being pre-alpha, it still looks very good, imagine when all the extra animations and interactions have been added to this, it will look and feel much better and more smooth. Keep it up and keep giving feedback to them!
The engine looks solid and I know the animations are going to get more polish overtime. The parkour adds a new element that's going to make the game unique compared to the past 3 titles. Overall I like the direction the game is going in and I'm looking forward to what the art team is designing.
Yes parkour is very realistic within the skateboarding community lmao. This shit is stupid. Blows my mind people actually want this and its going to ruin what i thought this game could have been.
I like that they expanded beyond expectations of off board gameplay. It's definitely going to be a fun game and I hope we can play maps other people create
Keep in mind this is pre-pre-alpha. They have a very strong backbone of skate gameplay and I cant wait to see how they experiement and expand. This is a very exaggerated arcade-ish game franchise and I love the idea of adding parkour elements.
Dude perfect mix between fun arcade-ish gameplay and realism. It's kinda like the Forza Horizon of skateboarding games. Not going for a realistic simulator type approach but still keeping it relatively minimalistic and keeping the artistic direction pretty convincing.
@@anthonyrosario8982 like a car game where the cars don't break into a million pieces and you can survive huge jumps etc like in forza. This is that game for skateboarding. You still have convincing looking tricks and ramps work like ramps, but you're going to have to suspend your disbelief here and there.
Bro this looks like so much fun. My best memories on skate 3 were just fooling around in the open world with my friends. Idk if they gonna add it into this game, but I remember fighting npcs and getting my shit rocked by people🤣 good times
@@wildk5367 I feel like that old era on the ps3 and 360 was a time where we could litterally spend forever having fun on any game, like even with no content everyone just made their own enjoyment. Now everyone wants constant updates and content to auto play the games for them
One of the most fun things in skate 3 was the hall of meat and I'm loving how they are adding a bit more of a realistic ragdoll crash physics instead of just the rigid confused looking skater we used to have when you crashed so I can already tell crashing is gonna be alot more fun
This is still pre alpha and it still looks amazing and fun as hell, let alone when they actually finish all the animations and make things way smoother.i literally cannot wait for this
Honestly would absolutely love to see a mirrors edge themed custom maps, that would be awesome, obviously that would be far in the future but still, we'll have to see what the custom map making will be like
judging by 3's Park editor and the editor from this there's not much they can do to ruin it so I think it only gets better from here, a mirrors edge themed map would definitely be doable
@@sebastiandragonheart They obviously aim towards a more realistic approach. LOL. Go play on hardcore and you cannot do any of that. I wanted a realistic skate game, not this shit lol
I actually think it's kinda sad that they're spending all this time on parkour. Who cares? It's a skateboarding game...this stuff was always secondary to the actual on board play...not a selling point. But there's no story, no offline play, and it's a ftp base game with cosmetic microtransactions...no wonder they're shifting focus to bodies ragdolling in comedic "hall of meat" ways...
I haven’t heard anyone talk about it but parkour is going to be huge. Imagine climbing places to be able to trick off things we never would have been able to before
One thing I really am liking is when he was going forward and was not high enough above the ledge so the board didn't make it, but his character stumbled and kept running instead of falling down with no agility. I also love the roll underneath the object. Very good parkour potential! Potentially the best parkour game? 🤔
@@Styphoryte Yeah I really liked the first one but it didn't feel close to as free as this. Everything in mirrors edge is set up more like a track to run through, with very limited freedom, which sounds weird since parkour is all about freedom of movement. It was great for what it was, but I found the system to be very linear, along with the combat in it. I prefer a more chill and free parkour experience, rather than under pressure of getting shot. Though, it does add to the adrenaline aspect which is nice, but the idea of skating and parkour is more appealing to me rather than shooting and parkour. Games like Brink and Titanfall also had parkour and some more recent ones too, but imo skating and parkour just seems like a more fluid and fun mix
@@theangelicwon8852 I played mirrors edge, and I didn’t like the first person, it supposed to be more immersive, but it just doesn’t feel right with the camera changing, I like the 3rd person view much better, because it allows more control aswell, so ur character can make quick directional changes in any direction
I feel like this game will evolutionize skateboarding, whereas skaters will start introducing parkour elements to tricks a lot more creating a hybrid of street skating and Ninja Warrior athletics
It sucks EA is listening to what people want because the fact so many actually want parkour in this is just weird. As a skater irl and a huge skate fan growing up this just saddens me. This isnt skatebaording. This is just a straight up gimmick to get more people involved. Sad
@@curto201 yeah, I feel you. But remember, this is the pre-pre alpha which means that they’re testing the features and seeing if it’s good or not. Also, it’s still a skateboarding game. They wouldn’t dramatically change the formula. I think the parkour works just fine
My biggest problem so far is how the flips look. Whether it's from running or while on the skateboard they just look so unnatural at the moment, looking forward to seeing them iron that out and getting it looking smooth.
What doesnt make sense exactly? Everything looks fine to me, the game is on the right direction and it looks extremely fun. Glad they added parkour to it instead of just skating. This is a good way to make a skate game more interesting and adding this feature is a great way for people to try out new tricks, and such. I cant wait!
Parkour is a stupid idea for a skateboarding game. It shouldn't be in the game at all. Being able to jump and climb ledges from a flat surface makes sense. But to be able to just grab a ledge and clamber up it while falling from mid air is an absolute joke of a mechanic. It's just going ro ruin the game and every multiplayer mode is just going to be whoever knows how to exploit parkour moves in a line to get the most points. Stupid.
@@TheSilentTiger89 I spent over 1500 hours playing skate 3 in private free ride lobbies with my homies. Who cares. Do you know how many more spot possibilities it opens up? By the time I moved on from skate 3 we had exploited every glitch in the game to get onto buildings and find new lines. Foot jams on top of light poles while gapping over map boundaries. There was literally nothing left in the game to find anymore. I’m thrilled about the possibility to go anywhere on the map and make the FULL city usable. There’s always going to be someone that doesn’t like it and has to cry about it. I guess that’s you. Give the game 2 weeks people are already going to exploiting parts of the game that’s just what happens. You think black box intended on tricklining being a thing when they released skate 3?
@@willb.7417 Youre a person who never skated in their life most likely, and if you did not seriously. No real skater wants parkour in this game, was hoping they focused so much more on actual skate gameplay, not this. This completely throws the game off for me at least. just weird.
I’m sorry? Did the physics of any of the games ever really makes sense? This looks amazing and I’m so rockhard. I’ve never awaiting anything more in my life (no kids… but still)
Skate 4 took all the wild shit people did with glitching and modding from Skate 3 and made it a feature in Skate 4(plus parkour). I don’t mind this as we already have 2 realistic skating sims out with Skater XL and Sessions. It’s a mixture of realism and arcade much needed addition to the skating game family
THIS IS SICKKKK!! i think I speak for everyone when I say that I always wanted some solid parkour movement like this is skate 3 😂😂 I can already see the insane spot battles this games gonna have!
@@tobysutherland4471 play skater XL then bro. This looks super fun and like I won’t get bored with it in two weeks because it gives you FREEDOM to do things. i personally love how many spots this will add to the game. We never wanted pure realism out of skate. We wanted skate to feel like skate.
How upsetting, the skate games have always been so realistic and lifelike! How dare they have imperfections in a pre pre alpha build that wasn’t meant public release, I expected fully developed and optimized features! 😡
I think that parkour animations are cool, as long as there is some sort of stamina, and fall damage. Catching ledges, doing flips... is cool, but after a 5 stores fall, you should break your arms trying to do that. What makes Skate (and real skating) fun is also getting wrecked, crashing and failing so I hope that they remember that
@@EliAtrxpstar That will be there, has been ever since the first Skate. This is just an early build, I don't think we should worry about how the game looks at all
I sincerely hope they don’t add a “stamina” gimmick to this. If I want to run somewhere on the map I want to run all the way there. I can stand waiting for stamina to recharge. Skate has always been an arcade game not a simulator
@@BuzzingGoober yea bro, an alpha from september 21, I don't hope much for this game, but I don't even care that much to be saying it on all skate 4 vids like u do
Parkour can be a useful to open new spots. Like some crazy rooftop gaps, or just pass over some wall to get to another area (were some troubles with it in past Skate games, like it a bit hard to get to the Getto Spot from sidewalk). If to talk about some parkour trials, I guess it can to make gameplay more various. So, I just glad that Skate isn't still on a place and it get some evolution, even if some solutions could be controversal. Like they have already added Wallies and Slappy grinds, and it so cool cause it make more freedom for creative.
I didn’t think it would have parkour in it but it totally makes sense, I hope there’s some top secret hidden skate spots you have to use parkour to access
Honestly, out of all the pre alpha videos I've seen, this is the best. I know the actual skating mechanics need a lot of improvement especially for when you switch stance, stumble, etc. But The parkour mechanics look pretty decent for a game that doesn't even need to have them
To me this feels like back when Tony Hawk added off-board parkour to American Wasteland... I had so much fun with that game back in the day so I hope this brings the same feelings
I don’t get why people are saying they’re gonna microtransaction this game to the ground. I’m getting a riders republic vibe from this game that will only have them to cool cosmetics and maybe some special rideable gear. But even then I’m riders republic if you do the certain missions for those toys then you’ll unlock them
Dude I love it. I can see myself spending a ton of time in this game. I played Skate 1 and 2, to death but wasn't the biggest fan of 3. I wonder what other boards/skates/vehicles we'll have available if any. This looks like such a great movement system
The parkour in Skate 4 seems like it could supercede American Wasteland's attempted hand at parkour, which there were limited movements (like running across a wall). The parkour here is seemingly more organized than what Neversoft had attempted, even more fleshed out than then.
being pre-alpha, it still looks very good, imagine when all the extra animations and interactions have been added to this, it will look and feel much better and more smooth. Keep it up and keep giving feedback to them!
You will have to pay for that
it looks like an amateur made game
@@og_lesk6218 what
@@MarocChange at prealpha stage? Yes lol
@@og_lesk6218 theyre gonna micro transaction the shit outta this game
The engine looks solid and I know the animations are going to get more polish overtime. The parkour adds a new element that's going to make the game unique compared to the past 3 titles. Overall I like the direction the game is going in and I'm looking forward to what the art team is designing.
When you turn the game on one day and suddenly you're Lewandoski
Yep can't wait to have this game filled to the brim with 30$ skins. Fun! Thanks EA!
Yes parkour is very realistic within the skateboarding community lmao. This shit is stupid. Blows my mind people actually want this and its going to ruin what i thought this game could have been.
@@curto201 just stay on the board then damn it's not that deep.
@@MickeyMicrowave I mean looks like it's going to be an easily moddable game so I'm assuming skins can also be added for free...
I like that they expanded beyond expectations of off board gameplay. It's definitely going to be a fun game and I hope we can play maps other people create
Ofc u will it’s 2022 rn
It was a feature in skate 3 iirc, cant see them getting rid of it
@@caolanjohnson4075 It's EA though, remember that. We'll see what it turns out to be but I sure as hell hope they don't fuck it up
@@T3n50r It's EA sure but the team working on it actually care about it so I think it's fair to assume we'll have most of the shit we had in skate 3
@@T3n50r ah true, could imagine a pay wall being put in place or some bs, especially considering its supposedly F2P
Keep in mind this is pre-pre-alpha. They have a very strong backbone of skate gameplay and I cant wait to see how they experiement and expand. This is a very exaggerated arcade-ish game franchise and I love the idea of adding parkour elements.
It used to be significantly less exaggerated than this :/
Bravo on hitting that all sequentially, that must've taken at least a few tries lol
He made it first try, its a legend !
Must’ve taken at least 53 seconds
Comment is at 666
@@Cam-kd9zj lol
Took as many tries as it took with me and your mom to have you.
Dude perfect mix between fun arcade-ish gameplay and realism. It's kinda like the Forza Horizon of skateboarding games. Not going for a realistic simulator type approach but still keeping it relatively minimalistic and keeping the artistic direction pretty convincing.
Yeah just like how we want it
Exactly right I'm happy people feel the same way
What realism lmao...
@@anthonyrosario8982 like a car game where the cars don't break into a million pieces and you can survive huge jumps etc like in forza. This is that game for skateboarding. You still have convincing looking tricks and ramps work like ramps, but you're going to have to suspend your disbelief here and there.
Real ninjas just want real street skateboarding in a skating game no skate park looking obstacles
Makes sense to me, seems like you can make a lot of fun on this game out of simple things
That's my favorite thing about Skate and games in general, but most of the big ones these days don't allow you to just PLAY around and have FUN.
Bro this looks like so much fun. My best memories on skate 3 were just fooling around in the open world with my friends. Idk if they gonna add it into this game, but I remember fighting npcs and getting my shit rocked by people🤣 good times
@@wildk5367 fr bru
@@wildk5367 I feel like that old era on the ps3 and 360 was a time where we could litterally spend forever having fun on any game, like even with no content everyone just made their own enjoyment. Now everyone wants constant updates and content to auto play the games for them
@@RubberDinghyBro games back then we’re also full games. Not 1/4 of a game with a season pass
One of the most fun things in skate 3 was the hall of meat and I'm loving how they are adding a bit more of a realistic ragdoll crash physics instead of just the rigid confused looking skater we used to have when you crashed so I can already tell crashing is gonna be alot more fun
Man going for the hall of meat high score was a blast. Pretty excited for this.
This is still pre alpha and it still looks amazing and fun as hell, let alone when they actually finish all the animations and make things way smoother.i literally cannot wait for this
I mean... you can go play Mirror's Edge right now if this is enough to impress you.
@@xXscreamingkoalaXx It's called big picture thinking... Expand your horizons son there's a whole world out there
I love it. It just looks clunky as hell right now, hoping it gets smoother and the camera is fixed. Its got incredible potential.
This video is actually pretty funny because he falls at the very end but it looks like he should have fallen the whole time
Honestly would absolutely love to see a mirrors edge themed custom maps, that would be awesome, obviously that would be far in the future but still, we'll have to see what the custom map making will be like
judging by 3's Park editor and the editor from this there's not much they can do to ruin it so I think it only gets better from here, a mirrors edge themed map would definitely be doable
Or if the animation could keep up!
Doesn't need to make sense to be awesome, this is sick!
Yes it does go play tony hawks if you don't want realism.
@@notreal1477 you can land building drops from insane heights in all of the skate games... Tf you talkin about "realism"?
@@sebastiandragonheart They obviously aim towards a more realistic approach. LOL. Go play on hardcore and you cannot do any of that. I wanted a realistic skate game, not this shit lol
@@sebastiandragonheart I mean, if GTA can get away with realism, I don't think Skate shouldn't.
@@Trimint123 gta doesnt get awa with realism tho they have flying cars and bikes that shoot missiles. whats your point?
i love that skate 4 is looking like a "just fuck around and have fun" game, you never see those anymore, its always gotta have some strict sense to it
When parkour in Skate 4 turn to be better than in new Assassin's Creed games
This one made me chuckle since it's a bit true. New Asses Creed is just that, ass.
*parqueer
I actually think it's kinda sad that they're spending all this time on parkour. Who cares? It's a skateboarding game...this stuff was always secondary to the actual on board play...not a selling point.
But there's no story, no offline play, and it's a ftp base game with cosmetic microtransactions...no wonder they're shifting focus to bodies ragdolling in comedic "hall of meat" ways...
Assassin's Creed has horrible parkour 😂😂😂
Dude this just means even more awesome exploration even if it’s not realistic. Badass!!
I haven’t heard anyone talk about it but parkour is going to be huge. Imagine climbing places to be able to trick off things we never would have been able to before
That’s what I’m most excited for. Not for parkour but using parkour to open up new possibilities around the map
This looks so crazy, I didn’t think they could really add anything new to skate but the parkour is definitely a nice touch.
ummm lip tricks would be nice
That video made clear to me how cool these parkour mechanics will be in the finished game, super excited to play the full game.
One thing I really am liking is when he was going forward and was not high enough above the ledge so the board didn't make it, but his character stumbled and kept running instead of falling down with no agility. I also love the roll underneath the object. Very good parkour potential! Potentially the best parkour game? 🤔
Haven't you heard of mirrors edge?
@@Styphoryte Yeah I really liked the first one but it didn't feel close to as free as this. Everything in mirrors edge is set up more like a track to run through, with very limited freedom, which sounds weird since parkour is all about freedom of movement.
It was great for what it was, but I found the system to be very linear, along with the combat in it. I prefer a more chill and free parkour experience, rather than under pressure of getting shot. Though, it does add to the adrenaline aspect which is nice, but the idea of skating and parkour is more appealing to me rather than shooting and parkour. Games like Brink and Titanfall also had parkour and some more recent ones too, but imo skating and parkour just seems like a more fluid and fun mix
@@theangelicwon8852 I played mirrors edge, and I didn’t like the first person, it supposed to be more immersive, but it just doesn’t feel right with the camera changing, I like the 3rd person view much better, because it allows more control aswell, so ur character can make quick directional changes in any direction
@@theangelicwon8852 the uncharted games are also that way
Dying light 2 is the best parkour game imo
Oh god this looks so promising! Imagine all the sick parkour compilation videos! I can't wait!
You really just said that in a skateboarding game. What the fuck are people thinking? LOL
@@curto201 Obviously it's a skating game, but you don't think parkouring is a cool extra feature?
@@simonfil2 Not at all, I want a skateboarding game.
@@curto201 They're gonna do perfectly fine without you playing their game then, they're not losing out on anything.
@@DaequanFox Its a free game dummy obviously
skate and parkour is such a great combo for a game. im glad they thought of this.
Lowkey better parkour than assassins creed
I feel like this game will evolutionize skateboarding, whereas skaters will start introducing parkour elements to tricks a lot more creating a hybrid of street skating and Ninja Warrior athletics
Hope not cause that will be lame asf. 😂
@@bigchillphil so are video games yet here we are
William Spencer 😅
@kylespevak6781 that's right he is the first I've seen take it to that extreme level
Edit: autocorrect
This parkour system is actually really good, I can already see this game being mirror’s edge but with a skateboard (which is a good thing)
i know right the parkour system is very good better than games that their sole porpuse is parkour
It sucks EA is listening to what people want because the fact so many actually want parkour in this is just weird. As a skater irl and a huge skate fan growing up this just saddens me. This isnt skatebaording. This is just a straight up gimmick to get more people involved. Sad
@@curto201 yeah, I feel you. But remember, this is the pre-pre alpha which means that they’re testing the features and seeing if it’s good or not. Also, it’s still a skateboarding game. They wouldn’t dramatically change the formula. I think the parkour works just fine
The dark side of the force is a pathway to many abilities some consider to be unnatural.
I legitimately don't think this should be removed. That looked FANTASTIC.
That may not look super smooth but that looks like a ton of fun especially being a skate game! The possibilities are would be endless
I hope this means that they're bringing back hidden spots you need to kind of break into like Skate 2
If they make the parkour more seamless this looks ficking incredible
*creates good skating game
*intentionally or unintentionally also creates a good parkour game.
So sick. Parkour element feels like OG tony hawk games. I hope we can tag and do wall slaps too lol
*parqueer
that one of the best video ive ever seen
NOT THE POPSHUV TO WALL CLIMB 😂😂
It’s kinda crazy how stupid this looks while still being animated really well
0:40 is very weird
@@-jc8578
Skate 3 logic. I personally find it hilarious.
@@lastmanstanding7155 yes it gives you total freedom to go and do what you want😀
the skating sound really nice and the idea of parkouring to a high place then skateboading the whole way down seem really cool
My biggest problem so far is how the flips look. Whether it's from running or while on the skateboard they just look so unnatural at the moment, looking forward to seeing them iron that out and getting it looking smooth.
Still in pre alpha stage
That's what I love to see tho. The realism of skateboarding , with the ability to just be ridiculous when needed. So glad to see this in the works.
What doesnt make sense exactly? Everything looks fine to me, the game is on the right direction and it looks extremely fun. Glad they added parkour to it instead of just skating. This is a good way to make a skate game more interesting and adding this feature is a great way for people to try out new tricks, and such. I cant wait!
0:37 tho
Parkour is a stupid idea for a skateboarding game. It shouldn't be in the game at all. Being able to jump and climb ledges from a flat surface makes sense. But to be able to just grab a ledge and clamber up it while falling from mid air is an absolute joke of a mechanic. It's just going ro ruin the game and every multiplayer mode is just going to be whoever knows how to exploit parkour moves in a line to get the most points. Stupid.
@@TheSilentTiger89 i dont care about multiplayer it looks fun as fuck lmao
@@TheSilentTiger89 I spent over 1500 hours playing skate 3 in private free ride lobbies with my homies. Who cares. Do you know how many more spot possibilities it opens up? By the time I moved on from skate 3 we had exploited every glitch in the game to get onto buildings and find new lines. Foot jams on top of light poles while gapping over map boundaries. There was literally nothing left in the game to find anymore. I’m thrilled about the possibility to go anywhere on the map and make the FULL city usable.
There’s always going to be someone that doesn’t like it and has to cry about it. I guess that’s you. Give the game 2 weeks people are already going to exploiting parts of the game that’s just what happens. You think black box intended on tricklining being a thing when they released skate 3?
@@willb.7417 Youre a person who never skated in their life most likely, and if you did not seriously. No real skater wants parkour in this game, was hoping they focused so much more on actual skate gameplay, not this. This completely throws the game off for me at least. just weird.
I can't wait to race through wipeout inspired maps tbh
IT DOESNT NEED TO MAKE SENSE‼️ ITS PROVOCATIVE, IT GETS THE PEOPLE GOING
What does the even mean !?
@@yungsixx8532 smh bruh you never watched blades of glory?!
Ball so hard that shit cray
It doesn't make sense? Perfect; sounds like Skate to me.
I’m sorry? Did the physics of any of the games ever really makes sense?
This looks amazing and I’m so rockhard. I’ve never awaiting anything more in my life (no kids… but still)
Yes. With EA as publisher and the new Free to Play model, it's guaranteed to be great. **sarcasm off
**
pre-pre alpha and the sound of the spinning wheels while in-air is already perfectly satisfying
Skate 4 took all the wild shit people did with glitching and modding from Skate 3 and made it a feature in Skate 4(plus parkour). I don’t mind this as we already have 2 realistic skating sims out with Skater XL and Sessions. It’s a mixture of realism and arcade much needed addition to the skating game family
Plus parqueer
@@dudedog7914 parkour?
skater xl isnt realistic, lacks content and is overall fucking horrible lol.
What?!
This is literally all I’ve ever wanted out of a sequel.
THIS IS SICKKKK!! i think I speak for everyone when I say that I always wanted some solid parkour movement like this is skate 3 😂😂 I can already see the insane spot battles this games gonna have!
Can't speak for me, parkour is gay. I have been waiting years for a skateboarding game. It looks terrible
@@tobysutherland4471 play skater XL then bro. This looks super fun and like I won’t get bored with it in two weeks because it gives you FREEDOM to do things. i personally love how many spots this will add to the game.
We never wanted pure realism out of skate. We wanted skate to feel like skate.
@@tobysutherland4471 "parkour is gay" proceed to be named Toby
Yo that shit looks funny asf 🤣🤣😭 that line was clean asf too
How upsetting, the skate games have always been so realistic and lifelike! How dare they have imperfections in a pre pre alpha build that wasn’t meant public release, I expected fully developed and optimized features! 😡
you should add the /s for some people.
I'm so excited for this game.
I think that parkour animations are cool, as long as there is some sort of stamina, and fall damage. Catching ledges, doing flips... is cool, but after a 5 stores fall, you should break your arms trying to do that. What makes Skate (and real skating) fun is also getting wrecked, crashing and failing so I hope that they remember that
And remember its also a game. Thats what hall.of meat is for.
I hope the impact when bodyparts hit or grap something feels real, like its a real body and not some puppet.
They should had more detail to the game too like say when I fall I should be able to see some damage like blood or long scraps across my arm
@@EliAtrxpstar That will be there, has been ever since the first Skate. This is just an early build, I don't think we should worry about how the game looks at all
I sincerely hope they don’t add a “stamina” gimmick to this. If I want to run somewhere on the map I want to run all the way there. I can stand waiting for stamina to recharge. Skate has always been an arcade game not a simulator
skates always great for chillin with friends passin the sticks after a few sick runs down ditch hits
I mean the game is still in pre alpha whatever they’re calling it, far from what the final product will probably be
pre pre pre alpha
"it's only a beta"
@@BuzzingGoober in the trailer they said “pre pre pre alpha” ppl say “pre alpha” others say “early alpha” or straight up “alpha play test”
@@forceOYT I dont care what they say. They game isn't going to change much from what is seen. It's trash.
@@BuzzingGoober yea bro, an alpha from september 21, I don't hope much for this game, but I don't even care that much to be saying it on all skate 4 vids like u do
The double wall run was sick. ✌🏼
its starting to look like a new assassins creed game
Broo for Real...🤦♂️
might end up playing this more as a parkour game than a skate game when it comes out lmfao
It doesn't have to make sense. That's skate homie😂😂
Skateboard wheels rolling will always be satisfying to hear
Parkour can be a useful to open new spots. Like some crazy rooftop gaps, or just pass over some wall to get to another area (were some troubles with it in past Skate games, like it a bit hard to get to the Getto Spot from sidewalk). If to talk about some parkour trials, I guess it can to make gameplay more various. So, I just glad that Skate isn't still on a place and it get some evolution, even if some solutions could be controversal. Like they have already added Wallies and Slappy grinds, and it so cool cause it make more freedom for creative.
The bailing animations are great, looks so natural
if you need somebody to explain it to you, i wouldn't mind helping ^_^ cool video!
I didn’t think it would have parkour in it but it totally makes sense, I hope there’s some top secret hidden skate spots you have to use parkour to access
The stiff as a board front flips are superbly funny
Can't believe EA is giving us Skate 4 and Mirror's Edge 3
its like overgrowth with skateboards, wicked sick!
in a game where u can summon your skateboard by literally using the force, the parkour doesn't need to make much sense
Please EA, don't waste the love we have in this IP
Looks good. So it make sense :D
Honestly, out of all the pre alpha videos I've seen, this is the best. I know the actual skating mechanics need a lot of improvement especially for when you switch stance, stumble, etc. But The parkour mechanics look pretty decent for a game that doesn't even need to have them
To me this feels like back when Tony Hawk added off-board parkour to American Wasteland... I had so much fun with that game back in the day so I hope this brings the same feelings
I don’t get why people are saying they’re gonna microtransaction this game to the ground. I’m getting a riders republic vibe from this game that will only have them to cool cosmetics and maybe some special rideable gear. But even then I’m riders republic if you do the certain missions for those toys then you’ll unlock them
YESSSSSS this is what im talking about!!! i want the perfect ballance between janky and smooth perfection!!! IM SO EXCITED
Dude I love it. I can see myself spending a ton of time in this game. I played Skate 1 and 2, to death but wasn't the biggest fan of 3. I wonder what other boards/skates/vehicles we'll have available if any. This looks like such a great movement system
im fucking stoked for skate to be the ultimate open world sandbox.
Just imagine all the secret locations
Or spots I should say
Nah how about we talk about how fluid the skateboarding is, they’ve really got the physics down to a tee, looking forward to this.
I just hope the transitions between these movies become more fluid. Like being able to get on your board after a slide or a roll seamlessly
for having very little animation work done at all, it honestly looks pretty good already.
This title implies that any Skate 3 clip makes sense
Looks decent I mean a little smooth on every surface but all-in-all looks pretty good for pre-alpha
It's the pulling the skateboard outta thin air for me 😂
LMFAO this was way too funny, loved the vid
THIS IS WHAT GAMES ARE MADE FOR THEY DONT HAVE TO BE REALISTIC JUST IMAGINATIVE AND FUN
The parkour in Skate 4 seems like it could supercede American Wasteland's attempted hand at parkour, which there were limited movements (like running across a wall). The parkour here is seemingly more organized than what Neversoft had attempted, even more fleshed out than then.
As someone who never played the original Mirrors Edge I gotta admit I'm digging their choice to include skating as a form of transportation
The grabbing on buildings is giving me Tony Hawk Nostalgia vibes 😍
mirror's edge skate edition
Faith gets bored and decides to go skating
This is what I expected for Asassinsins creed 2, it would have been very realistic and fantastic
Wonder when online comes out if I’ll be the only one skateboarding as a group of parkour enthusiasts run past me
It's goofy in a skate 3 kinda way and I love it
Looks like it’s gone be full of potential for fun and creativity. Awesome
Am i gonna have to buy skate 4 to play a new mirror's edge game
Bro I’ve been waiting for skate 4 for an eternity
I'm going with the head lore that we're all just Beast from the X-Men comics that can summon a skateboard like a JoJo's character can summon a stand.
Does it make sense? Hell no. Does it look fun as hell? YES
this looked a little much at first, but the possibilities look endless
When youre shredding at the park but she tells you she's home alone
“Skate 4 parkour don’t make sense”
Brother, Skate 3 doesn’t make sense.
The most cursed 52 seconds of gaming.
This actually looks badass
Curious on what the animation or explanation will be when throwing your board and summoning it. Mjölnir style.
Maybe it's on a string like a surfboard, maybe you're wearing a backpack and you slide it in sword/sheath style.