I.. uhh... think I just shat myself... The animations, the modelling, it is all so perfect and absolutely what I was looking for! Please, please just take my money!!
Hi, I bought this pack but I am having problems with the animations, are those in the video RootMotion or InPlace? How did you set the animation blueprint?
Do you have any implimentation videos? I bought this to learn how to work with animations, and I have found myself in a rut. I have seen a lot of other marketplace sellers offer a pdf or instructions...is there anything like that here? Or anyone in the community willing to help me to add this to my project with a few instructions? Thanks for your time :D
can I please buy this blueprint, I can't find in the marketplace, also is this project update to latest version of unreal.. I making my own but I need to learn how u achieve those movement..or if u don't mind helping me with some pictures of the blue print how u achieved it.. or tutorial.. either way I don't mind buy it and supporting this project..
+Ouro It only lets me add it to 4.8.3 so I have to manually take it from a 4.8 project and move it to a newer version but as far as I can tell it works fine once you get it in.
how do i use these assets with infinity blade warriors? i have the skeleton on warriors to third person_BP and i just want to use some of these animations anyone know what do do or can send me link to Reddit or something??
+Jesse Jarvis Can't you just use this one and the perspective is different? I don't get the difference can yo please explain it to me? I'm new to Unity
Physically you can but the animations would not look right in first person. You might not even see the weapon. I was aiming for something like elder scrolls.
Thanks for letting me know that. I'm looking into Unity, I want to make animations for it maybe. They definitely won't be mocap or great like these, but I wasn't sure how it all worked but I understand what you're saying. I need to get more information about how it all works together with a rig...ex: if creating my own rig is a bad idea or if using one is a bad idea and if they are transferable and stuff like that before I start, but I just started looking into it today. This is good to know. Thanks!
Just use the Third Person template, delete the skeletal mesh used for these animations and when prompted, replace with the one that came with the template
Greetings blue, I'd like to have some contacting animations from you. I absolutely love your work and would like to ask for more. If you're available through skype or really any other means, please do contact me on private messages :)
These animations are great. I'm actually blown away by the quality.
+Gergenhimer Thank you :)
I.. uhh... think I just shat myself...
The animations, the modelling, it is all so perfect and absolutely what I was looking for!
Please, please just take my money!!
Wow! This is EXACTLY what I've been dreaming of! I'm completely blown away! great job!
Looking at the new Infinity models .... loocking at your video .... looking into my pocket...
Excelente me gusta mucho
Attacks look very similar to Sophitia from Soul Calibur. Kinda like it. :) Great Job
This looks really good! Next thing You can do is to create anim sets for archers.
Wow! Cool! Did you use MoCap? Which one?
Hi, I bought this pack but I am having problems with the animations, are those in the video RootMotion or InPlace? How did you set the animation blueprint?
Awesome! Any chances for some new animation pack?
What do you think is the best rigging tool? ART for maya by epic? Rapid rig advanced on creative crash? Or Human IK in maya / motionbuilder?
Very clean animations, excellent work! What program did you use to make them?
+Richard L
Thank you. Richard L
Make program 3DS MAX :)
Amazing work!!
Can u make more anim set like 'Bow, Archery Animset' ?
+Rati Wattanakornprasit
Thank you
Now is the making of a dual-wield swords
Please wait :)
Wow. Please make polearm, two-handed sword, and bow and arrow plz! Will buy them all.
+Dauzq De
We are creating a Dual Sword
Thank you : )
+Blueisland add torches!
+Jake Dubs or just like a 6 thing animation pack of a guy walking around with a torch.
wait, so are these animation just for testing purposes? or can u use them in a game? great animation btw, they are amazing :)
+Chris Davis
Thank you
Dynamic Sword Animset is from the sale of the Unreal engine Marketplace
This is an animation package :)
Blueisland but if i wanted to use this for an indie game or something, what would i need to do? :)
+Chris Davis
www.unrealengine.com/marketplace/dynamic-sword-animset
Thank you : )
Why do these look like mixamo animation but refined and retargeted
I was wondering, considering the age of these assets; do the knockbacks use any of the more recent engine additions, like physical animation?
i just purchased this could i get a peek at how your blueprints are setup for the animations? i'm a little stumped over here on how to do a few things
Do you have any implimentation videos? I bought this to learn how to work with animations, and I have found myself in a rut. I have seen a lot of other marketplace sellers offer a pdf or instructions...is there anything like that here?
Or anyone in the community willing to help me to add this to my project with a few instructions? Thanks for your time :D
can I please buy this blueprint, I can't find in the marketplace, also is this project update to latest version of unreal.. I making my own but I need to learn how u achieve those movement..or if u don't mind helping me with some pictures of the blue print how u achieved it.. or tutorial.. either way I don't mind buy it and supporting this project..
are the sword and shield available with the marketplace pack? :)
it looks amazing!
+Elliot Yun
Thank you : )
Is there a reason there is no rootmotion version of the walk animations?
When you said "Npc that will be added in future updates" do you mean will be added to this pack or as a separate pack?
+Ouro
NPC update is Blueisland Animset Viewer
Dynamic Sword Animset not include NPC Animations. Sorry
+Blueisland No Problem, I'm getting this anyway.
Going to assume that these will work with no problems in 4.9? If any one has tested it would be great to know!
+Jack Thallon
Unreal Engine 4.9 version also available : )
+Blueisland I only see the option for 4.8.3 which is weird because I could have sworn that it warned me that thete it wasnt compatible with 4.8
+Ouro It only lets me add it to 4.8.3 so I have to manually take it from a 4.8 project and move it to a newer version but as far as I can tell it works fine once you get it in.
+Ouro
Dynamic Sword Animset is an animation package.
No matter the version of Unreal Engine
It's possible to use.
how do i use these assets with infinity blade warriors? i have the skeleton on warriors to third person_BP and i just want to use some of these animations anyone know what do do or can send me link to Reddit or something??
Why oh why.. all I want is a First/Third person sword/bow animation set.. First Person is so hard to find.
+Jesse Jarvis Can't you just use this one and the perspective is different? I don't get the difference can yo please explain it to me? I'm new to Unity
Physically you can but the animations would not look right in first person. You might not even see the weapon. I was aiming for something like elder scrolls.
Thanks for letting me know that. I'm looking into Unity, I want to make animations for it maybe. They definitely won't be mocap or great like these, but I wasn't sure how it all worked but I understand what you're saying. I need to get more information about how it all works together with a rig...ex: if creating my own rig is a bad idea or if using one is a bad idea and if they are transferable and stuff like that before I start, but I just started looking into it today. This is good to know. Thanks!
+EgoEssex I recommend getting to know Mecanim with Unity. Using their rig you can make animations that will work in all their other models too.
Thank you!
only for arcade like :(
Is it the same as the Unity package?
Hi everyone!
If I buy a movements packet from the UE4 store, the license allows me to use these movements even in professional projects?
Regards
Yes
This is no longer in the marketplace, can you please link me to where i can buy this?
for Unreal Engine 4
www.unrealengine.com/marketplace/dynamic-sword-animset
Fixed invalid link
Thank you
Thank you very much.
Any idea when you'll have more animations?
Is the input setup?
No
can you share player pawn you have?
Just use the Third Person template, delete the skeletal mesh used for these animations and when prompted, replace with the one that came with the template
Greetings blue, I'd like to have some contacting animations from you. I absolutely love your work and would like to ask for more. If you're available through skype or really any other means, please do contact me on private messages :)
Just the way I like it.