Grand Theft Auto 5 'Next-Gen' Upgrades Analysis: PS5 vs PS4 vs Maxed-Out PC!

Поделиться
HTML-код
  • Опубликовано: 8 авг 2024
  • In the first of our Grand Theft Auto 5 'next-gen' videos, Alex Battaglia takes a look at the new version running on PlayStation 5, comparing the three modes on offer and stacking them up against the legacy PlayStation 4 code - and the fully maxed PC experience.
    Join the DF Patreon for pristine video downloads, behind the scenes content, early access to DF Retro, early access to DF Direct Weekly and much, much more: bit.ly/3jEGjvx
    Subscribe for more Digital Foundry: bit.ly/DFSubscribe
    Want some DF-branded tee-shirts, mugs, hoodies or pullovers? Check out our store: bit.ly/2BqRTt0
  • ИгрыИгры

Комментарии • 2,6 тыс.

  • @Funnylittleman
    @Funnylittleman 2 года назад +2493

    This is the most successful entertainment product ever made and Rockstar couldn’t just give us the upgrade like so many other studios have. The greed is unbelievable.

    • @BRMF
      @BRMF 2 года назад +101

      It’s $10 for the full game until June 14th. $10 isn’t a lot by any means

    • @gugusz
      @gugusz 2 года назад +599

      @@BRMF It shouldn't cost anything

    • @KyleSetFire
      @KyleSetFire 2 года назад +177

      @Dovakin EScrolls I think consumers need to change their ways before that'll ever happen.

    • @TheBandoBandito
      @TheBandoBandito 2 года назад +3

      This part

    • @biscotti_
      @biscotti_ 2 года назад +47

      @@gugusz they aren't just going to overhaul graphics for free

  • @ZantetsukenGilgamesh
    @ZantetsukenGilgamesh 2 года назад +1811

    I like your idea of measuring/expressing load times in Doom levels.

    • @cawashka
      @cawashka 2 года назад +6

      same lol

    • @Taijifufu
      @Taijifufu 2 года назад +24

      DOOMs and Bubsies are the most precise measurements.

    • @alexsilva28
      @alexsilva28 2 года назад +16

      Alex is a PC gamer to his core and i'm here for it

    • @childofvenus3781
      @childofvenus3781 2 года назад +11

      Yeah i love to see this unit be used for other games in future; like "In my testing PS5 was very quick, loading the game in only 0.16% Doom levels."

    • @scarstruck85
      @scarstruck85 2 года назад +4

      This should be a regular feature going forward!

  • @xRyguy0415x
    @xRyguy0415x 2 года назад +497

    One thing I'd like to add about the haptic feedback that didn't get brought up on the video is in gta online, when your at the night club, the closer you are to the speakers in the club blasting music, the more intense of haptic vibrations that the controller gives off. And you can literally feel the detail of the bass produced and it feels as if you put your hand on the speaker yourself. If you like haptics I reccomend checking out your nightclub in the new ps5 version

    • @robertlawrence9000
      @robertlawrence9000 2 года назад +11

      Just remember to never EVER Peter Pan in the night club. 😄

    • @xRyguy0415x
      @xRyguy0415x 2 года назад +4

      @@robertlawrence9000 How else am I supposed to get to neverland tho? 🤣

    • @TimelessWolf2077
      @TimelessWolf2077 2 года назад +25

      haptics imo is better than most of the ps5 games we have except for astro playroom of course i love how you can feel the rain as well

    • @linkssz1699
      @linkssz1699 2 года назад +6

      If you put your ear to the controller the haptics are actually playing the music.

    • @timetobargeinandgivemyopin7260
      @timetobargeinandgivemyopin7260 2 года назад +13

      Damn I'm gonna go get a ps5 right now, that's worth $500+

  • @JCTiggs1
    @JCTiggs1 2 года назад +539

    Seems like an oversight for Rockstar not to increase Anisotropic Filtering to at least 8x considering that it improves the texture blurriness with a very low impact on performance.

    • @theinsfrijonds
      @theinsfrijonds 2 года назад +44

      Yes, 8X is much better than 4X. I could understand it if they didn't go as 16x because the advantage is negligible despite the massive amount of memory needed

    • @maxpayne69.
      @maxpayne69. 2 года назад +47

      @@theinsfrijonds *massive memory* with 16x AF is unheard of.
      (edit:corrected typo AA to AF)

    • @theninjamaster67
      @theninjamaster67 2 года назад +39

      @@maxpayne69. AF not AA lol

    • @pixels_per_inch
      @pixels_per_inch 2 года назад +37

      Agree, AF is so cheap on today's hardware.

    • @1gta4gta
      @1gta4gta 2 года назад +9

      just use 16x

  • @racky2
    @racky2 2 года назад +602

    I'm even more excited for your video, than I was for the port.

    • @afz3003
      @afz3003 2 года назад +15

      I'm one of the idiots who bought this. So disappointed. The ray tracing doesn't even look all that. On Xbox series X.

    • @theblackunderflow1842
      @theblackunderflow1842 2 года назад +7

      Facts, I was so excited for DigitalFoundry to drop this HAHA

    • @steveafanador6441
      @steveafanador6441 2 года назад +1

      Me too 👍👍

    • @Door_Into_Summer
      @Door_Into_Summer 2 года назад +3

      @@afz3003 the only game I've been impressed by the ray tracing was Guardians of the galaxy! I think we'll have to wait a few years for dev techniques to catch up.

    • @PizzaFriend
      @PizzaFriend 2 года назад +2

      Huge same

  • @YPOC
    @YPOC 2 года назад +393

    One big point you missed out on is that they seemingly have decoupled the (driving) physics from the frame rate. Before, the frame rate had big impact on what times you were able to achieve in races, this difference is now gone in the PS5 release

    • @lucaschaves8308
      @lucaschaves8308 2 года назад +18

      Damn that gonna make some changes on the speed Racine sceane

    • @Jonics18
      @Jonics18 2 года назад +3

      This rings true on rc time trials, too. Shit, i can beat them now with a lot of time to spare. And i suck at most of them rc time trials.

  • @bigal32692
    @bigal32692 2 года назад +67

    Love the Max Payne 3 soundtrack. Would love a PS5 remaster of that game.

    • @gunslingerplays
      @gunslingerplays 2 года назад +6

      Yeah I was about to point that out. Love that game.

    • @destroyermcw626
      @destroyermcw626 2 года назад +11

      Backwards compatibility on Xbox thank goodness

    • @rickietan
      @rickietan 2 года назад +1

      Original MP3 uses pre-rendered cutscene to create a 'fake' seamless experience, for the remaster i would like to see a real-time cutscene by utilizing ps5's ssd.

    • @DP12321
      @DP12321 2 года назад

      @@rickietan I just wanted to skip the cutscenes. Ruined the flow of MP3.

    • @bagel0001
      @bagel0001 2 года назад

      cant you just get a pc and play it on there?

  • @solocamo3654
    @solocamo3654 2 года назад +362

    I don't understand why AF (anisotropic filtering) is always skimped on. I've been putting it at 16x for as long as I've been able to. The performance hit is practically non existent compared to the visual upgrade. Same with texture quality. Unless you are out of vram, high res textures are not a big impact at all yet the visual difference is huge.

    • @itsd0nk
      @itsd0nk 2 года назад +18

      I agree, although I’ve always disliked the look of 16x in most games. It’s unnatural for things to look that sharp at those angles, even in real life or on any camera. 8x is usually the perfect balance.

    • @childofvenus3781
      @childofvenus3781 2 года назад +57

      I'm also confused about this. Especially in games like "The Last of Us 2" and also "Ghost of Tsushima"; Creators of these games are obsessed with details, especially naughty dog, details that are sometime so extreme that you wouldn't normally notice, but they don't care about something that fundamental?

    • @liamness
      @liamness 2 года назад +89

      Consoles have APUs, the memory bandwidth between the CPU and GPU is shared. This is why 16x is normally "free" on PC.

    • @OGPatriot03
      @OGPatriot03 2 года назад +60

      It's always a shame, AF 16x is mandatory for me. Mud textures at an angle look awful.
      As for comparisons to real life what you need is physically based rendering to add sheen to such surfaces, not muddy textures.

    • @fafski1199
      @fafski1199 2 года назад +10

      @@itsd0nk Yep, I've always preferred using 8x over 16x. Outlines on some objects can look a little too overly crisp and sharp at times, while using 16x. While using 8x on the other hand, it seems to soften down and blur the edges just a touch. Which in turn, gives it a more natural look and without it looking jagged like with lower settings of 4x or lower. 8x is often the sweet spot, at least for me anyway.

  • @v4tv
    @v4tv 2 года назад +659

    The low LOD and AF settings are a bit disappointing. At higher resolutions these lower settings really start to stand out.

    • @635574
      @635574 2 года назад +27

      Which is why devs can't be left to make all the settings decisions when that includes visible things with minimum performance hit.

    • @Neo150392
      @Neo150392 2 года назад +15

      Yeah, I don't really notice these things unless pointed out to me, but I definitely started to notice this when out in the countryside, where the environment is less busy.

    • @JackZephyrRourke
      @JackZephyrRourke 2 года назад +32

      This was my first takeaway from the game. 60 FPS does make the gameplay better, but visually, this enhancement only makes the fact that this is a 8/9 year old game stand out, it feels like playing with a mod.

    • @HugoStiglitz88
      @HugoStiglitz88 2 года назад +13

      @@JackZephyrRourke cmon dude. You know damn well it looks infinitely more polished than it did on ps4, let alone ps3. Not to mention 60 fps

    • @JackZephyrRourke
      @JackZephyrRourke 2 года назад +7

      @@HugoStiglitz88 I'll concede. Ray traced shadows do look nice, and the clear 4K is also appreciated

  • @RadioactiveLobster
    @RadioactiveLobster 2 года назад +54

    I demand all game loading times from now on to be measured in Doom levels completed.

  • @10whiten99
    @10whiten99 Год назад +7

    I’ve noticed recently just how improved the reflections are in the fidelity mode. They drastically change the look of the game especially in night time scenes. There are many reflections from lights that I’ve found to be totally missing in the performance modes, and made the game feel much more detailed.

  • @FullMetalElectroma
    @FullMetalElectroma 2 года назад +6

    shoutout to the use of all the Max Payne 3 music in this

  • @myxtq4456
    @myxtq4456 2 года назад +48

    They did the bare minimum and are charging for it, while a lot of other games have made way better next gen ports for free. Rockstar being Rockstar, I guess.

    • @zenitsu3102
      @zenitsu3102 2 года назад +3

      Honestly,I feel bad for Xbox players!!!Like Literally Rockstar Is Selling The Game For like 19 $$$ (More expensive than PS5 version),And It is undoubtedly Unoptimized Mess!!!

    • @dairyfreemilkyway239
      @dairyfreemilkyway239 2 года назад +1

      Keep crying

    • @Shadowninja1200
      @Shadowninja1200 2 года назад

      @Cptn_Avery Not really, They just showed off the minimal differences in this video. Probably saved a bunch of people $10. Biggest difference is RT shadows and 60fps. We got a much bigger update doing the last gen update.

  • @mbe102
    @mbe102 2 года назад +649

    Would've loved to see the Xbox 360 or PS3 ports in this. If you see this Alex, please consider a 'og to new g' video comparison.

    • @reach5589
      @reach5589 2 года назад +32

      Would make more sense then comparing it to pc. Why is he comparing this to pc and not just console

    • @JokerTheDank
      @JokerTheDank 2 года назад +77

      @@reach5589 maybe because nobody is playing this on ps3

    • @carlosdonizetti9573
      @carlosdonizetti9573 2 года назад +83

      @@JokerTheDank True most people are not playing on ps3 however is very important and fun to revisit and see how ps3 and xbox 360 would run games like these.

    • @catsaretasty
      @catsaretasty 2 года назад +62

      What ports?ps3/xbox360 were the o.g releases.

    • @MrRogordo
      @MrRogordo 2 года назад +19

      @@carlosdonizetti9573 you can look at the Digital Foundry comparison between PS4/Xbox One and PS3/X360 for this game. Why would they repeat work they have already done?

  • @TheAlienGangster
    @TheAlienGangster 2 года назад +17

    I remember another game that had lots of temporal artifacts was Saints Row 3 Remastered. Every car in the game had a headlight trail due to the temporal anti aliasing.

  • @Eu023
    @Eu023 2 года назад +4

    You’re really good at explaining technical concepts!

  • @bluwolf9357
    @bluwolf9357 2 года назад +19

    Nothing was expanded and very little was enhanced. That's so Rockstar Games...

  • @Dakobra_
    @Dakobra_ 2 года назад +23

    The Max Payne 3 music paired with this analysis pretty nicely

  • @murathansimsek5578
    @murathansimsek5578 2 года назад

    Thanks for putting this video out so quickly, can't wait for the next one!

  • @JunaidUnar1991
    @JunaidUnar1991 2 года назад

    Just what i was expecting from Digital Foundry, the video even exceeded the expectation. Great job as always.

  • @SuperManuelrey
    @SuperManuelrey 2 года назад +28

    It was a fun touch using Max Payne music on a GTA video, from a dead franchise to a over milked one. Props to Mr. editor, one of the best soundtracks out there.

  • @yellowbat79
    @yellowbat79 2 года назад +30

    'next gen' in quotes got me really laughing lmao

  • @itsd0nk
    @itsd0nk 2 года назад +33

    A developer finally scaled up the depth of field bokeh with resolution increases? The one thing I would’ve liked to see is if it scales between the three graphics modes, since at least two of them are at different res. I’m wondering if it was just a ballpark bump they gave the whole effect, or if it actually has the same effective camera aperture between the resolution changes. This stuff drives me insane lately with all the cross platform upgrades.

  • @TheViralKontent
    @TheViralKontent 2 года назад +5

    A game originally designed for PS3 made its way to PS4 with improvements and now to PS5 with "further improvements". Guess if i live long enough, i may see it on PS7 with "additional improvements".

    • @curiousmind_
      @curiousmind_ 8 месяцев назад

      Nah. They about maxed out what they could do with this game

  • @grunklebran7535
    @grunklebran7535 2 года назад +241

    I love how even digital foundry even put next gen in air quotes

    • @needlessoptions
      @needlessoptions 2 года назад +10

      Are they still air quotes if they're in text 🤔

    •  2 года назад +14

      Because PS5 and Xbox Series are current gen by now.

    • @MisterReen
      @MisterReen 2 года назад +3

      @ agree. But some people who couldn’t or simply haven’t upgraded until now might disagree.

    • @dairyfreemilkyway239
      @dairyfreemilkyway239 2 года назад

      Keep crying

    • @markmiller330
      @markmiller330 2 года назад

      Tells you everything you need to know before you even click

  • @TheBandoBandito
    @TheBandoBandito 2 года назад +7

    The most successful heist ever.

  • @simonrockstream
    @simonrockstream 2 года назад +3

    "EXPANDED AND ENHANCED" Literally added RT Shadows and turned up the Grass setting one notch.

  • @Lattrodon
    @Lattrodon 2 года назад +4

    12:00 this blew my mind, I can't believe how Insanely good those PS5 RT shadows look

  • @swayamkrishnan8273
    @swayamkrishnan8273 2 года назад +43

    I love how the title says 'next gen'. Subtle but destructive

    • @Fade_Modded
      @Fade_Modded 2 года назад +5

      I think it’s because it’s technically the current gen now since it’s the only consoles currently being produced

  • @infinitysynthesis
    @infinitysynthesis 2 года назад +70

    Gonna pass on this upgrade. Don't think Rockstar deserves anymore money for this game.

    • @Darklord_tK
      @Darklord_tK 2 года назад

      If your on ps5 gta online will be free for the next three months and $10 for the full game upgrade

    • @journeytree
      @journeytree 2 года назад +6

      @@Darklord_tK I had my time in GTA online in 2013 and 2014. Only a smooth brain could continue to play this game year after year without becoming extremely bored.

    • @Darklord_tK
      @Darklord_tK 2 года назад

      @@journeytree i literally only started playing gta online again because of the ls car meet update the mindless rinse and repeat grinding for money hasn't been fun to me since the first set of heists came out and since gta online is currently the closest thing to midnight club(since rockstar just forgot about it) we have today the racing and vehicle updates are whats keeping me playing

  • @Blizniak666
    @Blizniak666 2 года назад +1

    Great work as always. I love the little bits like Doom levels and the not controversial sign peppered in what's essentially a very dry technical analysis, I think it makes for a much more engaging video.

    • @iamsobeautifulomg
      @iamsobeautifulomg 11 месяцев назад

      Well I'm glad they could make it more fun for you children

  • @MondoBodacious
    @MondoBodacious 2 года назад +3

    Great work as usual DF. Hope to see gyro aiming on PS5 added - that feature makes aiming so much better when available!

  • @garygray5040
    @garygray5040 2 года назад +13

    GTA fans: “We’re getting ray traced reflections and seriously updated graphics since we’re paying more money for a game we already bought twice, right?”
    Rockstar: “That’s the neat part, you don’t😀”

    • @griffgames9538
      @griffgames9538 2 года назад

      *RT Shadows

    • @JamesLRPolk
      @JamesLRPolk 2 года назад

      @@griffgames9538 You GTA IV To Have Ray Tracing With No GTA V Included And GTA V Won't Release

  • @TheProphegy
    @TheProphegy 2 года назад +4

    Alex, you killed this! Good work, thanks for the video.

  • @artifica0
    @artifica0 2 года назад +1

    I noticed the sky being more desaturated in sunny weathers were as it was already to desaturated

  • @SnivTen
    @SnivTen 2 года назад +1

    I like that you added Max Payne 3 music throughout the video

  • @chazcarpenter1559
    @chazcarpenter1559 2 года назад +293

    The gap in draw distance details between the new next Gen versions and the old PC version is still very surprising. I put draw distance up there as a high priority for me. Sucks to see it wasn’t increased or updated in any way for next Gen. This is proven at 14:42

    • @CaramelisedNipples
      @CaramelisedNipples 2 года назад +21

      That also disappointed me as well as the lack of at least 8x anisotropic filtering which makes a big difference.
      Still, nice to see overall.

    • @bakashinji
      @bakashinji 2 года назад +77

      @eel3161 it does, but the developers are lazy and didn't wanna take time to update that, maybe they will in a future update

    • @ajdaniel8128
      @ajdaniel8128 2 года назад +23

      Still the PS5 version is the best version out there even according to Alex. It looks better overall especially on a 4k HDR TV

    • @chickendinner5572
      @chickendinner5572 2 года назад +25

      @eel3161 the PS5 have better specs than my expensive PC. I have a Ryzen 3600, 16gb DDR4 ram, gaming mobo, M.2 Memory, and 1070ti. That cost me 1k+ back in 2019 and the PS5 is slightly more powerful for $399. It definitely can do more. I also own a PS5 and it's a beast of a machine.

    • @Mixing_It_Up
      @Mixing_It_Up 2 года назад +16

      @@chickendinner5572 I have to agree. I'm running with 32 gigs RAM, a 9th gen i7 and an RTX2060. Its easy to think it will outperform the PS5, until resolution is considered. Yes, I can run most games maxed out, with raytracing, usually at 60fps +, and it looks magnificent, but its a laptop at 1080p. Plug that laptop into a 4k monitor and it quickly shows just how amazing that $400 console is.

  • @vishnuprasathkv
    @vishnuprasathkv 2 года назад +41

    You guys had me with the Doom Level 1 completion as metrics to compare the load time....

  • @Bigtymer781
    @Bigtymer781 9 месяцев назад +20

    On PC you can use DSR (dynamic super resolution) to get a much sharper image, instead of MSAA (which kills performance and makes the grass disappear). I recommend using FXAA combined with DSR for the absolute best picture quality on PC.

    • @Freejack001
      @Freejack001 7 месяцев назад +7

      PC now has DLSS & Frame Generation Mod.

    • @alexanderluna1845
      @alexanderluna1845 7 месяцев назад

      ​@@Freejack001where can i get it ?

  • @Inhake
    @Inhake 2 года назад +1

    Never expected an Alex humblebrag about his Doom speedrunning skills in a DF video lol

  • @franzusgutlus54
    @franzusgutlus54 2 года назад +7

    The new gold standard for load times measurements. Doom levels played by Alex 😂👍

  • @jeantheodore06
    @jeantheodore06 2 года назад +6

    Thanks for using the Max Payne 3 soundtrack, so much nostalgia

  • @TrAcHannuzz
    @TrAcHannuzz 2 года назад +5

    A huge oversight to me is NO option for 5.1 or 7.1 speakers. All the sound comes from my center speaker and there is no spatial audio except with the radio. On ps4 you had way more sound settings and I was hoping Digital Foundry would’ve picked up on this.
    Am I the only one anymore with a ps5 and a 5.1 speaker setup?

  • @justmavi7999
    @justmavi7999 2 года назад +3

    I feel like Alex is the only person on god's earth who found the RT in E&E. Nice video.

  • @thephreshninja
    @thephreshninja 2 года назад +3

    Great video analysis as always.

  • @AgentRupal
    @AgentRupal 2 года назад +5

    Every RUclipsr before this video : I can’t see the difference between normal shadows and RT shadows. Rockstar is scamming us.
    DF : dedicated video on shadow differences 🍺

  • @tyo101
    @tyo101 Год назад +3

    Linneman's definition of what constitutes a retro game (a decade) makes sense, in my opinion!

  • @TEJASCENA
    @TEJASCENA 2 года назад +2

    Appreciate the Max Payne 3 music in the background

  • @JJoa74
    @JJoa74 2 года назад +19

    Can I just say, I grew up with Max Payne 3 ten years ago, and I was so happy to hear the music from it. Cheers guys!

    • @Neo150392
      @Neo150392 2 года назад +5

      10 years ago? I think you'll find that it was actually...wait....it WAS 10 years ago. Where has time gone? Hearing COMBAT DRUGS at the start was for sure a pleasant surprise.

    • @orijimi
      @orijimi 2 года назад +2

      The game needs a damn port to modern consoles. All the lifted assets in GTA 5 and Online doesn't count.

    • @LaDeXi
      @LaDeXi 2 года назад

      @@orijimi You can play the Xbox 360 version on Series X.

    • @orijimi
      @orijimi 2 года назад +1

      @@LaDeXi Yeah, but the not-cut-down PC version is just sitting there, languishing.

    • @LaDeXi
      @LaDeXi 2 года назад

      @@orijimi True. It's all about money so someone at Rockstar has surely calculated that making the port isn't worth it. I'm not saying it wouldn't make profit but companies expect certain amount of profit before approving projects.

  • @sergius8495
    @sergius8495 2 года назад +122

    I think one of the most notable differences you haven’t mentioned: The vehicle you’re driving also casts headlight shadows and they look amazing

    • @DrJones20
      @DrJones20 2 года назад +37

      Yeah he forgot some things. Also smoke looks better and is casting shadows now.

    • @hotdognl70
      @hotdognl70 2 года назад +25

      I do not fully agree on that. Those shadows are treated as from a single source where the PC is treating it as the actual double source headlights realy are. In another comparision they showed an unrealistic sharp an dark on a building far away, even that the area should have less shadows in that area due to streetlights.
      The new glas physics are a bit over the top as well.

    • @hotdognl70
      @hotdognl70 2 года назад +1

      @@DrJones20 Sorry but that goes only for the burn out smoke wich actualy should not show a sharp shadow but far more diffuse.
      The smoke from fires and explosions is plain bad: It seems to always drift away from you and the thick column just stops instead of disolves.

    • @undeadcommunist
      @undeadcommunist 2 года назад +32

      PC already has this, they gave us a 2015 pc without mods, very lackluster features and capped frame and resolution, what a next gen crap

    • @HugoStiglitz88
      @HugoStiglitz88 2 года назад +4

      Yup. That's a huge difference in gran turismo 7 and gta V on ps5

  • @ARIXANDRE
    @ARIXANDRE 2 года назад +79

    As a console gamer all my life, playing these big games in 60fps is a game changer and deserves another go.

    • @Darklord_tK
      @Darklord_tK 2 года назад +8

      1000% agree everyone's telling me to get a pc but my pc "gaming" experience stopped with 3d pinball on windows xp 🤣🤣 im so glad consoles finally can run games at a solid 60fps even though there were a few ps4 titles that ran at 60 fps with a lot of frame dips on the ps4 pro they were never locked and often played the same as the base and slim ps4 with higher resolution but having that buttery smooth performance and some games even supporting up to 120fps on PS5 is great

    • @lpnp9477
      @lpnp9477 2 года назад +3

      I only play games in 60+ these days. I'm really happy to see console games pushing for 60fps now, even if the console industry has already lost me at this point.

    • @florianebner934
      @florianebner934 2 года назад +20

      Yeah. Wow. It took only three console gens to make the game run on 60fps

    • @100500daniel
      @100500daniel 2 года назад +3

      I've experienced gta v on 60fps 1080P ever since it came out to pc. Experiencing it on 120fps @2K nowadays.

    • @Optim121
      @Optim121 2 года назад +18

      you should make that hop to PC and see what 120+ fps feels like, then you can take about game changers. the fact you waited until 2022 to experience something I experienced in 2012 is awful

  • @StuckAtNight
    @StuckAtNight 2 года назад

    Been WAITING for this to drop!

  • @augustblade6167
    @augustblade6167 2 года назад +9

    Thank you for doing this video! I wasn't sure which performance mode was better, and I think from your testing Performance RT is the way to go!

  • @AkumaNoKamii
    @AkumaNoKamii 2 года назад +15

    I've noticed that objects in front of headlights from cars can cast shadows now, where the ps4 version never had that feature

    • @copperoof
      @copperoof 2 года назад +2

      It's only your car. The npc headlights don't cast shadows

    • @boykimma
      @boykimma 2 года назад +4

      Unfortunately it was downgraded, on the pc version both the headlights cast shadows, but on ps5 it only uses 1 invisible light in the middle.

    • @LaDeXi
      @LaDeXi 2 года назад +3

      Even GTA4 had that on PC.

  • @jasontrevino6074
    @jasontrevino6074 2 года назад +3

    Graphics from a 2013 game, still look better than Elden Ring.

  • @WilliumBobCole
    @WilliumBobCole 2 года назад +60

    One thing I am almost certain I remember from the PS3 version was how the game targeted the left and right vibration motors independently, creating a really cool haptic sensation, in particular; driving the at the edge of a freeway and going over those little ridges that warn you about this being the edge of the road, you could feel which side those bumps were on and it was just super cool to me. This does not work using a controller on PC (as far as I am aware), and I skipped the PS4 version so I don't know if they kept that there, but could someone check if this works with PS5 haptics; the game is cheap *enough* that this small detail might be what sways me to pick it up

    • @angela_dayo
      @angela_dayo 2 года назад +14

      The PS5 version does indeed seem to vibrate the relevant side of the controller more intensely depending on which side the car is being affected by whatever road condition / obstacle you've hit. The effect is subtle, but definitely noticeable. In fact, coming from a PC GTA V player (I've never really played the PS4 or PS3 versions), this effect was one of the first that I noticed for the new haptics.

    • @WilliumBobCole
      @WilliumBobCole 2 года назад +2

      @@angela_dayo oh sweet thanks so much :)

  • @larrymcallisterii7880
    @larrymcallisterii7880 2 года назад +68

    This makes me want a PS5 update to RDR2 all the more.

    • @Darklord_tK
      @Darklord_tK 2 года назад +11

      Honestly RDR2 made better use of their in house engine than gta v ever did and the new version is just an updated port that runs smoother and has ray tracing if you want it, with RDR2 since the assets are easier on the gpu they'd probably be able to actually improve it rather drastically like the 2013 to 2015 re release of gta v

    • @itsd0nk
      @itsd0nk 2 года назад +1

      @@Darklord_tK Did red dead redemption two have per object motion motion blur? I feel like it already did but that would be a great enhancement if not.

    • @christophluger793
      @christophluger793 2 года назад +2

      1440p and 60 FPS, maybe slightly better textures and I would be happy. But as long as they get their money from all the GTA kids they won't do a damn thing.

    • @JFinns
      @JFinns 2 года назад +5

      RDR2 with the fast load times, RT shadows, and 60fps would be a very worthy console upgrade.

    • @larrymcallisterii7880
      @larrymcallisterii7880 2 года назад +1

      @@JFinns you see the vision

  • @strider3446
    @strider3446 2 года назад +29

    Funny how Rockstar is charging console players for these meanwhile the PC version of RDR2 got DLSS for free.

    • @MonkeyPowerkey
      @MonkeyPowerkey 2 года назад +2

      Easyer to make excuses on consoles i suppose. On PC it's technically still the same version of the game. So people would mod in the changes etc if they charged for it. On Console they've got players by the balls. Pay up or F**k off.

    • @gerboog
      @gerboog 2 года назад

      Consoles did not get DLSS, what are you talking about?

    • @coldcraze
      @coldcraze 2 года назад +7

      @@gerboog try reading it again lol. He's stating that pc players got RDR2 DLSS, as a patch, for free; Yet Rockstar are charging console for what is a GTA 5 60fps update with minimal changes.

    • @jvx5321
      @jvx5321 2 года назад

      @@coldcraze
      It is what it is
      Don't mention sony sheeps
      They get defensive easily
      Yh I agree consoles are rip off

  • @BullSheepParty
    @BullSheepParty 2 года назад

    Great video guys!

  • @DreamcastFan-101
    @DreamcastFan-101 2 года назад

    *Count Dooku voice:
    “I’ve been looking forward to this”.

  • @vladislave7826
    @vladislave7826 2 года назад +10

    I still think they should have released current gen version of red dead 2.

  • @DTunezOfficial
    @DTunezOfficial 2 года назад +52

    I'm glad you noticed the cutscene stutters. This is also the case with RDR2. I wasn't sure if it was just me but thankfully you have that issue too. I hope they can resolve it (on pc too) but I'm afraid they won't

    • @bharatjeevan
      @bharatjeevan 2 года назад

      Cutscenes stutters in RDR2 ? You mean on low fps ? It's still present but most of it's gone when you play anywhere from 40 - 60 fps.

    • @DTunezOfficial
      @DTunezOfficial 2 года назад +5

      @@bharatjeevan its less than in GTA V but it is still there, but I'm talking about high fps. When you lock it to 60 the cutscenes still don't feel like 60 fps

    • @bharatjeevan
      @bharatjeevan 2 года назад

      @@DTunezOfficial Fair enough. I see it too sometimes. When I run framerate and frametime checks they're always consistent on a locked framerate but the cutscene animations can be choppy at times as if there were frame pacing issues that're not showing up in my graphs.

    • @DTunezOfficial
      @DTunezOfficial 2 года назад +1

      @@bharatjeevan yeah exactly! But it always annoys me so much so I always lock the game at 30 fps 🥲

    • @bharatjeevan
      @bharatjeevan 2 года назад

      @@DTunezOfficial Hahaha I'm doing the same thing too man. I max out most of the settings that genuinely make a difference visually, crank up the resolution scaling and play the game at a locked 35 fps everywhere. It plays just like the console version but with all the eye candy you get with having a PC. I wish the motion blur could've been implemented a bit better because for me it's not perfect. So I turn that setting off.

  • @IrrationalCharm
    @IrrationalCharm 2 года назад +1

    The first ever video of DF Ive ever saw was back when you guys made the analysis of GTA V on the PS3 version.

  • @vividhdpcgclips
    @vividhdpcgclips 2 года назад

    What is the comparison with population and traffic density? Is it the same as maxed out PC or was it reduced to increase performance?

  • @vinski19
    @vinski19 2 года назад +22

    There will come a time, very soon, when DF will be part of the Dev team for projects like this. The work undertaken is fantastic. Great job.

  • @MKR3238
    @MKR3238 2 года назад +15

    "This update does not vastly change the game like metro exodus' enhanced edition"
    Which was free btw, from a relatively small developer

  • @maaax1173
    @maaax1173 2 года назад +1

    YES, FINALLY, feels like I've been waiting forever

  • @BillThaPill
    @BillThaPill 2 года назад +1

    This is the review I was waiting on

  • @dshadow01
    @dshadow01 2 года назад +3

    4:32 - Well, advertisement thing is indeed an easier way of saying "Wacky Waving Inflatable Arm Flailing Tubemen"

    • @madpistol
      @madpistol 2 года назад

      Glad I wasn't the only one that thought of this! :D

  • @fzz6716
    @fzz6716 2 года назад +6

    This update should have been free. i feel this is a cash grab

  • @lifethings7315
    @lifethings7315 2 года назад

    Bro, what are you doing at 17:45 Haha

  • @sHiNkAoLaSu
    @sHiNkAoLaSu 2 года назад +1

    Aww Alex, this idea of playing doom while the game loading on ps4 warmed my heart for some reason 😊 (please more fun ideas like that in your vids haha)
    how far can you go in doom while the 360 or ps3 version is loading from og internal drives?😇

  • @Mosredna
    @Mosredna 2 года назад +5

    The DOOM game play for loading time indication is brilliant!

  • @UserInterface00
    @UserInterface00 2 года назад +6

    Skyrim on multiple console generations?
    GTAV : hold my beer 🍺 we’ll be on PlayStation 6 and Xbox Infinity as wel 😂😂

  • @bigkill3214
    @bigkill3214 Год назад +1

    Hey Digital Foundry. I rewatched this video over a year after it being uploading as I am doing research into why these upgrades weren't added to pc yet and I wanted to ask a few things. From my understanding hardware raytracing can not be done on dx11 which this game is made for but I believe software ray tracing can. It's hard to find information on this online so I would like to know. Also I would like to know how much time would adding support for a new api take. I'm kind of assuming that adding support for dx12 would take quite a bit of time since from my research it's only been done on a select few games. Not to mention that they most likely have a skeleton crew working on updates for this game at this point with gta 6 on the horizon. One thing I have to add in reference to the video on the part with lod on the new ps5 version is that I believe it wasn't increased since dx11 has a fairly low draw call allowance and messing with the advanced settings on pc and turning up the extended distance scaling dramatically lowers performance since it's increasing required draw calls and it seems like it's already hitting that limit for dx11. I would appreciate any kind of insight you would be able to give me on api and software ray tracing regarding this situation.

  • @louistremblay4014
    @louistremblay4014 2 года назад +2

    I’m surprised Alex omitted dynamic car headlights shadows in this one

  • @VideoRawDog
    @VideoRawDog 2 года назад +156

    I like how you refer to the ps4 version as the "originally release" I almost forgot that this game came out on ps3. Anyway if the only thing they are offering is visual improvement, this thing should be running at least at a solid 1080p 60 fps and rt alway activated.

    • @Pit_1209
      @Pit_1209 2 года назад +23

      it runs at dynamic 1440p, 60fps with rt shadows

    • @johndodo2062
      @johndodo2062 2 года назад +16

      @@Pit_1209 that's not good enough to warrant another release

    • @Pit_1209
      @Pit_1209 2 года назад +3

      @@johndodo2062 who said otherwise? personally I don't care, no one has to buy it anyways and the online it's free for ps5

    • @Ben.99
      @Ben.99 2 года назад +2

      @@johndodo2062 says who? It’s literally par for the course with virtually any re-release on ps5

    • @FactsForLife_901
      @FactsForLife_901 2 года назад +2

      @@johndodo2062 you clearly haven't played the game

  • @leonthesleepy
    @leonthesleepy 2 года назад +4

    Max payne 3 soundtrack is a classic

  • @ryukoprop
    @ryukoprop 2 года назад +1

    The Performance RT mode is near flawless, but exhibits some heavy framerate drops in the online mode. Some small drops in the nightclub but MAJOR drops during the Cayo Perico heist, low 40s high 30s. I would suggest switching to Performance whenever you play the heist because it isn't very pleasent.

  • @shinji906
    @shinji906 2 года назад

    The Panama soundtrack in the background took me back, thanks Alex

  • @ChillinDylanX
    @ChillinDylanX 2 года назад +7

    Thanks for this video been waiting for it! Will there be any discussion on HDR being added to the series for the first time? It was the biggest change IMO so far.

    • @Mitch93636
      @Mitch93636 2 года назад +3

      The Xbox One version of GTA 5, has Auto HDR through backwards compatibility on the Series X.

  • @shinobiblade2558
    @shinobiblade2558 2 года назад +3

    Love that Max Payne 3 music

  • @Dr_Won_Hung_Lo
    @Dr_Won_Hung_Lo 2 года назад +2

    I'm having drifting problems with the motorcycles in this new remastered version on Playstation 5. It's only on motorcycles and they drift to the left or right. Also, while I'm at the shooting range and after just reloading the gun and then firing 1 shot I'll have to reload again and this also happens on the street. I've been running into a LOT of bugs with this game and it doesn't happen on my PS4 version of GTA5

  • @stevencuellarart9495
    @stevencuellarart9495 2 года назад

    Great analysis review like always.

  • @blank3406
    @blank3406 2 года назад +5

    Ive been loving this upgrade.

  • @Zenzuu
    @Zenzuu 2 года назад +8

    Should have also included the PS3 version as well just to show the differences in jump.

  • @aslanmusic7678
    @aslanmusic7678 2 года назад +1

    Nice detailed review. 👌🏼👍🏼👏

  • @Clockwork2004
    @Clockwork2004 2 года назад

    Are you sure some of your observations about AF aren't being confused with the DoF effects? Things are a lot clearer/sharper in the distance if you turn them off.

  • @yester9037
    @yester9037 2 года назад +9

    This is shameful compared to the Spiderman upgrade, particularly as that was a much better looking game on PS4

    • @griffgames9538
      @griffgames9538 2 года назад +3

      Insomniac is on a different level.

  • @Crimsongz
    @Crimsongz 2 года назад +4

    That Max Payne 3 soundtrack 🔥🔥🔥

  • @invisibleni
    @invisibleni 2 года назад +1

    Surprised DF didn't mention the high beams vehicle lights having RT shadows

  • @Zia_Ali.
    @Zia_Ali. 2 года назад +1

    Got chills hearing that Max Payne 3 music kick in at the start of the video...!!

  • @Y0URGRANDMA
    @Y0URGRANDMA 2 года назад +6

    It's such a joke how this gets a next gen update before RDR2 does.

    • @freshnesbro3792
      @freshnesbro3792 2 года назад

      rdr2 doesnt make any money

    • @Stardomplay
      @Stardomplay 2 года назад

      No it's not. Gta 5 is infinitely more successful than that boring horse simulator.

    • @SeanMarshallSM
      @SeanMarshallSM 2 года назад

      @@Stardomplay You can have your opinion, even if it is extraordinarily wrong.

    • @SeanMarshallSM
      @SeanMarshallSM 2 года назад

      @@freshnesbro3792 You should check Take-Two Interactive's most recent financial results.

    • @Y0URGRANDMA
      @Y0URGRANDMA 2 года назад

      @@freshnesbro3792 I doubt anyone dumb enough to still be playing this game and buying it's microtransactions would have any money left for next gen console anyway.

  • @iliketogameilg956
    @iliketogameilg956 2 года назад +3

    Honestly, I was glad when I heard GTA 5 was getting a upgrade for next gen consoles, as me and many people cannot afford a high-end PC.

  • @jd5507
    @jd5507 2 года назад

    Damn, that guy was just trying to get a coffee.

  • @MrPhange
    @MrPhange 2 года назад

    "This moving line of shadow resolution is distracting"
    Well it wasn't to me until you pointed it out. Now it's all I can see. So thanks for that!

  • @SEXCOPTER_RUL
    @SEXCOPTER_RUL Год назад +5

    Why do consoles continually use lower than 16x anisotropic filtering when this same setting on pc has been a standard since the early 2000's? I've never seen anisotropic filtering affect performance in a game

    • @JustMikeBro
      @JustMikeBro Год назад +1

      Maybe it uses too much memory but idk that’s just my guess or just poor optimization for ps5 hardware

    • @summushieremiasclarkson4700
      @summushieremiasclarkson4700 День назад

      True, but 8x is functionally equivalent to 16x, and has zero penalty. 16x actually does cost you a few frame on load/copy/transform.

  • @bittyboogaming1653
    @bittyboogaming1653 2 года назад +3

    I also would like to add that the xbox series x version is lacking spatial audio entirely! Rockstar said it has spatial audio and the fa t of the matter is...it does not

  • @peite7878
    @peite7878 2 года назад

    The HDR looks great but I'm not sure if you should change the settings HDR settings in-game or if proper HDTVtest calibration on LG C1 + PS5 HDR-settings are enough?

  • @tricklee31st97
    @tricklee31st97 2 года назад

    Been waiting for this so long!