PFTrack Complete Course | Class - 10 | Export PFTrack To Blender | PFTrack To Blender
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- Опубликовано: 24 июн 2021
- PFTrack Complete Course | Class - 10 | Export PFTrack To Blender | PFTrack To Blender
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In this video we will see how to export camera tracking and camera + Object tracking data from PFTrack to Blender .
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PFTrack Complete Course For Match Move Artist : -
Class - 01 | PFtrack User Interface & Import Footage in PFtrack - • PFTrack Complete Cours...
Class - 02 | Camera Tracking with Auto Track in Pftrack - • PFTrack Complete Cours...
Class - 03 | User Track or Manual Tracking in Pftrack - • PFTrack Complete Cours...
Class - 04 | Object / Face Tracking in PFTrack - • PFTrack Complete Cours...
Class - 05 | Camera & Object Tracking in PFTrack - • PFTrack Complete Cours...
Class - 06 | Nodal Pan Shot Camera Tracking in PFTrack - • PFTrack Complete Cours...
Class - 07 | Zoom Shot Camera Tracking in PFTrack - • PFTrack Complete Cours...
Class - 08 | Export PFTrack To Maya - • PFTrack Complete Cours...
Class - 09 | Export PFTrack To 3DS Max - • PFTrack Complete Cours...
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#blender #pftracktoblender #pftrack+blender #vfxexpert
THANKS!!! from Russia
Most welcome more uploaded soon 👍
THANKS
Most welcome 👍
Thank you always for what you do, this is great stuff as always
Glad you enjoy it!
BLESS YOU, BLESS YOU SIR, ALL YOU HEART DESIRES WILL BE GRANTED. YOU FINALLY DID IT. THANK YOU. YOU PROMISED AND YOU DELIVERED. THANKS
Complete match move series on uploaded soon, keep watching thanks
@@vfxexpert thanks can't wait
Wahh you are awsome sir
I am glad you like them.more uploaded soon 👍
@@vfxexpert you are a very good instructor sir. Keep going
Great video! Loving your work on this channel!
Quick question, when im in pftrack the image modeling looks good and i can see the polygon tracking nicely on the face. When i import into blender my trackers look out of place not sure what i might of done wrong. I checked that i moved the camera keyframes and also set the render framerate to match the footage but still my markers look out of position.
Any thoughts on possible reasons would be greatly appreciated.
Cheers!
Thank you.check you project setting like,frame size,frame rate and starting frame according to pftrack.may be this can help.,I have explained in videos, maybe this can help
There's one problem.
If you bring it to Blender 3.0, the "Local Length" data value is high, why is that?
Whenever I try to import the .dae file in blender, it makes the camera and the orientation wrong even though I oriented it correctly.
did you manage to fix that?
Make same tutorial on Maya
I have already created , Link in discriptions thanks