How to Use Field Forces in Cinema 4D R21

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  • Опубликовано: 25 окт 2024

Комментарии • 42

  • @LoganPinney
    @LoganPinney 5 лет назад +4

    Oooohhhhhh yesssss. This was the one i was most excited for!!! Thanks EJ!!! Im away from computer but cannot wait to explore this feature as soon as i am home! 3D bossman strikes again🙏🙏🙏

    • @eyedesyn
      @eyedesyn 5 лет назад

      Sooo much to discover with Field Forces!

  • @goshniiAI
    @goshniiAI 5 лет назад +4

    Thank guys for always sharing with community :) Ghana - Africa

    • @eyedesyn
      @eyedesyn 5 лет назад

      Thanks for watching and from all the way on the other side of the world!

  • @r3feel
    @r3feel 2 месяца назад

    you always save meeee!!!!

  • @flamefeather01
    @flamefeather01 5 лет назад +2

    Oh it's EJ!! I missed you man! Awesome tutorial too!

    • @eyedesyn
      @eyedesyn 5 лет назад

      haha hey john! thanks for your kind comments as always!!

  • @andrearusky
    @andrearusky 4 года назад +2

    it's very cool, to finally have some new stuff to play around with the old Emitter.. too bad, it's still very limited. Like would be good if we could use an object as Emitter instead of just the 2D rectangle. Hopefully, now that Maxon and RedGiant are together we'll see some improvements in the particle system.

    • @elissitdesign
      @elissitdesign 4 года назад

      I wish theyd upgrade their license with Thinking Particles. That would solve a lot!!!

  • @nosyb
    @nosyb 11 месяцев назад

    Very cool!! I m just struggling to find how to filter object impacted by the force field! I want an object to not be impacted, any idea how to do that? Thank you!!!

    • @nosyb
      @nosyb 11 месяцев назад

      Ok I found it! We need to select the object dynamic body (rigid body often) and then there is the tab Force where we can drag the Field force in EXCLUDE! Thanks :)

  • @randomguyonyoutube5875
    @randomguyonyoutube5875 5 лет назад +9

    R21 : *released
    me : *stuck in R13 with my 32 bit laptop

    • @eyedesyn
      @eyedesyn 5 лет назад

      time to upgrade, yo!

    • @NeonKix
      @NeonKix 4 года назад +1

      Maxon: Screw your years of tutorials, we're gonna change everything and confuse you all needlessly.

    • @gd5158
      @gd5158 4 года назад

      @@NeonKix Yes let's stay stuck with outdated tools and convoluted ways to achieve something thats made easily achievable by now :)

    • @NeonKix
      @NeonKix 4 года назад

      @@gd5158 Right, because making it intuitive and easy years ago was such a HUGE challenge. *Notices Blender doing it better and it's FREE.*

    • @gd5158
      @gd5158 4 года назад

      @@NeonKix I understand, totally. However, I can't complain about something I have no ability or no idea even how to build. These programs are insane! And any update is always welcomed, as it helps with more efficient and elaborate work.
      Sidenote, I totally think C4D is way more intuitive than Blender. Blender is more robust, more capable right off the bat, but therefor way harder to learn and to understand. I started with Blender and took 6 months to achieve a simple abstract animation, same animation took me a week to learn in C4D. But I'm not a 3d artist, I'm a graphic designer, so I can see how coming from Adobe programs C4D made way more sense, compared to the intimidating Blender (which is more comparable to Maya)

  • @Gerard_V
    @Gerard_V 4 года назад

    Fantastic!

  • @ashkanaliyar6247
    @ashkanaliyar6247 4 года назад

    super cool !

  • @Buklen
    @Buklen 4 года назад

    uniform scale quick tip @ 28:51

  • @rbrandford
    @rbrandford Год назад

    Cool intro. But after saying it could be used with hair, an example of such would be nice.

    • @stemfourvisual
      @stemfourvisual Год назад

      Once you have the tracer setup, you can just apply a hair material and hair tag to the Tracer. If youre using Redshift, you just add a Redshift Object tag to the Tracer and choose Hair from the tag options.

  • @stevenludtke1666
    @stevenludtke1666 2 года назад

    where can I find it in c4d 25?

  • @noneprivate5111
    @noneprivate5111 4 года назад +3

    It would be nice if I could see it in a real animation scenario like what can I use this for and how.

    • @stemfourvisual
      @stemfourvisual Год назад +2

      And then instagram will be full of the same final animations :) Sometimes its better to use your own imagination.

  • @User-pq2yn
    @User-pq2yn 2 года назад

    I'm still on R20 in 2022 :)

  • @timaging
    @timaging 4 года назад

    there must be a step missing in the basics, because I'm following right along, and my emitter is not responding to the fields

    • @subyk6046
      @subyk6046 4 года назад

      my too...

    • @stemfourvisual
      @stemfourvisual 2 года назад

      Are you using the field force, not the normal fields?

    • @timaging
      @timaging 2 года назад +1

      @@stemfourvisual no clue I think I posted this a year ago so I'll have to look in to it

  • @nikolandjelon
    @nikolandjelon 4 года назад

    Hey yo! How to turn these splines into an objects-pipes?

    • @nikolandjelon
      @nikolandjelon 4 года назад

      Actually, particles

    • @morgone8675
      @morgone8675 4 года назад

      @@nikolandjelon no clue man. Ive been looking everywhere

    • @TheGrrson
      @TheGrrson 3 года назад

      Tracer object? Hair instance object?

  • @JasonBlack66
    @JasonBlack66 4 года назад

    Edit: I like C4d

  • @Rastefano
    @Rastefano 5 лет назад

    First one ;-)

    • @eyedesyn
      @eyedesyn 5 лет назад +1

      If you aint first, you're last!

    • @Rastefano
      @Rastefano 5 лет назад

      @@eyedesyn Exactly)