Check out my Runner Game Series Playlist teaching you how to make a base game and then turn it into all kinds of different games using Unity + Playmaker ruclips.net/p/PLhvjMi_0yrQzTgK-vhXDdi8OHBoCsx5D_ and if you would like to join my discord where I can help with issues or you can also engage with other developers please join discord.gg/DgUdNDT7KU
Hello Jerry. First of all, thank you for your great tutorials. They have already helped me a lot, even though I am no longer a newcomer to Unity and Playmaker :). About this part: The particle effect is great. I would only proceed differently when switching the particle effect on and off. I would rather use events in the animations and start the particles via the PM action "Particle System Play". This would also be a good way to integrate sound effects for steps.
@@BlizStudio thanks!! I'm currently making some ship helms (wheels) and other instruments such as binnacle (ship compass) and the engine order telegraph (FULL SPEED AHEAD!) - you can always use any of my models in your tutorials if it helps.
holy cow after watching an horor movie i saw your video and click on it suddenly u appere with ur intro and i almost got heart attack i thought iam still watchiing that horror movie btw pls dont mind i didnt mean ur intro stuff are bad iam just sharing my funny story
Check out my Runner Game Series Playlist teaching you how to make a base game and then turn it into all kinds of different games using Unity + Playmaker ruclips.net/p/PLhvjMi_0yrQzTgK-vhXDdi8OHBoCsx5D_ and if you would like to join my discord where I can help with issues or you can also engage with other developers please join discord.gg/DgUdNDT7KU
Also check out my other tutorial series on Unity and Playmaker.
Hello Jerry. First of all, thank you for your great tutorials. They have already helped me a lot, even though I am no longer a newcomer to Unity and Playmaker :). About this part: The particle effect is great. I would only proceed differently when switching the particle effect on and off. I would rather use events in the animations and start the particles via the PM action "Particle System Play". This would also be a good way to integrate sound effects for steps.
Hey Ralf, good call. It's awesome that there are so many ways to handle just about everything depending on your approach.
Thanks for the tutorial, Jerry!
Thanks John.
@@BlizStudio thanks!! I'm currently making some ship helms (wheels) and other instruments such as binnacle (ship compass) and the engine order telegraph (FULL SPEED AHEAD!) - you can always use any of my models in your tutorials if it helps.
Hi. Can you add a tutorial on how to pull and push objects with animations to this series?
Can do!!
@@BlizStudio Thank You❤❤❤
Thank you for this video, helped me with my school project!
Thanks Logan. I appreciate it and glad I was able to help. Keep making!!
holy cow after watching an horor movie i saw your video and click on it suddenly u appere with ur intro and i almost got heart attack i thought iam still watchiing that horror movie
btw pls dont mind i didnt mean ur intro stuff are bad iam just sharing my funny story
haha. Guess I better not turn this into a jump scare type game. lol
Well done
thanks Drive!! I appreciate it.
kind of odd how this was part 3 over something like hold shift to run lol
hello do you know how to make an options menu with options like adjust the volume and change the size of the screen and some other things
Hey Smith, I have a couple tutorials that address part of that - ruclips.net/video/qUkf3CM0elY/видео.html
@@BlizStudio nice
Hlo sir
Hey Toofan!! Glad you are here.
@@BlizStudio thx sir. Love from India😊😊
thanks Toofan!! Cheers.
HII SINGONTON PARA SAVE GAME