Game Development Books you MUST READ

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  • Опубликовано: 24 ноя 2024

Комментарии • 95

  • @Michafrar
    @Michafrar 2 месяца назад +117

    Thank you so much for featuring my book Pixel Logic in this! This video ended up being fantastic. I had no idea the book got you back into the habit of checking out digital and even physical books. It's such an honor 🙇‍♂

    • @CobraCode
      @CobraCode  2 месяца назад +7

      Thank you :D
      Yeah I think it's a great book and it helped me kickstart what turned out to be a very positive habit!

    • @JimmyFraggs
      @JimmyFraggs 2 месяца назад +3

      I wish you’d offer your book on Lulu so I could grab a physical copy!

    • @MrXlee1967
      @MrXlee1967 2 месяца назад

      @@JimmyFraggs Hi why are you using Lulu and not Amazon for physical books? I would like to self publish and was thinking of going with amazon (free ISBN ect)

    • @specterent
      @specterent 2 месяца назад

      I need to read it. I bought it and recognized it the second I saw the green slime cube.

  • @beoxsgaming9388
    @beoxsgaming9388 Месяц назад +4

    Neil Gaiman takes a lot of liberty in "Norse Mythology."
    I recommend H. A. Guerber's "Myths of the Norsemen." She's poetic, like Gaiman is at times, but she's much more in line with the source material. "... simple, graphic, accurate retelling..."
    OR
    You could always just stick with the Poet Edda and Prose Edda.

  • @rockinpatty346
    @rockinpatty346 2 месяца назад +5

    FANTASTIC video! Thank you for putting this one together for us! I've always wanted to get some books that take deep dives into game development, but wasn't too sure on where to start. This helps a lot!!!

  • @compatriot852
    @compatriot852 2 месяца назад +16

    6:42 Mythology and history really do have a big influence on gaming. The Persona series for example takes heavy influence from mythology, philosophy, etc. Persona 5 utulizes Gnosticism for world building while 3 is more based on Greek mythology

  • @abutalhaalam64
    @abutalhaalam64 2 месяца назад +4

    I would also highly reccommend reading the Making of Prince of Persia. It talks about jordans journey as a dev and shows his good times and bad times both building the game and his life.

  • @mebessusn
    @mebessusn 2 месяца назад +10

    Good video! I picked up 'The Animators Survival Kit' at the suggestion of fellow youtuber Smeaf, a blender animator, and it too seems like a classic book on the fundamentals of animation that would translate to games as well. I'm going to pick up that Norse Mythology book you suggested. Thanks!

    • @CobraCode
      @CobraCode  2 месяца назад

      Thanks for the suggestion :)
      I've heard many good things about it and yeah I think the fundamentals it teaches would also apply to pixel art.

  • @somagravestudio
    @somagravestudio 2 месяца назад +5

    "Blood, Sweat and Pixels" is great. 100% recommend!

  • @NicholasSinard
    @NicholasSinard 2 месяца назад +3

    Love to see Pixel Logic get some love. Such a fantastic book filled with practical, useful knowledge

  • @mehdifardadi1905
    @mehdifardadi1905 Месяц назад +1

    This video was awesome!! Just seeing how many great books there are about game development made me super motivated to work harder. Thanks for the great video!
    One small suggestion though, it would be much better if you put links to all of the books you mentioned in the description. Thanks again 😎

  • @gamengined
    @gamengined 2 месяца назад +3

    this is wicked man one of my favorite video of yours yet!!!!

  • @jarforan
    @jarforan 2 месяца назад +4

    The Shovel Knight bass battle book is fantastic as well. Lots of interviews and insight from the designers.

    • @CobraCode
      @CobraCode  2 месяца назад +1

      Thanks for the suggestion!
      Wasn't sure if it has actual input from the development team or not!

  • @roke272
    @roke272 2 месяца назад +9

    I prefer Game Design Workshop: A Playcentric Approach to Creating Innovative Games by Tracy Fullerton over The Art of Game Design: A Book of Lenses by Jesse Schell. It's still an abstract book, but it's a little bit more practical.

    • @Dunkable
      @Dunkable Месяц назад

      I'll have to pick that one up! I read the Jesse Schell book and really enjoyed it.

  • @hopemetal3440
    @hopemetal3440 Месяц назад +1

    I would recommend Clockwork Game Design by Keith Burgun. It talks about how to design games around a single mechanic and makes a good argument for why you should keep your game design "elegant" and what that means. It also provides practical exercises to practice what the book talks about. It says its meant for strategy games, but it could apply to other kinds of games imo

  • @Carl_Maxwell
    @Carl_Maxwell 2 дня назад +1

    Game Feel by Steve Swink -- the first few chapters by themselves are worth reading, it covers perceptual fields, and how the player receives perceptions from the game, and at what rate, etc. It's really good. There's a youtube video on a related topic -- ruclips.net/video/EABa8X3lEPM/видео.html
    Another book that I've found useful is Building Blocks of Tabletop Game Design by Geoffrey Engelstein and Isaac Shalev. It's about board games, and it doesn't talk about how to design things, but rather it just lists all the popular mechanics used in board games and breaks them down -- for example, the section on "Movement - Tessellation" covers one dimensional tracks (often used in racing games), regular patterns (squares, hexagons, and triangles), irregular patterns (like Risk or Diplomacy), etc. It's interesting because it references a huge number of board games and how they make use of all the different mechanics, and just for the fact of how many mechanics the book covers. But it's not oriented towards video games specifically.

  • @YannSchmidt
    @YannSchmidt 2 месяца назад +3

    A must watch video ! Thanks a ton :)

  • @blackshinobi956
    @blackshinobi956 2 месяца назад +1

    Thanks for the recommendations! I'll definitely be picking some of these up!

  • @FlickTakFlakAttack
    @FlickTakFlakAttack 2 месяца назад +5

    Oh man Steve Rabin was my lecturer for a module and his way of teaching was amazing. It was only one semester, but not just about the subject he taught, but how he taught left a strong impression on me even a decade later.

    • @CobraCode
      @CobraCode  2 месяца назад +1

      Awesome, that's the mark of a great teacher :)

    • @MarcusVincit
      @MarcusVincit 2 месяца назад +2

      A decade later he is still good ;)

  • @smokeback
    @smokeback 2 месяца назад

    learnt alot of logic from your channel on some game design aspects even when not using unreal.Thanks for this video old learning is key to growth even if some will skip it try to jump straight to ai

  • @GatheringStorrm
    @GatheringStorrm 2 месяца назад +1

    Well this will keep me going for the better part of the next year... Thanks a bunch!

  • @Marcusss_P
    @Marcusss_P 2 месяца назад +1

    I realy like the GAMEDEV: 10 steps to make your first game a successful by Wlad, it teaches a lot of steps to create your own game, create a studio and manage a community. Also, very good video! I will definitely choose many of these books.

  • @JohannSiemens85
    @JohannSiemens85 2 месяца назад +1

    Great video man, thank you for sharing this :)

  • @mayzavan
    @mayzavan 2 месяца назад +1

    The only 2 books I own are Your special recommendations, which makes me even more sure that i should take a look at the other books that You recommend:) Thanks a lot for vid

    • @CobraCode
      @CobraCode  2 месяца назад +1

      Great :)
      Those are often overlooked and I think building positive habits and maintaining them is much more powerful in the long run than just relying on talent.

  • @alexmcternan8746
    @alexmcternan8746 Месяц назад +1

    I found "The Ultimate Guide to Video Game Writing and Design " to be a great book for me as well

  • @junba1810
    @junba1810 2 месяца назад +1

    It's not a book suggestion but let me say that Masahiro Sakurai's youtube channel is a goldmine when it comes to all aspects game dev. He provides useful insightful and spot on examples on a broad range of topics!

    • @CobraCode
      @CobraCode  2 месяца назад +1

      Thanks!
      Yeah his channel is absolutely amazing!
      He announced a while ago though that he'll soon stop making videos, but everything already on there is gold.

  • @funlabsdesignstudio
    @funlabsdesignstudio 2 месяца назад

    Studying Animation is also a Great idea because if your characters lack good movement or it's too laggy then it makes a huge difference to be able to know how to fix these things.
    I will have to compile a list of them as it's been awhile since I used them maybe I will do a video on my channel for this as well.

  • @junba1810
    @junba1810 2 месяца назад +1

    Great video!!

  • @therabidpancake1
    @therabidpancake1 2 месяца назад +1

    I like books so much better than watching youtube videos as far as learning goes . You can look in the table of contents and find exactly the thing that you want to work on and get a full explanation while people in videos may cut corners .

  • @nicholasjackson8709
    @nicholasjackson8709 Месяц назад

    The first book I bought what how to make simple games in python. That taught me ALL the basics of programming in bite-sized games.

  • @CobraCode
    @CobraCode  2 месяца назад +4

    Many great books out there that can help you grow as a game dev :)
    Definitely let me know your suggestions as well!

  • @spritefan2
    @spritefan2 2 месяца назад +2

    0:00 what’s that pixel art monitor/display on your desk? 👀
    And awesome video! I’ve been meaning to pick up more game dev books, I appreciate the recommendations. & In the dev-diary category, I love/recommend the book Blood Sweat and Pixels 😄

    • @CobraCode
      @CobraCode  2 месяца назад

      Thank you, I'm gonna look into that book :)
      It's a Divoom Pixoo 64.
      The device is pretty awesome and I can recommend it, but the app it connects to is pretty clunky and buggy, so it comes with some frustrations.

  • @ReleeSquirrel
    @ReleeSquirrel 2 месяца назад +1

    The best book I know for game development that you didn't include is Game Programming Patterns by Robert Nystrom. It's available free online and you should read it!
    I also want to give a recommendation to Sid Meier's Memoir! though it doesn't have much gamedev advice, it's a fun and interesting read about a famous game dev's life.

  • @MrTheone090
    @MrTheone090 2 месяца назад +1

    It's hard to find good informations about game design... Thanks for the books :)

  • @TBDGames0
    @TBDGames0 2 месяца назад +2

    Would be very nice if you could List the names of the books in the description

  • @Louis-un5ti
    @Louis-un5ti 2 месяца назад +1

    Thank you very much!!!

  • @aldo6532
    @aldo6532 Месяц назад

    Great video! What app were you using to read the books?

    • @CobraCode
      @CobraCode  Месяц назад

      For PDFs just the pre-installed books app on ipad.
      Kindle for the other ones!

    • @aldo6532
      @aldo6532 Месяц назад

      @@CobraCode Thanks!

  • @callmejobson
    @callmejobson 2 месяца назад +1

    I will check out ゲーム制作者になるための3Dグラフィックス技術!! Its cool to see another game dev that also speaks Japanese!! よろしくお願いします!

  • @ethancodes7134
    @ethancodes7134 2 месяца назад +3

    Couple books I really love (mostly programming related) are Think Like A Programmer by V. Anton Spraul, Game programming Algorithms and Tecniques by sanjay Madhav, and The Pragmatic Programmer of course. The Unity Shaders Bible by Fabrizio Espindola is also fantastic if you have any interest in learning shaders. While it's focus is for use in Unity, it can technically be applied anywhere with minor modification.

  • @blasterxt9
    @blasterxt9 2 месяца назад

    Quick start guide also good for game development

    • @CobraCode
      @CobraCode  2 месяца назад +1

      Hey, could you please tell us the author?
      Looking up quick start guide brings up a whole bunch of other results.

  • @dosomethingintrersting3697
    @dosomethingintrersting3697 2 месяца назад

    Thank you very much~✌

  • @KaelsenTV
    @KaelsenTV Месяц назад

    Great video! but I have to ask... what is that pixel art display in the background? and where can I get it?

    • @CobraCode
      @CobraCode  Месяц назад

      Hey, it's a Divoom Pixoo 64.
      Depends on where you live, but I just got it off of amazon.
      The app that comes with it to upload the pictures is pretty bad, but outside of that I'm pretty happy with it :)

  • @aomadeira
    @aomadeira 2 месяца назад

    Very nice list that I'll definitely be checking out! One question, what is the app you use on your ipad to make notes on the ebooks?

    • @CobraCode
      @CobraCode  2 месяца назад

      Hey!
      Sadly taking notes doesn't work for kindle versions only for things you can get as pdf.
      I just open the pdf up in the 'books' app which should be pre-installed.

  • @vidar100
    @vidar100 9 дней назад

    We would like a video on your journey in learning japanese

  • @raventhorX
    @raventhorX 2 месяца назад

    i believe i have a copy of the art of game design but i completely forget where I put it. i think i might have had it digitally.

  • @Mamplo
    @Mamplo 2 месяца назад +2

    thanks snakey sans

  • @Diablokiller999
    @Diablokiller999 2 месяца назад +2

    Any recommendations for Game Software Architecture?
    Something I'm struggling with, especially since I got lost in analysis paralysis and focus more on optimizing my architecture than making progress.
    Systems, components, interfaces, how to keep your project organized - stuff like that.
    Haven't found good literature for that yet 😕

    • @CobraCode
      @CobraCode  2 месяца назад +1

      Hey, another viewer suggested Game Programming Patterns by Robert Nystrom which looks intriguing.
      Outside of that the ones people usually mention are "Clean Code" and "Design Pattenrs - Elements of Reusable Object Oriented programming".

  • @puffhoey
    @puffhoey 2 месяца назад +2

    New Course When?

    • @CobraCode
      @CobraCode  2 месяца назад +2

      Currently working on the last chapter!
      I hope to release it within the next 2~4 weeks!

  • @gnanakevin
    @gnanakevin 2 месяца назад

    By learning (machine learning) can i place in gaming platform bro....?

  • @f4bby-_-499
    @f4bby-_-499 2 месяца назад

    Thank you very much for that list of books! Tbh, I do not know english very much to read books... I pray Satan, that Google Translate can help me...

  • @KondixOfficial
    @KondixOfficial 2 месяца назад

    Could you make a course about a 2D Platformer game similar to Broforce?

    • @CobraCode
      @CobraCode  2 месяца назад +1

      Hey, I do have one about making an action platformer similar to megaman.
      A lot of the mechanics are quite similar to run and guns like broforce, so it should teach you the fundamentals you need to make those changes.
      tinyurl.com/2DActionPlatformer

  • @evaander
    @evaander 2 месяца назад

    Hey! How did u annotate books in ur iPad?

    • @CobraCode
      @CobraCode  2 месяца назад

      Hey, I got it working by opening PDFs in the official 'books' app that comes pre installed.
      You might need an apple pen to enable that functionality.
      Sadly it doesn't work for kindle.

  • @LuisCassih
    @LuisCassih 2 месяца назад

    Names for both japanese books about youkai and deities? Thanks!

    • @CobraCode
      @CobraCode  2 месяца назад +1

      Hey it's
      江戸の妖怪図鑑
      and
      一冊で学びなおせる日本の神様の本

  • @Sadness88
    @Sadness88 2 месяца назад

    Hi, do you know if the books have a French version, or if other French books are good, thx!

    • @CobraCode
      @CobraCode  2 месяца назад +1

      Hey, it appears that pixel logic has a french version.
      I don't know about the other ones though.

    • @Sadness88
      @Sadness88 2 месяца назад

      Thanks you ✨​@@CobraCode

  • @imsoHimalayas
    @imsoHimalayas Месяц назад

    00:19 what is that device

    • @CobraCode
      @CobraCode  Месяц назад

      Hey, it's just an ipad pro 14 and I'm using the pre-installed 'books' app to take notes

  • @Riodragon1
    @Riodragon1 2 месяца назад

    unreal 4 or 5 for 2d games?

    • @CobraCode
      @CobraCode  2 месяца назад +1

      Both have pro's and con's.
      With 4 you might get a slightly smaller package size and there's rumors performance is slightly better, however I can't confirm that.
      With 5 you have easier access to the latest plugins which means the most up to date PaperZD and other community plugins that for example enable bone based 2D.
      Also the orthographic camera has been greatly improved with UE 5.3 and UE 5.4.
      If you plan to work on a project long term I'd go with 5 just for those reasons.
      If you just do a quick game jam project and file size is of the essence you might want to consider 4 for special purposes like that.

    • @Riodragon1
      @Riodragon1 2 месяца назад +1

      @@CobraCode Thank you very much for the answer, I'll try unreal 5, I've been using Unity for 10 years, I believe it's time to test another engine!

  • @GrandSuetham
    @GrandSuetham Месяц назад

    What is the game at 9:28?

    • @CobraCode
      @CobraCode  Месяц назад +2

      Hey, it's not really a game.
      Just footage from this tutorial:
      ruclips.net/video/z1RMDMKcROQ/видео.html

    • @GrandSuetham
      @GrandSuetham Месяц назад

      @@CobraCode Oh, thank you!

  • @bigfin20
    @bigfin20 2 месяца назад +1

    nothing about actual development? head first design patterns is essential since basically all engines use object oriented languages

    • @CobraCode
      @CobraCode  2 месяца назад

      Thanks for the suggestion!
      I originally had a section with books like: Clean Code, The Pragmatic Programmer and the other classics that are often mentioned.
      I did skim through them, but most of it felt like stuff I already learned through just working with C++ and Golang for a while, so I couldn't personally recommend them since I haven't read them completely.
      Head first design patterns looks like good read!

  • @orecraft2293
    @orecraft2293 2 месяца назад

    Does anyone have unity c# scripting books for beginners.

  • @mvdevil1757
    @mvdevil1757 2 месяца назад

    English translation book 😅 please

  • @hasanshafy_
    @hasanshafy_ 2 месяца назад +1

    Name of the japanese book?

    • @CobraCode
      @CobraCode  2 месяца назад +1

      Hey, it's called:
      ゲーム制作者になるための3Dグラフィックス技術
      The newest version is currently the 3rd edition
      改訂3版

    • @hasanshafy_
      @hasanshafy_ 2 месяца назад

      @@CobraCode Thank you!

  • @JohnSmith-sn9tj
    @JohnSmith-sn9tj 2 месяца назад

    I have no eyes and I must read.

  • @HimKnot
    @HimKnot 2 месяца назад

    Man, I hate reading. I'm just gonna look at the words and see what they mean.