Wild Streets | Versions Comparison
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- Опубликовано: 5 июн 2024
- ✅ Decide which is the DEFINITIVE VERSION of the beat 'em up Wild Streets (Titus 1989).
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This video shows gameplay of the first level of the following versions:
00:00 Intro
00:15 Atari ST (1989)
04:18 Amstrad CPC (1989)
06:34 Amiga (1990)
11:35 PC DOS / MS-DOS (EGA) (1990)
14:50 PC DOS / MS-DOS (VGA) (1990)
18:41 Commodore 64 / C64 (1990)
19:42 Amstrad GX4000 (1990)
21:41 ZX Spectrum (1990)
Which are your favorite ports or conversions?
Plot: New-York, 1998. The once most prestigious of cities, is now nothing but a shanty-town. Half of the city is left in ruins, and it is in that part of town that the marginals and rodents, hunted by the state police, seek refuge.
Paradoxically, the other half of the city consists of lavish mansions, where the most important drug barons reside. Unfortunately, they are the ones who run the city and thanks to the enormous
profits they make from their drugs and arms dealings, they have succeeded in destabilizing
the country's economy.
The U.S. government finds itself in the middle of a terrible crisis, now that they have lost complete
control over the city. The C.I.A., headed up by John Steven, has been called upon to clean up the city of its villains. The plan is to reorganize the city by placing security check-points at strategic positions.
The operation was set into motion on April 4, and quickly proved to be an unprecedented success. The badly organized, smaller streetgangs, were greatly outnumbered and were no match for the
extremely well armed law enforcement troops.
#retrogaming #retrogames #oldgames - Игры
They wanted to show off the animation so badly that they ruined the gameplay to do so!
At the 8bit side, Amstrad version is the best one, Atari looks Ok but My vote is going to Amiga. PC isn't too bad in VGA mode but I think it's better on Amiga. Commodore 64 seems to be poorly developed (and that weird no touch distance kicks) ZX... Well i guess they did their best. GX4000 didn't get all it's potential but a little beyond than old CPC perhaps not so much regarding best hardware capabilities as colour palette, sprites, sound...
Amiga was made by ex Atari employees, fyi.
Thanks for the comparison and to have chosen a french video game. More french video games please!
Of course. Here in Spain we were able to play many French games.
Did not know you were spanish. Great channel. Me gusta el pollo. ;)
franko the crazy revange :P
Wow. That looks like a slough fest.
Grałem, grałem😊 26 lat temu na mojej amidze 500 ;) jedna z ulubionych gier zaraz po noth and south i strip poker 😅.... Ajjjjj bestroskie lata, dziękuję za wspomnienia ❤
Some much time passed on this game :)
Most of the comments are as usual, out of historical context (year it went out, what were video games at that time in Europe, age they had when they played it, etc.) and exagerated. This game was not that bad, though not great, it had a certain atmosphere, and it has qualities : graphics, animation, music and sounds.. People should stop seeing games with their eyes of today, and they also should stop to overreact (internet vs reality).
a useless fact on RUclips nobody cares or wants to know about
Amiga
can the next be power drift?
EDIT: it was freddy hardest
LOoOOOoooOOooOVe that game! Speccy music is living for free in my head
As an 8bit kid, I always found stupid that most of the Amiga 500 and Atari ST games can't have music and fx at the same time.... watching an A500 game with both is make it worse, why the developers didnt do that all the time???
lack of hardware audio channels and no FM synth.
@@wishusknight3009 worse audio hardware than 8bits computers?
@@retrodave79 Amiga had no fm... and mixing audio cannels in software is too cpu heavy
They could, as many Amiga (and st) titles have demonstrated, but most of the times devs couldn't be arsed... Do not forget that back then shitty devs like US gold and Titus would pop out games faster than rats pop out offspring, which means they were doing quick cash grabs, with games veting developed in a matter of couple of weeks each.
There are a couple of choke points for developers, mainly
- four channels of PCM audio.
- the CPU cost to mix SFX into those audio channels (if all were used for music).
- balancing the memory budget between graphics and audio.
- Cost and cut corners: Piracy was rampant, game development wasn't particularly profitable, and publishers wanted to turn profit.
Although it is possible to make attractive music utilizing only 2 to max 3 channels. It was REALLY hard finding musicians with the technical know-how to make that happen... looking at recently released games, I think John Tsakiris made a pretty good job making 3 channels music work in the rather newly released game "Worthy". :)
I played WILD STREETS on my Amiga 500 as a kid back in the 1990's.
It was hard, slow... and frustrating 😹🕹️.
I had it for PC and never really liked it, but it brings back great memories of that time.
At the time, it had better colors than the C64 or NES so that was good enough for it to be BADASS! For me anyway. Didn't age good at all
I played it on Atari ST, probably with a Trainer mode. Those were the days you saw French magazines raving about an upcoming Titus game because it looked great, and you played it and it was actually kind of rubbish (see also : Knight Force).
@@steuph1976the only Titus game I enjoyed back then, was Titus the fox on the A500. There may have been another title but I can't be bothered checking their library
I admit, that the only Titus game,
i still have for my Commodore 64,
is CRAZY CARS as The Hit Squad release version on the tape 😹👍🕹️.
C64 VS ZX :equality , it's shameful 😂😂
why are they both equally shameful?
Commodore 64 looks + sounds better
ZX Spectrum looks awful, crap, dreadful, horrible, shit, terrible + it has no (zero) audio, music, sound
@@jasonlee7816 Dude C64 graphics are horrible, looks like a child paint, speccy is sad and b&w but has more detailed graphics, speccy is the worse version by far.
@@jasonlee7816c64 looks like an atari 2600 game....
@@retrodave79ZX Spectrum looks less detailed
@@jasonlee7816 Now I know you are kidding me, C64 sprites looks like Atari 2600. The face of the sprite is just a orange square with a black pixel to represent the eye.... paintbrush.
Weird that the VGA version is less colorful than the Atari ST.
Looks clunky
Game have resemblance from Amiga. Weird Dreams
Ohh, I played Weird Dreams a lot. That reminds me that it would be nice to make a video of that game.
@@retrosutrasince you are into dreams territory, skip that p.o.s and do a video on the amazing wasted dreams instead. That game was class on the Amiga...
Pobre pc, como sufre incluso en VGA contra el amiga q tiempos....
la version de AMSTRAD sobresaliente, muy digna la conversion , en spectrum la animacion está muy bien, lástima que los colores no estén, si los pones se superponen con los sprites, tenía esa limitación y quedaría muy feo, commodore a pesar de que podría haberle sacado mucho, es un mojon de conversión. POr supuesto en AMIGA se desquitaron. Me gustó el juego , no lo conocía, le echaré un vicio a ver si lo tengo en la anbernic esta noche.
Merci.
La versión de C64 es infumable. Incluso la de Spectrum me parece mejor a nivel jugable. Verás que los controles son toscos y que es bastante monótono en su desarrollo, pero me dan ganas de ver qué pinta tienen los demás bosses, jajaja.
Wow... a typical fighting guy, with a panther partner. Haha, ahhh, them's the 80's. Looks charming if somewhat mediocre.
Pero aue necesidad de hacer la version de Spectrum monocromativa! Aunque sea la parte superior del fondo podria habee sido coloreada. Y sin sonido! Ni siquiera para los golpes, por que este desastre!?
Personally, I think the Amstrad CPC version is the best achievement. It should be easy to make better looking games in 16-bit micros.
Its hard to understand why the game was a success, there is no variation, its the same thing over and over. So i dont like any of them, but at least 16-bit versions are graphically acceptable (amiga, ST, PC-VGA). EGA version is the ugliest of the bunch, 8-bitters are not very interesting.
Looks crap