You can select all addresses by pressing CTRL+A and then using the down arrow to bring them down. To select specific addresses, hold Shift while clicking on the range you want, or hold CTRL to add individual addresses to the selection. Once you've selected the addresses, you can press ENTER to modify all of them at once. Hope this helps!
King, I'm trying to go out of bounds to travel around maps and pretty much see how they look like but the game is a turn-based RPG. There's no jumping or climbing. Just flat platform and when it's your turn to move you'd walk your character up to 9 tiles and then they would stop til the next round. I've been looking around youtube for about a year now but no one gave an example of a game that doesn't have higher platform or jump value. Anyway around that?
Try using the "Changed Values" option in Cheat Engine to track the number of tiles your character can move during their turn. You could experiment with different characters, especially those with different movement speeds. Another approach is to find other fields like health or armor, then use the Structure Dissector tool in Cheat Engine to explore the values around those fields-you might be able to find the coordinates there. Let me know if this helped!
How are you copying all the address at once and putting them there and how are you coping all the adress and changing the values of them
You can select all addresses by pressing CTRL+A and then using the down arrow to bring them down. To select specific addresses, hold Shift while clicking on the range you want, or hold CTRL to add individual addresses to the selection. Once you've selected the addresses, you can press ENTER to modify all of them at once. Hope this helps!
King, I'm trying to go out of bounds to travel around maps and pretty much see how they look like but the game is a turn-based RPG. There's no jumping or climbing. Just flat platform and when it's your turn to move you'd walk your character up to 9 tiles and then they would stop til the next round. I've been looking around youtube for about a year now but no one gave an example of a game that doesn't have higher platform or jump value. Anyway around that?
Try using the "Changed Values" option in Cheat Engine to track the number of tiles your character can move during their turn. You could experiment with different characters, especially those with different movement speeds. Another approach is to find other fields like health or armor, then use the Structure Dissector tool in Cheat Engine to explore the values around those fields-you might be able to find the coordinates there. Let me know if this helped!
@@MrRipperoni that sounds great. I’ll give it a go