My go-to ally as Drazhoath was Greasus. A fairly powerful faction who kept the eastern flank secure for a good while, and was a good ally against Grimgor. Did eventually drag me into a couple of wars in Cathay, but totally worth it for that secure flank early game! Also, yes! I'm currently at turn 140 and *still* want to play more. Easily the most engaging campaign I've played in a long while.
Yep, Greasus ended up being my best ally too...shame I couldn't back him up against Gringor, but I did avenge him and take all those lovely trade resources once I secured my other fronts and dedicated a few stacks to taking all that turf back from the greenskins.
Being at war with Cathay isnt even a bad thing either for Draz since you can farm all their caravans at the Black Fortress. Greasus has been an ideal ally for me so far.
on my astragoth playthrough i allied with him but he betrayed me later, on my more recent drazhoath playthrough i just killed him immediately. i love ogres but i love kholek more and chaos boys gotta stick together. (kholek alliance i believe was what broke my friendship with greasus)
Thing to note . You can get heaps o gold on turn 3 or 4 by having a very small army attack the caravans that stop at your capital. The garrison should help
But with player bias you might want to be careful as to who you attack tho. Attacking the rebel factions and the soon-to-be confederated or destroyed Cathay factions are my go-to.
@@travisspicer5514 i had after being at war with them for 50 turns. Currently have 2 hobgoblin wolfriders with bows stacks razing the minor settlements of cathay
Hey just a bit of a correction, Drazhoath's ability "Dark Renown" that he gets from his starting trait, only affects units with the Contempt passive and not all units so basically any Chaos Dwarf unit, hero, or bull centaurs. Not a big deal but I thought I'd point it out.
Something that helped me on this campaign is how factory settlements are apparently very valuable to the AI in diplomacy. They give like 50 points of “economic value” in the deal balance. I traded a couple factories in the mountains of mourn to Zhao Ming and now he’s my best friend.
Yeah, in my mech grandpa campaign I was not that impressed with Infernal Guard, as it takes them a long time just to get through a unit of goblins for example. This skill should make a huge difference in their overall dps.
@@DIEGhostfish It's a bonus Drazhoath gives his army via a skill, he also makes Infernal guard cheaper, essentially you have Infernal Guard, and K'daai that are heavily buffed by him. If you want to do a spam of either it's possible to do so, if you want to mix them together, it's fine to do so. My own army for him was him, another sorcerer (lore of fire), infernal castellan, Taur'ruk (you could also just do 2 infernal castellans if you want), 4 infernal ironsworn, 4 infernal guard with fireglaives, 4 K'daai Destroyers, 2 K'daai Fireborn, 2 Dreadquake Mortars. The only unit here not directly buffed by him is the Dreadquake mortars, that said, I just really like them, personal bias from lore and previous use. I'd also add this isn't the most efficient way to build his army, but I didn't want to just focus on infernal guard or K'daai, so I mixed them.
@@aputin654 That, and there's really not much reason to doomstack in WH3. I only still use what could clearly be called a doomstack when playing Skarbrand because his army gets into so many battles so often, that a stack of minotaurs is my way of ensuring the pain train don't stop. Though other armies are full of other units. Really I just try to make armies that are thematic for the lord based on their skills of what they buff, or whatever I feel like makes sense to me. At this point I don't really have trouble with the AI anyway so why not make armies I enjoy?
Previous, my favorite lord to play was Heinrich Kemmler because of his reduced wind of death cost and Krell. That being said, I really enjoy Drazoath. He is fun to play, even with the difficult start.
I feel like A guide to their economy/tech and settlement progression would be really helpful Because I kinda struggle, I didn’t realize how much a top tier building can shift its buffs. There’s lots of little details and techs hidden In weird trees, or really important ones gated by useless blockers, that I’m probably overlooking a ton of interlocking mechanics.
Chaos dwarf economy and tech juggling is going to be a source for endless theorycrafting videos probably. Im currently on turn 16 with Drazhoath and have no idea how Im reasonably going to afford any Ironsworn or similar in my armies (and thats with a significant amount of territory gain)
Small suggestion for Imrik. In my 10 tries to see consistency I checked you can rush the orks and go straight for Imrik. You end up north of the dwarfs last settlement+army while Imrik is amassing force to attack him and get the province. Get close to that settlement and ambush next to your non-corrupt brothers. They will help you fight the knife-ears as neutral alliance and common enemy. Then you can wipe the dwarfs to get the settlement yourself and autoresolve every elf settlement from Imrik , he will not have time to build his army even in legendary
I did Drazhoath’s quest battle just now and holy moly can this lord perform on the battlefield. I kinda felt like I was playing as Teclis, flying around casting devastating spells nonstop while also having lots of bombardment abilities as if I had a dark elf Black Ark in range.
That's certainly different. But yeah, Drazhoath is my favorite of them from lore, so it's nice he's so good in game too. The really cheap Flames of Azgorh is beyond crazy, makes any battle against infantry a cake-walk.
Thanks for the great video! If you're ever thinking of new video ideas, I would be interested in hearing you talking about your late game army compositions for each faction. I often find myself hunting through your streams to see what kind of armies you build at different stages of the campaign, so would be nice to see this condensed into short videos like these, especially since doomstacks are less optimal in WH3.
Thank you for pointing out the difference between outpost and factories regarding minor battles. I honestly was struggling where to put my factories, I thought they all needed to be the same in every province lol
For me I usually choose based on if there's a resource or landmark. If there is I like to put an outpost down because you can do without the scavenging building. With the factory tho all its infrastructure buildings are really good so I put them in places with nothing to take up a slot
Currently almost done with my Drazhoath campaign (my first Hard/Hard campaign I'll actually get long victory lol) and it is quite fun, I did manage to get a good alliance with greasus by gifting him two settlements taken from grimgor (at least before betraying him like a true skaven fan yes-yes) but i'd say the difficulty very much varies on when Thorgrim finally declares war on you
i find that keeping bitter bay and turning it into a factory works really well. with t3 walls it will auto resolve any scaven rebellions give you an occasional source of free labour and battle money.
Had a blast playing Drazhoath on legendary as my first chorf campaign. My strategy was: 1) After the initial orc battles, took out the tiny ogre clan to the south and befriend Kugath + Goldtooth. This made my eastern border safe. 2) Around turn 10-15, waited for Imrik to move against Tretch, then sniped his capital as his army was to the north. Took them both out shortly after. 3) The rest of the campaign I spent mostly fighting the dwarfs to the west, while keeping Grimgor in check to the north, and later on the vampires, ogres and soon Cathay in check to the east.
Speaking of potential allies, glad to have found your comment. You can join the wars of Greasus. I even took a settlement or two in the Mountains of Mourn and gifted it to him. Didnt make him a defensive ally right away, but got my eastern border secure. Not much later Ghorst declared on me, but he had no way of reaching me at all (He didnt come through Greasus nor Imrik) until I decided to deal with him. Allying Greasus also pretty much solidifies that he and Cathay wont be best buddies. And if you plan longer, you will want to take at least northern Cathay yourself for the Nan-gau landmark, and a few other resources like iron in the area.
@@Grivehn Cool! Yeah, if I could do anything different, I'd make Greasus a defensive ally instead of Kugath. Greasus will inevitably fight the vampires and Kugath, and is much stronger than either of them anway. And like you mentioned, this will also benefit later on when Cathay eventually comes knocking on your door!
I really enjoyed him on hard, Tretch, Imrik, the Ogres to the south and east, Ghorst, etc. all declared war on me and made the campaign pretty challenging, but it felt like they all declared like 1 or 2 turns later than they would have on legendary (what it feels like to me anyway) meaning i had a fighting chance to keep on squishing one to get to another! Was very fun putting out all these fires and securing my expansion in the early campaign and then being able to launch invasions of the rest of the badlands and the world's edge mountains was very satisfying! Overall one of the best WH3 campaigns I've played!
I find Drazhoath the easiest because you can farm cathay caravan that pass near the black fortress. 7 to 20k gold and 600 slaves with 1 to 3 lords and the garrison helping from turn 4 on is amazing
Glad I chose him as my first Chorf playthrough. Hearing about his lore helped, him being a flying caster Lord helped, him having and increasing the most and best lategame units helped. I dont think the other two are bad by any means, but Draz is broken levels of good and fun. Definitely one of my favorite campaigns, pretty much instantly. (I guess the only thing making his campaign real repetative is that you basically cant avoid fighting the Dwarfs in every single playthrough. The other two might be able to put that aside longer. Long enough for other enemies, mainly the Greenskins to deal with them instead.)
I found the best way of getting a good start as Astrogoth is kill tretch as soon as you finish off the orks, then strike the ogres to gain their ports, then strike Imerik before he gets his major power creep at around turn 15-20. After that you can basically do whayever, I went and killed the dwarves to get my long campaign victory conditions, though I did almost get wiped out by Grimgor because I waited too long to deal with him. Also deal with Greasus ASAP if you expand east, he is an absolute bastard that will declare war with you as soon as you get involved in a war to the west.
I've been doing so many unloreful things playing as Drazoath, I love it! This campaign is so dynamic and definitely my favorite out of the three. You can expand in any direction and take on a variety of enemies. My first playthrough I went east and allied with Deathmaster Snickh, confederated Astrogoth, and allied with Katarina after selling her some lands and kicking some pretty boy ass. Grimgor didn't grow to be much of threat. My current playthrough is on turn 67, I've almost wiped out Karaz-A-Karak but now I have Belegar Ironhammer knocking on my door after he took the land of the Border Princes. If that wasn't bad enough, Thorek Ironbrow has made some quick gains against my ally, Queek Headtaker, who was tasked with protecting my southern borders. I was getting ready to move north to fight Ungrim and Greasus after confederating Astrogoth but now I feel I made a huge mistake!! Whereas my first campaign felt like a walk in the park!
I am going to be real here. I don't usually like campaigns where you're surrounded by enemies, because it always feel like such a chore. But I LOVED Drazoath's campaign, to the point that I have trouble playing the other chaos dwarfs LL. Yeah, he's surrounded by enemies, but he has the tools to deal with them and keeps it fun while doing so, on the battle AND on the campaign map, which very few factions manage. 10/10, one of the few campaigns that I actually like in Warhammer 3.
And the fireglaves get it too. So a handgunner, with superior melee to GW longbeards also gets antilarge and now +15 antiinfantry. That's not even talking about all the armament buffs.
@@Ax_Dj0 I am on turn 60 and starting to look at giving him a doomstack. Chaos dwarfs feel relatively weak in the early game but man do I see a lot of power with all the buffs they can get.
@@travisspicer5514 Turn 50+, running with half renders stack, but i can't find any proper fighting, only Grimgor can provide it in the early game, unfortunately
Outposts in the north, Factories in the south with the ports giving armaments and gold bonus. Raw material from the marble mines is all you need once you get those settlements to T3, if you can keep the labor up!
@@Ax_Dj0 GS are my main faction and I have around 500 hours on them between wh2 and wh3, and this is the first time that I was able to make a full black ork doomstack with Grimgor.... It's ok ( still prefer my gobbo stabbers though).
I'm about 100 turns into this campaign (Hard/Normal with 150% endgame crisis strength), and having a blast. Drazhoath is honestly the best and most dynamic out of the 3 Chorf LL's. So far in my campaign, I've dealt with Clans Rictus and Imrik. Nurgle went on a tear for a while, then kind of got beaten back by the vampires. Grimgor was fairly annoying to deal with, but ultimately I was able to subdue him. I have already confederated the Servants of the Conclave and am close to being able to confederate Astragoth. I allied with Archaon and Clan Mors in my campaign. I am friendly with Greasus, but I'm not helping him as he's in a losing war against Nakai and his lizard cult, who have more or less exploded in size and taken over most of Cathay.
He's fun. I played as him a few times, with and without mods.(yeah, i use the reduced forge upkeep, deal with it) I've found that the high elves often leave you alone if you keep out of their sight. I tend to push northwest in the beginning, while leaving a backup force at home to help ward off attacks from the east, when either the ogres or vampires start pushing their weight around.
That's fine though cos you just Confederate him when it gets to the top of the tower, and all his seats transfer to you. Also the extra conclave influence is his faction effect (10% from all sources) not a tower effect per se like the research bonus for draz or zhatans casualty replenishment
In my campaign, i dealt with tretch in few turns, i met karaz a karak and the crooked moon (who was winning vs the dwarves). I couldn't go for imrik straight away because they both declared war on me, and two turns later grimgor joined the party. Fortunatly Imrik did not declared war on me, but i had to soak up a lot of armies before making any actual progress. However once i defeated their army,, i managed to made peace with skarsnik, went for imrik and then kind of snowballed until the vampire invasion. Fun campaign but very challenging!
This campaign is possibly the most fun I've had in any of my 20000+ hours playing the series. I did not expect to like the Chaos dwarfs but they are an absolute and utterly unstoppable powerhouse mid to late game. I've only played Drazhoath as the others didn't appeal to me much and their starting positions aren't nearly as fun. Anyway, totlally agree with this review. Drazhoath all the way.
Astragoth is also relatively hard start, sure his north is secure, but he's got Grimgor on his doorstep to the east, Azhag to the west, Ungrim just south of Azhag, Vlad just next to Ungrim, Gelt just next to him, Drycha and Kislev just on the other side of the mountain from Azhag. I just played an entire campaign as him and didn't declare a single war, the AI declared on me rapid fire.
I started the DLC with an ROC campaign with this little man. Early game was a bit stressful as I figured I needed to bumrush ghorst and then imrik to make sure they couldn’t get powerful enough to be a threat. I was lucky enough that grimgor didn’t bother me until I declared on him, but he was a PIA until I cornered him. My advice from my own experience is, try to leave greasus alone until you can deal with those other three LL’s. He’s not as big of a threat as he may look.
Sir, I disagree with selling Bitter Bay to Clan Mors. You want to have a settlement in as many different provinces as possible. As I told you in the stream a few days back, Clan Carrion is the Amazon Recuitment Center. Put as many crapstack gobbo armies in their one settlement as possible. They are sentinel, they are literally incapable of declaring war on you without exception. If you don't declare war on them, they will let you raid them for roughly 269 slaves per army. 200 slaves can be sold for either 10 influence to rush the seats and confederations or 200 slaves for 1500 gold. Of course you can also use them to rush all of your buildings and the lack of supply lines makes it an awfully broken method to get a lot of outposts, which you should focus on first to upgrade your towers and factories later on. You can do the same thing with Zharr Naggrund, but Grimgor might tear your crapstacks apart and rush you down, so I suggest Clan Carrion, despite getting fewer slaves. If you recall it, I called my little strategy the "Amazon Recruitment Center". It's not really an exploit, but an oversight at best. Clan Mors won't care if you raid Clan Carrion either, so you can stay allies with them and tear through the dwarfs quickly with him. The start might be a bit harder since you have to kill Tretch and Imrik, but after that you have the easiest campaign. Grimgor - from my experience - leaves you alone for a long time since he fights the other Chorfs, which allows you to get your over buffed blunderbusses up and running to easily delete Grimgor from existence. Ghorst will declare war on you, but some of your units have flaming attacks and shred his army into pieces before it gets too close, especially if you use the mortars. TL;DR: Don't give away Bitter Bay, keep it as factory, kill the occasional rebellion for free slaves and keep on raiding Clan Carrion for free slaves.
This campaign felt like the one from Boris Ursus. You are beset by enemies and the distances between the settlements almost always causes you to have a negative consequence for the choices you make.
Tretch is usually my first enemy. It's not 'he can be friendly' most of the time he aggros onto me the moment anyone else declares war, it's not an easy fight, but usually i end up trouncing him if i kill him early enough. Grimgor's the most difficult one because he usually declares when he's about to or has just started his waaugh, which makes him REALLY difficult to deal with.
Its funny but I became super friend with Clan Mors in my campaign as well. They severed as a great stall tactic to hold off the dawi and badlands orcs till i could get built up and dealt with Grimgore. By that time Queek was suffering pretty bad and i was able to sweep in and rescue him. By the time I finished reestablishing his empire, now he holds off Thorek for me while I mop up the Badlands. I would say he is the best friend Drazhoath could ever ask for... well positioned blocker for your campaigns.
Drazhoat capital is in way of cathay caravans, they will come to you at 4-6 turn. Recruit second lord and smash them or even bring both of your armies to have additional money from them (the more lords involved in battle, the more loot you take, it works on caravan fights). It can boost up your start quite strong %)
I've been really enjoying playing as drazoath this week and he is easily my favorite of the chaos dwarfs. Glad to see I'm not the only one that thinks he is a 10/10 lord with all of the bonuses he offers and how broken he is casting flames of azgorh. Maybe wrong about this but that spell might be the highest damaging spell in the game right now, it is so crazy.
I had a rough start with him but now I’m rolling and having a blast with him lol . I just kept sending small gifts to the elf’s to keep them off my back and went after Grimgor and Tretch. By the time I was done with them I confederate the other chaos dwarfs. Lol now I’m ballin and smashing the Dwarfs.
Just finished a 160 turn campaign as this dude, was great. Ironically I allied with clan mors the skaven and the nurgle so my south West and south East was covered 😅 after conquering the whole area I made a march for the tomb kings for long victory. Some great late game troops!
I chose Drazhoath as my first Chorf Campaign and played on very hard/very hard and actually had a pretty lucky campaign: Only had 2 different fronts most of the time, so no need to decide what to conquer - Chorf eco coming in with big numbers :D
Extremely fun campaign. The most fun experience I had is when I fought Ku'gath from a Decisive defeat auto resolve because my army is just full of laborers and hobgoblin archers
Didn't work selling the Bay of Blades with me because Mors didn't colonise the desolation of Nagash settlement. I still got the alliance later (turn 30 or so)but after I sold him Black Crag and K8P that I had sacked during a labour gathering expedition. Worth it but now Queek has issues with Kroq Gar.
I played all three Campaigns so far, and can say the Same. Drazhoath is a huge fun to play, but the first 20 Turns feel like you are a Fireman who tries to put out multiple Fires. ;)
It’s my fav chaos dwarf campaign and I’ve done like 10 to turn 50 something all in legendary and imrik never declared me! He probably does at some point but I’m always rushing him after tretch. Trecht declares me everytime if I’m not already at war with by turn 5/7.
I didn't even met Throgrim in my campaign, Sakrsnik took him out too quickly. Then he declared war on me but greenskin are very easy to deal with for chaos dwarf. The Sentinels settlement has never been under attack after 80 turn. Grimgor did declare war and he is still around but he never came to attack me. I think he is to busy fighting Kholek and others. Herman ghorst can be a problem at the beginning cause it needs several turn to reach his cities and you are generally attacked on the same time at the other sides of your territory. Sending a secondary army to deal with him soon can be a good idea. I didn't even took the cities cause i didn't want to go to war with Cathay, i wanted to expand west. I befriended Kugath and let him take them.
I killed Tretch, got declared on by Imrik, smashed him, smashed the Sisterhood and created a nice large chunk of territory. My advice? Invest in Blunderbusses. They deal a ton of damage and can knockdown entire units.
Recently hit turn 60 on this one. Definitely lots of enemies to deal with but ultimately you're quite powerful and wealthy. Definitely go with Hobgoblins. Labourers are just beyond awful.
CD have been one of the best DLC's in my opinion. Their economy is kind of challenging and it seems kinda fragile with the labor reliance. But god damn are their armies fun to play as. I thought I was gonna be relying on ranged armies with them, but no I am loving running around with double stacks, one of crap and the other with dwarves and just crushing all enemies. My side army has that lil hobgoblin dude and he seriously boosts them up
@LegendofTotalWar I recently saw a breakdown of the Chaos Dwarf economy, which suggested that mixing factories and outposts in provinces, unless it was one without a tower, was a bad idea. Have you seen that or performed your own breakdown, and if so, what is your opinion? Would you still recommend a factory and outpost in Drazhoath's starting province?
I played through Drazhoath the Ashen's campaign for around getting 40-50 settlements(that's basically a win for me) but I don't know if I got lucky or what but it was so easy almost all the way through it got a little bit boring. Only Ghorst declared war on me early game and when I destroyed him Imrik was next almost 1 by 1 every other potential enemy waited patiently me dealing with them. When I finished both then Grimgor and Greasus attacked almost simultaneously but by that time I was so strong I could fight them easily. Thorgrim and Ungrim from the west side never even declared war on me. Very cool little bit overpowered lord Ashen is I played it on hard/hard probably worth to try this at even harder difficulty.
I feel like chorf units can be really unresponsive or lazy, maybe it's pathfinding but I'll give 8 blunderbus units a group order to attack and 7 walk into melee and the 8th does fire but when it's like 2 yards away. If I don't manually order each unit to fire then some wont fire even if they have an enemy in range. Battles I should win because the missle strength of my units should shatter anything but the enemy always seems to make it to the gun line because the gun line is so picky about firing. I'm thinking it's probably something to do with dwarf height, the terrain and very short range of the weapon. Not keen on fireglaves either since they suck at either ranged or meele so in my opinion chorfs have no real missile infantry other than the gobbos and they don't get any special buffs or upgrades outside of the backstabber being in the army. I tend to only really use meele units and arty in my campaign now. I'd like to see chorf units not cause so damn much friendly fire also. All in all I'm finding the honeymoon period is wearing off and I don't think the roster was worth the price at all
I've done like you did on your stream I had a successful game, however I had to reload save because of goddamn Imrik he was camping inside major settlement and refused to go out, plus my army was constantly discovered from Ambush.
after playing a few turns as each of the chorf lords, Draz' start is by far the most ridiculous. So many rich settlements to make you an absolute powerhouse. your literally swimming in resources and armaments.
Seeing this makes me want to play through Drazhoath again for the 5th time. He's so much fun because of his start position. Imrik is quite weird though but I think I am just bad at HE.
(spoilers) He can also get some stupid faction wide buffs after finishing the drill and hunting down artifacts, ones gives immune to ALL attrition to all armies and +3 control factionwide, another gives +20 armor and 15% weapon strength to all chaos dwarf infantry factionwide
I replaced his staff with a "crown of skulls" staff (or however it's called in english. 15% extra wardsave and thirst regeneration really make him good in melee.
I'm playing his IE campaign on Hard difficulty and its early game went really easy. Once I've dealt with Imrik and Tretch Grimgor got emasculated by Zhatan and Astragoth. I also got some ratling guns from clan mors for extra dakka. Im at turn 100 and most factions already got viped and I still didnt left the darklands which is unfortunate. I'm going to attack china, clan isshin and blessed dread next.
If you want to own the Dark Lands, Drazhoath is the best lord for it. He's got the best starting army, the richest provinces, and he's got the best faction boosts. I jump on Tretch's province early, because it's the best province in the game for Chorfs, and then knock out Imrik. I find the Mountains of Mourn make for good labor camps.
@@qwertzu1195 In wh3 AI makes a lot less troops than in WH2, ofc you can put those end game scenarios to play out earlier, which I'm gonna do next, first Legendary campaign with Zhatan was way too easy.
@@qwertzu1195 In 3, as in 2, I usually play a campaign until the long victory is achieved. Only in a handful of campaigns do I actually try to beat the endgame. But those are usually my most favorite races to play
It’s worth always keeping a lord with no army at the black fortress. Chorfs have no supply lines and right next to the fortress is a caravan stop. Use the lord to lead the garrison to sack it and it pays for itself. Many MANY times over.
Hey I was wondering if you could do an overview for how chaos dwarfs work. I'm not in a spot to buy them atm, and keep feeling confused as to what is going on when looking at how they work.
Hands down my favourite lord to date, such a fun campaign
My go-to ally as Drazhoath was Greasus. A fairly powerful faction who kept the eastern flank secure for a good while, and was a good ally against Grimgor.
Did eventually drag me into a couple of wars in Cathay, but totally worth it for that secure flank early game!
Also, yes! I'm currently at turn 140 and *still* want to play more. Easily the most engaging campaign I've played in a long while.
Yep, Greasus ended up being my best ally too...shame I couldn't back him up against Gringor, but I did avenge him and take all those lovely trade resources once I secured my other fronts and dedicated a few stacks to taking all that turf back from the greenskins.
In my play through Greasus got absolutely stomped by Ghorst xd
Being at war with Cathay isnt even a bad thing either for Draz since you can farm all their caravans at the Black Fortress. Greasus has been an ideal ally for me so far.
on my astragoth playthrough i allied with him but he betrayed me later, on my more recent drazhoath playthrough i just killed him immediately. i love ogres but i love kholek more and chaos boys gotta stick together. (kholek alliance i believe was what broke my friendship with greasus)
Lol I allied with Kolek and he literally dismantled grimgors entire province with his one army and I never set foot there
Thing to note . You can get heaps o gold on turn 3 or 4 by having a very small army attack the caravans that stop at your capital. The garrison should help
I’m so glad someone else noticed. Such a good way to make money!
But with player bias you might want to be careful as to who you attack tho. Attacking the rebel factions and the soon-to-be confederated or destroyed Cathay factions are my go-to.
@@ORO323 Even on legendary/Very hard I have not had major cathayan factions come at me.
@@travisspicer5514 i had after being at war with them for 50 turns. Currently have 2 hobgoblin wolfriders with bows stacks razing the minor settlements of cathay
More importantly they tend to give around 600 to 800 slaves.
Hey just a bit of a correction, Drazhoath's ability "Dark Renown" that he gets from his starting trait, only affects units with the Contempt passive and not all units so basically any Chaos Dwarf unit, hero, or bull centaurs. Not a big deal but I thought I'd point it out.
your a scholar and a gentlemen sir
Some of the war machines, too. But not monsters.
Something that helped me on this campaign is how factory settlements are apparently very valuable to the AI in diplomacy. They give like 50 points of “economic value” in the deal balance. I traded a couple factories in the mountains of mourn to Zhao Ming and now he’s my best friend.
Thank you for the info. I was trying to figure out why it was valued differently yesterday and completely overlooked that aspect.
Very interesting, good to know!
The +15 bonus vs infantry for the Infernal guard and Ironsworns is massive, it makes them not only tanky but also very good at dealing damage.
Yeah, in my mech grandpa campaign I was not that impressed with Infernal Guard, as it takes them a long time just to get through a unit of goblins for example. This skill should make a huge difference in their overall dps.
Is that a faction or LL bonus?
@@DIEGhostfish It's a bonus Drazhoath gives his army via a skill, he also makes Infernal guard cheaper, essentially you have Infernal Guard, and K'daai that are heavily buffed by him. If you want to do a spam of either it's possible to do so, if you want to mix them together, it's fine to do so. My own army for him was him, another sorcerer (lore of fire), infernal castellan, Taur'ruk (you could also just do 2 infernal castellans if you want), 4 infernal ironsworn, 4 infernal guard with fireglaives, 4 K'daai Destroyers, 2 K'daai Fireborn, 2 Dreadquake Mortars. The only unit here not directly buffed by him is the Dreadquake mortars, that said, I just really like them, personal bias from lore and previous use. I'd also add this isn't the most efficient way to build his army, but I didn't want to just focus on infernal guard or K'daai, so I mixed them.
@@darkrite9000 Great comp! Themed army meta. Doomstacking is so passé.
@@aputin654 That, and there's really not much reason to doomstack in WH3. I only still use what could clearly be called a doomstack when playing Skarbrand because his army gets into so many battles so often, that a stack of minotaurs is my way of ensuring the pain train don't stop. Though other armies are full of other units. Really I just try to make armies that are thematic for the lord based on their skills of what they buff, or whatever I feel like makes sense to me. At this point I don't really have trouble with the AI anyway so why not make armies I enjoy?
Nice! Love how you're going through what to do as well as provide details of the lords, etc. Keep it up
Previous, my favorite lord to play was Heinrich Kemmler because of his reduced wind of death cost and Krell. That being said, I really enjoy Drazoath. He is fun to play, even with the difficult start.
I feel like A guide to their economy/tech and settlement progression would be really helpful
Because I kinda struggle, I didn’t realize how much a top tier building can shift its buffs.
There’s lots of little details and techs hidden In weird trees, or really important ones gated by useless blockers, that I’m probably overlooking a ton of interlocking mechanics.
Chaos dwarf economy and tech juggling is going to be a source for endless theorycrafting videos probably. Im currently on turn 16 with Drazhoath and have no idea how Im reasonably going to afford any Ironsworn or similar in my armies (and thats with a significant amount of territory gain)
Small suggestion for Imrik. In my 10 tries to see consistency I checked you can rush the orks and go straight for Imrik. You end up north of the dwarfs last settlement+army while Imrik is amassing force to attack him and get the province. Get close to that settlement and ambush next to your non-corrupt brothers. They will help you fight the knife-ears as neutral alliance and common enemy. Then you can wipe the dwarfs to get the settlement yourself and autoresolve every elf settlement from Imrik , he will not have time to build his army even in legendary
I did Drazhoath’s quest battle just now and holy moly can this lord perform on the battlefield. I kinda felt like I was playing as Teclis, flying around casting devastating spells nonstop while also having lots of bombardment abilities as if I had a dark elf Black Ark in range.
That's certainly different. But yeah, Drazhoath is my favorite of them from lore, so it's nice he's so good in game too. The really cheap Flames of Azgorh is beyond crazy, makes any battle against infantry a cake-walk.
Love the channel!
Been playing Drazhoath as a THIS IS TOTAL WAR campaign and it’s crazy fun/stressful. Definitely recommend it!
Thanks for the great video! If you're ever thinking of new video ideas, I would be interested in hearing you talking about your late game army compositions for each faction. I often find myself hunting through your streams to see what kind of armies you build at different stages of the campaign, so would be nice to see this condensed into short videos like these, especially since doomstacks are less optimal in WH3.
no doubt, Drazhoath is by far the best legendary lord in WH3. Amazing in battlefield, amazing commander and amazing faction leader
I can’t wait to try out Drazoath! I’ve been enjoying my Zhatan campaign, but feel like a harder start might make things very interesting
Thank you for pointing out the difference between outpost and factories regarding minor battles. I honestly was struggling where to put my factories, I thought they all needed to be the same in every province lol
For me I usually choose based on if there's a resource or landmark. If there is I like to put an outpost down because you can do without the scavenging building. With the factory tho all its infrastructure buildings are really good so I put them in places with nothing to take up a slot
Wait, I missed that
Currently almost done with my Drazhoath campaign (my first Hard/Hard campaign I'll actually get long victory lol) and it is quite fun, I did manage to get a good alliance with greasus by gifting him two settlements taken from grimgor (at least before betraying him like a true skaven fan yes-yes) but i'd say the difficulty very much varies on when Thorgrim finally declares war on you
Not getting a new one of these every morning before is gonna be a bummer it’s been fun. Thanks Legend!
i find that keeping bitter bay and turning it into a factory works really well. with t3 walls it will auto resolve any scaven rebellions give you an occasional source of free labour and battle money.
Had a blast playing Drazhoath on legendary as my first chorf campaign. My strategy was:
1) After the initial orc battles, took out the tiny ogre clan to the south and befriend Kugath + Goldtooth. This made my eastern border safe.
2) Around turn 10-15, waited for Imrik to move against Tretch, then sniped his capital as his army was to the north. Took them both out shortly after.
3) The rest of the campaign I spent mostly fighting the dwarfs to the west, while keeping Grimgor in check to the north, and later on the vampires, ogres and soon Cathay in check to the east.
Speaking of potential allies, glad to have found your comment. You can join the wars of Greasus. I even took a settlement or two in the Mountains of Mourn and gifted it to him. Didnt make him a defensive ally right away, but got my eastern border secure. Not much later Ghorst declared on me, but he had no way of reaching me at all (He didnt come through Greasus nor Imrik) until I decided to deal with him.
Allying Greasus also pretty much solidifies that he and Cathay wont be best buddies. And if you plan longer, you will want to take at least northern Cathay yourself for the Nan-gau landmark, and a few other resources like iron in the area.
@@Grivehn Cool! Yeah, if I could do anything different, I'd make Greasus a defensive ally instead of Kugath. Greasus will inevitably fight the vampires and Kugath, and is much stronger than either of them anway. And like you mentioned, this will also benefit later on when Cathay eventually comes knocking on your door!
I really enjoyed him on hard, Tretch, Imrik, the Ogres to the south and east, Ghorst, etc. all declared war on me and made the campaign pretty challenging, but it felt like they all declared like 1 or 2 turns later than they would have on legendary (what it feels like to me anyway) meaning i had a fighting chance to keep on squishing one to get to another! Was very fun putting out all these fires and securing my expansion in the early campaign and then being able to launch invasions of the rest of the badlands and the world's edge mountains was very satisfying! Overall one of the best WH3 campaigns I've played!
Please continue the Drazhoath stream. Super informative and fun!
I'm having lots of fun with Draz. Super tough campaing combined with very strong LL and faction.
I find Drazhoath the easiest because you can farm cathay caravan that pass near the black fortress. 7 to 20k gold and 600 slaves with 1 to 3 lords and the garrison helping from turn 4 on is amazing
Glad I chose him as my first Chorf playthrough. Hearing about his lore helped, him being a flying caster Lord helped, him having and increasing the most and best lategame units helped. I dont think the other two are bad by any means, but Draz is broken levels of good and fun. Definitely one of my favorite campaigns, pretty much instantly. (I guess the only thing making his campaign real repetative is that you basically cant avoid fighting the Dwarfs in every single playthrough. The other two might be able to put that aside longer. Long enough for other enemies, mainly the Greenskins to deal with them instead.)
I found the best way of getting a good start as Astrogoth is kill tretch as soon as you finish off the orks, then strike the ogres to gain their ports, then strike Imerik before he gets his major power creep at around turn 15-20. After that you can basically do whayever, I went and killed the dwarves to get my long campaign victory conditions, though I did almost get wiped out by Grimgor because I waited too long to deal with him. Also deal with Greasus ASAP if you expand east, he is an absolute bastard that will declare war with you as soon as you get involved in a war to the west.
I just played his “Plot driven” campaign and it was a load of fun. You get massively powerful very fast.
He was the lord I was drawn to the most and completed my chorf campaign with. He is by far the best chorf LL.
I've been doing so many unloreful things playing as Drazoath, I love it! This campaign is so dynamic and definitely my favorite out of the three.
You can expand in any direction and take on a variety of enemies. My first playthrough I went east and allied with Deathmaster Snickh, confederated Astrogoth, and allied with Katarina after selling her some lands and kicking some pretty boy ass. Grimgor didn't grow to be much of threat.
My current playthrough is on turn 67, I've almost wiped out Karaz-A-Karak but now I have Belegar Ironhammer knocking on my door after he took the land of the Border Princes. If that wasn't bad enough, Thorek Ironbrow has made some quick gains against my ally, Queek Headtaker, who was tasked with protecting my southern borders. I was getting ready to move north to fight Ungrim and Greasus after confederating Astrogoth but now I feel I made a huge mistake!! Whereas my first campaign felt like a walk in the park!
very solid opinion man I was not sure on with CD lord to play, but I will definitely try him first! TY Legend
I am going to be real here. I don't usually like campaigns where you're surrounded by enemies, because it always feel like such a chore. But I LOVED Drazoath's campaign, to the point that I have trouble playing the other chaos dwarfs LL. Yeah, he's surrounded by enemies, but he has the tools to deal with them and keeps it fun while doing so, on the battle AND on the campaign map, which very few factions manage. 10/10, one of the few campaigns that I actually like in Warhammer 3.
That +15 vs infantry is insane, makes them pretty good at offense while being excellent at defense
And the fireglaves get it too. So a handgunner, with superior melee to GW longbeards also gets antilarge and now +15 antiinfantry.
That's not even talking about all the armament buffs.
Astragoth has amazing voice acting so I picked him for the first campaign
And 15% wardsave to renders, very powerful
@@Ax_Dj0 I am on turn 60 and starting to look at giving him a doomstack. Chaos dwarfs feel relatively weak in the early game but man do I see a lot of power with all the buffs they can get.
@@travisspicer5514 Turn 50+, running with half renders stack, but i can't find any proper fighting, only Grimgor can provide it in the early game, unfortunately
@@Ax_Dj0 lol, that overpowered? Looking forward to it even more.
@@travisspicer5514 Yes, even without forge buffs, only lord + couple items, so stupidly strong
Outposts in the north, Factories in the south with the ports giving armaments and gold bonus. Raw material from the marble mines is all you need once you get those settlements to T3, if you can keep the labor up!
Really love this guy, getting my first full map completion with him.
Yup he's a beast, really enjoying his campaign atm ^^
Hey mate,I really appreciate your streams,you are good company thanks for the work.
Grimgor campaign needs another look after chorfs came out, his campaign was boosted so much
No kidding, just finished the long campaign objectives at turn 57 with him, completely busted lol
@@jonhmata I just started a new campaign, it is actually better than any chorf campaign i would say
@@Ax_Dj0 GS are my main faction and I have around 500 hours on them between wh2 and wh3, and this is the first time that I was able to make a full black ork doomstack with Grimgor.... It's ok ( still prefer my gobbo stabbers though).
I'm about 100 turns into this campaign (Hard/Normal with 150% endgame crisis strength), and having a blast. Drazhoath is honestly the best and most dynamic out of the 3 Chorf LL's.
So far in my campaign, I've dealt with Clans Rictus and Imrik. Nurgle went on a tear for a while, then kind of got beaten back by the vampires. Grimgor was fairly annoying to deal with, but ultimately I was able to subdue him. I have already confederated the Servants of the Conclave and am close to being able to confederate Astragoth.
I allied with Archaon and Clan Mors in my campaign. I am friendly with Greasus, but I'm not helping him as he's in a losing war against Nakai and his lizard cult, who have more or less exploded in size and taken over most of Cathay.
He's fun. I played as him a few times, with and without mods.(yeah, i use the reduced forge upkeep, deal with it) I've found that the high elves often leave you alone if you keep out of their sight. I tend to push northwest in the beginning, while leaving a backup force at home to help ward off attacks from the east, when either the ogres or vampires start pushing their weight around.
Iirc, astragoth gets extra conclave influence in his towers compared to the other 2 which makes him get most of the seats in the tower of zhar
That's fine though cos you just Confederate him when it gets to the top of the tower, and all his seats transfer to you. Also the extra conclave influence is his faction effect (10% from all sources) not a tower effect per se like the research bonus for draz or zhatans casualty replenishment
“In the center, only the strong survive”
I really do wish, that we would get a second live stream with the Chaos Dwarfs
In my campaign, i dealt with tretch in few turns, i met karaz a karak and the crooked moon (who was winning vs the dwarves). I couldn't go for imrik straight away because they both declared war on me, and two turns later grimgor joined the party. Fortunatly Imrik did not declared war on me, but i had to soak up a lot of armies before making any actual progress. However once i defeated their army,, i managed to made peace with skarsnik, went for imrik and then kind of snowballed until the vampire invasion. Fun campaign but very challenging!
This is a wonderful lord for co-op campaigns, he has lots of factions nearby that pair well with him.
He's also got the best aesthetic out of all the CDs in my opinion. Zhatan looks like a garden gnome and Astragoth is Foghorn Leghorn.
Booo, Zhatan is obv king
I would love an faction "guide" video from you. I really struggle to wrap my head around all of their mechanics and recources..
This campaign is possibly the most fun I've had in any of my 20000+ hours playing the series. I did not expect to like the Chaos dwarfs but they are an absolute and utterly unstoppable powerhouse mid to late game. I've only played Drazhoath as the others didn't appeal to me much and their starting positions aren't nearly as fun. Anyway, totlally agree with this review. Drazhoath all the way.
Astragoth is also relatively hard start, sure his north is secure, but he's got Grimgor on his doorstep to the east, Azhag to the west, Ungrim just south of Azhag, Vlad just next to Ungrim, Gelt just next to him, Drycha and Kislev just on the other side of the mountain from Azhag. I just played an entire campaign as him and didn't declare a single war, the AI declared on me rapid fire.
I started the DLC with an ROC campaign with this little man. Early game was a bit stressful as I figured I needed to bumrush ghorst and then imrik to make sure they couldn’t get powerful enough to be a threat. I was lucky enough that grimgor didn’t bother me until I declared on him, but he was a PIA until I cornered him. My advice from my own experience is, try to leave greasus alone until you can deal with those other three LL’s. He’s not as big of a threat as he may look.
Sir, I disagree with selling Bitter Bay to Clan Mors. You want to have a settlement in as many different provinces as possible. As I told you in the stream a few days back, Clan Carrion is the Amazon Recuitment Center. Put as many crapstack gobbo armies in their one settlement as possible. They are sentinel, they are literally incapable of declaring war on you without exception. If you don't declare war on them, they will let you raid them for roughly 269 slaves per army. 200 slaves can be sold for either 10 influence to rush the seats and confederations or 200 slaves for 1500 gold. Of course you can also use them to rush all of your buildings and the lack of supply lines makes it an awfully broken method to get a lot of outposts, which you should focus on first to upgrade your towers and factories later on. You can do the same thing with Zharr Naggrund, but Grimgor might tear your crapstacks apart and rush you down, so I suggest Clan Carrion, despite getting fewer slaves. If you recall it, I called my little strategy the "Amazon Recruitment Center". It's not really an exploit, but an oversight at best. Clan Mors won't care if you raid Clan Carrion either, so you can stay allies with them and tear through the dwarfs quickly with him. The start might be a bit harder since you have to kill Tretch and Imrik, but after that you have the easiest campaign. Grimgor - from my experience - leaves you alone for a long time since he fights the other Chorfs, which allows you to get your over buffed blunderbusses up and running to easily delete Grimgor from existence. Ghorst will declare war on you, but some of your units have flaming attacks and shred his army into pieces before it gets too close, especially if you use the mortars.
TL;DR: Don't give away Bitter Bay, keep it as factory, kill the occasional rebellion for free slaves and keep on raiding Clan Carrion for free slaves.
This campaign felt like the one from Boris Ursus. You are beset by enemies and the distances between the settlements almost always causes you to have a negative consequence for the choices you make.
Tretch is usually my first enemy. It's not 'he can be friendly' most of the time he aggros onto me the moment anyone else declares war, it's not an easy fight, but usually i end up trouncing him if i kill him early enough. Grimgor's the most difficult one because he usually declares when he's about to or has just started his waaugh, which makes him REALLY difficult to deal with.
I have unbelievably enjoyed Drazoath in RoC and the chorfs in general
Its funny but I became super friend with Clan Mors in my campaign as well. They severed as a great stall tactic to hold off the dawi and badlands orcs till i could get built up and dealt with Grimgore. By that time Queek was suffering pretty bad and i was able to sweep in and rescue him. By the time I finished reestablishing his empire, now he holds off Thorek for me while I mop up the Badlands. I would say he is the best friend Drazhoath could ever ask for... well positioned blocker for your campaigns.
Drazhoat capital is in way of cathay caravans, they will come to you at 4-6 turn. Recruit second lord and smash them or even bring both of your armies to have additional money from them (the more lords involved in battle, the more loot you take, it works on caravan fights). It can boost up your start quite strong %)
I've been really enjoying playing as drazoath this week and he is easily my favorite of the chaos dwarfs. Glad to see I'm not the only one that thinks he is a 10/10 lord with all of the bonuses he offers and how broken he is casting flames of azgorh. Maybe wrong about this but that spell might be the highest damaging spell in the game right now, it is so crazy.
I had a rough start with him but now I’m rolling and having a blast with him lol . I just kept sending small gifts to the elf’s to keep them off my back and went after Grimgor and Tretch. By the time I was done with them I confederate the other chaos dwarfs. Lol now I’m ballin and smashing the Dwarfs.
Just finished a 160 turn campaign as this dude, was great. Ironically I allied with clan mors the skaven and the nurgle so my south West and south East was covered 😅 after conquering the whole area I made a march for the tomb kings for long victory. Some great late game troops!
nice to see that i chose the right guy, it was so fun and i loved fighting on 3 fronts (at some time even 4)
I would love your 20 turns style videos, they were incredibly helpful for learning the game. Nevertheless, these are good too.
I chose Drazhoath as my first Chorf Campaign and played on very hard/very hard and actually had a pretty lucky campaign: Only had 2 different fronts most of the time, so no need to decide what to conquer - Chorf eco coming in with big numbers :D
Extremely fun campaign. The most fun experience I had is when I fought Ku'gath from a Decisive defeat auto resolve because my army is just full of laborers and hobgoblin archers
Didn't work selling the Bay of Blades with me because Mors didn't colonise the desolation of Nagash settlement. I still got the alliance later (turn 30 or so)but after I sold him Black Crag and K8P that I had sacked during a labour gathering expedition. Worth it but now Queek has issues with Kroq Gar.
Agree, Drazzy is the funnest Chwarf lord!
I played all three Campaigns so far, and can say the Same. Drazhoath is a huge fun to play, but the first 20 Turns feel like you are a Fireman who tries to put out multiple Fires. ;)
It’s my fav chaos dwarf campaign and I’ve done like 10 to turn 50 something all in legendary and imrik never declared me! He probably does at some point but I’m always rushing him after tretch. Trecht declares me everytime if I’m not already at war with by turn 5/7.
I didn't even met Throgrim in my campaign, Sakrsnik took him out too quickly. Then he declared war on me but greenskin are very easy to deal with for chaos dwarf.
The Sentinels settlement has never been under attack after 80 turn. Grimgor did declare war and he is still around but he never came to attack me. I think he is to busy fighting Kholek and others.
Herman ghorst can be a problem at the beginning cause it needs several turn to reach his cities and you are generally attacked on the same time at the other sides of your territory. Sending a secondary army to deal with him soon can be a good idea. I didn't even took the cities cause i didn't want to go to war with Cathay, i wanted to expand west. I befriended Kugath and let him take them.
I killed Tretch, got declared on by Imrik, smashed him, smashed the Sisterhood and created a nice large chunk of territory. My advice? Invest in Blunderbusses. They deal a ton of damage and can knockdown entire units.
Recently hit turn 60 on this one. Definitely lots of enemies to deal with but ultimately you're quite powerful and wealthy. Definitely go with Hobgoblins. Labourers are just beyond awful.
"let you know total war here" we got a new one!
CD have been one of the best DLC's in my opinion. Their economy is kind of challenging and it seems kinda fragile with the labor reliance. But god damn are their armies fun to play as. I thought I was gonna be relying on ranged armies with them, but no I am loving running around with double stacks, one of crap and the other with dwarves and just crushing all enemies. My side army has that lil hobgoblin dude and he seriously boosts them up
This is the campaign I started with and had a lot of fun. Gotta beat that final mission tonight though, it was a tough one.
@LegendofTotalWar I recently saw a breakdown of the Chaos Dwarf economy, which suggested that mixing factories and outposts in provinces, unless it was one without a tower, was a bad idea.
Have you seen that or performed your own breakdown, and if so, what is your opinion?
Would you still recommend a factory and outpost in Drazhoath's starting province?
Hey thanks for these reviews. Well done
I played through Drazhoath the Ashen's campaign for around getting 40-50 settlements(that's basically a win for me) but I don't know if I got lucky or what but it was so easy almost all the way through it got a little bit boring. Only Ghorst declared war on me early game and when I destroyed him Imrik was next almost 1 by 1 every other potential enemy waited patiently me dealing with them. When I finished both then Grimgor and Greasus attacked almost simultaneously but by that time I was so strong I could fight them easily. Thorgrim and Ungrim from the west side never even declared war on me. Very cool little bit overpowered lord Ashen is I played it on hard/hard probably worth to try this at even harder difficulty.
I feel like chorf units can be really unresponsive or lazy, maybe it's pathfinding but I'll give 8 blunderbus units a group order to attack and 7 walk into melee and the 8th does fire but when it's like 2 yards away. If I don't manually order each unit to fire then some wont fire even if they have an enemy in range. Battles I should win because the missle strength of my units should shatter anything but the enemy always seems to make it to the gun line because the gun line is so picky about firing. I'm thinking it's probably something to do with dwarf height, the terrain and very short range of the weapon. Not keen on fireglaves either since they suck at either ranged or meele so in my opinion chorfs have no real missile infantry other than the gobbos and they don't get any special buffs or upgrades outside of the backstabber being in the army. I tend to only really use meele units and arty in my campaign now. I'd like to see chorf units not cause so damn much friendly fire also. All in all I'm finding the honeymoon period is wearing off and I don't think the roster was worth the price at all
good review! chaos dwarves have very interesting mechanics
Had Draz with 1500 barrier for a little while, thanks to a chaos event. That was fun.
Made friends with Kugath. Cleared the skaven, Imrik and Grimgor with my nurgle boys. Then nakai and skarsnik showed up 😭
I've done like you did on your stream I had a successful game, however I had to reload save because of goddamn Imrik he was camping inside major settlement and refused to go out, plus my army was constantly discovered from Ambush.
after playing a few turns as each of the chorf lords, Draz' start is by far the most ridiculous. So many rich settlements to make you an absolute powerhouse. your literally swimming in resources and armaments.
Are we dreading covering Boris’ campaign?
It would be interesting if you included your thoughts on the lords quest battles in these videos.
Seeing this makes me want to play through Drazhoath again for the 5th time. He's so much fun because of his start position. Imrik is quite weird though but I think I am just bad at HE.
I'm just sad this series is about to be suspended until the next DLC FLC
Yeah and it's going to be disaster battles again which just aren't interesting to me at all
I agree, Drazoaths campaign is great!
(spoilers) He can also get some stupid faction wide buffs after finishing the drill and hunting down artifacts, ones gives immune to ALL attrition to all armies and +3 control factionwide, another gives +20 armor and 15% weapon strength to all chaos dwarf infantry factionwide
I replaced his staff with a "crown of skulls" staff (or however it's called in english. 15% extra wardsave and thirst regeneration really make him good in melee.
Worth noting that even if a chaos dwarf faction is wiped out, you can still confederate them through the tower and take their seats.
im still dioing astragoth,going for dominiion victory and just need a few more settlements. but i love using this buy.
I'm playing his IE campaign on Hard difficulty and its early game went really easy. Once I've dealt with Imrik and Tretch Grimgor got emasculated by Zhatan and Astragoth. I also got some ratling guns from clan mors for extra dakka. Im at turn 100 and most factions already got viped and I still didnt left the darklands which is unfortunate. I'm going to attack china, clan isshin and blessed dread next.
If you want to own the Dark Lands, Drazhoath is the best lord for it. He's got the best starting army, the richest provinces, and he's got the best faction boosts. I jump on Tretch's province early, because it's the best province in the game for Chorfs, and then knock out Imrik. I find the Mountains of Mourn make for good labor camps.
5 winds of magic flames of azgorh with all the reserve buffs from the conclave and tech tree is literally insane btw
@@tix0815 his skill tree + the techs that reduce winds of magic cost for lore of Hashutt spells
Legend - "I'm playing into the late campaign, turn 60." Man, I don't usually give up on the campaigns until at least turn 100
yeah in warhammer 2. But there was rarely any point to do that in wh3. The A.I. just didnt put up a fight, tho i feel 3.0 did improve it a little bit
@@qwertzu1195 In wh3 AI makes a lot less troops than in WH2, ofc you can put those end game scenarios to play out earlier, which I'm gonna do next, first Legendary campaign with Zhatan was way too easy.
@@qwertzu1195 In 3, as in 2, I usually play a campaign until the long victory is achieved. Only in a handful of campaigns do I actually try to beat the endgame. But those are usually my most favorite races to play
for drazoath i actually went with a hammer and anvil type of army with the infernal ironsworn and kadais
Remember. Build a goblin labourer army. Raid the big chaos dwarf capitol.
It’s worth always keeping a lord with no army at the black fortress. Chorfs have no supply lines and right next to the fortress is a caravan stop. Use the lord to lead the garrison to sack it and it pays for itself. Many MANY times over.
Hey I was wondering if you could do an overview for how chaos dwarfs work. I'm not in a spot to buy them atm, and keep feeling confused as to what is going on when looking at how they work.
Looking forward to the Boris campaign review