how to create a Sand Storm in Unreal Engine 5: Part 1

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  • Опубликовано: 1 янв 2025

Комментарии • 35

  • @Abdou3131
    @Abdou3131 Год назад +2

    It looks pretty nice, adjusting the view distance so far things don't appear will make it look gorgeous

    • @mad-vfx
      @mad-vfx  Год назад +1

      Thank you im glad you like it

  • @ErikBorchersVR
    @ErikBorchersVR Год назад +3

    I just got recommended this video by youtube and I was planning on working on sandstorm soon! Your final results looks very good. I'm excited to try it out for myself soon.

    • @mad-vfx
      @mad-vfx  Год назад

      Thank you 😊 I hope you like it

  • @soroushabasian4935
    @soroushabasian4935 Месяц назад +1

    Thank for this awesome effect, but not worked in ortho camera, how can fix?

    • @mad-vfx
      @mad-vfx  Месяц назад

      Thank you im glad you found it helpful.
      did you watch part 2 ? i went over it there :)

  • @fuyu1259
    @fuyu1259 10 месяцев назад +1

    No idea why, but on 5.3 I just get a ball around my camera with the textures rotating around it, in wrong orientation and a huge seem on one side. It looks like the storm is centralized around the player and i cannot for the life of me change it to look like the sand is running towards the player. Been stuck on this for hours
    Edit: Completely redid the settings then I had to rotate the sphere it was applied to get the desired effect. The Seam remains for some reason, dunno if its because of the textures im using (default ones that come with ue)

    • @mad-vfx
      @mad-vfx  9 месяцев назад

      im glad you got it working :D

  • @ГлебАкимкин-ц1ь
    @ГлебАкимкин-ц1ь Год назад +2

    Great tutorial, just one problem, can't find Max World Position Offset Displacement in my material settings for some reason

    • @mad-vfx
      @mad-vfx  Год назад

      Thank you 😊.
      What version of unreal are you using ??
      Mine is 5.2

    • @wofulmickymomo
      @wofulmickymomo Год назад

      great tutorial!
      5.1 and same here @@mad-vfx

    • @mad-vfx
      @mad-vfx  Год назад

      Thank you :)
      hmm let me check why is not showing up for you guys give me some time and i will let you know

    • @mad-vfx
      @mad-vfx  Год назад

      so i looked into it and it looks like 5.1 doesnt have Max World Position Offset Displacement only 5.2 and up

    • @wofulmickymomo
      @wofulmickymomo Год назад +1

      @@mad-vfx thanks. I tried upgrading to 5.2 now I can’t open my project 😭 I’ll work it out. Thanks. ☺️

  • @da_drood-digitalart
    @da_drood-digitalart 7 месяцев назад +1

    Hey thanks for this super detailed tutorial, i do really appreciate that. Unfortunately i lost you around 38:00 when you set the World position offset nodes. I tried at least 4 or 5 times, making sure i follow exactly what you did, but i still don't see the material anymore so when i go to the viewport nothing happens like in your tutorial :( I don't know if it's depending on the fact that i'm currently using UE 5.4, but up to this point everything was fine :( Anybody else facing the same issue? I hope somebody can help me out

    • @mad-vfx
      @mad-vfx  7 месяцев назад

      Thank you :) im glad you like it
      im not sure about 4.5 hmmm did you try to make it 2 sided ?

    • @da_drood-digitalart
      @da_drood-digitalart 7 месяцев назад

      @@mad-vfx sorry i made a typo with the 4.5 eheh, i only meant i tried many times also changing variables, including toggling 2 sided geometry on and off, but with no success.

    • @mad-vfx
      @mad-vfx  7 месяцев назад +1

      @@da_drood-digitalart hahaha no worries
      let me see then i will redo it in 5.4 and see what it looks like i will do that later tonight

    • @da_drood-digitalart
      @da_drood-digitalart 7 месяцев назад +1

      @@mad-vfx wow thank you so much man, you're very kind ^^

    • @mad-vfx
      @mad-vfx  7 месяцев назад +1

      @@da_drood-digitalart no worries :)

  • @metedev
    @metedev Год назад +1

    Pretty good content, thanks!

  • @philipsloth6600
    @philipsloth6600 11 месяцев назад +1

    Havent skipped any parts yet, can this Sandstorm effect be used Localized, so it doesnt affect globally, but can be placed in areas?

    • @mad-vfx
      @mad-vfx  11 месяцев назад

      so for this technique no you can't use it In a localized way part of the reason is that it is attached to the camera and the other part is that it is a mesh so using it locally will not look good.
      that being said you can create the dust and storm in post-process effect or a volumetric material becuase then you can use it in a Localized way.
      I hope this helped

  • @vladlevcg
    @vladlevcg Год назад +1

    Nice tutorial! Is it possible to make rain in the same way?

    • @mad-vfx
      @mad-vfx  Год назад +1

      Thank you :) I'm glad you liked it.
      doing rain would be different it won't use the same technique .
      The next tutorial will be on how to create rain :)

  • @King-mj2bn
    @King-mj2bn Год назад +1

    Loving this effect and am looking forward to a rain tutorial soon. One piece of constructive criticism, you cover a lot of basic knowledge here that would be better suited for something like a "intro to materials" video. You'll be able to churn out content a lot faster (reduced video lengths and editing times) if you stay hyper focused on the topic at hand, rather than trying to cover multiple subjects at once.

    • @mad-vfx
      @mad-vfx  Год назад

      Thank you for your feedback and I'm glad you're loving the effect! I understand your point about covering basic knowledge im still trying to figure out a good balance between going into details and staying on topic i will keep that in mind for the next video :)

  • @fernandolopez-wz4kr
    @fernandolopez-wz4kr 10 месяцев назад

    Shit man Thank you..

    • @mad-vfx
      @mad-vfx  10 месяцев назад

      No problem :)