Quake Champions Classic - Version 10

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  • Опубликовано: 20 окт 2024

Комментарии • 59

  • @gregsmith7541
    @gregsmith7541 11 месяцев назад +18

    Spraying a wall of projectiles like a fire hose seems fun as hell.

  • @marvelouswillentertainment
    @marvelouswillentertainment 11 месяцев назад +19

    I'm surprised they didn't play a midi version of ACDC's "Big Gun" when they revealed Big John.

  • @Uno_Reverse207
    @Uno_Reverse207 10 месяцев назад +47

    Big John enjoyers 👇

  • @eduardosanchezbarrios5810
    @eduardosanchezbarrios5810 11 месяцев назад +8

    The map desing is awesome!!!

  • @juliovictormanuelschaeffer8370
    @juliovictormanuelschaeffer8370 8 месяцев назад +3

    Big John! BIG JOHHHHN!
    You madlads! 😂

  • @EvilPowerStealsOn
    @EvilPowerStealsOn 11 месяцев назад +9

    Hopefuls for the next characters: Bitterman, Sarge, BJ Blazkowitcz, Johnny Turbo, The Champion, Caleb, Lo Wang, Zane Lofton

    • @BlueKeyGames
      @BlueKeyGames  11 месяцев назад +4

      I can confirm plans to implement one of these champs for the next update.

  • @hazmatoxic
    @hazmatoxic 11 месяцев назад +6

    If character selection menu can show character models, it can even be better. It's already looking good.

    • @BlueKeyGames
      @BlueKeyGames  11 месяцев назад +5

      Unfortunately no can do with Quake C while keeping it compatible with the Remaster. Lots of limitations, surprised I even got this far. Thanks for the praise!

    • @faridkemyakov2645
      @faridkemyakov2645 10 месяцев назад

      @@BlueKeyGames You can do that with Quake C if that's CSQC in Nuclide for FTEQW demo, check out. Pure Quake C have lots of limitations.

  • @papayer
    @papayer 10 месяцев назад +3

    1:08 u bounced so high up!!! amazing

  • @uponhorizonspast
    @uponhorizonspast 11 месяцев назад +3

    Haha, that FortyLions at the end! :P

  • @StrangeDaysGaming
    @StrangeDaysGaming 9 месяцев назад

    Big John - victory through volume of fire

  • @charleschamp9826
    @charleschamp9826 11 месяцев назад +9

    I'mma be honest I don't know who Keel is or what they're from, but they look cool, looking forward to try them out.
    Edit: OH they're from Quake 3, never played that, but I'm glad Q3 has some rep now.

    • @BlueKeyGames
      @BlueKeyGames  11 месяцев назад +4

      Anarki, Slash, and Sorlag are also all from Quake 3 originally (Slash's Red Team skin is actually her appearance from Q3!). Q3's got some pretty good rep in both the live QC and this mod.
      Q3 is pretty great. My favorites are Q1 and QC, but Q3 will always have a special place in my heart.

  • @RussBootlegMan
    @RussBootlegMan 11 месяцев назад +3

    Awesome!

  • @d7mf3j
    @d7mf3j 11 месяцев назад +5

    hahhahahahah big johohon!!!!!!!!!!!!!!!!!

  • @tf2Sniper.
    @tf2Sniper. 10 месяцев назад +3

    I think this is a nice idea for new players to get better known with quake franchise.Sure you should play vanilla quake 1 first ,but it is a nice change instead of quake champions

  • @kahonk269
    @kahonk269 11 месяцев назад +2

    Super cool!!

  • @slinc_hd8552
    @slinc_hd8552 10 месяцев назад +1

    A realy great mod! I realy like it alot

  • @mazungaz
    @mazungaz 11 месяцев назад +1

    Nice.

  • @LoganE01
    @LoganE01 10 месяцев назад +2

    Since Quake Live has workshop support, wouldn't this had been easier to do on there? It also automatically downloads mods when you're connecting to someone's server, the Quake 1 assets, and all of the mod could have downloaded in for people connecting for the first time. Either way very nice, and awesome stuff, I'm a big fan of Quake Champions, Halo, and Half-Life 1 Multiplayer so this is awesome.

    • @BlueKeyGames
      @BlueKeyGames  10 месяцев назад +3

      I chose Quake 1 because I wanted to supply Quake Champions with a Single Player / Coop component, Quake 1 already has a solid Single Player / Coop component, the fidelity of the graphics and maps are closer to my chosen aesthetic for They Came From Dimension X, my favorite game in the series is Quake 1, and as a learning exercise for not only Quake 1 modding but game design in general. There are more minor reasons, but these are the bigger ones.
      I appreciate the props. Hope you enjoy the mod!

  • @nemtudom5074
    @nemtudom5074 10 месяцев назад +1

    I uhmmm...
    Did we accidentally DDOS slipseer?
    The site is not responding to anything, not even pings

    • @BlueKeyGames
      @BlueKeyGames  10 месяцев назад

      Working for me right now. Host might've just been down earlier?

    • @nemtudom5074
      @nemtudom5074 10 месяцев назад

      @@BlueKeyGamesInteresting.
      Proton VPN isnt letting me access it, despite me not using any of their DNA blocker services, only the VPN, and thereby their DNS server, which isnt even an issue because even when i try to access the ip address directly it still doesnt work. For some reason the connection doesnt go through
      First time i had an issue with proton not letting me visit a site. Strange.
      Trying to figure out whats up with wireshark

  • @attractivegd9531
    @attractivegd9531 11 месяцев назад +1

    OMG!!!

  • @slipgate_warlord
    @slipgate_warlord 8 месяцев назад

    Im having a tricky time trying to set this one up, please could you explain a little bit what i need to do to set it up

    • @BlueKeyGames
      @BlueKeyGames  8 месяцев назад +1

      This should help you get going with it!
      github.com/Quake-Champions-Classic/docs/blob/main/setup.md

    • @slipgate_warlord
      @slipgate_warlord 8 месяцев назад +1

      @@BlueKeyGames Thank you so much! I can't figure it out, If I get this working, I plan to stream this!!

  • @ianxd3203
    @ianxd3203 9 месяцев назад

    I cant extract the file. ¿What do i do?

  • @ianxd3203
    @ianxd3203 9 месяцев назад

    Is there a way that i could play this in quad touch?

    • @BlueKeyGames
      @BlueKeyGames  9 месяцев назад

      I don't know! It's not really designed for mobile, but it uses pure QuakeC and isn't dependent on any specific engine features. Try it and let me know how it goes!

  • @juliovictormanuelschaeffer8370
    @juliovictormanuelschaeffer8370 8 месяцев назад

    My suggestions for next characters:
    Hacker from System Shock, Nicholas Raine, Cybermage, Bombshell, Cate Archer, Artyom, John Blade, HAVOC Unit, Tal'Set and Jack Curtis.

    • @BlueKeyGames
      @BlueKeyGames  8 месяцев назад +1

      I can confirm one of those characters is actually in the planning stages and will be in the Cthalha update (the update after the next one).

    • @juliovictormanuelschaeffer8370
      @juliovictormanuelschaeffer8370 8 месяцев назад

      @@BlueKeyGames oh, it's gonna be a surprise? Nice. At least give one clue please😁🙏

  • @megaham1552
    @megaham1552 11 месяцев назад +1

    Do you make any balance changes to the game?

    • @BlueKeyGames
      @BlueKeyGames  11 месяцев назад

      If you mean compared to the previous update, no, but Slash's plasma trail might get a little bit of a nerf in the next update. If you mean compared to the official Quake Champions, there are a few mechanics changes but it matches pretty closely. The most significant changes are Death Knight's and Keel's abilities, and the (current) lack of machine gun and tribolt.

    • @megaham1552
      @megaham1552 11 месяцев назад

      @@BlueKeyGames I see, I was just wondering if certain characters are OP and if they get nerf

    • @BlueKeyGames
      @BlueKeyGames  11 месяцев назад +1

      @@megaham1552 My goal is to try to keep things balanced, but fun takes priority.

  • @effectofp.1287
    @effectofp.1287 7 месяцев назад

    I just waiting for Serious Sam

  • @AidarEduardovich-ig8fp
    @AidarEduardovich-ig8fp 4 месяца назад

    How many characters it has?

    • @BlueKeyGames
      @BlueKeyGames  4 месяца назад

      15 currently! Learn more about them here:
      quake-champions-classic.github.io/docs/

  • @Szederp
    @Szederp 11 месяцев назад +1

    Nah, please just return to They come from Dimenson X. We need that shit more than an addict needs his shot. Literally throwing cash at the screen right now.....pieces of paper fall off.

    • @BlueKeyGames
      @BlueKeyGames  11 месяцев назад +2

      While I appreciate the enthusiasm, my work on Quake and my other projects are actually game dev studies for the work I end up putting into They Came From Dimension X, from design to modeling to texture work and mapping. They act as exercises and practice to help me figure out how to accomplish things for They Came From Dimension X. I also don't need to return to it as I had never left it - a lot of work is going on that I haven't shared yet.

    • @Szederp
      @Szederp 10 месяцев назад +1

      @@BlueKeyGames Great to hear. Thank you for your reply.

  • @chpsilva
    @chpsilva 10 месяцев назад +1

    Who's Big John and why he babbles like Schwarzenegger?

    • @BlueKeyGames
      @BlueKeyGames  10 месяцев назад +3

      Big John is a boss from the game Dusk. He babbles like Schwarzenegger because... well, you'd have to ask Dave Oshry.

  • @spaceon_fr
    @spaceon_fr 9 месяцев назад

    Mod doesn't work for me idk

    • @BlueKeyGames
      @BlueKeyGames  9 месяцев назад

      Installing the mod is unfortunately a bit involved due to the nature of some features of the mod, but I've made sure to include some thorough instructions in the mod's documentation. I'm looking at converting the docs from Markdown to HTML so that they can be included with the mod directly rather than linked to in the readme.
      github.com/RhapsodyInGeek/Quake-Champions-Classic/blob/main/docs/setup.md

  • @Moco26
    @Moco26 11 месяцев назад

    Does this have multiplayer?

    • @BlueKeyGames
      @BlueKeyGames  11 месяцев назад

      Yes, and it's pretty fun! Deathmatch, Coop, Horde Mode... all available in Multiplayer!

    • @Moco26
      @Moco26 11 месяцев назад +1

      daaaamn thanks for the info, will check it out asap :D @@BlueKeyGames