Sound Design Tips and Tricks for Animating FNaF Animatronics

Поделиться
HTML-код
  • Опубликовано: 16 фев 2024
  • If you only come away from this video with one thing, let it be this: Doors.
    Making FNaF animations over the past few years has taught me enough that I can now put what I've learned into words and pass it on. One of the most regular compliments I've received is from people impressed with the weighty movement I tend to animate the animatronics with, and the trick to that is largely in the sound design. I do have some handy techniques for the animation itself too, so I might make another tutorial video on that side of things at some point.
    Find the Unigoat.
  • КиноКино

Комментарии • 88

  • @bfrxcrpgfhanzux
    @bfrxcrpgfhanzux 4 месяца назад +429

    you got me running around my house seeing what different noises my doors make

    • @cable_g0re
      @cable_g0re 3 месяца назад +7

      This is the magic of foley

    • @coledakers6127
      @coledakers6127 Месяц назад +3

      1:40

    • @the_Jimmyest_of_Jim
      @the_Jimmyest_of_Jim Месяц назад +1

      Where would bro gonna get the sound effects for springtrap.💀 If he made a animation for him.

    • @raskzak3313
      @raskzak3313 20 дней назад +1

      @@the_Jimmyest_of_Jim you need some more material for it :)

  • @Roux36Prod
    @Roux36Prod 4 месяца назад +253

    Additional tip: if your audio software allows it, you can also pitch noises up or down to align with the size of the object you’re animating.
    For instance, if you’re animating a large electronic servo, but only have a small one, you can pitch the original noise down and play with the EQ to make it sound like a much larger component!

    • @TheNickofTime
      @TheNickofTime  4 месяца назад +68

      This trick can also be used to get more mileage out of a smaller pool of sounds before it starts getting obviously repetitive!

    • @FranciumBoron
      @FranciumBoron Месяц назад

      Oh, yeah. I've thought of that. Thank God for DaVinci Resolve, eh? It's a wonderful program.

  • @creeperjo7
    @creeperjo7 4 месяца назад +73

    As someone who has a weird love for well done sound design
    Im going to absolutely love this tutorial
    Im gonna be re-watching this like 1000 times

    • @FranciumBoron
      @FranciumBoron Месяц назад

      Foley art is amazing. I've yet to sink my teeth into it (WAS THAT THE BITE OF-), but I'm sure it'll be fun.

  • @thiagomedeirospaiva3589
    @thiagomedeirospaiva3589 4 месяца назад +129

    I think it's neat that the different versions of the animatronics have unique movement noises, like the classics are a bit more cluncky and with alot of snapping while the funtimes are much smoother and clean, and the animatronics with wires like ennard and molte freddy have a slithering sound, it's very cool. 🙂👍

    • @livefnaf1234
      @livefnaf1234 4 месяца назад +8

      And the glam rocks have full movement, I don’t know in what universe you can make robots that quickly, but it’s fascinating!

    • @StupidYTDude
      @StupidYTDude 4 месяца назад +3

      ​@@livefnaf1234 i mean look at the optimus gen 2 robot from tesla, and combine it with modern AI, you'll notice we aren't that far

    • @livefnaf1234
      @livefnaf1234 4 месяца назад

      @@StupidYTDude yep. Still have a lot to go. But Scott didn’t want us to make robots like from the actual games, just in case some insane person wants to make FNaF a reality.

    • @StupidYTDude
      @StupidYTDude 4 месяца назад +3

      @@livefnaf1234 i mean considering Security Breach takes place around 2030 - 2040, maybe when that time comes around we'll actually have robots that advanced

    • @livefnaf1234
      @livefnaf1234 4 месяца назад +2

      @@StupidYTDude that’s very true, it’s kinda still weird to me that it takes place in the future, but it does make sense of how advanced the robots are

  • @darkdoubloontv8906
    @darkdoubloontv8906 4 месяца назад +41

    Definitely the best FNaF animator on youtube. You NEVER skimp on sounds and it makes everything feel so much more real.

  • @zilchthegrate63
    @zilchthegrate63 4 месяца назад +15

    I work at a Machining shop and there's this massive CNC mill that makes this loud metallic/numatic shout every time it rotates the tombstone. Whenever I hear it I think "that would make a great jumpscare sound effect."

    • @mrShift_0044
      @mrShift_0044 Месяц назад +1

      Please share it if you can

  • @ecastillo2631
    @ecastillo2631 3 месяца назад +4

    The way I recognized the sound of the 3D printer (it has kept me up at night for many MANY hours)

  • @abandonedaccount7985
    @abandonedaccount7985 3 месяца назад +5

    Its really cool to see this, I have been working on a personal project for a little over a year now, and when I first started, I made the footsteps for an animatronic. The sound is so phenomenal and I do not think I will ever make a better one. For sounds I used me shutting a washer drawer, a heavy box, a soft blanket, and my old bedroom door

  • @WeakieDaveDesk
    @WeakieDaveDesk 4 месяца назад +8

    The teeth on that freddle are so sharp oh goodness, actually super excited for how that video is going to come along

  • @angeygirl
    @angeygirl Месяц назад +2

    1:40 I love dramatically opening a door to reveal another door lol

  • @jmsgamer5939
    @jmsgamer5939 4 месяца назад +5

    i just started animation and i think u just helped a ton, my mind was blown when i realized those were door sounds, thx m8, hope to see other tips and tricks in animation

  • @BlueIcicle.
    @BlueIcicle. 4 месяца назад +3

    Whoa! Some of my brain neurons just activated and made connections. I'm very picky when it comes to sound designs I use for my animations, I've mostly restricted myself to Fnaf AR and Security Breach sfx as I thought those would give the best results. But now I've seen (or heard) how more realistic it would sound when using home-made sfx instead. This time, I'll try recording my own sound effects, especially with doors.
    Really good video! Would want to see a tutorial for animation from you too.

  • @smugbowkid9919
    @smugbowkid9919 4 месяца назад +3

    This is a nice little tips video! Cool!

  • @Limbambo
    @Limbambo 3 месяца назад +1

    Something about that suspenseful build up while the door was opening just to see another door had me dead on the floor.

  • @basabrajgupta
    @basabrajgupta 3 месяца назад

    You sir, are underrated and amazing. I don’t get it why this doesn’t have millions of views. I have to say, this video is gold.

  • @Somebuffoononline
    @Somebuffoononline Месяц назад

    After watching this video I am now going to be going around my house carefully listening to every sound to see if it makes good animatronic sounds

  • @smollmoth6376
    @smollmoth6376 4 месяца назад

    I absolutely love this, seeing how Foley sounds are made is so fascinating

  • @Lambsauce10
    @Lambsauce10 2 месяца назад

    This is useful advice for any kind of mechanical sound design, I'll be keeping this in mind.

  • @Vibing_Colors
    @Vibing_Colors 4 месяца назад

    Your informative videos are a BLESSING!!

  • @jamescampionn
    @jamescampionn 4 месяца назад

    amazing vid! I don’t think enough people realise how much work sound design do for you when it comes to making a scene better

  • @niono1587
    @niono1587 4 месяца назад

    One of the last comments stuck with me about how everyday noises around you can be useful. I've never thought about doing it but sound design sounds like one of the most fun jobs ever

  • @playingportal2
    @playingportal2 4 месяца назад +1

    this is really really cool

  • @cherry__Soda
    @cherry__Soda 2 месяца назад

    Currently making a fnaf fan game, this should really help out with sound design! Thank you! Btw, the twisted ones models are so cool lookin, would love to see them in an animation again.

  • @EnzomusPrime
    @EnzomusPrime 4 месяца назад

    This is so awesome. I usually take sounds from online sources, but because of this video I will definitely try recording my own. Thanks so much.

  • @Hi_Im_Zo
    @Hi_Im_Zo 2 месяца назад

    Let this guy cook enough, he'll be able to make the whole pizzeria

  • @XanderAlsipVA
    @XanderAlsipVA 3 месяца назад

    This is such an interesting video! I work on the sound design for many FNaF projects. Its really interesting to see someone else's approach to making these robots come to life.

    • @TheNickofTime
      @TheNickofTime  2 месяца назад

      Oh cool, you mean on the official stuff? I have noticed a substantial increase in sound design in the more recent games. What sorts of sound effects in them are yours?

    • @XanderAlsipVA
      @XanderAlsipVA 2 месяца назад

      Not the offical stuff! I should’ve clarified that I apologize. Just some of the bigger fan projects that are out there!

  • @weird_art_kid
    @weird_art_kid 3 месяца назад

    Hey guys, one household object that sounds like an animatronic moving a bit is an eyelash curler!

  • @usernameisallfull
    @usernameisallfull 2 месяца назад

    ngl I did laugh my ass off when the door revealed the true end all, be all of animatronic foley... another door

  • @residentdimwit
    @residentdimwit 3 месяца назад

    If you aren't already that, you really need a job as a foley artist. You're so amazing at sound design

  • @FazbearEntertainment984
    @FazbearEntertainment984 4 месяца назад

    This is really cool thank you!

  • @FranciumBoron
    @FranciumBoron Месяц назад

    I've been searching for various sounds I could record for a spring-lock failure audio. I want to try and recreate it from the movie. So far, I have a clicky knob from a toaster, a metal cat litter scooper, tiny springs from a plastic BB gun magazine, and some recordings of a creaky metal folding chair.
    I also have a coffee table that the top can extend upwards. It has big springs on the metal bars and sometimes they make a loud TWANG, so I want to record those at some point.

    • @TheNickofTime
      @TheNickofTime  Месяц назад +1

      Maybe look into garage door springs, or if you have an attic that folds down from the ceiling, that could work too. Just be careful not to actually mess with those kinds of huge springs directly, they can be lethal if they snap.

    • @FranciumBoron
      @FranciumBoron Месяц назад

      @@TheNickofTime I don't want to mess with my father's stuff. Ha, ha. We don't have an attic, either. But I will be sure to be careful around springs.

  • @krow1551
    @krow1551 4 месяца назад

    This is a great video thankyou very much

  • @alexthegreat265yt
    @alexthegreat265yt 3 месяца назад

    I wasn’t even thinking of animating fnaf animatronics but this just gave me a whole new look on sound design because I’m a game developer and always just used stock sounds thinking how I could I ever make my own

  • @vessris
    @vessris 4 месяца назад

    Funfact, BonBon is basically two styrofoam cups just mocking around lmao

  • @Spamzzy
    @Spamzzy Месяц назад

    i found it really funny when the door just opened to another door

  • @HighOutlook
    @HighOutlook 4 месяца назад

    Okay that's cool!

  • @stratch27
    @stratch27 4 месяца назад

    I hope you`ll make showcase video of all your models done so far

  • @SkrunkyTheClown
    @SkrunkyTheClown 3 месяца назад

    Would you ever consider making a fully fledged playlist just with your sound effects?

  • @oxenwolfproductions-oficia8522
    @oxenwolfproductions-oficia8522 4 месяца назад

    very helpfull!

  • @enderjed2523
    @enderjed2523 4 месяца назад +1

    And this is what sound foley is for.

  • @a_nerd12
    @a_nerd12 3 месяца назад

    Sir I barely have patience to make my footsteps sound good

  • @matthewmatthew981
    @matthewmatthew981 4 месяца назад

    Instructions unclear, was doing foley based off of your instructions and the power suddenly went out.

  • @SillyMacca
    @SillyMacca 4 месяца назад +1

    Hey nick it's me from gorilla tag and my little brother

  • @boyhowdy682
    @boyhowdy682 4 месяца назад +1

    Im soo sorry nick but, please I need to see the endo and model showcase of the toy animatronics for the distant voice video. Please 🥺

    • @TheNickofTime
      @TheNickofTime  4 месяца назад +2

      Well, I am already planning on making a dedicated video for Mangle, so that will naturally cover the Endoskeleton design. That would make a separate video for the Toy animatronics as a whole a little redundant, so I might lump them into the Mangle video instead.

    • @boyhowdy682
      @boyhowdy682 4 месяца назад

      @@TheNickofTime thanks 🤗

  • @AntoineVanGeyseghem
    @AntoineVanGeyseghem 4 месяца назад

    Instructif. =D

  • @Tbone127
    @Tbone127 4 месяца назад

    whens the hand reveal nick?

  • @johnkoester7795
    @johnkoester7795 2 месяца назад

    What about showing how to make the endoskeleton more realistic just wondering you don’t have to don’t want to

  • @night_starsfox
    @night_starsfox 4 месяца назад

    Noted 🗒️ ✍️

  • @KperaOfficial
    @KperaOfficial 4 месяца назад +1

    *doors*

  • @Xenomorphdude472
    @Xenomorphdude472 2 месяца назад

    So you used doors to make a majority sound effects for Freddy Fazbear sound effects.

  • @mattxplores1515
    @mattxplores1515 3 месяца назад

    Do actual animatronic sounds count like not just servos but pneumatics?

    • @TheNickofTime
      @TheNickofTime  3 месяца назад

      Sure, everything can 'count' if it gets across the effect you're going for! Just remember that there's a balance to be struck between realism and impressionism, it's your decision as a sound editor what's most important to you. If you're making an animation showing off a model which has mechanical details like that, by all means pair each movement with the appropriate sound, servos, pistons, what have you. But if you're doing a chase scene or something similarly frenetic, having a sound effect for every single little movement can be unnecessarily cluttered, when it would bettter to just underline the broad strokes of the movements for the sake of clarity.

  • @Crystal_fire525
    @Crystal_fire525 5 дней назад

    @thenickoftime can you please give us some of your sfx i suck at making them and i want to make something

  • @stratch27
    @stratch27 4 месяца назад

    Doors.

  • @Bogagrandao69
    @Bogagrandao69 4 месяца назад

    Épico

  • @captainpepsi353
    @captainpepsi353 2 месяца назад

    a nitpick the hand print on his eye is too visible and noticeable

  • @_rosTyan
    @_rosTyan 4 месяца назад

    Круто

  • @1AM_Jerry
    @1AM_Jerry 2 месяца назад

    bro you gussed my last name

  • @GengUpinIpin
    @GengUpinIpin 4 месяца назад

    Ha cha cha

  • @wookregfege462
    @wookregfege462 3 месяца назад

    so I was you know how playing animatronics are cute for me to get in blender ok to be freddy Door Sound

  • @terrantitanium6441
    @terrantitanium6441 3 месяца назад

    I can't READ THAT FAST
    >>0.75x

  • @dorianaxel9814
    @dorianaxel9814 4 месяца назад

    Mercedes more likes 😊

  • @srcreeper02550
    @srcreeper02550 4 месяца назад

    I don't really like the sound effects of the GR animatronics. Freddy appears to be lighter than he is, and the sound effects of his movements are simply generic high-pitched sounds. AR is better but has the problem that it only shows the sounds of the suit moving parts, but not the servo motors (with the exception of toys and Springtrap).
    But I have to admit that even though you're small, you're better at sound design than animators like Jaze Cinema, who simply reuse sounds instead of creating them. Glamrocks, for example, make creaking and popping sounds even though they are high technology (?)

  • @Nuhuh_e
    @Nuhuh_e 4 месяца назад

    E

  • @luislopezsoler3310
    @luislopezsoler3310 4 месяца назад

    #First