Ah yes, Epicenter. (I used to call it 'Epic-Center' because it was it Epic map variant to me when it first released) Thanks Terry, I found Cage very difficult for me. Do you plan to do this for every map?
Epicenter and Center Cap maps are the easiest to understand maps because they produce the most consistent results. Yet, we still have some geniuses who are trying to overthink these maps by playing outside the caps. When you’re thinking about the best possible solution to a map and what you come up with is the worst possible way to play it, you really need to start questioning your ability to come up with solutions. In that case, stop listening to your thinking because it is failing you.
Earlier today I was playing a center control map. One of my teammates was a Molotov. First thing he did was turn 90° to the right and sail way out to the edge of the map. For the first few minutes he did nothing. Then attacked from the flank and was the first to die from either team.
I have a quick question do you have a video explaining the monthly subscription on world of warships? I’m still fairly new and I’m thinking on getting it
Not specifically, no. I'm assuming you mean the Blitz Pass? It's effectively an "unlock" feature, where you get extra resources, boosters and usually a premium ship per month, but you have to progress through it to unlock things by completing daily and weekly missions. The free tier on the top gives some things, but less than the paid tier. At the end of the day, you'll need to put some effort into it to make it worth your while. I'll try to throw in a video next week to explain the mechanic.
Oh, that one, sorry. Again, I'd say it depends on how much you're playing. Premium account helps you getting through the tech tree faster, since it boosts both XP and silver rewards by 50%, which stacks nicely with boosters. Premium also gives you a third mission slot, which speeds up your Blitz pass progress. All that said, it's not a requirement to play or to be successful, it's a paid accelerant for people who either don't have time to play, and are willing to pay to speed it up, or are impatient 😁 I'll get a video together about this topic next week, if you want to wait.
@@FunandGameswithTerry thank you for explaining I was thinking about getting it but not to sure I recently just got a black benson from the sonar sweep
There are actually forward positions you could take as a CV behind the islands in the middle ring, but I think the hitbox is too large - I've seen CVs attempt it, but they're usually within plunging fire arcs of at least some of the CLs, so comes with a significant risk of getting taken out early.
I’m new to this game and your channel. I just wanted to say thanks for taking the time to put these videos together.
Thanks, and welcome aboard! Feel free to ask if you come across something that's confusing, I'm always trying to add contents for new players as well.
Good morning Terry, I don't have anything to sleep on after watching a fun video, but thank you
hehe, sorry :)
Thanks for the strategy video, Terry. Most appreciated
You're welcome!
These are some great tactics, good video
Thanks! I'm trying to make them a little less dry using the free view camera, rather than screenshots & lines :)
@@FunandGameswithTerry I like the free cam to be honest
Thanks Terry for this usefull Information. Great work. Like always 👍
Ah yes, Epicenter. (I used to call it 'Epic-Center' because it was it Epic map variant to me when it first released)
Thanks Terry, I found Cage very difficult for me. Do you plan to do this for every map?
On the long run, yes. I've got asks for Okinawa and Islands of Ice, but I'll have to practice those myself first, and I don't get them too often.
Epicenter and Center Cap maps are the easiest to understand maps because they produce the most consistent results. Yet, we still have some geniuses who are trying to overthink these maps by playing outside the caps. When you’re thinking about the best possible solution to a map and what you come up with is the worst possible way to play it, you really need to start questioning your ability to come up with solutions. In that case, stop listening to your thinking because it is failing you.
Earlier today I was playing a center control map. One of my teammates was a Molotov. First thing he did was turn 90° to the right and sail way out to the edge of the map. For the first few minutes he did nothing. Then attacked from the flank and was the first to die from either team.
Good video as always 🎉
Thanks
Nice. Nom …Nom …good analysis from Terry. :-)
Very interesting video Terry
I have a quick question do you have a video explaining the monthly subscription on world of warships? I’m still fairly new and I’m thinking on getting it
Not specifically, no. I'm assuming you mean the Blitz Pass? It's effectively an "unlock" feature, where you get extra resources, boosters and usually a premium ship per month, but you have to progress through it to unlock things by completing daily and weekly missions. The free tier on the top gives some things, but less than the paid tier. At the end of the day, you'll need to put some effort into it to make it worth your while.
I'll try to throw in a video next week to explain the mechanic.
@@FunandGameswithTerry its in the shop and its called premium account where you can get 3600 gold and premium every day. They cost 3.99 and 11.99
Oh, that one, sorry. Again, I'd say it depends on how much you're playing. Premium account helps you getting through the tech tree faster, since it boosts both XP and silver rewards by 50%, which stacks nicely with boosters. Premium also gives you a third mission slot, which speeds up your Blitz pass progress.
All that said, it's not a requirement to play or to be successful, it's a paid accelerant for people who either don't have time to play, and are willing to pay to speed it up, or are impatient 😁
I'll get a video together about this topic next week, if you want to wait.
@@FunandGameswithTerry thank you for explaining I was thinking about getting it but not to sure I recently just got a black benson from the sonar sweep
So it's just like chess. All😜 you have to do is anticipate opposing moves and crush them.
It's a little more hectic than chess, but yeah, similar principle - until it turns into a chaotic free-for-all in the second half 😂
@@FunandGameswithTerry 😂
I love this map!
There is NO reason to be outside the rings for more than 10 -15% of the game! Except the CV but they are cowards anyhow so...😊
Você se referiu a todos?
There are actually forward positions you could take as a CV behind the islands in the middle ring, but I think the hitbox is too large - I've seen CVs attempt it, but they're usually within plunging fire arcs of at least some of the CLs, so comes with a significant risk of getting taken out early.