You missed a lot of stuff from the infamous wave spam at the end. 1) the gap is, iirc, the tightest a wave can go without dying 100% of the time 2) there's speed changes everywhere 3) there's a gravity orb per spike, so every click changes your gravity for both waves 4) the corridor goes up and down, which means it's not perfect imputs but every imput has to be a microsecond more delayed than the other to go in a diagonal pattern. And the same goes for the other wave. 5) the section is long af, which means you have to maintain those perfect imputs for like 15 seconds? Hope to have helped! EDIT: Everyone's pointing out that the gap isn't the smallest thing a wave can go through. Tbh I had no idea about that. The point still stands tho, that gap is still ridiculously small
PotatoBrother also 35-40 is actually possible,jake found a possible way to do it but it was so hard that he spent so many atts on it just to do it one time.So it is a 7.6.
@@tuabuelo3213 Yep, that, I have something on mind though, what if, using the spike hiboxes to your advantage, you let the waves pass through the crevices of the spikes every time so that there are less clicks needed?
Megum [GD] doesn’t that seem just a tiny bit Toxic if your gonna do a difficulty video even if u asked permission would he let PotatoBrother make a difficulty rating video?
Dep96 lol and the blue orb doesn’t have multi activate so you tap then release then it changes direction and spam till you get to the next orb then do it again (all while doing the opposite in the other button cus it’s 2 player lol)
UFWM8 actually did 35-40, the first part of the wave up to that super tight spam, the spam to the place with tons of sawblades, and went from 0 to the wave. He also did the very last section with the word “Cyrillic” in it
Good video. I remember when there was a list of impossible levels including this one ranked by difficulty, and the most difficult ones consisted entirely of the last wave section stretched out to a full level length. Tosh Deluxe even included that list in many of his video descriptions.
You could try doing ratings on former impossible levels like River Styx, Silent Club (Superex version) (Or you could do the unnerfed one too xD), I think analyzing former impossible levels is slightly more interesting than truly impossible levels like Silent Circles, because there may be some players that may try to do something with the former impossible ones.
Funny enough, there is 3 version of Silent Circles, 1st is Jake's version, the 2nd is Zynire's version, the 3rd is SilentCircleKnockOff, all 3 version is possible and it's believe that the SilentCircleKnockOff version is easiest of them all
Honestly, the first cube part is 10x easier than the ship, the auto footage removed some invisible spikes and the actual ship part after the straight fly are all perfectly timed.
One thing I disagree with is the last mini wave spam section. I do believe that would be a 9 because NOT ONLY do you need to be able to maintain 30-40 maybe more clicks per second, you ALSO need to be able to control your placement. And maintaining a constant 30-40 cps while having to avoid spikes that tight, is just flat out impossible. TL:DR - controlling the wave at 30-40 cps for that long is just impossible
That last small wave's possible depends on how many inputs can you make/second, because if it is too little, than it becomes completely impossible, but with more inputs you can take makes the level more possible (still above 8.0 rating)
If you've seen Eric's Silent Circles video, he said the dual normal wave is impossible. The waves can't line up perfectly, there will always be a little difference. This is why those who beat SiCi in practice deleted the two player mode
The first time I saw the level a few years ago I thought no one noticed that the last part, even the last mini wave section, was actually a dual. Finally someone pointed it out
I think the spam is barely possible, but still doable. I think the hardest part might be doing it consistently though. Also I think the ship is harder than the cube to be honest. The cube has more timings, but they are easier. Edit: I have seen ncat’s runs on the level. The spam at 23 has actually been done in a full run, so I think it might be easier than I first thought. Still really, really difficult.
Thanks for this video, I've been wanting something like this for a while now! Ah, 9 is physically impossible Wow, didn't know that was a two player dual
I think that 9.0 will be where it stops, unless a rebalance and it's rescaled so that a 9.0 is a 10, which I think would be the hard stop, due to what I am calling the Assisted Input (AI) rule. There is little more that is humanly possible besides being semi-consistent at something like 28%-50%. Everything else requires practically frame-perfect consistency with alternating inputs. I have no doubt that someone could do 50%-60% in a single-player wave, but the 2-player dual just makes it harder, since the only way anyone could succeed is by keeping the icons aligned, which is impossible, barring one or two blue moon attempts. The above is due to the fact that humans cannot consistently and accurately create inputs with a 1/120th to 1/420th second leniency (it's twice since the leniency is from the middle time of when the frame is active to the edge. However, computers suffer no such inconsistency, since they can accurately replay inputs 100% of the time, meaning the rating between humanly impossible and impassable (not impossible, impassible) can be shaved into sections based on the refresh-rate requirement of the input. So if the scale went to 10, with 9 being humanly impossible, something like the first orb of Kowareta would be a 9.4-9.59, since it's frame-bugged on 60hz (the same can be said for the mini wave-mini ship transition in Thinking Space). Something that would be 9.6-9.9 would be a 240hz frame perfect input, or something like the Climb Step timing. The only thing that would qualify as a 10 would be a full wall blocking any progress, or something like Timeless by Cyrillic, which cannot be completed. Thanks for coming to my TEDTalk.
Ok here is a thing that I think could improve a bit the rating system : -I think you shouldn't give 8.0 to parts of the level that can humanly be passed once but not from the beginning of the level, because you rate parts individually And I also have a question : What does rate above 8.0 but below 9.0 mean ? Like it's harder than humanly possible ?
Between 8 and 9 means that the section can't possibly be done by humans, no matter what (too fast inputs for example), but it is possible in the game itself. A score of 9 would be a 4 blocks wall.
@@gionniblood Yeah I know about that but I mean, it can be harder than humanly impossible but easier than technically possible Like, I know that he can rate a part with 8 or 9 but I don't understand why he rate something 8.3 or 8.5
@@Fenixi The rating is mostly subjective as there isn't a proper way to tell HOW hard an impossible part is. The decimals are mainly used just to say 'this part in the level is harder the other one, but who really cares, they're both impossible'. Personally I believe the 8.999 in the wave is quite high, considering that it is 'just' wave spam.
Just a quick suggestion: Do you think you could do commentary instead of putting the text in the middle of the screen? That way, we can actually see the level :)
3:16 the orb spam is prolly a 6.7325 I know, very specific but i feel that it should be right 3:36 overrated, 7.2 3:52 it has to be like 7.35 or something, definitely possible UFWM just did a 27-41% on this level 4:14 i feel like it's more of a 7.26 or smth 4:29 what do you mean It's more of a 7.7 something 6:18 btw i think it's possible to skip the dual and be a normal wave I think With that in mind the going up and down miniwave is possible, even if it is extremely tight, and part of it has been done It has to be like around an 8, but still possible And about the super long mini wave With bolt clicking, a tiny part of it has been beaten, but the whole wave is definitely humanly impossible So i would rate the long mini wave a 8.992 Also, i think that u can skip the hard parts at the end But u can't skip an anti cheese wall at 98 So if you somehow got to around 50%, i think u could get 98%
The 2022 take 0-12, 6.05 12-22 6.45 The-"spam" 4.7 24.8-27.8 6.69 First big wave 6.99 Mini wave 7.6 (UFWM has done this 80 times) Second big wave. 6.7 Mini wave sawidoor 7.82 3rd big wave 6.6 Dual 7.35 Duel wave 7.999999(2 player) 8.4 (1 player) Short spam 8.0 (can be done) Looong spam 8.88 End 7.7
@@andr0as There's two ways I passed it, yes I passed it twice. For a spam you need at least 14cps to get the wave small enough or you can pass it was a normal wave making it pixel perfect
a fun fact: runs between 0 and 48% are actually linked (meaning that runs can overlap) there is a run between 50% and 60 percent and the first downwards minispam was actually completed (60-61%) a run between 95% and 100% has been done wich leaves the infamous 3 pixel mini wave spam as the only part left. if you took it out and replaced something like vsc in instead it could be entirely plausible to verify unnerfed silent circles
ufwm8 did 0-40% and another player did a funny glitch to fly ontop of the whole 2 player wave. He did 33-100 so the level is actually possible. Cant believe im saying that.
It may seem boring at first, but I think it may be fun rating some of the RobTop levels, starting from Stereo Madness. Obviously it's very easy, so you might have to extend the rating system lower, since 1 is already hard demon difficulty. You don't have to do all of them, maybe only a few.
2:58 that section is possible, but ridiculously hard, as you have to pretty much align yourself with the very corner of each block and click, imo, i would put it as a 7.
1. The cube "spam" after the first ship is actually also timing required, and metamanz has beaten it 2. The mini wave spam at the beginning of the wave is actually possible, UFokingWotM8 did it 3. The mini wave at 4:26 is actually possible too, sizzy did it 4. The "infamous" mini wave spam, in the spike gaps are actually blue orbs in it, so its no way it can be possible even with hacks Edit: 5. The mini wave at 6:38 is also somehow possible, UFokinWotM8 has beaten it
You should really do more of these lol, you should try this with something like Sailent Clubstar, Ballistic Wistfully, Silent Clubstep unnerfed, or Realm of Bloodshadow. Super entertaining, chefs kiss 10/10
for any curious viewers, it is possible to get 51%, but if we do remove the dual wave after 51% only that final spam will be impossible and that final part after the spam is also possible. meaning if removed the dual portal and the spam at the end, its possible. if anyone wants me to make a list of all rankings for each section that's more up to date, let me know.
So, the end parts. I personally think that, even though there is a 2 player, it should not be as high. Plus, technically, the first slow part of the corridor is possible to be done, so maybe 8.1? Then maybe 8.8 or 8.9 on the 3x and in between for the other speeds and the last bit slightly lower, maybe 7.95. Also, I think the weird mini thing before maybe an 8.7 too. Taking into account the 2 player mode, maybe take those numbers and average then with 9 so you get a rough highest score of 8.95. Silent circles is definitely possible to do in practice, so why is it so impossible? The spikes could be tighter too, after all. Edit: I don't mind the ratings in this level, I am just referencing the maths. If each spike was 2 lower, it'd still be passable. So keeping on adding the 9s on the decimal isn't plausible because you will end up with 9 - 3^^^^^^-3 which is just rediculous.
You really have to consider that a passage of -2 grid units can technically be passed by a mini wave, and you are going through a passage of 5 grid units there. Imagine the humanly impossible but not actually impossible levels of the future.
Really cool video! I think you should make a series where you do this for impossible levels, like silent clubstep. (but dont do it for the ones that just copy the silent circles spam, like the slaughterhouse) Also still do the possible levels obviously. Edit: one more thing, the beginning of silent circles really isnt that hard, when i was a mobile player, i got passed the unnerfed innards beginning with LOTS of practice, but i can get to the ship part of silent circles with not too much effort.
Every "possible" and "impossible" word in my head was voiced by EVW XD
Oh no I can’t get it out of my head now
xddddd
God you made this video like a thousand times more fun to watch!
Impossible or not?
Same
Short answer: yeah it's kind of hard
Novice player
Lol jk
Yeah probably medium
on the difficult side of harder I would say
harder 9 star
Potatobrother is watching UFWM in horror as he does 0-40%, past the 2 first impossible parts
2030 - our rating system extends to 21!
I’m also excited for 2.2
@@simplistikgd5881 yeh
2.2 wouldn’t even come out :/
What are you guys talking about
Merubar We are talking about mythology
The only thing that really makes a silent level “silent” is spam
You ment impossible spam
Topi spam
That isn’t very silent
Their mouse must be very loud from the spam
Nah the only things that makes a SL silent is annoying, unique, tricky, and weird
Not really
You missed a lot of stuff from the infamous wave spam at the end.
1) the gap is, iirc, the tightest a wave can go without dying 100% of the time
2) there's speed changes everywhere
3) there's a gravity orb per spike, so every click changes your gravity for both waves
4) the corridor goes up and down, which means it's not perfect imputs but every imput has to be a microsecond more delayed than the other to go in a diagonal pattern. And the same goes for the other wave.
5) the section is long af, which means you have to maintain those perfect imputs for like 15 seconds?
Hope to have helped!
EDIT: Everyone's pointing out that the gap isn't the smallest thing a wave can go through. Tbh I had no idea about that. The point still stands tho, that gap is still ridiculously small
Thanks for that I actually did forget to mention these
8.999
60-the end of the same wave spam can be downgraded to 8.95
PotatoBrother also 35-40 is actually possible,jake found a possible way to do it but it was so hard that he spent so many atts on it just to do it one time.So it is a 7.6.
@@tuabuelo3213 Yep, that, I have something on mind though, what if, using the spike hiboxes to your advantage, you let the waves pass through the crevices of the spikes every time so that there are less clicks needed?
@@tuabuelo3213 Just saw the video, nice, it was satisfying to see XD.
ruclips.net/video/oxN_qJZPyuQ/видео.html
“Why are you reporting this video?”
*Use of spam*
lol
That was so unfunny its funny
*No that's not how you're supposed to play the game*
@@zenops1448 thats exactly how id also explain it
Wargack: I would give it a 0 difficulty
-icantcomeupwithanumberbiggetthwnaniaccesiblecardinalroffloo
Qyzoned r/ihadastroke
@Okuos Sapiens - (3^(G9^9)3)
-googolplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplex
-Iamreallygay
pls make a vid of the Dolphy' s version
There is no available footage, zynvire gives strikes everyone, who uses his video
@@megum3365 maybe by photos
Megum [GD] doesn’t that seem just a tiny bit Toxic if your gonna do a difficulty video even if u asked permission would he let PotatoBrother make a difficulty rating video?
@@reyskywalker8746 he wont. trust me. zynvire isnt joaking about it
@@reyskywalker8746 what do you mean
>Video that has "Silent circles in the title
>Not from Dolphy
>Not 2 years old
>Not even striked by Zynvire
the long straight fly at the end actually has blue orbs in it as well, so it's even harder.
Dep96 lol and the blue orb doesn’t have multi activate so you tap then release then it changes direction and spam till you get to the next orb then do it again (all while doing the opposite in the other button cus it’s 2 player lol)
Don't forget the robot straight flying.
@@PRXJECTVOID and the spider spam then you have the 2 player dual singcopter
I noticed that too. They're just hidden really well.
@@deadeyed2454 i never found out until I noclipped it
“Just take a minute to relax”
-pennutoh freedom08
Is this a getting over it reference
Pretty easy, about a hard demon difficulty
Zobros Insane 9 Star
Hard demons aren’t easy dumbass
@@Gael-xs8cp I beat RobTuxStep in less than 400 attempts so gg ez?
Harder 9☆
@@0x6a09 Death, Nope.
This level is genuinely well designed, it's like schrödinger paradox, where we can say the level is possible and impossible at the same time
UFWM8 actually did 35-40, the first part of the wave up to that super tight spam, the spam to the place with tons of sawblades, and went from 0 to the wave. He also did the very last section with the word “Cyrillic” in it
Good video. I remember when there was a list of impossible levels including this one ranked by difficulty, and the most difficult ones consisted entirely of the last wave section stretched out to a full level length. Tosh Deluxe even included that list in many of his video descriptions.
sc2751p: hold my beer
How hard is sakupen circles? I beat it in practice mode in about 750 attempts and I think it's actually possible, just INSANELY difficult
i agree he should make a video about it
Yes that would be epic
The level is possible, a player named criedex did 36-67 and 66-100 but he deleted his channel ):
It is possible, but probably nobody would actually want to do it.
@Nicholas Betit nice joke
Ufwm is just chadding out bro
4:44 potatobrother: this is humanly impossible.
Ufwm who did it: hold my beer
UFWM isn’t human
You could try doing ratings on former impossible levels like River Styx, Silent Club (Superex version) (Or you could do the unnerfed one too xD), I think analyzing former impossible levels is slightly more interesting than truly impossible levels like Silent Circles, because there may be some players that may try to do something with the former impossible ones.
Silent circles is possible
Just not humanly possible
What about silent clubstep. Honestly i think it's like top 2 level but no one wants to beat it cause of cancer gameplay
@Ultra Jesko april 1st
Funny enough, there is 3 version of Silent Circles, 1st is Jake's version, the 2nd is Zynire's version, the 3rd is SilentCircleKnockOff, all 3 version is possible and it's believe that the SilentCircleKnockOff version is easiest of them all
@@lqt-xinim4238 well you forgot the original impossible level
6:48 You said SOMETHING wrong
wait what
somEthing
nice
But what was it
Alejandro Aguirre are U blind?
Silent Circles: I am impossible
Topi: Took me 54 attempts, I rate 9 stars insane
It was on a nerfed version by dorami
@@CreatorPolar this is a *joke* he hasn't completed any version nerfed or not
@@smallw2003 he did in practice
The spam at 31 was done by UFOK btw
I can't believe someone has 40% on this now
If you ever feel useless in life, just think about this video.
The beginning of the dual wave section is possible. It’s just extremely hard timing and really tight spacing.
It’s so hard that Zobros had to say normal
I really love when it named "Silent Circles" but sailent just do the first 19%
This was really cool to see you do an impossible level! You should do some more of these!
I love the music at the outro, even though it’s a free to use thing on the list
"so we like, take every extreme challenge and put it together right?" "then we buff it into oblivion yea?" "oh and an impossible wave"
4:02 Actually Possible UFM8 did it.
Allow me to introduce you to Mr.Topi
Next Video:
*How hard is Gronos?*
Above impossible difficulty
what is gronos
Dude you are an absolute legend u deserve all the subs you have
3:49
I just did this part today so it isn't impossible anymore lol
No way
I saw your vid, congrats man
Thanks
Same, it's not very hard if you've learned jitterclicking
People have done it a long time ago
Honestly, the first cube part is 10x easier than the ship, the auto footage removed some invisible spikes and the actual ship part after the straight fly are all perfectly timed.
31-32:
8.0
UFWM: *”You dare oppose me mortal.”*
Edit: 36-40%
Rating: 8.2
UFWM, who made it through: “I did it, I saved the world.
One thing I disagree with is the last mini wave spam section. I do believe that would be a 9 because NOT ONLY do you need to be able to maintain 30-40 maybe more clicks per second, you ALSO need to be able to control your placement. And maintaining a constant 30-40 cps while having to avoid spikes that tight, is just flat out impossible. TL:DR - controlling the wave at 30-40 cps for that long is just impossible
Also I forgot about the speed changes, adding to the “impossibleness” of this section
Imagine making a level named series then saying "how hard is series."
That last small wave's possible depends on how many inputs can you make/second, because if it is too little, than it becomes completely impossible, but with more inputs you can take makes the level more possible (still above 8.0 rating)
2:57 I’d say this part as a challenge would be borderline impossible but in a normal run (from 0%), humanly impossible.
[GD] Annoe ( ͡° ͜ʖ ͡°)
UFWM be like 'haha cube go up down'
Quad si
If you've seen Eric's Silent Circles video, he said the dual normal wave is impossible. The waves can't line up perfectly, there will always be a little difference. This is why those who beat SiCi in practice deleted the two player mode
Love your vids! Do Dolphy’s version soon!
Wait a minute i found you lol
e
TNT Minecart AYYYYY WHATS UP!!! You still alive?!
E
Peepeh3 just talk to me on discord whenever
That was a very interesting idea, good job !
Next video:
How hard is Sakupen Circles?
For me is humanly possible...
GD Webos
[GD] Webos
for me too
@@SmallDaniPlay Si 👍🏼😎👌🏼
Good idea
The first time I saw the level a few years ago I thought no one noticed that the last part, even the last mini wave section, was actually a dual. Finally someone pointed it out
I saw it, I clicked it.
Read it, didn’t ask
I crawl, I brawl (not really)
I dash, I crash.
shut up your name haves GD in it
@@Wardo2121 you don't even know how to speak english properly, fuck off
4:01 Youfokinwot8 actually cleared this with his Brutal spam
I think the spam is barely possible, but still doable. I think the hardest part might be doing it consistently though.
Also I think the ship is harder than the cube to be honest. The cube has more timings, but they are easier.
Edit: I have seen ncat’s runs on the level. The spam at 23 has actually been done in a full run, so I think it might be easier than I first thought. Still really, really difficult.
Bro ncat did all of the parts except for 60-100 they’re not impossible
PotatoBrother; the spam isn’t humanly possible
Topi: Are you challenging me?
People in 2050: Yeah thats about an easy demon, maybe medium
The awaited how hard is series video
Thanks for this video, I've been wanting something like this for a while now!
Ah, 9 is physically impossible
Wow, didn't know that was a two player dual
Yeah I thought that dual ended before the mini wave corridor
I think that 9.0 will be where it stops, unless a rebalance and it's rescaled so that a 9.0 is a 10, which I think would be the hard stop, due to what I am calling the Assisted Input (AI) rule.
There is little more that is humanly possible besides being semi-consistent at something like 28%-50%. Everything else requires practically frame-perfect consistency with alternating inputs. I have no doubt that someone could do 50%-60% in a single-player wave, but the 2-player dual just makes it harder, since the only way anyone could succeed is by keeping the icons aligned, which is impossible, barring one or two blue moon attempts.
The above is due to the fact that humans cannot consistently and accurately create inputs with a 1/120th to 1/420th second leniency (it's twice since the leniency is from the middle time of when the frame is active to the edge. However, computers suffer no such inconsistency, since they can accurately replay inputs 100% of the time, meaning the rating between humanly impossible and impassable (not impossible, impassible) can be shaved into sections based on the refresh-rate requirement of the input. So if the scale went to 10, with 9 being humanly impossible, something like the first orb of Kowareta would be a 9.4-9.59, since it's frame-bugged on 60hz (the same can be said for the mini wave-mini ship transition in Thinking Space). Something that would be 9.6-9.9 would be a 240hz frame perfect input, or something like the Climb Step timing. The only thing that would qualify as a 10 would be a full wall blocking any progress, or something like Timeless by Cyrillic, which cannot be completed.
Thanks for coming to my TEDTalk.
someone beat the third variant which is 18 jumps with a 1/360 second window :D
Me: *sees title*
Also me: eh not that hard with noclip
shut up twozero zero two two rfanboy itr ea fucking desgusteng anime very abd now give me redit gold plz
@@Wardo2121 can you spell
"I do believe this is humanly impossible"
**Footage of Tosh doing it**
Ok here is a thing that I think could improve a bit the rating system :
-I think you shouldn't give 8.0 to parts of the level that can humanly be passed once but not from the beginning of the level, because you rate parts individually
And I also have a question : What does rate above 8.0 but below 9.0 mean ? Like it's harder than humanly possible ?
Between 8 and 9 means that the section can't possibly be done by humans, no matter what (too fast inputs for example), but it is possible in the game itself.
A score of 9 would be a 4 blocks wall.
9 means that is imposible but literal imposible that even with speedhack there is no way a human can do ever
@@gionniblood Yeah I know about that but I mean, it can be harder than humanly impossible but easier than technically possible
Like, I know that he can rate a part with 8 or 9 but I don't understand why he rate something 8.3 or 8.5
@@Fenixi The rating is mostly subjective as there isn't a proper way to tell HOW hard an impossible part is. The decimals are mainly used just to say 'this part in the level is harder the other one, but who really cares, they're both impossible'. Personally I believe the 8.999 in the wave is quite high, considering that it is 'just' wave spam.
4:31
PotatoBrother : Not any human can do this
Bedrock dance : what ?
Just a quick suggestion: Do you think you could do commentary instead of putting the text in the middle of the screen? That way, we can actually see the level :)
most people: i didnt upload because school
potatobro: *i was playing minecraft*
all jokes aside awesome video
How hard is Exasperation?
I want to know.
@Quantum [GD] its a good level
@Quantum [GD] i like it
*MUAHAHAHA*
You want a 20 minute video of just 8.999s?
Its humanly possible. It's like a spike of VSC's in 5 minutes.
Without the 2 player, 60-100 is like 7.9999999999 because you dont need to spam that hard on this part. But is VERY inconsistent.
3:16 the orb spam is prolly a 6.7325
I know, very specific but i feel that it should be right
3:36 overrated, 7.2
3:52 it has to be like 7.35 or something, definitely possible
UFWM just did a 27-41% on this level
4:14 i feel like it's more of a 7.26 or smth
4:29 what do you mean
It's more of a 7.7 something
6:18 btw i think it's possible to skip the dual and be a normal wave
I think
With that in mind the going up and down miniwave is possible, even if it is extremely tight, and part of it has been done
It has to be like around an 8, but still possible
And about the super long mini wave
With bolt clicking, a tiny part of it has been beaten, but the whole wave is definitely humanly impossible
So i would rate the long mini wave a 8.992
Also, i think that u can skip the hard parts at the end
But u can't skip an anti cheese wall at 98
So if you somehow got to around 50%, i think u could get 98%
The 2022 take
0-12, 6.05
12-22 6.45
The-"spam" 4.7
24.8-27.8 6.69
First big wave 6.99
Mini wave 7.6 (UFWM has done this 80 times)
Second big wave. 6.7
Mini wave sawidoor 7.82
3rd big wave 6.6
Dual 7.35
Duel wave 7.999999(2 player) 8.4 (1 player)
Short spam 8.0 (can be done)
Looong spam 8.88
End 7.7
Ncat and ufwm: am i a joke to you?
Music 2:17 : Enigma by CreoMusic
Downloadable in Geometry Dash
Level: Enigma
will you do "how hard is" video about silent circles by zynvire (when it's out)?
че бля я не понял ну типо он страйк инет
I’m sorry but zynvire is a money hungry shit man
He copy strikes any footage from anyone that uses his video
@@lightclawwdum4163 the verification video will belong to dolphy
The vid we’ve all been waiting for... :)
3:57 I passed it but it's impossible to get consistent
Nice, how much cps does it require? Might try it one day
@@andr0as There's two ways I passed it, yes I passed it twice.
For a spam you need at least 14cps to get the wave small enough or you can pass it was a normal wave making it pixel perfect
@@andr0as but I would recommend something higher than 14 CPS even though I have 29cps on mobile
@@andr0as Video on 29cps
Nice i can get 17 cps on PC, will give it a go, thx
Inhumane Spam: exists
Cyclic : changes name to inhumane
Cyclic again : hello call me inhumane my friend
You remember how acharne or temporum or jame actually beat a bit of the wave yeah me too
yeah but not as a dual
it was also severely nerfed
a fun fact: runs between 0 and 48% are actually linked (meaning that runs can overlap) there is a run between 50% and 60 percent and the first downwards minispam was actually completed (60-61%) a run between 95% and 100% has been done wich leaves the infamous 3 pixel mini wave spam as the only part left. if you took it out and replaced something like vsc in instead it could be entirely plausible to verify unnerfed silent circles
Summary: hard 4 stars
So that's how particles feel bouncing around in the sun
Song in the background:
*“Enigma” by Creo*
ufwm8 did 0-40% and another player did a funny glitch to fly ontop of the whole 2 player wave. He did 33-100 so the level is actually possible. Cant believe im saying that.
Let me save you some time: It is impossible
i love the superliminal music SO SO MUCHHHHH
This has to be the easiest level you have ever looked at.
It may seem boring at first, but I think it may be fun rating some of the RobTop levels, starting from Stereo Madness. Obviously it's very easy, so you might have to extend the rating system lower, since 1 is already hard demon difficulty. You don't have to do all of them, maybe only a few.
That wave has to be 9
2:58 that section is possible, but ridiculously hard, as you have to pretty much align yourself with the very corner of each block and click, imo, i would put it as a 7.
I LOVE YOUR VIDS IM FIRST
Nice gg
1. The cube "spam" after the first ship is actually also timing required, and metamanz has beaten it
2. The mini wave spam at the beginning of the wave is actually possible, UFokingWotM8 did it
3. The mini wave at 4:26 is actually possible too, sizzy did it
4. The "infamous" mini wave spam, in the spike gaps are actually blue orbs in it, so its no way it can be possible even with hacks
Edit: 5. The mini wave at 6:38 is also somehow possible, UFokinWotM8 has beaten it
You should really do more of these lol, you should try this with something like Sailent Clubstar, Ballistic Wistfully, Silent Clubstep unnerfed, or Realm of Bloodshadow. Super entertaining, chefs kiss 10/10
Awesome video. Also I find it ironic how I’m using Creo’s Enigma a new level :0
Lets go ufwm8 with consistency in this shit
The orb spam before the wave is definitely possible. My friend miraculously did it somehow a few days ago. So you’re welcome :)
I was hoping for a review of the possible version but this was cool as well
Just to be clear, a wall of blocks that extends to the height limit would be a 9, correct?
If it's not possible at all it's 9 yes
for any curious viewers, it is possible to get 51%, but if we do remove the dual wave after 51% only that final spam will be impossible and that final part after the spam is also possible. meaning if removed the dual portal and the spam at the end, its possible. if anyone wants me to make a list of all rankings for each section that's more up to date, let me know.
So, the end parts. I personally think that, even though there is a 2 player, it should not be as high. Plus, technically, the first slow part of the corridor is possible to be done, so maybe 8.1? Then maybe 8.8 or 8.9 on the 3x and in between for the other speeds and the last bit slightly lower, maybe 7.95. Also, I think the weird mini thing before maybe an 8.7 too. Taking into account the 2 player mode, maybe take those numbers and average then with 9 so you get a rough highest score of 8.95. Silent circles is definitely possible to do in practice, so why is it so impossible? The spikes could be tighter too, after all.
Edit: I don't mind the ratings in this level, I am just referencing the maths. If each spike was 2 lower, it'd still be passable. So keeping on adding the 9s on the decimal isn't plausible because you will end up with 9 - 3^^^^^^-3 which is just rediculous.
You really have to consider that a passage of -2 grid units can technically be passed by a mini wave, and you are going through a passage of 5 grid units there. Imagine the humanly impossible but not actually impossible levels of the future.
The hype for these videos is bigger than the Travis x Nike hype
4:06 yes someone have did that part before
Ncat did
He did all parts except for 60-100
3:55 Mr Topi would rate this like 6.5 because its easily possible for him (although will take tons of practice)
Maybe
Idea for next video: top 10 hardest starts to extreme demons, you’ll be surprised with some of the results ;).
Just another unexpected type of PotatoBrother's video.
Really cool video! I think you should make a series where you do this for impossible levels, like silent clubstep. (but dont do it for the ones that just copy the silent circles spam, like the slaughterhouse) Also still do the possible levels obviously.
Edit: one more thing, the beginning of silent circles really isnt that hard, when i was a mobile player, i got passed the unnerfed innards beginning with LOTS of practice, but i can get to the ship part of silent circles with not too much effort.