I don't normally find myself watching GD documentaries like this, but wow, something about the way you presented everything had me hooked. The editing, your calm and not over the top speaking, the way information was presented, this video was incredible, awesome work!
Arcturus: I’m pretty hard Tartarus: I’m you but harder Ballistic Wistfully: (insert dank memes here) To the end of time: Try This because you three are Bitchless Nessus:………… umm actually can you repeat that please 🤓🤓🤓 Silent Circles: ca…can I be relevant? Nine Circles: yes my son Sapuken Circles: Nah fuk yuo🍺 Every Recent Level: (IMPOSSIBLE LEVEL NOT JOKE PLAY NOW IMEADIETLY!!!!!) All: SHUT THE *&Z# UP!!!!! Every Recent Level: 😳 ok All: good Slaughterhouse: *kills Sapuken Circles* Silent Circles: NOOOOOOOOOOOOOOOOOOOOOOo Silent Circles: *kills Slaughterhouse* Nine Circles: that’s my boi Nessus: I’m still harder than all of you Arcturus: prove it Nessus: 500 centillion cps and 10^800 seconds long Arcturus: 😳 Tartarus: 🤨
@@Fanumcalcium123 With how much progress is on it and the fact its literally adding like half new shit 2.1 did it will take probably maybe 1 or 2 more years, or a few months
Note that the bots do not play the level for you automatically. It is needed to create a macro beforehand through practice mode and using speed hacks and then having the bot run it through It doesn't play it by itself through AI
NOTE: This level was made by multiple people! (Skubb, Ukarla, Illuminati65, TiO2, WunJo And EulerNum) good job on making such a confusing and unfathomably difficult ‘level’ (@_@) If anyone wants to know how this level works, Here's the long big brain explanation if you want to read it: The level abuses something called the X position limit, a barrier that makes your position stop updating after reaching a certain distance into a level (basically freezes you in place). This limit occurs closer to the origin, the higher your FPS. For example, it's around 33 hours into a level for normal speed and 60FPS, but here, because of 5 million FPS, it occurs 256 units = 8.5 blocks into the level (30 units is 1 block) The level uses this high FPS to its advantage by forcing you to freeze before a wall. While frozen, you have to continue spamming in one of the tightest UFO gaps (made by Illuminati65, works on 5mil FPS). Inside the gap there are exactly 322560 multi activate black orbs (in this video it's only one as it lags way too much). Multi activate orbs can be activated only once in a single frame, so by doing a double click you can click the orb once, and then jump right after, and the next frame the orb can be activated again. In here though, instead of double clicking you have to click all the 322560 orbs in one frame so none of them can be clicked again, and then jump with both players. You go up for 2 frames and then down for 1 frame by using the orb. You have to spam like this for a very long time. Once you're stuck in that gap, a spawn trigger loop will activate and add 1 to a counter every 4 seconds (any higher value will break on FPS that high). The counter consists of 1098 pickup and instant count triggers stacked on top of each other (it uses all available groups). When the 1st counter reaches 2147483647 (the 32-bit integer limit), it overflows and loops all the way back to -2147483648, and eventually goes back to 0 (or 4294967296). Whenever it reaches 0, it adds 1 to a 2nd counter, which again overflows and goes back to 0. This adds 1 to a 3rd counter etc. It repeats until the 1098th counter goes back to 0. In total this process finishes after 4294967296^1098*4 seconds. X pos limit depends not only on your FPS, but also on your speed. On slow speed it's at 256 units (8.5 blocks), but on 4 speed it's actually 512 units (17 blocks). So when the last counter reaches 4294967296 and everything gets toggled off, you can just jump up and hit the speed change to extend the x pos limit beyond the wall, so you're able to move again and complete the level. The level needs around 537603333333 CPS, and its total length is around pastebin.com/gXdPhtLe seconds (a number with over 10k digits) In this video it's shortened for showcasing purposes.
As the original maker of the go back to 11 cyclolcyc meme, I will say I recently found out that you can actually realign at 61%, since the green orbs before the portal allow you to enter it in so many different ways. "go back to 11" still sounds better though 11 is still very important though, for gaps at 15, 16, and 27. either one of them will be impossible or there will be a combination.
good video, two small issues, the first one is that back on track is actually is near impossible on 8 fps, so it should be here. the second issue is that i am living inside your walls.
All impossible levels list(s) 1. ILL/Impossible levels list: This list has most impossible levels that are popular and below 15 cps for an single player. Current hardest: T A X E V A S I O N 2. BLL/Hardest ballistic levels list: The same as ILL but no cps cap and but no click counters. Current hardest: Unnerfed I Hate My Friends 3. PPLL/Physically possible levels list: It is the list for the hardest possible levels, almost no rules. Current hardest: PILLlife 4. TPLL/Theoretically Possible Levels List: Levels in this list are mostly only theoretically possible, but physically impossible due the gd's game engine or the universe just can't handle the insane difficulty. Current hardest: Doki buys weed 4K (new top 1 cool) 5. PILL/Physically impossible levels list: Has levels that are physically impossible, that means you cannot beat this no matter what you or if you are the beat gd player in year 9999999. Levels if this list are often very very long and has a lot of crash triggers. Current hardest: Emptiness (hardest buildable level) [POST IN COMMENTS] Ideas: (5.1): Logically impossible levels list: this this has beyond impossible levels. Non-existing lists: HLL: Merged with PPL. Link: docs.google.com/document/d/1xa8EdDRcPemx0ylYrUfb21LF937W-qOT61othC3jqzc(why you need it?) MPLL: Lost forever. All the videos of it were private and the list is gone. Link: Unknown to the public. Dead lists: Revived lists: SLL/Silent levels list (it back lol): The same as ILL but no cps cap and also no crazy click counters. Current hardest: Back on track (Will never change) Never mind It's back still keeping BLL though. Link section: ILL: docs.google.com/document/d/1TNNkuLVUE4kUv6bCnh-RuXroLky8yyL-HdWJoYNbRlI/edit or impossible-list.com/home SLL: docs.google.com/document/d/1hINX9s9FrIUsxBBCE8SKDnijq0v8krU6Qe3KoGrGBg0/edit BLL: docs.google.com/document/d/1RWzPTZ_WcArCDJzOcgO5HEzvLN5YGRci/edit PPLL: docs.google.com/document/d/1RZ524Gsou0w4djb3I13vvYV6Q9pp77UjlJkS_Et8b28/edit TPLL: docs.google.com/document/d/1GvNWez3Vh3Q6AQXLshYOmA3sXG-9JbV6Zf7ZzRpba0o/edit PILL: docs.google.com/document/d/1JnDG6PQJe5vQUZ3BWkHqObRDQqCooTZOmgHChxaudyQ/edit
have to admit the level picks in this video are rather confusing. since you went off towards the impossible levels at the end which i didnt know a single thing about, arent there more significant "impossible" levels from the older eras? like Red World or Cataclysm. also if youre going for listing impossible levels in the first place, what counts as a significant mention? there's levels like Realm of Bloodshadow and Kingdom of Miracalis that took the top spots for the hardest levels in the game at some point and they were not mentioned. i do wish you approached that a bit differently
the original RoB and KoM were both physically impossible??? thats like saying sakupen wall is the hardest level in the game. Also levels like red world and cata are already covered in multiple videos and its just boring, since there really isnt much to them.
@@Cobgd maybe dont advertise your vid as the "history of the hardest impossible level" if you only pick and choose and skip like nearly all of them cause you want to get the vid out without it being "too long" or something, like fr you actually skipped like 4 years of impossible levels from silent circles to diamond blade for some reason????
funny thing: once I was playing around gd, and searched up "sugma", and one of the levels I died at 50%, and couldn't get past it, so I left it alone. Then the next day I checked the description of it said you had to click 7 trillion times or something
Congratz on you getting this far man! Ik u since the day u didn't even made this youtube channel, I've been honoured of u getting so far in this journey, hopefully u will hit 69 subs next!
UPDATE: now the hardest possible level is "PPLLLife". in the end of the level, you have to click 4327749 times per second for 5.522*10^17372 seconds. you may think how he dethroned Nessus, he did not because of the amount of CPS, but yes the amount of time you need to click. if i get something wrong please let me know :)
@@GGamerLiam use butterfly clicking, jitter clicling or drag clicking, or even just double clicking. All of these methods will give you cps ranging from 15 to 60 cps, depending on mouse and how good you are at using them
Hey, man!! Remember when I said that 'Mario Temple' is the easiest Hard Demon? Even if I hadn't completed it before? Well, I completed it with the 3 Coins!! I'm so happy for complete my first Hard Demon!!!
You have to mention SUPERMASOCHAMBER which is a top 1 on the SCL (Silent Challenge List) it features Dolorem gaps and is 2p mini wave the whole way through except for the final part which used to be a fixed hitbox ship is now a black orb fixed hitbox ufo. And the dolorem gaps were replaced with 3.001 gaps and it used to have blue orbs and now has dash orbs which requires swift clicks.
it gets you that kind of clicks per second, not that kind of click consistency. let me remind you that you'd either need frame perfect controlled wave SPAM, or frame perfect wave spam in general.
3:20 im pretty sure both the rotate and collide triggers weren't added until 2.1, but its been a long time since 2.0 released so I guess its understandable
also, there is an entire list above the HLL which is the theoretically possible levels list (TPLL), and the current top 1 is Pamka Never Clear X, with a counter that requires ~f_ψ(Ω_ω)(100) fps.
PNCX (Pamka Never Clear X) is still WAY harder than Nessus BTW, yes Cob showed footage of it but he forgot about its list: The TPLL (Theoretically Possible Levels List)
except the part where you called 30 cps "twice as fast as a human can do" so many people have broken 15+, i myself have gotten 22 cps and know people who can get 30+ (w/out drag, bolt, or scroll click)
nessus explanation cuz im a nerd so in gd theres a limit for your x position and once you reach that limit your x position stops updating. the limit is different for each fps but nessus is about 5 million fps and for that fps the limit is about 8.5 blocks into the level on slow speed and 17 blocks on fast speed. in the level you need to spam in the tightest possible ufo gap which is possible at 5 million fps. inside the gap there are about 300 thousand multi activate black orbs but because multi activate orbs can only be clicked once per frame you need to click all 300 thousand orbs in one frame and then jump with both players. in the level there is a tower of 1098 pickup triggers that add 1 to a counter every 4 seconds. once each counter reaches 2,147,483,647 it resets to -2,147,483,648 and must go back to 0. after the counter reaches 0 the next pickup trigger will begin counting and etc. once all 1098 counters are back at 0 the roof of the gap disappears and you can hit a speed portal that extends the x position limit, allowing you to finish the level.
to be honest I like older levels than newer ones. I can't see much and making a new level is a waste of time (literally it takes hours to make an unoriginal rated level). It's sad to see that most players hate map pack levels
As a nitpick, 2.0 only added move, alpha, toggle, and spawn triggers. The reason players were limited was due to the fact that collisions, rotations, pickups, touch triggers, and other functions weren't available until 2.1, and were not widely understood until a few years later
The official list was originally a topic on the game forums but was ultimately moved to an independent website and has been receiving updates since April 2015. Currently, the list classifies Slaughterhouse as the hardest Demon level in the game.
@@up1784 hardest physically possible list, not hardest humanly possible list. hardest level list is also dead now and merged with physically possible levels list. this comment is also 2 years old, so please, fix your ignorance
going to be honest i'm kinda tired of wave gameplay in impossible levels please just use the ufo or ball or something in a creative way i'm getting tired of seeing the wave 10 billion times
What is your favorite impossible level?
My face was like ._.
when are you streaming on yt
@@EtherealWS I'll try to find a day
@@Cobgd ok
@@Cobgd that isnt the hardest level
As a victor of the infamous top 0 challenge "stereo madness and polargeist 3rd coins 10x" I can confirm that nessus is around 3* difficulty
I also just discovered I am NOT SUBSCRIBED ig gotta sub RN
Update: subbed 👍
Based
@@Cobgd unbased
@@Chizinky ratio
@@sonicwaveinfinitymiddwelle8555 counterratio
I don't normally find myself watching GD documentaries like this, but wow, something about the way you presented everything had me hooked. The editing, your calm and not over the top speaking, the way information was presented, this video was incredible, awesome work!
Thank you ❤
oh dang, what a coincidence
@@idimokuthepotato6726 oh hey, weird seeing you here lol hey
@@xdeimosz I could say the same lol
hope you've been doing well
@@idimokuthepotato6726 same to you 😁
crazy to think that old impossible levels are becoming possible now due to the community slowly getting better and better at the game
2030: Nessus VERIFIED!
@@gshigd8565 i think its like a few 10^800+ years cuz of its length
Arcturus: I’m pretty hard
Tartarus: I’m you but harder
Ballistic Wistfully: (insert dank memes here)
To the end of time: Try This because you three are Bitchless
Nessus:………… umm actually can you repeat that please 🤓🤓🤓
Silent Circles: ca…can I be relevant?
Nine Circles: yes my son
Sapuken Circles: Nah fuk yuo🍺
Every Recent Level: (IMPOSSIBLE LEVEL NOT JOKE PLAY NOW IMEADIETLY!!!!!)
All: SHUT THE *&Z# UP!!!!!
Every Recent Level: 😳 ok
All: good
Slaughterhouse: *kills Sapuken Circles*
Silent Circles: NOOOOOOOOOOOOOOOOOOOOOOo
Silent Circles: *kills Slaughterhouse*
Nine Circles: that’s my boi
Nessus: I’m still harder than all of you
Arcturus: prove it
Nessus: 500 centillion cps and 10^800 seconds long
Arcturus: 😳
Tartarus: 🤨
To put context
The hardest levels in gd having a conversation
@@ReneeJ0912 I didn’t think anyone really wanted a conversation, but it’s fine for now
The GD Community is crazy with this stuff...
Also great content. Keep going!!!
Thanks :)
2nd
41 likes 3 replies? Lemme fix that
this comment *not reply* should be pinned
@@elijahwbarnwellyou can’t pin replies
I’m honestly terrified of what 2.2 impossible levels will look like
problebly some double speed rotation straight fly that has like a 777 offset up
true though
You’ll never get to see, 2.2 will come out in the year 3000
@Lol Ok Tell me something I don’t know
@@Fanumcalcium123 With how much progress is on it and the fact its literally adding like half new shit 2.1 did it will take probably maybe 1 or 2 more years, or a few months
0:14 the music of "Resurrections" from the wholesome game 'Celeste' gave me some peaceful nostalgia, thanks for that :)
Based
@@Cobgd you're music choices are based
It seems nice to watch a community work on a monumental task that seems impossible
Note that the bots do not play the level for you automatically. It is needed to create a macro beforehand through practice mode and using speed hacks and then having the bot run it through
It doesn't play it by itself through AI
NOTE: This level was made by multiple people! (Skubb, Ukarla, Illuminati65, TiO2, WunJo And EulerNum)
good job on making such a confusing and unfathomably difficult ‘level’ (@_@)
If anyone wants to know how this level works, Here's the long big brain explanation if you want to read it:
The level abuses something called the X position limit, a barrier that makes your position stop updating after reaching a certain distance into a level (basically freezes you in place). This limit occurs closer to the origin, the higher your FPS. For example, it's around 33 hours into a level for normal speed and 60FPS, but here, because of 5 million FPS, it occurs 256 units = 8.5 blocks into the level (30 units is 1 block)
The level uses this high FPS to its advantage by forcing you to freeze before a wall. While frozen, you have to continue spamming in one of the tightest UFO gaps (made by Illuminati65, works on 5mil FPS). Inside the gap there are exactly 322560 multi activate black orbs (in this video it's only one as it lags way too much). Multi activate orbs can be activated only once in a single frame, so by doing a double click you can click the orb once, and then jump right after, and the next frame the orb can be activated again. In here though, instead of double clicking you have to click all the 322560 orbs in one frame so none of them can be clicked again, and then jump with both players. You go up for 2 frames and then down for 1 frame by using the orb. You have to spam like this for a very long time.
Once you're stuck in that gap, a spawn trigger loop will activate and add 1 to a counter every 4 seconds (any higher value will break on FPS that high). The counter consists of 1098 pickup and instant count triggers stacked on top of each other (it uses all available groups). When the 1st counter reaches 2147483647 (the 32-bit integer limit), it overflows and loops all the way back to -2147483648, and eventually goes back to 0 (or 4294967296). Whenever it reaches 0, it adds 1 to a 2nd counter, which again overflows and goes back to 0. This adds 1 to a 3rd counter etc. It repeats until the 1098th counter goes back to 0. In total this process finishes after 4294967296^1098*4 seconds.
X pos limit depends not only on your FPS, but also on your speed. On slow speed it's at 256 units (8.5 blocks), but on 4 speed it's actually 512 units (17 blocks).
So when the last counter reaches 4294967296 and everything gets toggled off, you can just jump up and hit the speed change to extend the x pos limit beyond the wall, so you're able to move again and complete the level.
The level needs around 537603333333 CPS, and its total length is around pastebin.com/gXdPhtLe seconds (a number with over 10k digits) In this video it's shortened for showcasing purposes.
As the original maker of the go back to 11 cyclolcyc meme, I will say I recently found out that you can actually realign at 61%, since the green orbs before the portal allow you to enter it in so many different ways.
"go back to 11" still sounds better though
11 is still very important though, for gaps at 15, 16, and 27. either one of them will be impossible or there will be a combination.
good video, two small issues, the first one is that back on track is actually is near impossible on 8 fps, so it should be here. the second issue is that i am living inside your walls.
b
No more "blah blah I am living inside your walls"
people who live inside my walls when i burn down my house
@@BaconSizzleWasTaken not cash money D:
@@junebugrobotics i am living inside your walls
All impossible levels list(s)
1. ILL/Impossible levels list: This list has most impossible levels that are popular and below 15 cps for an single player. Current hardest: T A X E V A S I O N
2. BLL/Hardest ballistic levels list: The same as ILL but no cps cap and but no click counters. Current hardest: Unnerfed I Hate My Friends
3. PPLL/Physically possible levels list: It is the list for the hardest possible levels, almost no rules. Current hardest: PILLlife
4. TPLL/Theoretically Possible Levels List: Levels in this list are mostly only theoretically possible, but physically impossible due the gd's game engine or the universe just can't handle the insane difficulty. Current hardest: Doki buys weed 4K (new top 1 cool)
5. PILL/Physically impossible levels list: Has levels that are physically impossible, that means you cannot beat this no matter what you or if you are the beat gd player in year 9999999. Levels if this list are often very very long and has a lot of crash triggers.
Current hardest: Emptiness (hardest buildable level)
[POST IN COMMENTS] Ideas:
(5.1): Logically impossible levels list: this this has beyond impossible levels.
Non-existing lists:
HLL: Merged with PPL. Link: docs.google.com/document/d/1xa8EdDRcPemx0ylYrUfb21LF937W-qOT61othC3jqzc(why you need it?)
MPLL: Lost forever. All the videos of it were private and the list is gone. Link: Unknown to the public.
Dead lists:
Revived lists:
SLL/Silent levels list (it back lol): The same as ILL but no cps cap and also no crazy click counters. Current hardest: Back on track (Will never change) Never mind It's back still keeping BLL though.
Link section:
ILL: docs.google.com/document/d/1TNNkuLVUE4kUv6bCnh-RuXroLky8yyL-HdWJoYNbRlI/edit or impossible-list.com/home
SLL: docs.google.com/document/d/1hINX9s9FrIUsxBBCE8SKDnijq0v8krU6Qe3KoGrGBg0/edit
BLL: docs.google.com/document/d/1RWzPTZ_WcArCDJzOcgO5HEzvLN5YGRci/edit
PPLL: docs.google.com/document/d/1RZ524Gsou0w4djb3I13vvYV6Q9pp77UjlJkS_Et8b28/edit
TPLL: docs.google.com/document/d/1GvNWez3Vh3Q6AQXLshYOmA3sXG-9JbV6Zf7ZzRpba0o/edit
PILL: docs.google.com/document/d/1JnDG6PQJe5vQUZ3BWkHqObRDQqCooTZOmgHChxaudyQ/edit
Mpll is absolute shit and was deleted, nothing there is actual math and is all made up
MPLL is fake, the counters are absolute nonsense and don't do anything meaningful. they are non-terminating, even with stuff like infinite fps
@@lumi2030 ok i will remove it
@@lumi2030 update
Amazing video, as always
Thank you :)
have to admit the level picks in this video are rather confusing. since you went off towards the impossible levels at the end which i didnt know a single thing about, arent there more significant "impossible" levels from the older eras? like Red World or Cataclysm. also if youre going for listing impossible levels in the first place, what counts as a significant mention? there's levels like Realm of Bloodshadow and Kingdom of Miracalis that took the top spots for the hardest levels in the game at some point and they were not mentioned. i do wish you approached that a bit differently
This makes sense where are the old impossible levels
I talked about the levels that were the hardest level at some point, but yes, I did miss some picks due to the sheer amount of them out there.
Nessus
the original RoB and KoM were both physically impossible??? thats like saying sakupen wall is the hardest level in the game. Also levels like red world and cata are already covered in multiple videos and its just boring, since there really isnt much to them.
@@Cobgd maybe dont advertise your vid as the "history of the hardest impossible level" if you only pick and choose and skip like nearly all of them cause you want to get the vid out without it being "too long" or something, like fr you actually skipped like 4 years of impossible levels from silent circles to diamond blade for some reason????
funny thing: once I was playing around gd, and searched up "sugma", and one of the levels I died at 50%, and couldn't get past it, so I left it alone. Then the next day I checked the description of it said you had to click 7 trillion times or something
Congratz on you getting this far man! Ik u since the day u didn't even made this youtube channel, I've been honoured of u getting so far in this journey, hopefully u will hit 69 subs next!
UPDATE: now the hardest possible level is "PPLLLife".
in the end of the level, you have to click 4327749 times per second for 5.522*10^17372 seconds.
you may think how he dethroned Nessus, he did not because of the amount of CPS, but yes the amount of time you need to click.
if i get something wrong please let me know :)
4:25 Minecraft players be like “oh you can’t get 600 cps”
True
you mean pvpers? I play Minecraft and I can only get 8 cps
@@GGamerLiam use butterfly clicking, jitter clicling or drag clicking, or even just double clicking.
All of these methods will give you cps ranging from 15 to 60 cps, depending on mouse and how good you are at using them
I have 70 cps (dragclickiing)
@@Cobgd10:12 I made it 3trillion clicks per second and its like timeless
Nessus is insanely easy compared to the nessus tower
Hey, man!! Remember when I said that 'Mario Temple' is the easiest Hard Demon? Even if I hadn't completed it before? Well, I completed it with the 3 Coins!! I'm so happy for complete my first Hard Demon!!!
GG :)
GG
gg
gg
gg
"Silent cubstep won't be verified for a while" that aged well
always a good day when cob uploads
You have to mention SUPERMASOCHAMBER which is a top 1 on the SCL (Silent Challenge List) it features Dolorem gaps and is 2p mini wave the whole way through except for the final part which used to be a fixed hitbox ship is now a black orb fixed hitbox ufo. And the dolorem gaps were replaced with 3.001 gaps and it used to have blue orbs and now has dash orbs which requires swift clicks.
Physically impossible
@@big_numbersI verified the golden let's go
People making impossible levels by putting 10 minutes of spam gameplay and frame-perfects:
Me: **3 block high wall**
How to make the hardest demon: Ask a 4 year old to make it.
*KIDS ARE CRUEL JACK*
"15-30 cps is two times faster a human can do"
Drag click: *Let me introduce myself*
humans can do 40-50 cps with only butterfly
scroll click: *Am I a joke to you?*
@@VeLoc1ty_ I do like 10 cps butterfly clicking💀
yes as a minecraft blockclutcher i agree
@@certifiedbrickbattler set your debounce to 0
Cob: two times faster than what a human can do
Butterfly clicking with a broken model I: EXISTS
it gets you that kind of clicks per second, not that kind of click consistency. let me remind you that you'd either need frame perfect controlled wave SPAM, or frame perfect wave spam in general.
@@omaki82036 yeah you go up and down so it's controlled spam
@@omaki82036 butterfly clicking is very consistent though
somebody finally mentioning bf clicking
2 finger mobile
congrats! i ve been here since 50 subs it's so nice to have seen you grow your channel ❤
Thank you :)
4:22 Drag Clickers: well im out
3:20 im pretty sure both the rotate and collide triggers weren't added until 2.1, but its been a long time since 2.0 released so I guess its understandable
Yep, i think only the move, alpha, pulse, toggle and spawn triggers were added in 2.0
yup
Idk how u make a 10 min video feel like 2 min but it’s perfect for my attention span XD
The standards GD has is why i never got into it, wow this video shows it
As someone who has gotten polargeist's 3rd coin, I can confirm that the level nessus is around normal/hard difficulty.
Let’s go dude! Nice video!
How to make impossible level:
1. Put a big wall Infront of the character
2. Verify it with hacks
3. Say it's possible
Physically impossible without fps switching
"a level even harder than that is"
kinder egg ad: kInDeR jOy
True
Dude wth. I can't complete polargeist and those dudes are completing hardest levels ever.. I fucking suck
also, there is an entire list above the HLL which is the theoretically possible levels list (TPLL), and the current top 1 is Pamka Never Clear X, with a counter that requires ~f_ψ(Ω_ω)(100) fps.
I've heard of this list, and I plan to cover it in a different video
@@Cobgd lets goo
@@Cobgd LETS GOOOOOOOO
@@Cobgd will you try to explain the googological notations in it or not
@@Cobgd les go
Guys help this guy’s videos are too interesting and I’m stuck in a Cob binge watching session
Amazing
PNCX (Pamka Never Clear X) is still WAY harder than Nessus BTW, yes Cob showed footage of it but he forgot about its list: The TPLL (Theoretically Possible Levels List)
You're making amazing videos
Thank you :)
You can also die at 83 in cyclolcyc if you entered the speed portal at around 61 incorrectly too
rotate triggers were added in 2.1 not 2.0
6:45 wistfully was made by madotsuki and this is just a reupload of krx. you didn't credit the creator
cob: *explaining*
me watching him play the levels: damn he must be good at em
*JUST IN CASE YOU DIDN'T KNOW,* he speed hacked it and use a bot to make it look legit (to showcase)
9:39 I laughed so hard
0:06 what's this level please Im still searching it and I can't find it
"SUFFER" by MVNCI or sum like that
@@diegorobles6377let's hope for a miracle that he will respond
00:13 what's the music called?
Celeste Ressurections (Or Celeste Ost 03)
@@Cobgdbanger
@@Zoteeltodopoderoso-no5pz.
Cob
i'm 12 and my levels are just super hard challenges with spam, consistency, and extremely hard gameplay that I spend way to much time on verifying.
“It was made by a twelve year old” I took that personally
Ufokinwotm8: beats level
Icedcave: you weren’t supposed to do that
one of your best videos, i really enjoyed this
except the part where you called 30 cps "twice as fast as a human can do"
so many people have broken 15+, i myself have gotten 22 cps and know people who can get 30+ (w/out drag, bolt, or scroll click)
first level to require a morbillion clicks
Wth even is that
3:53 icedcave is coming for you.
my toxic trait is thinking i can do all of these when i still can't beat stereo madness
I’ve been waiting for this video
The celeste music fits a lot
I think pamka never clear x is one of the hardest levels, or nessus.
Pamka Never Clear X is not physically possible due to the xpos limit, making it only theoretically possible.
Нужно сделать более TREE(3) кликов!
@@kazmiumx i didnt knew, but i knew nessus was on the list.
@@b0mbhead729SSCG (100)
@@eonixs9633 PNCX uses SCG(n) which is even bigger than SSCG(n)
Ah yes, 500 billion is for sure more than 33 trillion. XD 9:53
he said per second and considering the amount of seconds the level lasts, it is harder by far
hey, im wondering where the hardest levels list (the one at 9:44) discord server can be found
here discord.gg/nKxG3xXhre
nessus explanation cuz im a nerd
so in gd theres a limit for your x position and once you reach that limit your x position stops updating. the limit is different for each fps but nessus is about 5 million fps and for that fps the limit is about 8.5 blocks into the level on slow speed and 17 blocks on fast speed. in the level you need to spam in the tightest possible ufo gap which is possible at 5 million fps. inside the gap there are about 300 thousand multi activate black orbs but because multi activate orbs can only be clicked once per frame you need to click all 300 thousand orbs in one frame and then jump with both players.
in the level there is a tower of 1098 pickup triggers that add 1 to a counter every 4 seconds. once each counter reaches 2,147,483,647 it resets to -2,147,483,648 and must go back to 0. after the counter reaches 0 the next pickup trigger will begin counting and etc. once all 1098 counters are back at 0 the roof of the gap disappears and you can hit a speed portal that extends the x position limit, allowing you to finish the level.
to be honest I like older levels than newer ones. I can't see much and making a new level is a waste of time (literally it takes hours to make an unoriginal rated level).
It's sad to see that most players hate map pack levels
Good video however you unfortunately failed to mention “geometrical dominator dark part x20” which makes the whole thing invalid
Fr
Fun fact:silent clubstep will be verified in the future
IT IS VERIFIED NOW LESSGO
False.
not
@@asheep7797 it did wdym
@@rizameer250ratio cuz why not
I Love Your Content Cob and Im Subbed
Thanks :)
8:12 schafs ii is a very fun and silly level, just a slap in the face to the serious ppl in the community
omgggg... back on track is the most level ever!!!
Unfortunately not
I love impossible levels. Even though they aren’t popular.
Same
You deserve more attention
0:41 what’s the background music??
As a nitpick, 2.0 only added move, alpha, toggle, and spawn triggers. The reason players were limited was due to the fact that collisions, rotations, pickups, touch triggers, and other functions weren't available until 2.1, and were not widely understood until a few years later
Just realized Impossible Levels List = ILL jeah those levels are ILL!
Holy Sh*t my first ever harted comment im sooooooo happy😁😁😁😁😁
Want a impossible level? Timeless. A level so long that it is your lifespan like times 500.
Yes but it's physically impossible
Unless u heck
timeless is like 5 billion years long, and nessus is even longer than that and u need to click 500 billion times per second
@@guisdas3243 goodluck beating to the end of time my man you need to click every planck length youre in the level
@@skyhi9992 false, timeless is just long, what you're thinking of is to the end of time
oh man im waiting for silent nessus
same bro
hey i was wondering if you play jtoh?
it probably is dumb but you using music from that game made me wonder that way lol
No I don't
Please tell me the Background song name when he shows the level suffer
Undertale - Here we are
@@Cobgd thx
im honest but at 2:28 you talked like you didnt have theeth
good content, loving it :D
Thanks!
The official list was originally a topic on the game forums but was ultimately moved to an independent website and has been receiving updates since April 2015. Currently, the list classifies Slaughterhouse as the hardest Demon level in the game.
Ok? What does that have to do with this video? Also Slaughterhouse isn't the hardest demon level L
@@big_numbers no need to have the L in the comment bruh you really dont have to comment if you think its not a good comment
"2x faster than a human can do"
Every minecraft pvper who butterflys
Me who can jitter 17
3:06 you mean because of the impossible ufo before that
That too
0:51 the swastika
what editing software do you use?
Davanci Resolve 17
I’ve watched this video like 5 times it’s so good
I love your content subscribe to this man
♥
where is the hardest levels list?
go to a list called pointer crate
@@up1784 hardest physically possible list, not hardest humanly possible list. hardest level list is also dead now and merged with physically possible levels list. this comment is also 2 years old, so please, fix your ignorance
@@BoiWasTaken_ ok dawg calm down
In my opinion, the hardest level has to be 3SH x 2 to the power of 48 as it takes literally hundreds of thousands of years to beat
😐
Did you even watch the entire video
@@bryantofsomething5964 He said its HIS opinion.
Nice video! Stormfly is kinda salty in this video lol.
“What Are The MOST WHOLESOME LEVELS in Geometry Dash?” when are u gonna make that video?
WHOLESOMEmetathesis
@@alistef wholesometathesis
Nice
another impossible level is PPLLLife
Bro, an autoclicker set to 1 click per millisecond cant even beat the level at 0.5% speed 0-0
Yes it can... Op Auto Clicker 4 has double click
At least, I think it is enough clicks
@@TheWrekerVidsreferring to 9:28 , realized this comment a bit vague lol
(An autoclicker at 1ms would be only 1,000 cps)
2022: Impossibles "In 2024 this will be better!"
2024: Lobotomy Dash
I was aboutta comment “33 trillion > 537 billion?” but then I went back and then heard 537 billion *per second*
I can be the first victor of Nessus, jumping from fairydust. NO JOKE NO CLICKBAIT
going to be honest i'm kinda tired of wave gameplay in impossible levels
please just use the ufo or ball or something in a creative way
i'm getting tired of seeing the wave 10 billion times
Yea that's true
nessus uses ufo :)
Also hi kiyan
@@Merluch hi electrico
You rhyming: 7:16
LMAO
@@Cobgd hi hi hi hi
@@CobgdBlud starred rapping💀
When you said “Back on track” i thought you were joking lol 😂
I think the only level "really impossible" is nessus,literally the universe will be death when this level get passed WITH BOTS
Pov:pplllife, Hahaha! SO FUNNY🤣😝😝😝😝
@@TannyTV420 pplllife is the easiest level in gd. DBW4K and WHY arebetter and hardest level
celesta music)
4:26 jitter clicking, butterfly clicking (even without double clicks) drag clicking...
*am i a joke to you*