They never called Dante a “gay cowboy.” The art director joked that Capcom wanted a “western take” and Dante being photoshopped among the cast of BrokeBack Mountainwas supposed to be the punchline. It was poking fun at their role as developer and Capcom itself. People didn’t see it like that and had a kneejerk reaction, thinking that he was calling Dante “lame and gay.”
That makes a lot of sense and if true, I regret spreading that misinformation. Is there any recording of the presentation or any more info on this? I was never able to find anything but the out of context pictures in the video and a bunch of people claiming that what was said was homophobic in some way.
Thanks, that makes a lot more sense in context. I guess one could still argue that they're using the fact that brokeback mountain is gay as a punchline (after all, they could have picked any cowboy movie and the joke would still make sense) but it's definitely not as offensive as I was led to believe.
@@HyveMindsGames BrokeBack Mountain was an unfortunate choice. It’s clear either way that they didn’t realize the possible implications and just used the image among many because it looked the best (or maybe because it’s well known). In the end it was a kneejerk reaction that got out of hand, and only added more fuel to the fire.
12:14 Funnily enough, even though I've got a bunch of gripes about DmC, I have to say the fact he was raised by a rich family would deeply explain why he thinks the "common people" need to follow what he says because he was born into privilege-
And on top of it he is pretty much a superhuman for normal people. Aka faster, smarter, stronger. He was simply superior to everyone around him for all his life probably. But it is indeed isn't expalined well enough. Could've been a great avenue for exploration in the potential sequel
That's what the fans mostly interpret Vergil's entitlement, intellectualism and callousness. I wish there was more about his background in this installment and I guess Ninja Theory may had been planning to reveal more of him if the sequel was greenlit.....but we all know what the haters did.
@@CelesteLunaRael You misspelled 'customers/fans'. It was an okay hack&slash but that was it. The long and short of it is that most ppl weren't thrilled about everything else. They gave it a fair shake and upon playing many didn't like what they found. Mainly the writing and overall portrayal of the main cast and villain, which carry a DMC game as much as the gameplay. So it ended as a one-off and the series righted it's course. Going back to the actual DMC universe with the cast ppl loved, leading to the great success of DMC5. As a 'hater' I personally I played the original twice plus the definitive edition once. I think that's the fairest shake one can give.
@@Martial_Autist i think i touched a nerve. Your favorite, your opinion, your story. But not mine. Live with the fact people don't share your preferences or the majority. I know i have to for more than a decade now. And you don't hear whining from the reboot fans. And news flash: the reboot fans are pretty much the backbone of how DMC 5 even succeeded: sales, fandom, even expert players. We enjoy and live with it. I think that's a truer fan than the snobbery of the "customers/fans" you belong to. So shut up and enjoy your favorites
One of my favorite things about DmC was the combat philosophy. It gave you unfettered access to Dante's entire arsenal at once, to the point that I'd be coming up with creative combo chains using everything I had access to, without dropping the combo. It was a dopamine manufactory and I loved that.
Like you said in the video, it's a lot easier to give this game its due credit now that the dust has settled and we have DMC5. I held a lot of resentment for this game during the 2010s because it was threatening to replace something I really cared about, but now it's merely a mishap that I can enjoy for what it is.
Hey u know thats a great point. But its still a sore wound. This is like your job hired a guy to replace you and u lost your job, and maybe your apartment. Then the next year they say that guy was a mistake and they take you back with better pay. You'll go but that damage is still done, and isnt going away
Sorry that's what you felt. I've enjoyed this iteration despite the hateful harassment, misinformation and spiteful whining that's going around for years now.
One thing l really dig about Reboot Dante compared to OG Dante is how he handles stressful situations. OG Dante doesn’t really get stressed, he just has small bursts of feeling irritated. Seeing how Reboot Dante get frustrated with Vergil when wiping his data, telling Kat how to resist arrest or telling Vergil that he chooses Kat over access to Mundus’s lair was really refreshing in all honesty
Based. Like I get why we enjoy mainline Dante.....but he's so one note All Cool Guy swagger. I love reboot Dante because he does show his actual colors and he's more heroic than even he himself doesn't give credit.
What do you mean by OG Dante doesn't get stressed? Isn't being irritated, gets you stressed up? Just with DMC3 Dante's interactions: with Jester, the twin guardian blades? ,lady ? , Beowulf? Those aren't even short bursts like a second of interaction. Those pile up especially when he did all of that in one night.
One thing you don't quite touch on in the first segment that I'm obliged to expand on (unless you talk on it later, which would be a little embarassing) is that Vergil's fight at the end of the reboot is only made all the more limp by the ways in which they try to PRETEND that Vergil isn't going to be a threat. He's weedier, he's the hacker guy, he's the guy who needs Dante to protect him constantly and seemingly can't make real headway against Mundus without Dante doing all the legwork. So when the eleventh hour comes and he whips out a katana there's no... well there's NOTHING there. This is the Vergil that had to cower behind a barrier and pass Dante a shotgun to make sure he was safe. This is the Vergil that doesn't do anything remotely combative until he throws some incredibly lame summon swords at Mundus. It's NOT the Vergil we see decimating a miniboss that filtered new players incredibly hard in just one swing. It's NOT the Vergil who wins your first encounter with him atop a demonic tower and sneers at you to get stronger. It's NOT the Vergil we climb all the way back up the tower to confront again, fiending for the runback. It's NOT the Vergil that enters the penultimate bossfight in a way the game knows makes him the star of the show. The final battle with Vergil has build-up - gravitas. It's what the ENTIRE game has been building up to. Making Reboot!Vergil a twist villain takes away from all of that, and then kneecaps him even more by having him mostly copy the superior Vergil's moveset with stiffer, jankier animations, and a last-second heel-turn so out of left field that Vergil himself seemingly DOESN'T REALISE HE'S OUTING HIMSELF because he just passively assumed that Dante was chill with ruling as a god and Kat was fine and dandy with being part of the slave caste, and that concept just never happened to come up in conversation before. Even the game knows he's not a threat! Every fifth-or-so of his healthbar the game cuts away to show him being thrown back, staring at the camera with petulant anger. He's doesn't have the presence. He doesn't have the strength. He doesn't have the drive. He's not Vergil.
Yeah them making Vergil the weaker brother and not showing his strength like, ONCE during the entire game was definitely not the good call. With context of his DLC, I guess they wanted him to be the undedog in the sequel, but that sadly didn't pan out
Man this is just first game. Like just an origin of Vergil which we love. Please calm down. We don't know what would happen in a sequel 'cause of you, stupid anime jeneric senen fans
On reboot dante's quips being genuine, I think my favourite moment in this game is after the sequence where you're running out of the church as it's getting longer. Ge quips about how church goes on forever afterwards. The way the line is delivered is so endearing to me. The way he smiles. The way the joke isn't a "cool guy" joke but just a regular pun. The fact that he's the only one who's actually gonna get the joke because Kat didn't see it stretching. He told that joke specifically for his own amusement and he's clearly enjoying himself so much.
I've always said reboot has the best weapon switching mechanic. Rebellion is always equipped by default. Holding either trigger gets you either angel/demon weapon and 1 press of the d pad gets you the alternative angel/demon weapon. You're never more than 2 presses away from what you need. That includes the guns. Dmc5 dante still uses "scroll in 1 direction for what you need" 🙄
@@bigpickenergy5321yeah, but the mainline dmc games can't do what the reboot did with the shoulder buttons because those are used for other things. however, dmc3 on the Switch uses a weapon wheel, and that can be imported to dmc5
I always really disliked how DMC4 Dante had 3 weapons and you need to cycle through them with only one button. You do get used to it, but it's always a bit awkward to me for a game that's super smooth to play in every other aspect. Then DmC came around and made cycling between 5 weapons fun and intuitive, even for casuals.
Something that isn't really highlighted with most discussions about the DmC story is how they handled Sparda. See why the DMC story worked so well was because the Legend of Sparda helped elevate and expand on the characters all without ever having screentime. In DmC Sparda is just some random Demon who gets taken to a BDSM sex dungeon as punishment. I wish I was joking but the only image we ever see of Sparda is him being in bondage and whipped by demons as he's screaming. So instead they put a lot of emphasis on Eva, Dante's Mother, and her angel origins to showcase why he's strong but if that's supposed to be the case why is it a "Devil Trigger" and not a "Nephilim" or "Angel Trigger". Sparda and Eva basically have no real spot in the story which is bizarre because a large portion of the DMC story is specifically about Dante's father and living out Spardas legacy from sealing the demon world. But now they introduced "Heaven" and "Angels" as an actual thing which then raises more questions that the writers didn't seem to care for like "What is Heavens involvement with any of this?" "Does God exist?" "Why does being a half angel-demon make you so strong?" "Why don't we see more Angels?". Dante is cool because his dad was also cool. That's actually an important story detail. That's why Vergil and Dante swords are so different. It was showing Spardas kind of personality which in turn made Dantes Weapons also have to have a personality since they're all living souls of demons manifested into powerful weapons. That's why the "Sword Sparda" exists at all. Spardas will still lives on through the sword but since they changed everything about Sparda it made the weapons not matter to the lore or story, gave his powers less personality, and put the focus purely on Dante and Vergil rather than their family legacy as a whole. In DMC3 you're trying to kill Vergil the entire game but when Arkham comes claiming to have the power of Sparda they both teamed up to show him what it means to have the blood of Sparda in your veins. It wasn't just being half human-demon that made them special. It's the fact that demon was the BEST DEMON of all time. In DmC Sparda just sucks. Who even cares about Sparda in DmC? Literally no one. Eva took more of a main role than Sparda and with actual screentime but still failed to make herself a memorable character in comparison to Sparda who's literally never had screentime and is still one of the most interesting characters in the story. They wanted Dante to have more of a central primary role to everything in the story but as a consequence they dragged everything else down to elevate Dante and show "How cool he is". But that's why DMC4's story worked so much better. It showed how the bloodline of Sparda will live on for generations through characters like Nero and Dante even gifting the Yamato to him. Not only did that help the story feel more authentic to the world building immersion but also give a clear excuse on how the gameplay can evolve naturally from here without taking away what's already there.
I would say that yes the history of their parents is spotty. But then again, Ninja Theory only had ONE volume and they were never given a chance to expand their story for a sequel. Personally I couldn't care that Sparda wasn't the big legendary figure. They instead humanized him further by going against all odds and loving someone, who also reciprocated their love. In DmC Eva was given more importance on both the twins' story which I feel is on brand with Ninja Theory with the way they write female characters. Plus their previous affinity for red heads.
@@lesteryaytrippy7282Eva was treated worse than Sparda. Because of the DmC DLC story with Vergil stuck in Limbo in which he met the soul of his own mother. He mistreated her and made him unredeemable. A core reason for Vergils character was that he thought he lost his family on the day of the attack. If he can meet Eva in the Limbo hell world then it makes his motivation actually make no sense. It legitimately ruins Vergils character by writing Eva that way. So we're legitimately left to believe his time being raised by a different family corrupted him that much. In the original DMC story Vergils introduction is that he's a mind controlled puppet of Mundus. He was forced or tricked into following someone else's plans. In DmC the jump to Evil Vergil is forced and unbelievable. They beat Mundus together. Vergil can literally see the ghost of his mother following him. So why did he become a dick? He just is because Ninja Theory doesn't understand screenplay writing. Ninja Theory can't write for shit
@@tylercafe1260 it's a fair assessment but it's missing the point that Vergil's dlc is HIS version of Hell. I don't think his mistreatment of his mother doesn't negate her actions. That's all on Vergil. Plus Ninja Theory never even planned to have a dlc to begin with. This was a late addition and it shows.
I would also like to add: It's quite concerning that both haters and fans saw Sparda suffering image as bdsm s3x dungeon..... I get it, because the dreamrunner demons and the model for Sparda on that cutscene are half naked. But would we have preferred that the artist Talexi actually depict suffering? Like I know he was pulling from various classical art pieces. So....would we have preferred that Sparda be shown under brutal circumstances even for an artistic render? To hone in the point about how he still chose to commit the "crime" of falling in love and leaving demonkind to be better? Lastly, this whole issue from haters about reboot Sparda negates what HE has actually done for his family: He never left them at all. Unlike the other legendary guy, whose whole legend is actually despised by his own son Dante. We should know or at least interpret by now that Dante in the mainline story has issues with their father leaving them. And this in turn had a huge factor as to why their mother was killed in the first place. And why his twin Vergil goes through an existential crisis (and to be very honest a poorly written one. We were just distracted by how Daniel Southworth still salvaged the script by being a good actor. But in writing....nah fam, both Vergils have had to deal with bad scripts: the inconsistency and weird retconning in the mainline and the tight grip on creative control over Ninja Theory)
the style announcer is a good idea so good they put it in dmc 5 like vergil's clone or giving nero a hook and training mode the concept art unlocks honestly make me crave this games potential angel trigger could've done some jak 3 stuff...
@@OutlawKing13MistaJ correction, 4 Special Edition and 5 DmC came out after the base version of Devil May Cry 4 so stuff like Nero or Dante's moveset isn't taken/inspired from the Reboot, however some of Vergil's moveset in DMC 4 Special Edition (which came out in 2015 while the Reboot came out in 2013) takes inspiration from Reboot Vergil's moveset you are completely right on the DMC 5 part though!
Maximilian Dood was also asked if 2 was better than reboot while he was doing a playthrough of 2 (because he stated previously that he hated the reboot) and even he admitted that the reboot was the best game ever next to 2.
Just read the comment thread about the art director presentation and I’ve got big respect for any creator who holds their hands up and says ‘my b’ when they get something wrong in a video. Big respect HM, glad you’re back
And also having finished the video, you put everything I’ve felt about this game into words! Especially at the end with the “you can tell they were trying to make something great here.” I think that’s why I also love and appreciate this game for what it is. Nice vid bro!
Especially with DMC5 being a thing now. It's a lot easier to just have fun with DmC in general knowing the game after all didn't bring the franchise to the grave. Quite the opposite actually. Even if some aspects are questionable or just, kinda bad. It's fun to look at the game from the dev's perspective and try to see what they envisioned and wanted to make instead of laughing at a poorly executed joke for the 537th time.
Wait this video came out today! Like an hour ago! Dude I thought this was just a dmc video I missed what! I literally binged the others yesterday dude!
I played the DMC reboot out of curiosity and it ended up being what actually got me into the series on the whole. I enjoyed it but I can understand why it would have gotten so much vitriol from the fan base at the time.
It's nice to see a video about DmC that's ain't a hate boner for it, I knew there's some out there that ain't but for the most part people still hate on this game. Never hated it even back in 2013 it's actually a good game and even probably would've had three games out by now and be at least as popular as Bayonetta or more.
Full disclosure: I really like the reboot. It was actually the first DMC game I ever played. I knew about the franchise, but never got into it. I must've been 17 when I first played it, and the aesthetics, combat and especially the soundtrack gripped my teenage self. Over time, though...yeah, I can see why people and DMC fans don't like it. I went on to play the rest of the DMC games to get a frame of reference, to truly understand the series (I even watched the anime, which was wicked). But to be real, I still think the combat in the DMC reboot is the most fun out of all the games; it's so smooth and easier to adapt to compared to the other DMC games. I freakin' *love* the look of the game; it's really imaginative and stands out from other titles. I describe as "a graffiti artist on acid." And the soundtrack kicks major ass! If they had changed the characters' names, altered some bits of the story and given the game a different name, I don't think it would've had such a bad rep.
Reboot DMC was the first DMC game that I actually liked to play. For context I was like 8-9 and I got the DMC collection and I tried the first 3 games and didn’t like it personally but when I got my hands on reboot it just clicked. I didn’t really care about the story but the gameplay is what got to me. Now that I’m 16 and actually have more knowledge on the DMC franchise I like the first 3 games now(2 still sucks) but reboot will always have a special place in my heart
Thats actually an amazing reason for why ppl shouldnt like it. The original were skill and u had to be in the skill club, and dmc was for 8 year olds lol
@@venomtang dawg it’s just a video game that poses no value to you. You aren’t getting payed to play DMC it’s not a big deal and claiming that you need to have a higher skill to enjoy games is fucking ridiculous
I found the level design, freedom and variety of movement, visual presentation and OST to be much better in DmC. Yes, there were already 4 games that laid down the ground rules for what the series is and isn't about, but I found the deviation refreshingly re-playable and fun. Something about controling Dante in DmC feels much more entertaining than the somewhat wooden movements you're being presented in say, DMC4. And then there is "Hey Bob, put a spin on this!".
Soulstice from late 2022 has some controls/gameplay inspirations from DmC. it's got some rough spots but a lot to offer for both gameplay and story. Good for replaying as well. Can recommend it.
This is the problem I have with you DmC fans. You just lazily say shit about the original, and usually talking down about it. You don’t even try to be fair, but then cry about your fave game being made fun of. DMC4 is anything but wooden. To claim that is just utter stupidity. It is smooth as hell. You just don’t understand how to actually play DMC at all. You get locked into animations, and have only so much control. Yet by learning the inner workings of the game, and playing skillfully. You get a feeling of freedom that is earned. You are rewarded with great gameplay, and satisfaction. As well as extremely stylish gameplay, that isn’t some two push button win system( talking the crappy design in kh2-3). Now DmC isn’t as bad as KH, but it is still pretty shallow overall.
I'm ngl, I would've loved to see a sequel to DMC: Devil May Cry, which could extrapolate more on Vergil's motivations (huhuh, power lul) for wanting to go to the bad side and what not. Probably never going to happen now but I think about it every now and then how the story could diverge from the mainline series and grow into it's own thing.
In the reboot, Dante is embracing his angelic side while as vergil is embracing his demon side. and about the sniper scene, mundus doesn't know that vergil is a nephilim until later in the game. so he's trying to hide that face which for some reason gets misunderstood by fans. and honestly the idea of a nephilim becomming a demon king is very interesting but we will probably never get DmC 2
Watched the video in full now. Absolute delight, i like how you explain things and your look back on yourself from the first DmC reboot video compared to now, as well as others' perspectives on what one might want from it. Especially appreciate the pretty deep look into how the combat functions, and you had fun edits. The Nero Devil Buster on Berial with the cartoonish sounds came out of nowhere, but they fit well and made me laugh quite hard. On the front of hack-and-slash/character action games with a Style treshold-- that has been tried before! Not by DMC, but by the Ghost Rider game for PS2, which to my understanding plays somewhere in-between DMC and God of War. Not a very long game, people seem to generally speak fondly of it. As for the peak of character action games from the west, I can doubly recommend Soulstice to you. Weapon switching works even more easily by just pressing a D-pad button once or twice to select from six secondary weapons total, and it works similarly to DmC: DMC's pause combos with continuing/ending the pause combo (or even a simple main combo) with a different weapon. Plus, it has a mix of a Style and Special meter that can lead to a weapon-unique Finisher attack if you finish a full pause combo, with said finisher being dependant on the weapon you end that string with. I'll not talk further about it-- by now you've probably seen me recommend Soulstice to other people in the comments 10 times over, and if you took the time to read through those all, thank you for doing so and my apologies if it actually got annoying. If anything, i hope the extra comments help with engagement. And that you may still be actually interested in checking that game out, because I think it can be a serious contender for being one of the best character action games developed in the west. I would want to mention the Darksiders series as well, mainly 1 and 2, though 3 is alright and i quite enjoyed Genesis. They're not exclusively character action, since part of their structure and somewhat malleable identity is LoZ-like puzzles, dungeons and overworld exploration as opposed to a chapter structure (sans Darksiders Genesis, which does have chapters but still has exploration within them). Finally, if you are ever curious for other character action/hack-and-slash titles, the following may be interesting: - Heavenly Sword (also by Ninja Theory) - Knight's Contract (devs also made Folklore and Majin and the Forsaken Kingdom) - The Dishwasher: Vampire Smile (a 2D one, VERY bloody, fast paced, short, two different characters with their own arsenals. Only game i know with a panini iron as one of the single highest-damage weapons.) - aforementioned Ghost Rider game - Van Helsing - Marlow Briggs and the Mask of Death - Ninja Gaiden (this one may kick thine butt, it's a trilogy of six games because every game has a later re-release which people can be quite split on which is better. Except for the special edition of NG3, which is nigh unanimously seen as an improvement.) - Hi-Fi Rush - Dante's Infern (admittedly i found this one more interesting for theming and artistic direction than i did gameplay in the end. If you were to check it out, i hope you may like it, but for your input and commentary on a game, i'd find the other games more interesting) And I *want* to mention Clash: Artifacts of Chaos and No Straight Roads, but those are different flavors and styles of action gameplay. Mayhaps Brütal Legend too, but that's part RTS. Awesome game but that hack-and-slash/RTS mix places it in a unique niche along the lines of Sacrifice and Giants: Citizen Kabuto, more so than a more conventional character action/hack-and-slash title. Upcoming games: - Genokids - Enenra - Yasuke: A Lost Descendant - Gori: Cuddly Carnage Thank you for reading this comment through all the way, I hope it proved interesting. Wish you good luck and fun on further progress, and take care as well as a cookie when nobody's looking.
@@glibchubik4090 Hey, thank you for the reply and for reading this through! I'm glad the list is of interest and use to someone. Do you have any particular tastes or preferences in hack-and-slash games and the style, story, gameplay in them? Or things you really dislike in hack-and-slash character gameplay? If you want, i can try and suss out which ones you may jive the most with.
Man i remember being so mad when this game was revealed, i never bought it and refused to even watch reviews, nowadays i realize it's not a bad game. Capcom should have made this a new IP or at least told Ninja Theory to be polite to the fans.
Bro I adore this game late 2000s edgy aesthetic. And I was hyped to buy definitive edition. But we lost the fedora thats a deal-breaker. It's literally the best possible style for this version of Vergil
I loved this game and played everyone since the original, to me this is like a 17 year old Dante that didn't have the decades of experience Dante in the original 4 had, but he was in their and was going to grow into that, hence the reason he has white hair in the end. Vergil too, i think the reason he wanted to be king is simple, he is incredibly powerful compared to humans, he developed a god complex and thought that they are all below him. That's a big reason every time you see his human allies that they are dying be he's perfectly fine every time. He treats them as pawns and is already acting like a leader. Like when he kills Mundas because of how deep into the delusion he was he probably thought he killed the old king so now he can become the new one hence the reveal in the end. Its a very understandable and logical trait for any character that is powerful to have. like superman or Dante for example could have done the same thing if they even started thinking the same way.
The way I interpreted Vergil's whole desire to rule was moreso a "Savior complex" that he developed because in his mind Humans are still easily manipulated such as with how Mundus had control over them so, he thought he was doing better by being a more "Righteous" and "Just" king. In essence Vergil feels that it is his duty and birthright as a Godlike Being to protect and shepherd humans whereas Dante's arc was basically centered around him not giving a fuck despite also being a Godlike being and only growing to care for humans when he is more or less forced into the war.
This was easily the most insightful look into the DMC reboot I've ever seen. I was one of those people who would rate DMC 2 over this one, but it's pretty clear I need to give the reboot another (proper) shot.
I think my favorite take on Donte, at least when it comes to the direction he could've been taken, was that he was going to grow into the Dante we all know and love. He started off as this edgy teen, which given the world he lived in and his background, made sense. By the end though, there's elements of a softer Donte. Someone who cares for the world rather than hating the treatment he got from it. There's someone in his life he cares for and wants to protect. I could absolutely have seen a DmC 2 or three where all that edge lessened and he actually became the cool guy he was always kind of pretending he was. Because now he's living a life that matters, and there's no real need to lash out like he was in the first. It makes me sad that won't ever happen. DmC was what started my Devil May Cry journey. The combat was everything I dreamed of in an action game, and it was only because of my memory of starting DmC that I even paid attention to DMC5 when it was released, which I went to get my first platinum on. DmC will always have a special place in my heart for being my entry into the series.
There's a game within this genre from 2022 called Soulstice that has combat/gameplay inspirations from DMC5, DmC and Bayonetta. Tone and writing feels more along the lines of Darksiders. Still very much its own thing. Got some rough spots, like pacing and sometimes the camera, but it's one of my favourite in recent years. Can recommend giving it a try. Seven total weapons, all with their own animations and utilities, quite a substantial enemy roster, solid bosses (bar 1), a mix of a Style and "Devil Trigger" meter, and more. Very much love the story and character too.
I never had gripes about this one. Lots of people are biased and won’t like it no matter what. There are like 6 Batman reboot movies too and they’re all unique. That’s all this is, just a different take on DMC.
I think thats why so much of the fandom loves el donte extermiude demonios, is oberly absurd and funny without any try to being taken serious and just makes the tone of the game 1000 times better , great vid as always !!
IMO, Ninja Theory's DmC was a necessary evil. I'm just gonna say this but I found DMC4 to be annoying. DOn't get me wrong. It's a fun game but you could tell that Capcom and the game director, Hideaki Itsuno had problems with the game. They obviously couldn't think of a new story and went with the "Dante is a bad guy" scenario. I didn't even believe that and I bet you didn't either. And Capcom wanted to rush DMC4 out and told the director to just make Dante play Nero missions backwards to save time. The director obviously hated that Capcom took control and he had new level plans with Dante but couldn't do it. And that's why he, as supervising director, went with Ninja Theory to make DmC and had the creative power. But of course, the negativity came, and Capcom had to go back to Itsuno, who planned to do DmC2, said do DMC5 instead and let him do whatever he wants.
Reboot DmC is my 3rd favorite game of the series behind DMC4 and DMC3. The combat took a lot of assets from the best parts of 3 and 4 while adding some new concepts without compromising fundamental play from 3 and 4. The Demon Pull and Angel Lift are literally Nero’s Snatch and Hellbound as an example. DmC was one of my most enjoyable Platinum trophies I’ve ever gotten even now. I still have an original, physical copy for my PS3. Maybe I’ll revisit it at some point for old time’s sake.
As someone who loves DmC, everytime I see a video about it I'm always regretting watching it thinking it's gonna be the classic arguments of "good game, bad dmc" or "it's edgy and Dante is a bad character", so this video was definitely surprising
you're genuinely such a great script writer, I'm amazed that you only have less than 30k subs. anyways, this is a pretty great video on the reboot. basically my sentiments exactly.
I feel like this game gets too much hate. Even after we got the amazing Devil May Cry 5. Like to that I say, leave it alone. The game is dust at this point and any fan still holding grudges needs to just move on because we already got what we wanted with DMC 5. Besides, as a longtime fan of the franchise and someone who gave this game a chance. I personally felt it wasn't even bad and yes while the story was terrible in some spots. I feel that the game had some good ideas especially in its setting, gameplay, and soundtrack. Hell, say what and hate all you want about this game. Fans who hate this game tends to forget that if it wasn't for the Reboot. We would of never got the amazing DMC 5. Because some of the attempted ideas found in this game made their way into the 5th game of the franchise. From the City setting, ranking system, dynamic battle music, gameplay ideas, and so much more. They were just perfected in the much more awaited Sequel. Oh and as someone who has been with this series since the very beginning. You have to be super high to think that Devil May Cry 2 is better than this game. This game to me plays way better than that mess that was 2. I find myself hating the 2nd game way more as I get older...
Ever since I started detoxing from the perpetually angry victim complexed "Gamer(TM)" culture, I've come to find a lot more joy in playing videogames, and even come to sympathize a lot more with the devs behind this game. Honestly, the real crybabies of this game are the people who take themselves extremely seriously, the ones who saw the "fuck you" scene and got straight up outraged. What really hurt this game the most was all the misinformation and the overblown reactions to the promotional interviews and behind the scenes stuff, 2013 was already a changing time but it was still latching to old edgy stuff, like calling something "gay" to say it's bad... Ugh... I'm grateful the PC version didn't update to match the definitive edition, lol, we didn't get the lock-on, but we got to keep Vergil and his cringey fedora in all it's pompous glory!
I think the edge thing gets a bad rap because of the context it comes from. Dante represents rebellion, it's literally the name of his signature weapon. Classic Dante is based on the "bad boys" Kamiya and all his fellow creators would have grown up with in Japan during the 80s-90s. Considering this Dante is British and made 12 years later, their version of a "Bad Boy" that they grew up with would be more aligned with what we saw in DmC. The late 90s to around 2008 was just the era of edge with pop culture getting progressively darker and darker with more dubstep.
Vergil being "evil" is actually easy to explain. Vergil enjoyed a comfortable life and at some point managed to discover his origins. Likely through his father, like how Dante discovered it through their mother. Vergil being at the top of everything created this perspective of "I'm better. Look at all these people falling over themselves and destroying themselves. As a Nephilem, I should lead them.". However, Dante grew up just like that. He's been in all the slums and interacted with those at the bottom, so he see's the world differently. That difference in childhood and perspective caused the clash. Both are stubborn, both are arrogant, but only one was stronger.
They kinda tried to explain reboot Vergil in the prequel comic. It actually just makes everything worse though. Here are some bullet points - He's already fighting against the demons when the comic starts. I guess you could say he's a bit more like classic Dante in this regard? - His motivation seems to be finding Dante, who he's learned is being held in a hell prison - He's still seemingly callous as he attacks a demon base with the intention of getting Kat (a bystander at this point) arrested so that he can use her to find Dante. - She eventually decides to help him (since she has no other way out of prison), and finds out that Dante - This entire ordeal was a big nothing burger though, because Dante frees himself after being gifted the rebellion by Sparda. - Vergil and Kat develop feelings for each other toward the end of the comic, which Vergil erases from both of their minds so that they can't be used as a weakness for one another. Yep...
I was waiting for this video haha! I replay DmC time to time and last time i played i learned you can parry almost all attack from bosses and it makes them way easyer and faster to do!
DmC Devil May Cry is not a bad game. It’s just tainted by all the bs around it and the fact that it was trying to carry DMC’s legacy. If it had just been it’s own franchise we might have considered it a cool hidden gem
Soulstice may fit that bill then. 2022 game, has some clear inspirations from other sources (stylistically from Berserk and Claymore, gameplay-wise from DmC: Devil May Cry, DMC5 and Bayonetta, tonally seems more like Darksiders) but is very much its own thing.
Ironic part about this game is that he actually made tons of things before the original: - corrupted vergil during story mode, cause in originals we got him only with DMC5 and not just as an alternative costume; - Dante's past, his house, flashbacks. Again, the OG shown with 5. People can dislike characters, but in this reboot they have to admit that character development was a thing: - Dante matures A LOT. He starts doesn't giving importance to people but in the end becomes the Guardian of humanity, and quarrels tons of time with vergil about freedome. And that's thanks to Kat! This was a thing only in DMC3 and a little with 1, but 2-4 were considered crap in character development even by fans. 5 was weird and changed vergil behavior and transformed him in vegeta. People should give the right credit to the reboot
@@_Tzer The entire plot of dmc5 is a modified version of DmC2 (sequel) plot, which never saw light cause it was cancelled. There was a tweet from a programmer who said the plot and it was damn identical
I feel like it's worth mentioning that this game came in a wave of gritty reboots that seemed to spell death for the franchises in question, and from the company that has a terrible habit of putting out half-baked releases and then quietly murder the franchise when no one buys all the darkstalkers games but with worse netcode than fightcade where everyone was already playing darkstalkers.
Yea, I never realized ppl didn't like DmC as much as they do. I haven't had a social media account like twitter or FB in like 10 years and games journalism might as well be just ppl from those game's executive boards writing. DmC is certainly my least favorite of the "series" but I still enjoyed it. Don't understand what the issue is with just enjoying some piece of media has become.
smt 3 nocturne uses dmc 1 dante's personality and dmc2's look it really shows how much people dont like dmc2 if its the most recent game and the collab uses his dmc1 personality
I like the final fight im DMC 3, when Dante and Vergil grab their necklaces, and Vergil says to Dante: give me that, which Dants responds: no way, you got your own. It gives that brothers vibe a lot to me (my brother and i is pretty much like that)
Agree with everything you said in the video except when at 47:00 you say that its the peak of western character action games. That crown belongs to God of War 3 imo. Which btw you should absolutely try and maybe make a few videos on since the God of War series like the DMC series has gone through quite a bit of change and reinvention through the years.Would make for interesting videos I bet :)
Love your vids and takes on the franchise of dmc! I recommend you to check Bayonetta (if you haven’t) since you’re on the Hack n Slash arc. It’s genuinely on the top of my list of Hack n Slash games, hands down, without a hint of doubt.
I loved the DMC reboot, even at the time it was released. It's a misunderstood game.. and I've played this series since the first game was released at the time. The entire point was to do a radically different take on Devil May Cry series, otherwise it would just be Ninja Theory trying to copy Capcom which would have been boring. The game had a lot of creative ideas and I enjoyed playing through it. The action is nice and crunchy, probably their best when compared to Heavenly Sword and Enslaved.
I've always loved and will always love DmC. I've been a long time fan and I think DmC had to reestablish their own origins because...well it's a reboot😂 And I like it Personally I don't think reboot Vergil and reboot Dante have to be framed to be in a black/white but more so their ideologies... although THAT is such a heavy topic that even DmC could not depict that very well. Oh well Lilith's club ost is awesome
Btw spining jpg attack at 42:46 can be parried with the well timed sword attack to sent "jpg" back into the boss face, instantly ending shadow phase and stuggering the boss. Same with dodging his rock hands - you can break hand before it catches you and kick it back into Hunter's face to make him fall yeah, mundus was a dissapointment... I felt like I'm fighting savior all over again. And i did it like 10+ times back in the day as I was replaying the 4th game I wish there would be more scripted hidden interactions like with the hunter, it would ve improve spectacle by so much more
I really really had fun and like this game and is in my fave DMC game 3 being my all time favorite it was fun and i knew it didnt replaced the OG games and i see it as an AU. I liked it when I played it and the series as a whole isnt too deep and silly as is the reboot.
Ooooooh, very interesting! I'm really excited to watch this soon! Really enjoyed your previous videos, so i'm glad to see you back. Wish you well and good luck and fun on whatever is requiring your attention, be it videos, work, creativity or other projects. Also, have you ever heard of Soulstice? Another character action game from 2022 that took inspirations from DMC: DmC, DMC5 and Bayonetta for gameplay, alongside its own ideas and a really good story and cool art direction. It has its issues, such as the pacing at either the beginning or the middle for some people, a central mechanic and three of the around twenty enemies total, but it has a lot to offer on the characters, story, and gameplay proper. If you may look into it, i hope you'll find Soulstice interesting. In the meantime, have a good one and take care.
Tbh the game is def cringey with its edginess but the design, visuals , combat, and story are actually VERY good, if this was just sold and packaged as its own thing and not a devil may cry game it probably wouldve been way better received
25:25 personally I don’t mind the lack of styles. DMC 1 didn't have styles/style switching and it was fine. And I am fine with the double forward for some melee moves but the lack of lock on really hurts the experience for me. Being able to switch targets mid over drive and death coil is both pretty fun and opens up more combo opportunities. Besides without lock on sometimes Dante in the reboot would hook onto or hit an unintended enemy causing me to either miss my parry of attack one of the color coded enemies with the wrong weapon. And after playing DE angel evade isn't really the hard as well it's in L1 with is above L2/angel mode. Demon evade would be R1 plus demon mode and even then from my experience pulling off demon evade with L1 isn't that hard. Anyway I like the art direction, level design, the combat(in DE) and especially the Combichrist tracks from this game(which I listen to while playing the other games). The quick combos/switching the pause combos mid combat is nice and I would like a same bit of this in some type of dmc 3 remake. Bob Barbas, entertaining as hell(I miss Bob). Dream runners, love fighting them, love killing em. Kind of wish more of the game's aesthetic was like mission 1 and mission 13(some of my favorite levels from the game).
Interesting to see someone being positive about the Dream Runners! I've often seen people say they're very much not fond of them. Soulstice may be an interesting game to check out. 2022 hack-and-slash/character action game that has DMC: DmC as one of the gameplay inspirations. Tone's more like Darksiders, though. Got some issues but i can fondly recommend it.
I'll still insist this: comparing Dante to the cowboys from Brokeback Mountain felt more like him just saying "when we were told Western, we thought cowboys. But then we thought, Fight Club." It really didn't feel homophobic in the presentation, it just felt like making Dante a cowboy would have been silly
The gameplay of reboot dmc is very addictive and easy to play Story is actually good too not that bad maybe I was very harsh on it in the start but now I love playing it Sometimes I prefer this over dmc5 for gameplay
I've said this once and I will say it again. DmC is a great game and the only reason people say its bad is because they don't like the characters. I have never heard an actual reason for the story being "bad" other than 'reboot bad because reboot bad.' Still my favorite of the franchise.
Then you have kept your eyes shut, and covered your ears. The story is awful. It has no redeeming qualities. NT never were good writers. They had actual writers come in on the games that get praised for the writing. They don’t know how to write at all. If you didn’t have a hate boner against people with genuine arguments, and payed attention. Then you might have realized that most people that dislike the game have pointed out so many of its flaws.
Let me give you some reasons 1. Bad gameplay, boringly simple, no depth, even the firearms are so slow that they are useless at a high level of gameplay, worst devil trigger in the series, enemies you have to fight with a specific weapon, this is the worst thing they have thought of,And somehow they managed to ruin what makes the game special, "Enemy Step." This is a game that took all the skill and depth of the original series and made it boringly easy. 2. Bad story, cheap character development, and the dialogues are all Dante trying to look cool in a pathetic way like he's a fourteen year old teenager. I won't even talk about his attempts to be funny. There's nothing funny about him except his stupid existence. Virgil is no better than him. Throughout the game, he seems weak and innocent, and suddenly, without warning, he decides to control the world and show his power. I don’t even have a comment on this writing foolishness. I can keep going tho
About the soundtrack, How Old is Your Soul is a certified BANGER and i won't hear it otherwise, even modded it in on DMC5, what a great song! Ah, and there's SOME very loosey goosey themes to the weapons, Bob's is a journalism pun (put a spin on this) and Eryx is basically the Succubus hands, she does whack you with her hands and stuff, again, loosey goosey. I never played DE cause capcom hates PC, but i'll say this, after playing Soulstice, a game that i can only describe as ''somehow took all the wrong lessons from DmC, DMC4 and Bayo'', i really started to appreciate how good the auto lock is, sometimes it is a bit finicky, but thats rare in my experience. And about the gameplay, this is coming from a 30 year old person that fucked his hands beyond belief (DMC4 played a part in that), i actually REALLY appreciate some of the changes to the control schemes, and, the said auto lock helps, cause, i cannot hold lock-on anymore, it is physically painful to me. I believe they solved the control scheme without using a lock-on, a launcher button is a fucking great idea, didn't need two dodge buttons but whatever, and, the double tap fowards and etc are perfectly tuned, again, go to Soulstice, worst fuckin' input reads i touched in a while, it's hard to get it right, and sure, at first i was thrown off but once i got used to it, its like, man, this is a comfy game to my broken ass hands. (I actually don't hate Soulstice, i hate how it plays but i love everything else about it, i'm just mad cause all the cool stuff are brought down by the wishy washy gameplay, i still recommend it to people tho')
I'm sorry to hear about the pain in your hands. Soulstice can definitely be very fast-paced Big Soulstice fan myself, including the gameplay (aside from the camera at times, three enemy types and environmental hazards in certain levels). Bar the double-tap forward, I rarely had trouble with inputs. Did swap around the Sword and Secondary Weapon buttons to better access the Jump + Attack moves for the secondary weapons. It seems like it was a legitimate issue for you, so I'm sorry that the experience was so unenjoyable. Yet, hough it's still heartening that you do do enjoy Soulstice enough despite your issues to recommend others to look into it. I hope other new games in the genre may be more enjoyable for you. There's stuff coming out like Genokids, Yasuke: A Lost Descendant, Enenra and Gori: Cuddly Carnage (that last one is like a hack-and-slash skating platformer game with a segmenting chainsaw hoverboard), so there fortunately still are people and devs that want to add to the genre.
DmC was the first game I played. I wanted to get into the series and it’s the only one I had already since my dad got it a while back. Even then, I didn’t like the story or the lore, but the gameplay was always fantastic. Never finished it because the story felt so bland and basic.
They never called Dante a “gay cowboy.” The art director joked that Capcom wanted a “western take” and Dante being photoshopped among the cast of BrokeBack Mountainwas supposed to be the punchline. It was poking fun at their role as developer and Capcom itself.
People didn’t see it like that and had a kneejerk reaction, thinking that he was calling Dante “lame and gay.”
That makes a lot of sense and if true, I regret spreading that misinformation. Is there any recording of the presentation or any more info on this? I was never able to find anything but the out of context pictures in the video and a bunch of people claiming that what was said was homophobic in some way.
@@HyveMindsGames Splinter3303 made a video called “The Ultimate Defense of DmC” and the beginning (0:05 mark) shows the full clip.
Thanks, that makes a lot more sense in context. I guess one could still argue that they're using the fact that brokeback mountain is gay as a punchline (after all, they could have picked any cowboy movie and the joke would still make sense) but it's definitely not as offensive as I was led to believe.
@@HyveMindsGames BrokeBack Mountain was an unfortunate choice. It’s clear either way that they didn’t realize the possible implications and just used the image among many because it looked the best (or maybe because it’s well known).
In the end it was a kneejerk reaction that got out of hand, and only added more fuel to the fire.
Thank you for clearing that.
Bro really dissappeared for nearly a year and then comes back to drop a banger
Smelly belly
Yeah "banger" with like a million air quotes
Then disappeared again
12:14 Funnily enough, even though I've got a bunch of gripes about DmC, I have to say the fact he was raised by a rich family would deeply explain why he thinks the "common people" need to follow what he says because he was born into privilege-
And on top of it he is pretty much a superhuman for normal people. Aka faster, smarter, stronger. He was simply superior to everyone around him for all his life probably. But it is indeed isn't expalined well enough. Could've been a great avenue for exploration in the potential sequel
That's what the fans mostly interpret Vergil's entitlement, intellectualism and callousness.
I wish there was more about his background in this installment and I guess Ninja Theory may had been planning to reveal more of him if the sequel was greenlit.....but we all know what the haters did.
@@CelesteLunaRael You misspelled 'customers/fans'. It was an okay hack&slash but that was it. The long and short of it is that most ppl weren't thrilled about everything else. They gave it a fair shake and upon playing many didn't like what they found. Mainly the writing and overall portrayal of the main cast and villain, which carry a DMC game as much as the gameplay. So it ended as a one-off and the series righted it's course. Going back to the actual DMC universe with the cast ppl loved, leading to the great success of DMC5.
As a 'hater' I personally I played the original twice plus the definitive edition once. I think that's the fairest shake one can give.
@@Martial_Autist i think i touched a nerve.
Your favorite, your opinion, your story. But not mine. Live with the fact people don't share your preferences or the majority.
I know i have to for more than a decade now. And you don't hear whining from the reboot fans.
And news flash: the reboot fans are pretty much the backbone of how DMC 5 even succeeded: sales, fandom, even expert players.
We enjoy and live with it. I think that's a truer fan than the snobbery of the "customers/fans" you belong to.
So shut up and enjoy your favorites
One of my favorite things about DmC was the combat philosophy. It gave you unfettered access to Dante's entire arsenal at once, to the point that I'd be coming up with creative combo chains using everything I had access to, without dropping the combo. It was a dopamine manufactory and I loved that.
Well this was unexpected. Guess I'll stay up longer than I should then
Relatable.
Like you said in the video, it's a lot easier to give this game its due credit now that the dust has settled and we have DMC5. I held a lot of resentment for this game during the 2010s because it was threatening to replace something I really cared about, but now it's merely a mishap that I can enjoy for what it is.
Hey u know thats a great point. But its still a sore wound.
This is like your job hired a guy to replace you and u lost your job, and maybe your apartment. Then the next year they say that guy was a mistake and they take you back with better pay. You'll go but that damage is still done, and isnt going away
Sorry that's what you felt.
I've enjoyed this iteration despite the hateful harassment, misinformation and spiteful whining that's going around for years now.
One thing l really dig about Reboot Dante compared to OG Dante is how he handles stressful situations. OG Dante doesn’t really get stressed, he just has small bursts of feeling irritated. Seeing how Reboot Dante get frustrated with Vergil when wiping his data, telling Kat how to resist arrest or telling Vergil that he chooses Kat over access to Mundus’s lair was really refreshing in all honesty
Based.
Like I get why we enjoy mainline Dante.....but he's so one note All Cool Guy swagger.
I love reboot Dante because he does show his actual colors and he's more heroic than even he himself doesn't give credit.
What do you mean by OG Dante doesn't get stressed? Isn't being irritated, gets you stressed up?
Just with DMC3 Dante's interactions: with Jester, the twin guardian blades? ,lady ? , Beowulf?
Those aren't even short bursts like a second of interaction. Those pile up especially when he did all of that in one night.
This Dante was real to me. The other meh, generic cheesy cool op character.
@@angeemmanuelassassindri8090 wow that hit hard. He is very real indeed🥹
No one asked
One thing you don't quite touch on in the first segment that I'm obliged to expand on (unless you talk on it later, which would be a little embarassing) is that Vergil's fight at the end of the reboot is only made all the more limp by the ways in which they try to PRETEND that Vergil isn't going to be a threat. He's weedier, he's the hacker guy, he's the guy who needs Dante to protect him constantly and seemingly can't make real headway against Mundus without Dante doing all the legwork. So when the eleventh hour comes and he whips out a katana there's no... well there's NOTHING there. This is the Vergil that had to cower behind a barrier and pass Dante a shotgun to make sure he was safe. This is the Vergil that doesn't do anything remotely combative until he throws some incredibly lame summon swords at Mundus.
It's NOT the Vergil we see decimating a miniboss that filtered new players incredibly hard in just one swing. It's NOT the Vergil who wins your first encounter with him atop a demonic tower and sneers at you to get stronger. It's NOT the Vergil we climb all the way back up the tower to confront again, fiending for the runback. It's NOT the Vergil that enters the penultimate bossfight in a way the game knows makes him the star of the show.
The final battle with Vergil has build-up - gravitas. It's what the ENTIRE game has been building up to.
Making Reboot!Vergil a twist villain takes away from all of that, and then kneecaps him even more by having him mostly copy the superior Vergil's moveset with stiffer, jankier animations, and a last-second heel-turn so out of left field that Vergil himself seemingly DOESN'T REALISE HE'S OUTING HIMSELF because he just passively assumed that Dante was chill with ruling as a god and Kat was fine and dandy with being part of the slave caste, and that concept just never happened to come up in conversation before.
Even the game knows he's not a threat! Every fifth-or-so of his healthbar the game cuts away to show him being thrown back, staring at the camera with petulant anger. He's doesn't have the presence. He doesn't have the strength. He doesn't have the drive.
He's not Vergil.
He's Vergin
I agree with pretty much all of this 👍
He doesn't have the motivation!
Yeah them making Vergil the weaker brother and not showing his strength like, ONCE during the entire game was definitely not the good call. With context of his DLC, I guess they wanted him to be the undedog in the sequel, but that sadly didn't pan out
Man this is just first game. Like just an origin of Vergil which we love. Please calm down. We don't know what would happen in a sequel 'cause of you, stupid anime jeneric senen fans
On reboot dante's quips being genuine, I think my favourite moment in this game is after the sequence where you're running out of the church as it's getting longer.
Ge quips about how church goes on forever afterwards. The way the line is delivered is so endearing to me. The way he smiles. The way the joke isn't a "cool guy" joke but just a regular pun. The fact that he's the only one who's actually gonna get the joke because Kat didn't see it stretching.
He told that joke specifically for his own amusement and he's clearly enjoying himself so much.
I love this game. The weapon switching with the shoulder buttons works well for me anyways
It is pretty ingenious design. Also thematically very cool, as it represents the image of angel and demon sitting on your shoulders.
@theatheistbear3117 never thought about the shlulder thing that way. nice!
I've always said reboot has the best weapon switching mechanic. Rebellion is always equipped by default. Holding either trigger gets you either angel/demon weapon and 1 press of the d pad gets you the alternative angel/demon weapon. You're never more than 2 presses away from what you need. That includes the guns. Dmc5 dante still uses "scroll in 1 direction for what you need" 🙄
@@bigpickenergy5321yeah, but the mainline dmc games can't do what the reboot did with the shoulder buttons because those are used for other things.
however, dmc3 on the Switch uses a weapon wheel, and that can be imported to dmc5
I always really disliked how DMC4 Dante had 3 weapons and you need to cycle through them with only one button. You do get used to it, but it's always a bit awkward to me for a game that's super smooth to play in every other aspect.
Then DmC came around and made cycling between 5 weapons fun and intuitive, even for casuals.
Something that isn't really highlighted with most discussions about the DmC story is how they handled Sparda. See why the DMC story worked so well was because the Legend of Sparda helped elevate and expand on the characters all without ever having screentime. In DmC Sparda is just some random Demon who gets taken to a BDSM sex dungeon as punishment. I wish I was joking but the only image we ever see of Sparda is him being in bondage and whipped by demons as he's screaming. So instead they put a lot of emphasis on Eva, Dante's Mother, and her angel origins to showcase why he's strong but if that's supposed to be the case why is it a "Devil Trigger" and not a "Nephilim" or "Angel Trigger". Sparda and Eva basically have no real spot in the story which is bizarre because a large portion of the DMC story is specifically about Dante's father and living out Spardas legacy from sealing the demon world. But now they introduced "Heaven" and "Angels" as an actual thing which then raises more questions that the writers didn't seem to care for like "What is Heavens involvement with any of this?" "Does God exist?" "Why does being a half angel-demon make you so strong?" "Why don't we see more Angels?".
Dante is cool because his dad was also cool. That's actually an important story detail. That's why Vergil and Dante swords are so different. It was showing Spardas kind of personality which in turn made Dantes Weapons also have to have a personality since they're all living souls of demons manifested into powerful weapons. That's why the "Sword Sparda" exists at all. Spardas will still lives on through the sword but since they changed everything about Sparda it made the weapons not matter to the lore or story, gave his powers less personality, and put the focus purely on Dante and Vergil rather than their family legacy as a whole. In DMC3 you're trying to kill Vergil the entire game but when Arkham comes claiming to have the power of Sparda they both teamed up to show him what it means to have the blood of Sparda in your veins. It wasn't just being half human-demon that made them special. It's the fact that demon was the BEST DEMON of all time. In DmC Sparda just sucks. Who even cares about Sparda in DmC? Literally no one. Eva took more of a main role than Sparda and with actual screentime but still failed to make herself a memorable character in comparison to Sparda who's literally never had screentime and is still one of the most interesting characters in the story.
They wanted Dante to have more of a central primary role to everything in the story but as a consequence they dragged everything else down to elevate Dante and show "How cool he is". But that's why DMC4's story worked so much better. It showed how the bloodline of Sparda will live on for generations through characters like Nero and Dante even gifting the Yamato to him. Not only did that help the story feel more authentic to the world building immersion but also give a clear excuse on how the gameplay can evolve naturally from here without taking away what's already there.
I would say that yes the history of their parents is spotty.
But then again, Ninja Theory only had ONE volume and they were never given a chance to expand their story for a sequel.
Personally I couldn't care that Sparda wasn't the big legendary figure.
They instead humanized him further by going against all odds and loving someone, who also reciprocated their love.
In DmC Eva was given more importance on both the twins' story which I feel is on brand with Ninja Theory with the way they write female characters. Plus their previous affinity for red heads.
@@lesteryaytrippy7282Eva was treated worse than Sparda. Because of the DmC DLC story with Vergil stuck in Limbo in which he met the soul of his own mother. He mistreated her and made him unredeemable. A core reason for Vergils character was that he thought he lost his family on the day of the attack. If he can meet Eva in the Limbo hell world then it makes his motivation actually make no sense. It legitimately ruins Vergils character by writing Eva that way. So we're legitimately left to believe his time being raised by a different family corrupted him that much. In the original DMC story Vergils introduction is that he's a mind controlled puppet of Mundus. He was forced or tricked into following someone else's plans. In DmC the jump to Evil Vergil is forced and unbelievable. They beat Mundus together. Vergil can literally see the ghost of his mother following him. So why did he become a dick? He just is because Ninja Theory doesn't understand screenplay writing.
Ninja Theory can't write for shit
@@tylercafe1260 it's a fair assessment but it's missing the point that Vergil's dlc is HIS version of Hell.
I don't think his mistreatment of his mother doesn't negate her actions. That's all on Vergil.
Plus Ninja Theory never even planned to have a dlc to begin with. This was a late addition and it shows.
the concept art shows a angel trigger why isnt it in
I would also like to add:
It's quite concerning that both haters and fans saw Sparda suffering image as bdsm s3x dungeon.....
I get it, because the dreamrunner demons and the model for Sparda on that cutscene are half naked.
But would we have preferred that the artist Talexi actually depict suffering?
Like I know he was pulling from various classical art pieces.
So....would we have preferred that Sparda be shown under brutal circumstances even for an artistic render? To hone in the point about how he still chose to commit the "crime" of falling in love and leaving demonkind to be better?
Lastly, this whole issue from haters about reboot Sparda negates what HE has actually done for his family:
He never left them at all.
Unlike the other legendary guy, whose whole legend is actually despised by his own son Dante.
We should know or at least interpret by now that Dante in the mainline story has issues with their father leaving them.
And this in turn had a huge factor as to why their mother was killed in the first place. And why his twin Vergil goes through an existential crisis
(and to be very honest a poorly written one. We were just distracted by how Daniel Southworth still salvaged the script by being a good actor. But in writing....nah fam, both Vergils have had to deal with bad scripts: the inconsistency and weird retconning in the mainline and the tight grip on creative control over Ninja Theory)
the style announcer is a good idea so good they put it in dmc 5 like vergil's clone or giving nero a hook
and training mode
the concept art unlocks honestly make me crave this games potential angel trigger could've done some jak 3 stuff...
Nero got hook ???
Nero always had a hook for both combat and platforming in DMC4. And Doppelganger comes from DMC3, not the reboot.
"2 better than the reboot" worst take I've ever heard. I bet he had to flip a coin before deciding to say that publicly...
It fairly represents the intelligence of a dmc hater
@1eye1tear95 if it wasn't for the reboot, we wouldn't have had some of the most beloved fight mechanics in DMC 4 and 5.
@@OutlawKing13MistaJ correction, 4 Special Edition and 5
DmC came out after the base version of Devil May Cry 4 so stuff like Nero or Dante's moveset isn't taken/inspired from the Reboot, however some of Vergil's moveset in DMC 4 Special Edition (which came out in 2015 while the Reboot came out in 2013) takes inspiration from Reboot Vergil's moveset
you are completely right on the DMC 5 part though!
Maximilian Dood was also asked if 2 was better than reboot while he was doing a playthrough of 2 (because he stated previously that he hated the reboot) and even he admitted that the reboot was the best game ever next to 2.
I can’t take anyone seriously who says 2 is better than the reboot. Shows there’s too much bias to think objectively.
Just read the comment thread about the art director presentation and I’ve got big respect for any creator who holds their hands up and says ‘my b’ when they get something wrong in a video. Big respect HM, glad you’re back
Glad to see some combichrist appreciation, loved their music since playing the reboot a few years back
I finished dmc3 and binged all of your videos, literally yesterday. Nice timing
And also having finished the video, you put everything I’ve felt about this game into words! Especially at the end with the “you can tell they were trying to make something great here.” I think that’s why I also love and appreciate this game for what it is. Nice vid bro!
Especially with DMC5 being a thing now.
It's a lot easier to just have fun with DmC in general knowing the game after all didn't bring the franchise to the grave. Quite the opposite actually.
Even if some aspects are questionable or just, kinda bad. It's fun to look at the game from the dev's perspective and try to see what they envisioned and wanted to make instead of laughing at a poorly executed joke for the 537th time.
Wait this video came out today! Like an hour ago! Dude I thought this was just a dmc video I missed what! I literally binged the others yesterday dude!
I played the DMC reboot out of curiosity and it ended up being what actually got me into the series on the whole. I enjoyed it but I can understand why it would have gotten so much vitriol from the fan base at the time.
It's nice to see a video about DmC that's ain't a hate boner for it, I knew there's some out there that ain't but for the most part people still hate on this game. Never hated it even back in 2013 it's actually a good game and even probably would've had three games out by now and be at least as popular as Bayonetta or more.
Full disclosure: I really like the reboot. It was actually the first DMC game I ever played. I knew about the franchise, but never got into it. I must've been 17 when I first played it, and the aesthetics, combat and especially the soundtrack gripped my teenage self. Over time, though...yeah, I can see why people and DMC fans don't like it. I went on to play the rest of the DMC games to get a frame of reference, to truly understand the series (I even watched the anime, which was wicked).
But to be real, I still think the combat in the DMC reboot is the most fun out of all the games; it's so smooth and easier to adapt to compared to the other DMC games. I freakin' *love* the look of the game; it's really imaginative and stands out from other titles. I describe as "a graffiti artist on acid." And the soundtrack kicks major ass! If they had changed the characters' names, altered some bits of the story and given the game a different name, I don't think it would've had such a bad rep.
And thus, the over 4 years long saga ends. What a conclusion, bringing everything to full circle! 💐👏🎖️
Reboot DMC was the first DMC game that I actually liked to play. For context I was like 8-9 and I got the DMC collection and I tried the first 3 games and didn’t like it personally but when I got my hands on reboot it just clicked. I didn’t really care about the story but the gameplay is what got to me. Now that I’m 16 and actually have more knowledge on the DMC franchise I like the first 3 games now(2 still sucks) but reboot will always have a special place in my heart
Thats actually an amazing reason for why ppl shouldnt like it. The original were skill and u had to be in the skill club, and dmc was for 8 year olds lol
At least you came around
@@venomtang dawg it’s just a game grow tf up😂😂😂😂
@@mavado2073 i havent played these games in year, so sit tf down, the fact of what i said is still a fact. if ur not gud its your skill issue
@@venomtang dawg it’s just a video game that poses no value to you. You aren’t getting payed to play DMC it’s not a big deal and claiming that you need to have a higher skill to enjoy games is fucking ridiculous
I found the level design, freedom and variety of movement, visual presentation and OST to be much better in DmC. Yes, there were already 4 games that laid down the ground rules for what the series is and isn't about, but I found the deviation refreshingly re-playable and fun. Something about controling Dante in DmC feels much more entertaining than the somewhat wooden movements you're being presented in say, DMC4. And then there is "Hey Bob, put a spin on this!".
Soulstice from late 2022 has some controls/gameplay inspirations from DmC. it's got some rough spots but a lot to offer for both gameplay and story. Good for replaying as well. Can recommend it.
@@jurtheorc8117 I appreciate the comment, and I'll be sure to check out the game.
This is the problem I have with you DmC fans. You just lazily say shit about the original, and usually talking down about it. You don’t even try to be fair, but then cry about your fave game being made fun of. DMC4 is anything but wooden. To claim that is just utter stupidity. It is smooth as hell. You just don’t understand how to actually play DMC at all. You get locked into animations, and have only so much control. Yet by learning the inner workings of the game, and playing skillfully. You get a feeling of freedom that is earned. You are rewarded with great gameplay, and satisfaction. As well as extremely stylish gameplay, that isn’t some two push button win system( talking the crappy design in kh2-3). Now DmC isn’t as bad as KH, but it is still pretty shallow overall.
I'm ngl, I would've loved to see a sequel to DMC: Devil May Cry, which could extrapolate more on Vergil's motivations (huhuh, power lul) for wanting to go to the bad side and what not.
Probably never going to happen now but I think about it every now and then how the story could diverge from the mainline series and grow into it's own thing.
We never now maybe one day
angel trigger pls give us angels we know are fightin demons
I also wished we could have a sequel to grow the world.
@@_Tzer you should check the artbook there is a prototype of it
The original director for the series actually really liked the reboot and was sad that it hadn’t done well enough to get a sequel
In the reboot, Dante is embracing his angelic side while as vergil is embracing his demon side. and about the sniper scene, mundus doesn't know that vergil is a nephilim until later in the game. so he's trying to hide that face which for some reason gets misunderstood by fans. and honestly the idea of a nephilim becomming a demon king is very interesting but we will probably never get DmC 2
Watched the video in full now. Absolute delight, i like how you explain things and your look back on yourself from the first DmC reboot video compared to now, as well as others' perspectives on what one might want from it. Especially appreciate the pretty deep look into how the combat functions, and you had fun edits. The Nero Devil Buster on Berial with the cartoonish sounds came out of nowhere, but they fit well and made me laugh quite hard.
On the front of hack-and-slash/character action games with a Style treshold-- that has been tried before! Not by DMC, but by the Ghost Rider game for PS2, which to my understanding plays somewhere in-between DMC and God of War. Not a very long game, people seem to generally speak fondly of it.
As for the peak of character action games from the west, I can doubly recommend Soulstice to you. Weapon switching works even more easily by just pressing a D-pad button once or twice to select from six secondary weapons total, and it works similarly to DmC: DMC's pause combos with continuing/ending the pause combo (or even a simple main combo) with a different weapon. Plus, it has a mix of a Style and Special meter that can lead to a weapon-unique Finisher attack if you finish a full pause combo, with said finisher being dependant on the weapon you end that string with.
I'll not talk further about it-- by now you've probably seen me recommend Soulstice to other people in the comments 10 times over, and if you took the time to read through those all, thank you for doing so and my apologies if it actually got annoying. If anything, i hope the extra comments help with engagement. And that you may still be actually interested in checking that game out, because I think it can be a serious contender for being one of the best character action games developed in the west.
I would want to mention the Darksiders series as well, mainly 1 and 2, though 3 is alright and i quite enjoyed Genesis. They're not exclusively character action, since part of their structure and somewhat malleable identity is LoZ-like puzzles, dungeons and overworld exploration as opposed to a chapter structure (sans Darksiders Genesis, which does have chapters but still has exploration within them).
Finally, if you are ever curious for other character action/hack-and-slash titles, the following may be interesting:
- Heavenly Sword (also by Ninja Theory)
- Knight's Contract (devs also made Folklore and Majin and the Forsaken Kingdom)
- The Dishwasher: Vampire Smile (a 2D one, VERY bloody, fast paced, short, two different characters with their own arsenals. Only game i know with a panini iron as one of the single highest-damage weapons.)
- aforementioned Ghost Rider game
- Van Helsing
- Marlow Briggs and the Mask of Death
- Ninja Gaiden (this one may kick thine butt, it's a trilogy of six games because every game has a later re-release which people can be quite split on which is better. Except for the special edition of NG3, which is nigh unanimously seen as an improvement.)
- Hi-Fi Rush
- Dante's Infern (admittedly i found this one more interesting for theming and artistic direction than i did gameplay in the end. If you were to check it out, i hope you may like it, but for your input and commentary on a game, i'd find the other games more interesting)
And I *want* to mention Clash: Artifacts of Chaos and No Straight Roads, but those are different flavors and styles of action gameplay.
Mayhaps Brütal Legend too, but that's part RTS. Awesome game but that hack-and-slash/RTS mix places it in a unique niche along the lines of Sacrifice and Giants: Citizen Kabuto, more so than a more conventional character action/hack-and-slash title.
Upcoming games:
- Genokids
- Enenra
- Yasuke: A Lost Descendant
- Gori: Cuddly Carnage
Thank you for reading this comment through all the way, I hope it proved interesting.
Wish you good luck and fun on further progress, and take care as well as a cookie when nobody's looking.
Thanks for putting on this big list man, I was just in the mood for something hack-n-slashey
@@glibchubik4090 Hey, thank you for the reply and for reading this through! I'm glad the list is of interest and use to someone.
Do you have any particular tastes or preferences in hack-and-slash games and the style, story, gameplay in them? Or things you really dislike in hack-and-slash character gameplay? If you want, i can try and suss out which ones you may jive the most with.
Thank you friend!
Man i remember being so mad when this game was revealed, i never bought it and refused to even watch reviews, nowadays i realize it's not a bad game. Capcom should have made this a new IP or at least told Ninja Theory to be polite to the fans.
Bro I adore this game late 2000s edgy aesthetic. And I was hyped to buy definitive edition. But we lost the fedora thats a deal-breaker. It's literally the best possible style for this version of Vergil
pc mods
I loved this game and played everyone since the original, to me this is like a 17 year old Dante that didn't have the decades of experience Dante in the original 4 had, but he was in their and was going to grow into that, hence the reason he has white hair in the end. Vergil too, i think the reason he wanted to be king is simple, he is incredibly powerful compared to humans, he developed a god complex and thought that they are all below him. That's a big reason every time you see his human allies that they are dying be he's perfectly fine every time. He treats them as pawns and is already acting like a leader. Like when he kills Mundas because of how deep into the delusion he was he probably thought he killed the old king so now he can become the new one hence the reveal in the end. Its a very understandable and logical trait for any character that is powerful to have. like superman or Dante for example could have done the same thing if they even started thinking the same way.
This game is so awesome even Capcom is considering a sequel
The way I interpreted Vergil's whole desire to rule was moreso a "Savior complex" that he developed because in his mind Humans are still easily manipulated such as with how Mundus had control over them so, he thought he was doing better by being a more "Righteous" and "Just" king. In essence Vergil feels that it is his duty and birthright as a Godlike Being to protect and shepherd humans whereas Dante's arc was basically centered around him not giving a fuck despite also being a Godlike being and only growing to care for humans when he is more or less forced into the war.
This was easily the most insightful look into the DMC reboot I've ever seen.
I was one of those people who would rate DMC 2 over this one, but it's pretty clear I need to give the reboot another (proper) shot.
I appreciate your open-mindedness and I apologize for calling you a whiny baby in this video lol
Ha, the whiny baby comment was just funny lol.
It fit with the whole circling-back-to-being good theme of the reboot too tbh.
@@dr_craziithe presentation of dmc2 does look better than the reboot so I see why people say it but man 2 is such a bad game
I think my favorite take on Donte, at least when it comes to the direction he could've been taken, was that he was going to grow into the Dante we all know and love. He started off as this edgy teen, which given the world he lived in and his background, made sense. By the end though, there's elements of a softer Donte. Someone who cares for the world rather than hating the treatment he got from it. There's someone in his life he cares for and wants to protect. I could absolutely have seen a DmC 2 or three where all that edge lessened and he actually became the cool guy he was always kind of pretending he was. Because now he's living a life that matters, and there's no real need to lash out like he was in the first. It makes me sad that won't ever happen. DmC was what started my Devil May Cry journey. The combat was everything I dreamed of in an action game, and it was only because of my memory of starting DmC that I even paid attention to DMC5 when it was released, which I went to get my first platinum on. DmC will always have a special place in my heart for being my entry into the series.
There's a game within this genre from 2022 called Soulstice that has combat/gameplay inspirations from DMC5, DmC and Bayonetta. Tone and writing feels more along the lines of Darksiders. Still very much its own thing.
Got some rough spots, like pacing and sometimes the camera, but it's one of my favourite in recent years. Can recommend giving it a try.
Seven total weapons, all with their own animations and utilities, quite a substantial enemy roster, solid bosses (bar 1), a mix of a Style and "Devil Trigger" meter, and more. Very much love the story and character too.
@@jurtheorc8117Soulstice was cool from what i remember but doesn’t hold a candle to DmC.
Let’s go one of my new favorite reviewers is back.
Btw hope you review infamous 1 and second son since you reviewed 2, I’d pay to watch it
I never had gripes about this one. Lots of people are biased and won’t like it no matter what. There are like 6 Batman reboot movies too and they’re all unique. That’s all this is, just a different take on DMC.
I played dmc 2013 first and found your video a couple years ago on it and it made me go back and play the older games this video is nostalgic asf bro
I think thats why so much of the fandom loves el donte extermiude demonios, is oberly absurd and funny without any try to being taken serious and just makes the tone of the game 1000 times better , great vid as always !!
IMO, Ninja Theory's DmC was a necessary evil. I'm just gonna say this but I found DMC4 to be annoying. DOn't get me wrong. It's a fun game but you could tell that Capcom and the game director, Hideaki Itsuno had problems with the game. They obviously couldn't think of a new story and went with the "Dante is a bad guy" scenario. I didn't even believe that and I bet you didn't either. And Capcom wanted to rush DMC4 out and told the director to just make Dante play Nero missions backwards to save time. The director obviously hated that Capcom took control and he had new level plans with Dante but couldn't do it. And that's why he, as supervising director, went with Ninja Theory to make DmC and had the creative power. But of course, the negativity came, and Capcom had to go back to Itsuno, who planned to do DmC2, said do DMC5 instead and let him do whatever he wants.
Reboot DmC is my 3rd favorite game of the series behind DMC4 and DMC3. The combat took a lot of assets from the best parts of 3 and 4 while adding some new concepts without compromising fundamental play from 3 and 4. The Demon Pull and Angel Lift are literally Nero’s Snatch and Hellbound as an example. DmC was one of my most enjoyable Platinum trophies I’ve ever gotten even now. I still have an original, physical copy for my PS3. Maybe I’ll revisit it at some point for old time’s sake.
I beat this game 3 weeks ago and I’m still in shock over Mundus’ Spawn. One of the grossest bosses ever.
As someone who loves DmC, everytime I see a video about it I'm always regretting watching it thinking it's gonna be the classic arguments of "good game, bad dmc" or "it's edgy and Dante is a bad character", so this video was definitely surprising
This reboot is easy to like when you understand that Donte, el Exterminador de Demonios is a pretty cool character
you're genuinely such a great script writer, I'm amazed that you only have less than 30k subs.
anyways, this is a pretty great video on the reboot. basically my sentiments exactly.
I feel like this game gets too much hate. Even after we got the amazing Devil May Cry 5.
Like to that I say, leave it alone. The game is dust at this point and any fan still holding grudges needs to just move on because we already got what we wanted with DMC 5. Besides, as a longtime fan of the franchise and someone who gave this game a chance. I personally felt it wasn't even bad and yes while the story was terrible in some spots. I feel that the game had some good ideas especially in its setting, gameplay, and soundtrack.
Hell, say what and hate all you want about this game. Fans who hate this game tends to forget that if it wasn't for the Reboot. We would of never got the amazing DMC 5. Because some of the attempted ideas found in this game made their way into the 5th game of the franchise. From the City setting, ranking system, dynamic battle music, gameplay ideas, and so much more. They were just perfected in the much more awaited Sequel.
Oh and as someone who has been with this series since the very beginning. You have to be super high to think that Devil May Cry 2 is better than this game. This game to me plays way better than that mess that was 2. I find myself hating the 2nd game way more as I get older...
Great, now I feel like playing this game again.
Thanks for this man, no matter what fans say. DmC will be forever my favorite DEVIL MAY CRY
Great video as usual. Keep it up.
Ever since I started detoxing from the perpetually angry victim complexed "Gamer(TM)" culture, I've come to find a lot more joy in playing videogames, and even come to sympathize a lot more with the devs behind this game.
Honestly, the real crybabies of this game are the people who take themselves extremely seriously, the ones who saw the "fuck you" scene and got straight up outraged.
What really hurt this game the most was all the misinformation and the overblown reactions to the promotional interviews and behind the scenes stuff, 2013 was already a changing time but it was still latching to old edgy stuff, like calling something "gay" to say it's bad... Ugh...
I'm grateful the PC version didn't update to match the definitive edition, lol, we didn't get the lock-on, but we got to keep Vergil and his cringey fedora in all it's pompous glory!
I think the edge thing gets a bad rap because of the context it comes from. Dante represents rebellion, it's literally the name of his signature weapon. Classic Dante is based on the "bad boys" Kamiya and all his fellow creators would have grown up with in Japan during the 80s-90s. Considering this Dante is British and made 12 years later, their version of a "Bad Boy" that they grew up with would be more aligned with what we saw in DmC. The late 90s to around 2008 was just the era of edge with pop culture getting progressively darker and darker with more dubstep.
Welcome back, mate. Refreshing to see you back
I don't mind the reboot. And by far my favorite thing is how you can juggle enemies in the playable loading screen.
Vergil being "evil" is actually easy to explain. Vergil enjoyed a comfortable life and at some point managed to discover his origins. Likely through his father, like how Dante discovered it through their mother. Vergil being at the top of everything created this perspective of "I'm better. Look at all these people falling over themselves and destroying themselves. As a Nephilem, I should lead them.". However, Dante grew up just like that. He's been in all the slums and interacted with those at the bottom, so he see's the world differently. That difference in childhood and perspective caused the clash. Both are stubborn, both are arrogant, but only one was stronger.
They kinda tried to explain reboot Vergil in the prequel comic. It actually just makes everything worse though. Here are some bullet points
- He's already fighting against the demons when the comic starts. I guess you could say he's a bit more like classic Dante in this regard?
- His motivation seems to be finding Dante, who he's learned is being held in a hell prison
- He's still seemingly callous as he attacks a demon base with the intention of getting Kat (a bystander at this point) arrested so that he can use her to find Dante.
- She eventually decides to help him (since she has no other way out of prison), and finds out that Dante
- This entire ordeal was a big nothing burger though, because Dante frees himself after being gifted the rebellion by Sparda.
- Vergil and Kat develop feelings for each other toward the end of the comic, which Vergil erases from both of their minds so that they can't be used as a weakness for one another.
Yep...
Huh, this is interesting though what are you talking about?
dude came from a rich family
also the more he uses dt the less "human" he gets
Hell yeah brother
The game design in this is an absolute masterpiece ngl
I hope DMC 6 takes some notes from this
Bro resurrected with a banger❤
I was waiting for this video haha! I replay DmC time to time and last time i played i learned you can parry almost all attack from bosses and it makes them way easyer and faster to do!
DmC Devil May Cry is not a bad game. It’s just tainted by all the bs around it and the fact that it was trying to carry DMC’s legacy. If it had just been it’s own franchise we might have considered it a cool hidden gem
Soulstice may fit that bill then. 2022 game, has some clear inspirations from other sources (stylistically from Berserk and Claymore, gameplay-wise from DmC: Devil May Cry, DMC5 and Bayonetta, tonally seems more like Darksiders) but is very much its own thing.
Ironic part about this game is that he actually made tons of things before the original:
- corrupted vergil during story mode, cause in originals we got him only with DMC5 and not just as an alternative costume;
- Dante's past, his house, flashbacks. Again, the OG shown with 5.
People can dislike characters, but in this reboot they have to admit that character development was a thing:
- Dante matures A LOT. He starts doesn't giving importance to people but in the end becomes the Guardian of humanity, and quarrels tons of time with vergil about freedome. And that's thanks to Kat! This was a thing only in DMC3 and a little with 1, but 2-4 were considered crap in character development even by fans. 5 was weird and changed vergil behavior and transformed him in vegeta.
People should give the right credit to the reboot
🎉👍
style announcer, nero's(dantes) hook, vergil getting a clone, training mode, parry
@@_Tzer The entire plot of dmc5 is a modified version of DmC2 (sequel) plot, which never saw light cause it was cancelled. There was a tweet from a programmer who said the plot and it was damn identical
THE GOAT IS BACK
One thing about the bosses, with the Hunter boss you can actually deflect his dagger throw to knock out and attack him
Return of the king
If I have to hate one thing of the reboot, is that there is no Vergil Bloody Palace on PC.
there used to be mods
@_Tzer did they get taken down or something?
@@Neros_light on a old site reups exist somewhere iirc
I feel like it's worth mentioning that this game came in a wave of gritty reboots that seemed to spell death for the franchises in question, and from the company that has a terrible habit of putting out half-baked releases and then quietly murder the franchise when no one buys all the darkstalkers games but with worse netcode than fightcade where everyone was already playing darkstalkers.
Yea, I never realized ppl didn't like DmC as much as they do. I haven't had a social media account like twitter or FB in like 10 years and games journalism might as well be just ppl from those game's executive boards writing. DmC is certainly my least favorite of the "series" but I still enjoyed it. Don't understand what the issue is with just enjoying some piece of media has become.
I was gonna sleep but your video takes priority
smt 3 nocturne uses dmc 1 dante's personality and dmc2's look it really shows how much people dont like dmc2 if its the most recent game and the collab uses his dmc1 personality
I like the final fight im DMC 3, when Dante and Vergil grab their necklaces, and Vergil says to Dante: give me that, which Dants responds: no way, you got your own. It gives that brothers vibe a lot to me (my brother and i is pretty much like that)
Agree with everything you said in the video except when at 47:00 you say that its the peak of western character action games. That crown belongs to God of War 3 imo. Which btw you should absolutely try and maybe make a few videos on since the God of War series like the DMC series has gone through quite a bit of change and reinvention through the years.Would make for interesting videos I bet :)
Soulstice and the Darksiders games (mainly 2) are solid ones too! As is The Dishwasher: Vampire Smile.
I can't help but love the EDGE. Great analysis with your new perspective!
Listen here.
Devil May Cry 4 and DMC did NOT come out 4 years apart.
They did, but IT DONT FEEL LIKE IT
What is time.
How do we age?
Do you remember anything from your teens? Do you REALY??
I like DmC Dante more than Nero in 4
And now, its time for the Ninja Gaiden ranking!
Love your vids and takes on the franchise of dmc! I recommend you to check Bayonetta (if you haven’t) since you’re on the Hack n Slash arc. It’s genuinely on the top of my list of Hack n Slash games, hands down, without a hint of doubt.
I still stand on the side of "They shouldn't have rebooted this shit and instead should have made a sequel to Heavenly Sword..."
Thats valid also
I loved the DMC reboot, even at the time it was released. It's a misunderstood game.. and I've played this series since the first game was released at the time. The entire point was to do a radically different take on Devil May Cry series, otherwise it would just be Ninja Theory trying to copy Capcom which would have been boring. The game had a lot of creative ideas and I enjoyed playing through it. The action is nice and crunchy, probably their best when compared to Heavenly Sword and Enslaved.
If only the batsh1t haters understood that👍
The worst thing about the reboot is that there's no infested chopper
I've always loved and will always love DmC. I've been a long time fan and I think DmC had to reestablish their own origins because...well it's a reboot😂 And I like it
Personally I don't think reboot Vergil and reboot Dante have to be framed to be in a black/white but more so their ideologies... although THAT is such a heavy topic that even DmC could not depict that very well.
Oh well Lilith's club ost is awesome
The man himself is back in action. You've been missed, Hyve Minds 😊
Btw spining jpg attack at 42:46 can be parried with the well timed sword attack to sent "jpg" back into the boss face, instantly ending shadow phase and stuggering the boss.
Same with dodging his rock hands - you can break hand before it catches you and kick it back into Hunter's face to make him fall
yeah, mundus was a dissapointment... I felt like I'm fighting savior all over again. And i did it like 10+ times back in the day as I was replaying the 4th game
I wish there would be more scripted hidden interactions like with the hunter, it would ve improve spectacle by so much more
I really really had fun and like this game and is in my fave DMC game 3 being my all time favorite it was fun and i knew it didnt replaced the OG games and i see it as an AU. I liked it when I played it and the series as a whole isnt too deep and silly as is the reboot.
Ooooooh, very interesting! I'm really excited to watch this soon!
Really enjoyed your previous videos, so i'm glad to see you back. Wish you well and good luck and fun on whatever is requiring your attention, be it videos, work, creativity or other projects.
Also, have you ever heard of Soulstice? Another character action game from 2022 that took inspirations from DMC: DmC, DMC5 and Bayonetta for gameplay, alongside its own ideas and a really good story and cool art direction. It has its issues, such as the pacing at either the beginning or the middle for some people, a central mechanic and three of the around twenty enemies total, but it has a lot to offer on the characters, story, and gameplay proper.
If you may look into it, i hope you'll find Soulstice interesting. In the meantime, have a good one and take care.
Tbh the game is def cringey with its edginess but the design, visuals , combat, and story are actually VERY good, if this was just sold and packaged as its own thing and not a devil may cry game it probably wouldve been way better received
welcome back goat 🙏🙂↕️
25:25 personally I don’t mind the lack of styles. DMC 1 didn't have styles/style switching and it was fine. And I am fine with the double forward for some melee moves but the lack of lock on really hurts the experience for me. Being able to switch targets mid over drive and death coil is both pretty fun and opens up more combo opportunities. Besides without lock on sometimes Dante in the reboot would hook onto or hit an unintended enemy causing me to either miss my parry of attack one of the color coded enemies with the wrong weapon. And after playing DE angel evade isn't really the hard as well it's in L1 with is above L2/angel mode. Demon evade would be R1 plus demon mode and even then from my experience pulling off demon evade with L1 isn't that hard. Anyway I like the art direction, level design, the combat(in DE) and especially the Combichrist tracks from this game(which I listen to while playing the other games). The quick combos/switching the pause combos mid combat is nice and I would like a same bit of this in some type of dmc 3 remake. Bob Barbas, entertaining as hell(I miss Bob). Dream runners, love fighting them, love killing em. Kind of wish more of the game's aesthetic was like mission 1 and mission 13(some of my favorite levels from the game).
Interesting to see someone being positive about the Dream Runners! I've often seen people say they're very much not fond of them.
Soulstice may be an interesting game to check out. 2022 hack-and-slash/character action game that has DMC: DmC as one of the gameplay inspirations. Tone's more like Darksiders, though.
Got some issues but i can fondly recommend it.
I'll still insist this: comparing Dante to the cowboys from Brokeback Mountain felt more like him just saying "when we were told Western, we thought cowboys. But then we thought, Fight Club."
It really didn't feel homophobic in the presentation, it just felt like making Dante a cowboy would have been silly
and then faust hat
This is one of the best DMC games imo.
The gameplay of reboot dmc is very addictive and easy to play
Story is actually good too not that bad maybe I was very harsh on it in the start but now I love playing it
Sometimes I prefer this over dmc5 for gameplay
Can't wait for DmC 3: El Donte's awakening
I've said this once and I will say it again. DmC is a great game and the only reason people say its bad is because they don't like the characters. I have never heard an actual reason for the story being "bad" other than 'reboot bad because reboot bad.' Still my favorite of the franchise.
Then you have kept your eyes shut, and covered your ears. The story is awful. It has no redeeming qualities. NT never were good writers. They had actual writers come in on the games that get praised for the writing. They don’t know how to write at all. If you didn’t have a hate boner against people with genuine arguments, and payed attention. Then you might have realized that most people that dislike the game have pointed out so many of its flaws.
Let me give you some reasons
1. Bad gameplay, boringly simple, no depth, even the firearms are so slow that they are useless at a high level of gameplay, worst devil trigger in the series, enemies you have to fight with a specific weapon, this is the worst thing they have thought of,And somehow they managed to ruin what makes the game special, "Enemy Step." This is a game that took all the skill and depth of the original series and made it boringly easy.
2. Bad story, cheap character development, and the dialogues are all Dante trying to look cool in a pathetic way like he's a fourteen year old teenager. I won't even talk about his attempts to be funny. There's nothing funny about him except his stupid existence. Virgil is no better than him. Throughout the game, he seems weak and innocent, and suddenly, without warning, he decides to control the world and show his power. I don’t even have a comment on this writing foolishness.
I can keep going tho
@xvxxvxgh6251 Bruh you have to trolling
@Saltyaf38 saying DmC is a "great game" is wild
i find dantes hair callback ironic foreshadowing to them getting white hair
About the soundtrack, How Old is Your Soul is a certified BANGER and i won't hear it otherwise, even modded it in on DMC5, what a great song!
Ah, and there's SOME very loosey goosey themes to the weapons, Bob's is a journalism pun (put a spin on this) and Eryx is basically the Succubus hands, she does whack you with her hands and stuff, again, loosey goosey.
I never played DE cause capcom hates PC, but i'll say this, after playing Soulstice, a game that i can only describe as ''somehow took all the wrong lessons from DmC, DMC4 and Bayo'', i really started to appreciate how good the auto lock is, sometimes it is a bit finicky, but thats rare in my experience. And about the gameplay, this is coming from a 30 year old person that fucked his hands beyond belief (DMC4 played a part in that), i actually REALLY appreciate some of the changes to the control schemes, and, the said auto lock helps, cause, i cannot hold lock-on anymore, it is physically painful to me.
I believe they solved the control scheme without using a lock-on, a launcher button is a fucking great idea, didn't need two dodge buttons but whatever, and, the double tap fowards and etc are perfectly tuned, again, go to Soulstice, worst fuckin' input reads i touched in a while, it's hard to get it right, and sure, at first i was thrown off but once i got used to it, its like, man, this is a comfy game to my broken ass hands.
(I actually don't hate Soulstice, i hate how it plays but i love everything else about it, i'm just mad cause all the cool stuff are brought down by the wishy washy gameplay, i still recommend it to people tho')
I'm sorry to hear about the pain in your hands. Soulstice can definitely be very fast-paced
Big Soulstice fan myself, including the gameplay (aside from the camera at times, three enemy types and environmental hazards in certain levels). Bar the double-tap forward, I rarely had trouble with inputs. Did swap around the Sword and Secondary Weapon buttons to better access the Jump + Attack moves for the secondary weapons.
It seems like it was a legitimate issue for you, so I'm sorry that the experience was so unenjoyable. Yet, hough it's still heartening that you do do enjoy Soulstice enough despite your issues to recommend others to look into it.
I hope other new games in the genre may be more enjoyable for you. There's stuff coming out like Genokids, Yasuke: A Lost Descendant, Enenra and Gori: Cuddly Carnage (that last one is like a hack-and-slash skating platformer game with a segmenting chainsaw hoverboard), so there fortunately still are people and devs that want to add to the genre.
Hey, this dude is back. Whatup dude
Man did his yearly upload and now he going back to the void
Finally a decent video on this game.
DmC was the first game I played. I wanted to get into the series and it’s the only one I had already since my dad got it a while back. Even then, I didn’t like the story or the lore, but the gameplay was always fantastic. Never finished it because the story felt so bland and basic.
Let's be honest, the hate comes from changing Dante's hair
I WAS about to go to sleep but then this notification poped up
Welcome back. I hope you’re doing alright.
Good game, need DmC DE on PC!