Trigonometry Wars 4 - Original 1cc part 2/2

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  • Опубликовано: 14 янв 2025

Комментарии • 8

  • @touhouguyII
    @touhouguyII 10 лет назад

    Nice run!

  • @Giest118
    @Giest118  13 лет назад

    @hexidextrous You might be interested to know that other people also thought the stage 7 boss looked pretty lame, so I've beefed up its sprites a bit.
    Stay tuned. Assuming real life doesn't decide to suck, I could get this game out this weekend.

  • @DrThunderous9x
    @DrThunderous9x 13 лет назад

    How did you make this? Did you create your own engine or something?
    This looks pretty fun! XD

  • @Giest118
    @Giest118  13 лет назад

    @hexidextrous Stage 6 and stage 6 boss are both from Eden's Aegis (songs are called Solitary and Retro Futurism, respectively). I assume you know about the stage 7 songs (since they're from DoDonPachi Daifukkatsu and Crimzon Clover). The first two final boss themes are from Guilty Gear X ("Awe of She" and "Bloodstained Lineage") and the True Last Boss's theme is from Fate/Stay Night: Realta Nua ("song called Mighty Wind").

  • @Giest118
    @Giest118  13 лет назад

    @DrThunderous9x Honestly, I just used Game Maker. It's an engine that gets a bad rap pretty often (perhaps too often for its actual quality), but it gets the job done.
    Thanks though!

  • @DrThunderous9x
    @DrThunderous9x 13 лет назад

    @Giest118 Hey, any engine that can handle that many sprites at once without lagging sounds a-okay to me! XD

  • @shirohimayumikira234
    @shirohimayumikira234 6 лет назад

    Is there a possible way where you can re-upload the links?

  • @Giest118
    @Giest118  13 лет назад

    @hexidextrous You have exceptionally high standards if you want my game to be as awesome as Crimzon Clover. :P
    Truth be told, I was kind of at the end of my rope in terms of enemy designs by the end of stage 7, and the result was a somewhat lukewarm final boss design. I'd hoped to make up for it with the presentation and the True Last Boss.
    Not to mention, I suck at graphics anyway. :V