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How to WIN with Intercession Squad! A competitive guide to playing Space Marines in Kill Team
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- Опубликовано: 15 авг 2024
- Conor and I discuss tactics in our first faction guide for KILLTEAM. We take a deep dive into Space Marines looking at how to best play Intercession Squad in killteam. We analyse TACOPS, equipment, gameplan and tactics to hopefully give you a competitive edge when playing your next tournament or casual match! Let us know your thoughts, we're keen to keep improving and this was obviously just the first video with many options for refinement.
Turning Point Tactics Warhammer 40000 Kill Team Podcast!
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00:00 Introduction
01:26 Overview
05:20 Strengths
07:42 Weaknesses
09:38 Chapter Tactics
11:46 Operatives
17:30 Support Us
19:27 Baselines
20:57 Horde Baseline
21:21 Midrange Baseline
21:41 Brute Baseline
22:03 Elite Baseline
23:03 Analysis Code
24:05 Bolt Rifle Stats
27:17 AutoBolt Rifle Stats
29:08 Stalker Bolt Rifle Stats
30:27 Bolt Pistol & Krak Grenade Stats
32:50 Frag Grenades Stats
34:27 Plasma Pistol Stats
36:50 Sgt Bolt Rifle Stats
38:30 Sgt Auto-Bolt Rifle Stats
39:11 Sgt Stalker Bolt Rifle Stats
39:51 Melee Analysis
42:54 Weaponry Summary
44:05 Durability Stats
46:17 Equipment Summary
48:00 Vengeance Class Scope Stats
48:49 Auspex Stats
51:04 Reclusiam Blessed Bolts
52:16 Strategic Ploys
53:54 Tactical Ploys
56:05 CP Budget
59:23 TacOps
1:07:26 Team Composition
1:13:25 Gameplan
1:17:20 Tactics
1:27:19 Match Up Analysis
1:40:15 Summary
1:43:47 Support Us
wow was definitely not expecting an 1 hour and 45 minutes video about his angels. I'll grab a notepad and some popcorn really quick!
Thanks! I’ll get the PDF up on the Patreon for you soon as well so you can get the slides
This video is FANTASTIC. I'm sure this was a ton of work compiling all this so I'm simultaneously not surprised and completely surprised that you don't have guides this good for half the factions in the game by now.
It’s something I’m definitely considering! I think we’ll do the threat guide series then go back to this style for the rest of the teams
This is the best KT video I’ve ever seen and so incredibly helpful!
Thanks so much! Really glad you enjoyed it! :)
This is an amazing presentation. You kept my attention through the entire video.
Thanks! Really glad you enjoyed it, it is quite a long video but I thought we should really cover as much as possible
This was just amazing and useful, not just for intercession players but I also picked up a lot of pointers and tricks for my legionaries team🙏🏽🤩 so thank you for great content and for all the work you guys put into it❤
Really glad you enjoyed! There is definitely a lot of read across to other elite teams! I think next we’ll do Xenos and choose a Brute, Midrange or Horde team I think
Great conversation about this team and things to generally think about when playing the game. Thank you for this
Thanks! Really happy you enjoyed! Hope you get to put it to use on the table :)
Absolutely fantastic video. Gonna recommend this to my friend who plays intercession!
Urm, the only things I can suggest adding to the videos are firstly, time stamps to certain key sections. Example, the builds, stats, general tactics.
This is so people can pull up the video & quickly use the guide right before a match to help them get an idea of what baseline build they need.
And Secondly maybe an example of what a full roster which can field all your baseline builds?
That would be great additions for the future :)
Oh yes definitely a roster in future! Hopefully the time stamps are in there now but I’ll check again, unsure why they dropped out
Really glad you enjoyed!
This is amazing, keep the content comming👏 any team you do a rundown like this on is great👍😁
We’ll try! These videos take a little longer as we like to get tournament experience first then crunch stats etc but we can definitely keep a variety of other videos coming too
I’m about to go to my first kill team tournament! This video has been my go to, number one resource in preparation. Now I need to get more repetitions!
I hope you have an amazing time!
this is a fantastic guide, one of the best i`ve ever seen I have taken away a lot from this :) would love to see a HOTA one I am really struggling with them on ITD!
Really glad you enjoyed! We’ll definitely work our way through the teams, currently looking at Meta Representation to select the next team
Great info, thanks!
I only disagree that you should always go for unactivated opponents. Depending on the situation killing the unactivated models can rob you of your Overwatch shots so often it's better to let enemy activate someone not that relevant but get more kills overall in return.
Yeah great point! There’s definitely some nuance in it, for instance letting a regular vetguard trooper activate isn’t much of a big deal, but a Plasma or Melta you definitely have to kill. You also have to watch out for ploys or traps like In Death Atonement!
I probably should have put a caveat at the start! 😁
Love this channel, fills a huge gap in KT RUclips content
Humbled! Hopefully we can keep it up :)
Excellent guide. If there is one thing to add, that is that I think you undersell auto bolt rifles a bit by the way you use the statistics. (Though your argument on a regular bolt rifle for the leader is insightful). Since most of the time after TP1, you're going to have operatives at a mix of ranges, you're going to be taking some shots with doctrine and some without. (You allude to this in the description of how to choose doctrines). So taking the "doctrine" profile and ignoring the standard profile in your kill team selection is misleading. You'll probably have at least 1/3 of your shots from the no doctrine profile. That also offers and opportunity for mixed teams where you play the bolt forward and auto bolt rifles back (or vise versa) to maximize your in-doctrine bolt rifle shots while having the better no-doctrine profile of auto bolt rifles for your no-doctrine shots.
Yeah you’re absolutely correct, and auto bolt rifles have better standard deviation. I know that the auto bolt rifle is more likely to very consistently deliver 6 damage, but I also know that the bolt rifles will have a more reliable kill when they spike. It’s an interesting scenario because rolled out over many many games I’ve noticed that the auto bolt rifles delivering 6 damage hasn’t been the tactical solution I need on the tabletop. Doctrines are something that we can talk more about, I’ve actually found in a lot of scenarios that by planning for my Doctrine TP2 I can make the appropriate moves to get all my shooters into the correct range. I think the aspiration for the Intercession player is to align your position to doctrines so you get 85%+ of your shots in the correct doctrine. I’ve gotten okay at that but I haven’t yet been able to go to the next step and ensure the model outside of doctrine always has the auto bolt rifle
Absolute gold, cant wait for more. What other teams are comming next?
Thanks really glad you enjoyed! I think we’ll rotate through Chaos, Xenos & Imperium. So probably Chaos next and Legionary are their most popular team so I think we’ll try and do them :)
Thank you for the content Guy, very insightful!
Would love to see a video like this discussing Kroot :)
We’ll rotate through teams, Imperium, Xenos & Chaos based on Meta Representation & popularity, Kroot is definitely on the list
Only just getting into Kill Team - this has been awesome. Looking forward to more! My only critique is that there wasn't enough Crimson Fist imagery in the video. That's it.
Haha very good point! What a legendary chapter we’ll have to get them in in future:)
Goodness this video is amazing! Thanks guys!!😊
Glad you enjoyed it! 🙏
An excellent resource. Thank you. Liked and subscribed.
Thanks so much for the support :)
Great piece of analysis, incredibly thorough. Well done gentlemen
Thanks again! Really appreciate the continued support and congratulations once again on your 2nd Place (undefeated) at Warhammer World!
@Turning Point Tactics no worries. Good to get the comments going for the RUclips gods!
Most comprehensive and helpful team overview of ever seen! Thank you for putting in the work!
🙏 glad you enjoyed it!
You guys did great. I've learned more about Kill Team (not only Intercessors), than from all other guides I've watched on YT. Big thanks, instant like & sub.
Thanks so much! Really glad you got so much out of it
This is incredible deep dive! Few question:
1. How they performe vs orc commando / novitiates?
2. How can be compared to Phobos and where is Phobos better and worst?
3. I love unique captains/lieutenants so who you picked for leaders to get maximum swag points? :)
They’re good vs Kommandos, the Assault Intercessors can do a great job bullying them on objectives and in melee
Novititates have a few key threats, the plasma pistol on the leader for example. If you can kill those key threats before they do their work then it becomes a significant struggle for them to get the damage through that’s needed
Phobos have more tricks & abilities but are a lot harder to work and they’re less reliable. Intercession is easier to play and more reliable so you’re less likely to get diced
I’m fully supportive of getting whichever models you think look coolest onto the tabletop, just get them on the right size base and you’re good to go, base adapters are a great way of doing this
I feel like replacing Wrath of Vengeance with the Grey Knights, Only In Death Does Duty End would put this team back in the competitive scene.
That could definitely help, those style of ploys are really effective
I was worried about the length, but this has been very informative and well presented! I will be looking for more!
Thanks man! I think we’ll be releasing segments In future as well, I think the length puts as lot of people off so hopefully we can make accessible to all
@@turningpointtactics6177 once I started, I realised the length was not a problem. Then again, I'm a scientist, so numbers are fun! 😉
Absolutly awesome!! Great work guys!
Thanks! So happy you’re enjoying it, we’ll try to keep the content coming
New to 40k & Kill Team.
This was extremely informative and worth a sub. 👍
Thanks! Really glad you enjoyed it
Awesome overview guys! I've been playing Intercessors in local meta (which is starting to be a bit fed up with them, to be honest 😅 ), also took them on local 20ppl tournament, and got 1 loss - in mirror. So...how to mirror? Which switches could be interesting? Security? Shooty sergeant? Or go melee (even melee power weap serg?) and rapid -> aggresive? Or just play standard 2/4, plasma serg, rapid methodical, rout + R&R + Shock and awe and try to execute better?
Yeah any mirror match is tough, you really get into the pure player skill, preparation & luck!
I think there’s a bit of seeing what your opponent takes and playing around it. Selection of Doctrine to try and get an asymmetric advantage. If you can keep them at range and use devastator or if they’re all on conceal try and kill them with tactical before they can wrath of vengeance.
I like Seek & Destroy, the Security TacOps feels risker for some reason 😅
But yeah, Rout, Rob & Ransack, Shock & Awe sounds like good picks
But maybe a good discussion for a future podcast :)
Hi, I've stumbled across the channel as I was looking for in depth Kill team guide explanations & guide and have to say that this vid is amazing for a new player like me. When I explored your other vids that are similar to this, it doesn't have the same breakdown of info. If you would make a series of kill teams laid out like this, it would be very informative for players getting into a new team.
I’ll try to get onto it, these videos take a long time to make so need to find some more spare time
This was super helpful, I'm fighting a guy soon whos really good and knowing his team in and out will definitely help a ton. I'm Hoping you'll make one for Warpcoven in the future!
Warpcoven are a very tricky team! So we’ll try and get round to it :)
Amazing video! It would be great if you decide to make similar guides for other teams as well.
That’s the plan! :) stay tuned we’ll try and keep them coming, will caveat that these take a while to make so might not be straight away
Out of one box of 10, would you mind giving me the full 10 stack build you would do? No worries if it is too much trouble. Amazing video!
If you want to do some kitbashing to make the assault intercessors then this is my personal list:
1. Intercessor Sgt - Bolt Rifle + Power Weapon
2. Assault Intercessor Sgt - Plasma Pistol + Chainsword
3. Intercessor Gunner - Boltgun + Grenade Launcher
4. Assault Intercessor Grenadier
5. Intercessor
6. Intercessor
7. Intercessor
8. Intercessor
9. Assault Intercessor
10. Assault Intercessor
The boltguns can be any variety just agree with your opponent what they are before the game
I’m supporting for your channel for specially for Kill Team, plz create more videos on different factions like Kommandos, Grey Knights fan favourite from chaos gate game but needs buffs and Veterans
We’re working on the next one! Plenty more Kill Team content to come :)
I’m new to KT and well this vid is pure gold. You helped me a lot. Btw what about flame pistol? You didn’t talk about it. I guess is better to pick the Intercessor Sargent with an auto rifle for the cases flame thrower could see any play?
Thanks again 😊
Thanks man! I personally don’t rate the flame pistol very much. On Tuesday you can check out our video on why we think flamers suck 😅 that might sway your opinion, but I know other players value them
Regarding the “triple kills” part; if you’ve already shot twice with an operative you cannot perform wrath of vengeance aswell when they are eliminated in the same turning point because it counts as a shoot action. Since they can do two with bolter discipline a third would not be possible.
So this is really important, within an activation you are limited and cannot repeat actions but, outside of an activation you can repeat actions. The part of the FAQ you’re looking at is for the niche occasion where you shoot twice & then die inside your own activation (shot by Guard, mine, another intercession player shooting on death)
So!
You can shoot twice, overwatch once & wrath of vengeance once all inside the same turning point but not within the same activation
New balance. Please update the chapter tac for new players. This video is awesome
We weren’t expecting the hit to intercession! We’ve touched on it in our latest video a little, will try and make something more focused soon
@@turningpointtactics6177 1:11:06 11 equip point :P
Nearly at that 1000!
Getting ever closer every day! It’s awesome to see so many people helping to support
Awesome!
Thanks! 🙏
This is really excellent! Do you have plans to do more in the future? I'd love something like this for Legionaries someday
Yes absolutely more on the way! And Chaos boys are next
@@turningpointtactics6177 yesssss. You guys are the best
Such a great video. I went through like butter even if I have only 3 games of experience. Only one questions. I saw that Methodical had change since your video. Any remark on its value now ? Would you still pick is as default or is Durable a better one now ? I guess the overwatch is not enough for it to be a priority pick.
I think Durable is better now unless you know you’ll be playing a lot on ITD
@@turningpointtactics6177 thank you for your quick reply
It's crazy how the changes to methodical invalidate some of the points in this guide. I'd love to see this updated.
I personally don’t think the nerf was needed, but I know some people disagree
What should I do when fighting Orks?
Do yall have a build guide for the army. I have a few intercessor and assault intercessor boxes and I don't want to build guys that won't be used.
So I’d suggest the following:
Assault Intercessor Plasma Pistol & Chainsword
Assault Intercessor Grenade
Intercessor boltrifle + power weapon
Intercessor grenade launcher
Then I think you should just build the others as standard Assault intercessors / Intercessors. No one really cares if which variant of bolter you have so build each one unique so they look cool and so they have distinctive features. This can be helpful when it comes to equipment
Is the chapter tactic "Methodical" still as useful with the latest errata stating that it only applies when shooting in overwatch?
I still like it in some match ups, and for instance on ITD it’s great. I don’t know if I’d look to take a different option now though, you always take rapid & then you have a few other options to flex into should you wish
How would you set up against Hierotek Circle on open board, I have a lot of issues with their AP 1 weapons that have the perfect profile to take out Intercessors and the fact they keep coming back due to living metal and reanimation (Reducing them to injured is basically moot)
This is a difficult question. I think firstly you want to spread out so you don’t get hit by the Cryptek slow mine.
I’d play TP1 fairly defensively, as you said you’re unlikely to get effective shots TP1 and you’ll expect to have to use 2 rounds of shooting to kill a single Necron
TP2 I’d try and focus threats, it’ll usually take 2 Necrons to kill an Intercessor, and with double taps you should kill a Necron
So if you can set up to move 7’ and double tap with multiple models then hopefully you can kill their threats before they can kill you
So with the Q2 2023 Dataslate change to the Methodical Chapter Tactic do you still think it is a must take anymore? Is it still the best combo with Rapid (which was also nerfed in this update)?
I think yes to both, although I can see an argument for Durable. I think you’re just forced to go shooty and spend for And They Shall Know No Fear
Hello :) I am brand new to Kill Team and looking to start off with Intercessors. This video was incredibly helpful. I have a question. At no point in the video do you mention the Power First, Thunder Hammer or Hand Flamer on either Sergeant in any of the teams. I noticed that you mentioned lots of "Red" options, so I was wondering where the power first was. Do you consider it so bad that it didn't even qualify for red? Was it added to the rules after this video was made?
On the Intercessor Sgt the PowerFist is just bad, hitting on 4s and only 4A isn’t great.
On the Assault Intercessor Sgt the powerfist is good, but then you lose the Plasma Pistol, which sadly is just the better option if you’re taking that Sgt
@@turningpointtactics6177 That makes sense. I misread and thought i could be taken with the plasma pistol. Thanks for taking the time to reply to me!
@@julianmhu no worries! I hope it helps
For the purposes of this guide, would you consider Novitiates Horde or Midrange? Seems like the fall in between those two.
Great question! I think they’re a midrange team… their faith dice makes them surprisingly tanky when they need to be
Hello guys! Did you played Justian and what do you think? How should we play this team effectively with 2 heavy guys? And do you have any tips and tricks with them? :) Any advice will be great because I proxy my Company Heroes as them and those models are lovely :D
Company Hero models look fantastic! I’m actually considering doing a Black Templar Company Hero Proxy for Legionary!
I think you have to play them much like the other Elite Teams, but I’d only look to hold the Eliminator back to play Vantages, this is because they can ignore obscurity. I think the Heavy Bolter needs to be moved forward to help you hold the midboard and use his durability to best effect. Remember you can still overwatch or guard with Heavy weapons. So you can make their last move a Move + Dash to get within 2’ of someone on conceal then Guard or wait till your opponent’s next activation completes and overwatch into your target
@@turningpointtactics6177 that 2' of someone for overwatch sounds fun never crossed my mind :D Can you tell me some tips about overwatch like this? I didnt play much elite team before and play Justian feels like I need focus on overwatch a lot. Black Templar Legionaries will be awesome! Do you know how you kitbash them? I had BT army before I sitch to kill team and this is awesome idea :)
@@DodgethisCZ I should probably make an overwatch guide! The main tips that come to mind are non-reciprocal shooting using obscurity & getting within 2 to open additional shots. Another option is if you leave a model wounded from your first round of shooting, shooting another model who’s full health and then overwatch the wounded model as you’re more likely to kill them
I think it’s important to always consider follow on shots when moving as well, don’t just get one shot make sure to get multiple options
Those are great tips thank you! Overwatch guide is much needed :D @@turningpointtactics6177
are the chapter tactics still the same as in the video?
I think Durable takes the win now over methodical
I'm having a lot of trouble dealing with void dancer troupes, any advice for the match-up?
Leader with 4/5 damage and power weapon is a great pick. I think you still take shooty boys and try to double tap them in the face. You have to heavily prioritise the fusion pistol & neural Disruptor. Make sure you don’t give the Death Jester a free torrent (spread out more than 2)
what box to buy to form this killteam?
You need a box of Intercessors and assault Intercessors. Those models are very common though so you’ll probably find that you can get them 2nd hand quite cheaply
Now that they nerfed Methodical, is the consensual pick Rapid and Durable again? Anything else viable with Rapid?
Yep, Methodical is still good, but yeah I see most players running durable
@@turningpointtactics6177how is methodical still good? Its just OW now.
@@KillTeamHungary into the dark it helps with guard & vs large teams it can give you multiple kill options
ah okay
Why not to equip auspex to the granadier so you don’t have to spend an action with a unit that can shoot twice? I mean… if there’s not anything else to do with the grenadier; isn’t that more efficient? Just wondering. I’m new to Kill team.
And also wondering… aren’t warriors better than shooters in the dark?
Btw really nice vid. I enjoyed watching it a lot. Thanks for the effort you put it.
Great questions!
So gunner: If you place it on the grenadier it gives your opponent an activation to avoid the shot. Maybe they move the model or shoot the gunner etc. because you have 6 activations most good players will ‘stall’ during your first 6 so if you ‘telegraph’ your auspex shot they can probably avoid it.
Assault Intercessors definitely have a place on ITD and many people enjoy playing them in an aggressive strategy to overwhelm their opponent. From my experience melee can be pretty swingy and with Elites if roll really badly and lose 1 on your turn from bad melee that can really really hurt
Great questions!
So gunner: If you place it on the grenadier it gives your opponent an activation to avoid the shot. Maybe they move the model or shoot the gunner etc. because you have 6 activations most good players will ‘stall’ during your first 6 so if you ‘telegraph’ your auspex shot they can probably avoid it.
Assault Intercessors definitely have a place on ITD and many people enjoy playing them in an aggressive strategy to overwhelm their opponent. From my experience melee can be pretty swingy and with Elites if roll really badly and lose 1 on your turn from bad melee that can really really hurt
@@turningpointtactics6177 thank you for answering so fast 🙌🏻
Makes sense.
What do you think about giving purity seal to plasma pistol to avoid hurting yourself?
@@Adrian-dt2oz I think the benefit of another Lethal 5+ or increased damage to 4/5 on a bolt weapon is better. The way I look at it is the Purity Seal is a one use item. The scope could potentially be used 2-3 times a Turning Point & every turning point. Having 12 shoot actions with Lethal 5+ (or even 13 with Wrath of Vengeance) is more value to me than the CP re-roll
@@turningpointtactics6177 Thanks for taking your time to share your deep knowledge. Didn’t know purity seal was one use only.
Now… my sergeant has a PS in it. Can I still play it no questions asked as it’s not in his equipment list or do I have to find another model without it?
Thank you 🙏🏻
Of the team compositions you made how often are you using the experimental version?
Experimental became my default towards the end, it’s how I’d recommend playing the team, and even in some circumstances dropping the grenadier to pick up another intercessor might make sense
@@turningpointtactics6177 Would you say that its better to aim for shooting rather than using the chain swords on the assault intercessors
The Hatchway fight is only possible if the enemy model is blocking the hatch, right? So if the operative could still position its base on the other side, it could not start a hatchway fight, or am I wrong
Great question, so for a model to be ‘blocking a hatchway’ they simply have to be within 2’ of the hatchway itself. You don’t need visibility either. So yeah if your opponent stands 2.1 inches away from the hatch then no fight for you but if they’re 1.9… chainsword goes Brrrrr!
Is the intercession list in any book, or is it just a pdf download?
Just a PDF download
Does this still apply since they nerfed methodical?
Methodical is still good, especially on ITD, but I see a lot of competitive players switching to durable now
Hey i just wanted to ask what chapter tactics would you pick now with nerfs to methodical and rapid i was thinking about Unyielding and Durable but iam not sure also could you do a video like this about phobos? i dont thinks the nerfs were justified and i think it was a stupid decision anyway , would you recomend if i didnt want to take auspex to take 3x scope or take 2x scope and 1x blessed bolts thanks for answer
1. Chapter Tactics: I haven’t decided yet, I think Unyielding & Durable is a good idea. I still like Rapid, but I’m also curious if you could go full skew and go double melee benefits.
2. Yes we’ll try and do more faction guides, difficulty is finding the time
3. Depends on your opponent, generally the +1 damage is better unless you’re fighting Breachers or Nurgle where the lethal 5+ is better
@@turningpointtactics6177 Thanks for answer it kind of sucks that with the nerf to methodical 2 out of 4 categories are basicaly useless (tactical evasion and disciple of iron) so from 12 abilities there are probably 5 that are kinda good? i dont like how GW handles balancing of some things like.. torrent and especially fussilade are almost non-existent rules and reap being kind of meh? and it seems they will never fix them or that power weapons are 99% better than any other melee weapons like with intercessor sergeant i would love to use thunder hammer or power fist but for some reason they hit +1 worse and because of that you never take them or chainsword why doesnt it have relentless ? it would make sense cause how this weapon operates (of course it should have relnetless only on sergeant or model where he can also take power weapon instead) also if talking about shooting only hardy vs durable is durable better in every way ? i mean durable also works in combat,so lets say with bolter 3/4 profile with hardy you get +5 crit saves and with durable you take 1 crit damage so how big is your chance on 3 dice to roll 2 +5 resulets to get mroe from hardy ?
@@dragonofdojima5604 i think you touched on a really important point about internal balance, you want each weapon to be unique and have a purpose not just have 1 that is distinctly better
I think fusillade should just become torrent and the close range torrent weapons should gain indirect
@@turningpointtactics6177 Thanks for answer and sorry for bothering you but its nice i can talk to someone about stuff like this , in case of melee weapons do you think that power fist and thunder hammer should hit the same as power weapon or chainsword? because to me thunder hammer 5/6 and stun doesnt seem so much better (i think even worse) than power weapon 4/6 lethal +5 but you also hit on +4 instead of +3 which to me seems ridiculous and makes these 2 weapon obsolete ,also what talking about Ceaseless vs Balanced which one dou you think is better? does it depend or accuarcy (like if i hat on +3 balanced is better but if i hit on +4 ceaseless is better) or does it have to do with how many attakcs do i have like if i have 5 or 6 attacks than ceaseless is better because there is more chances to roll 1s i was thinking that with 4 attacks balanced is better regardless if i hit on +3 or +4 .anyway thanks for your work on your amazing videos and have a nice day
@@dragonofdojima5604 Brutal on the Power Fist is great, but hitting on 4s is not. For intercessor sgt the Power Weapon just performs really well - i think generally it’s the best option all round (although there are exceptions)
Ceaseless is better with more attacks and with better weapon / ballistic skill. Balanced is better on fewer attacks and also really helps when you have worse weapon / ballistic skill.
I’d highly recommend you use kill team calculators to show the impact of the dice / re-rolls
31:32 nice
😂