Oh i would love to see more interactive power plant type maps! It reminds me of a roblox game i used to play! Ah i love to see the idea constructed in a better game engine like source!
4 minutes in and it already looks a map i will love the most. call me cringe or something but i always loved the "core meltdowb" games that roblox had so havibg isomething similliar on a different plaform is really great to see! will download it immediatly
so near the reactors window (the one that opens during startup) there is a door that contains a lever. flipping the lever in the control room will allow you to use that lever
for where it is, noclip out the contol room to the reactor core window, turn right and you will find a door *OUTSIDE* the chamber. that is where the second lever is
6 stasis charges spawn in various places across the map when superstructure integrity reaches 25%. 2 are dropped off by a train, 2 are teleported in next to the PES ports, 1 spawns in a big room full of shipping containers connected to the reactor hall and the ravine, and 1 spawns in a supply closet in a small room found near the bridge leading into the core chamber. When they spawn in you need to bring 1 each to all 6 stasis charge ports found around the reactor hall, underneath the stabilizer tubes, which will open up once the countdown for inserting the charges begins. All 6 charges must be fully inserted before the timer ends for the meltdown to be stopped. Once the timer ends, a Core Purge will begin that will have a 75% chance of success. Once the core is successfully purged you will recieve one of the map's two possible endings.
Oh what a coincidence, just played the map, still exploring it but I got to say that reactor startup was spectacular!
Oh i would love to see more interactive power plant type maps! It reminds me of a roblox game i used to play!
Ah i love to see the idea constructed in a better game engine like source!
Prob one of the best maps i've seen.
Imagine fueling whole citadel using cheese
c h e e s e
4 minutes in and it already looks a map i will love the most. call me cringe or something but i always loved the "core meltdowb" games that roblox had so havibg isomething similliar on a different plaform is really great to see! will download it immediatly
Finally someone else too!
Samee
what was that mod you used to kick the window at 4:20
It's the "mighty foot engaged".
@@LagDestroyer26 thanks
qserf is gonna be proud
True.
thank you!!
Thank you!
What does that one lever do on the right?
Next to the screen how much power we generate
it unlocks the emergency shutter near the core chamber shutter
I am still too stupid to get where that is, can you describe it a bit more please? Would be very greatful ^^
so near the reactors window (the one that opens during startup) there is a door that contains a lever. flipping the lever in the control room will allow you to use that lever
for where it is, noclip out the contol room to the reactor core window, turn right and you will find a door *OUTSIDE* the chamber. that is where the second lever is
if you cant find it, the door closes during the meltdown after the last resort timer runs out
It's awesome map
thank you so much you helped my so much i'm subcribe you chanel and i'm waiting for diffrent tut.
Whats the song for the stall?
For the startup ist nuclear midnight made by a guy called Smth like FCS, and meltdoen its songs from the black mesa soundtrack made by joel Nielsen
Tell me, what do I need to do when the timer appears for 2 minutes and it says "Insert stasis charges"? thx
I'll make a video about the meltdown today. hopefully it's not a video that is made at 2 AM like this one.
6 stasis charges spawn in various places across the map when superstructure integrity reaches 25%. 2 are dropped off by a train, 2 are teleported in next to the PES ports, 1 spawns in a big room full of shipping containers connected to the reactor hall and the ravine, and 1 spawns in a supply closet in a small room found near the bridge leading into the core chamber. When they spawn in you need to bring 1 each to all 6 stasis charge ports found around the reactor hall, underneath the stabilizer tubes, which will open up once the countdown for inserting the charges begins. All 6 charges must be fully inserted before the timer ends for the meltdown to be stopped. Once the timer ends, a Core Purge will begin that will have a 75% chance of success. Once the core is successfully purged you will recieve one of the map's two possible endings.
"be very careful when handling the cells you may get yourself killed!!!"
>proceed to gravity gun them
now tutorial how to explode it >:)
just put all into influx, and turn off stabilizers