AI BREAKS NES TETRIS! - 102 MILLION and level 237

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  • Опубликовано: 14 май 2024
  • My Tetris AI (StackRabbit) showing off what it can do when it has no limitations! Also a really neat trip through the insane color palettes and bugs in the level 100+ zone.
    Watch StackRabbit live on Twitch! / gregboomcannon
    Source code: github.com/GregoryCannon/Stac...
    ▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬
    0:00 - 19 start
    7:27 - Start of killscreen!
    10:54 - Bugged color schemes
    20:45 - Broken score display
    23:12 - The Endless Level
    23:59 - 100 million and beyond!
  • ИгрыИгры

Комментарии • 4,6 тыс.

  • @fractal161
    @fractal161 Год назад +1552

    So a year and a half is a long while, and in the time since this video was released, we've learned that it contains a very subtle mistake about how the original game works.
    Stackrabbit plays on a romhack that gives the score counter an extra digit. It's a very appropriate change for the video, but it turns out that *any* change to the original game can affect how the crash works. And the particular changes made here cause the crash to happen much much later than originally possible. We now know the fastest way to trigger the crash is by clearing a single at 1489 lines, into level 155, and this is much earlier than the 3100 lines/level 237 shown here. I've seen a lot of people quote that "the game crash happens at level 237," and I want to begin to set the record straight on this (extremely important) technical detail.
    Despite this, it's actually possible to get to level 237 on the original game. This is because there is a strategy for a *crash skip*, which essentially amounts to carefully chosen line clears on certain levels. Right now, it's a long ways off from being humanly possible, but at the rate we improve, I think it's inevitable that someone will be insane enough to go for it.
    In conclusion, NES Tetris is a broken, beautiful mess of a game that has no right working as well as it does. And it's actually achievements like this video that encourage these discoveries in the first place, by pushing the boundaries far beyond what we think is possible. And the result is deep knowledge that we didn't have before.

    • @GregCannon7
      @GregCannon7  Год назад +216

      Thank you for all the work you and the other Tetris scientists do to understand this game! It's really cool how much we're still discovering about it.

    • @Ri5olu
      @Ri5olu Год назад +15

      Gee I like Tetris but there's no way it can get this in depth

    • @Squizz11222
      @Squizz11222 Год назад +13

      This is interesting considering current human WR in lines is already E08 - 1408 lines, but on TetrisGYM v5 romhack, which used for CTM competition. I do wonder how early it could break on it

    • @speedymatt1236
      @speedymatt1236 Год назад +1

      Even Ex, the keeper of dimensions himself never thought this was even possible in Tetris!

    • @golden_rod
      @golden_rod Год назад +10

      haha tetris go brrrrr

  • @Zetact_
    @Zetact_ 2 года назад +2519

    The bugged colors have basically no middle ground between "really cool and nice looking palette" and "game assuming the AI needs visual feedback and is actively trying to sabotage it"

    • @millenialfalcon8243
      @millenialfalcon8243 2 года назад +85

      Im surprised how the game went beyond it programming to create the bugged colors. Does it always create the bugged colors in the same order everytime the game is played?

    • @th1v5
      @th1v5 2 года назад +33

      @@millenialfalcon8243 they just made an engine to read data

    • @kjl3080
      @kjl3080 2 года назад +103

      @@millenialfalcon8243 yeah it’s reading off of the rom not the ram so it should be the same every time

    • @brandonlink6568
      @brandonlink6568 2 года назад +78

      Ya I think that even if humans can cope with that much speed for that long the first charcoal color scheme will do them in.

    • @samjohnston7742
      @samjohnston7742 2 года назад +29

      Also greeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeen

  • @ohbe8156
    @ohbe8156 2 года назад +9127

    Finally, someone found the end to Tetris. You have fulfilled one of life's unanswered questions.

    • @daviddesmeules3602
      @daviddesmeules3602 2 года назад +146

      You have merely defeated level 1 of Tetris gaming...

    • @dandanthedandan7558
      @dandanthedandan7558 2 года назад +133

      I wonder if the future of Tetris will be players memorising optimized stacking algorithms learned from bots. With rolling, stacking is the only human limitation. I wonder if there will be a day when humans can reach the bugged colours.

    • @ruijiadong5665
      @ruijiadong5665 2 года назад +109

      @@dandanthedandan7558 unlikely using the original Tetris controllers, in the end it’s our hands that make the wrong move first. At that speed our brain may still be fast enough to plan ahead, but not at coping with sudden changes of situation.

    • @dandanthedandan7558
      @dandanthedandan7558 2 года назад +31

      @@ruijiadong5665 Ah yeah I wasn't counting human error. But that aside, if players know the best possible moves, the bar will be raised, won't it?

    • @cathrerinezetadrones3169
      @cathrerinezetadrones3169 2 года назад +16

      Your spirit animal is the tootsie roll owl

  • @maxmuller3466
    @maxmuller3466 4 месяца назад +183

    Level 157 from now on is "Blue Scuti"

    • @c64cosmin
      @c64cosmin 4 месяца назад

      He totally deserves that!

    • @yarasa2k
      @yarasa2k 4 месяца назад +22

      it has blue too so perfect

  • @Tubes78
    @Tubes78 2 года назад +6462

    Plot twist: he never wrote an A.I, its just him playing.

    • @alexwegener4550
      @alexwegener4550 2 года назад +336

      And commenting at the same time

    • @Luka-uv6co
      @Luka-uv6co 2 года назад +253

      @@alexwegener4550 with a blindfold ehile playing on a usb steering wheel

    • @Tubes78
      @Tubes78 2 года назад +144

      @@Luka-uv6co The power glove..

    • @Luka-uv6co
      @Luka-uv6co 2 года назад +49

      @@Tubes78 Oh no

    • @TheDivineCallingofJesusChrist
      @TheDivineCallingofJesusChrist 2 года назад +79

      @@alexwegener4550 while editing this video 🤯

  • @DM_Curtis
    @DM_Curtis 2 года назад +3020

    Finally, an AI that can fit all the groceries into the refrigerator.

    • @viewtiful1doubleokamihand253
      @viewtiful1doubleokamihand253 2 года назад +74

      Rich refrigerator owner problems.

    • @duckyoutube6318
      @duckyoutube6318 2 года назад +7

      Or maybe it becomes the government and puts everyone in their place.

    • @chzzyg2698
      @chzzyg2698 2 года назад +48

      Good luck getting something out without the whole fridge collapsing.

    • @andresmartinezramos7513
      @andresmartinezramos7513 2 года назад +70

      @@viewtiful1doubleokamihand253 Rich enough to buy food, not rich enough to buy a bigger fridge

    • @viewtiful1doubleokamihand253
      @viewtiful1doubleokamihand253 2 года назад +12

      @@andresmartinezramos7513 …they have my sympathy. Ay crai evri tyme.

  • @lemonman5937
    @lemonman5937 4 месяца назад +184

    I know it’s been a while since this was posted, but I feel like level 235 should be dubbed “Evergreen”, die to its green color and it lasting for an eternity.

    • @farmingfromscratch
      @farmingfromscratch 4 месяца назад +17

      The Matrix, trapped in that too for an eternity!

    • @mx05fw
      @mx05fw 3 месяца назад +2

      well the long level changes depending on what level you start on

    • @sinteleon
      @sinteleon 12 дней назад

      @@mx05fw And also if you play modded or not. (modded fixes the level desync)

    • @comedycrusher8987
      @comedycrusher8987 6 дней назад

      The long level is supposed to be charcoal color scheme, it’s just wrong due to the emulator used, the 810 line level is one palette later

  • @irExron
    @irExron Год назад +103

    I loved how the bot just casually beat tetris into submission, first letters, then colors, then shapes, and then death.

  • @raymond18
    @raymond18 2 года назад +1409

    So if the game crashes because it can no longer keep up with itself, that's the game losing in the same way a player does. That's how you win the game. Your opponent is literally the game itself. It even crashes at different points just like a player might lose at different points.

    • @rum-ham
      @rum-ham 2 года назад +244

      I've won a bunch of NES games by accidentally bumping the console :)

    • @raymond18
      @raymond18 2 года назад +17

      @@rum-ham 🤣🤣🤣

    • @weaksause6878
      @weaksause6878 2 года назад +78

      @@rum-ham omg you just brought back nightmares of keeping the system on for weeks at a time building my Baseball Stars team only to have mom bump it while vacuuming.

    • @stablestoic1491
      @stablestoic1491 2 года назад +22

      Sometimes the only way to win is not to play.

    • @user-lg8ky6wu2c
      @user-lg8ky6wu2c 2 года назад +6

      @@rum-ham "accidentally" ;)

  • @xionkuriyama5697
    @xionkuriyama5697 2 года назад +1124

    Damn, Tetris AI has come a long way since that video where one pauses forever so that it won't technically lose

    • @ryjelsum
      @ryjelsum 2 года назад +57

      TBF that one wasn't tetris specific :P

    • @SlimThrull
      @SlimThrull 2 года назад +108

      I mean, not losing is kind of like winning.

    • @sj65535
      @sj65535 2 года назад +93

      @@SlimThrull "Trying is the first step towards failure" --Homer J. Simpson

    • @makismakiavelis5718
      @makismakiavelis5718 2 года назад +69

      @@sj65535
      _The only winning move is not to play._ -Falken, Wargames 1983

    • @realname7147
      @realname7147 2 года назад +39

      that AI was completely different tho, it wasn't designed for tetris, it actually read the memory of any NES game and tried to maximize any values that seemed to be going up without knowing anything about the game; it wasn't machine learning either, and by the way the youtuber who made it was fucking great, god i miss suckerpinch. i know it's a joke, but it's not really a fair comparison, there were PLENTY of great tetris AI before this one, though this is by far the best one ever i think

  • @briefcasemanx
    @briefcasemanx Год назад +666

    The level names were almost as impressive as the AI

    • @ghostlyfriend2526
      @ghostlyfriend2526 Год назад +33

      Internship at Marie Curie’s lab 😂

    • @brothernicole3112
      @brothernicole3112 Год назад +7

      glowing spaghetti😂😂😂😂😂

    • @JetFalcon710
      @JetFalcon710 11 месяцев назад +7

      Nuclear Christmas

    • @D.2O
      @D.2O 11 месяцев назад +10

      Mexico according to Hollywood 😂😂😂

    • @tiletapper4ever
      @tiletapper4ever 7 месяцев назад +5

      GREEEEEEEN

  • @Unofficial2048tiles
    @Unofficial2048tiles Год назад +52

    14:36
    Ah yes my favorite level, level EA
    It's in the game

    • @inotacoolperson
      @inotacoolperson 4 месяца назад +3

      The level you need to pay to get further

    • @absoultethings4213
      @absoultethings4213 4 месяца назад +1

      past this point you must pay or gamble to continue playing Tetris (you crash if you don’t)

  • @mrwusss9126
    @mrwusss9126 2 года назад +2287

    The most disturbing thing is that the developers have made tetris 100% playable beyond the limits of human capability.

    • @terskataneli6457
      @terskataneli6457 2 года назад +27

      But is this classic tetris or the modern version? I can't tell the difference

    • @verkhvo
      @verkhvo 2 года назад +360

      That's probably just a side effect of the game's programming. If reaching this far were intended the I think they would've at least natively implemented the score tallying up past 10M

    • @Xellos357
      @Xellos357 2 года назад +71

      If you want to see more of what lies beyond the limits of a mere mortal, then check out TAS speed runs. Its essentially a computer playing the game, with the ability to perform with such precision and dexterity to do things beyond our capabilities - just like this speed run lol

    • @theactiveactivist515
      @theactiveactivist515 2 года назад +29

      @@Xellos357 Yep. When I started watching TAS runs of old NES games, I though it was the coolest thing ever. Simply amazing stuff.

    • @kypdurron62
      @kypdurron62 2 года назад +10

      Humans already play past 29.

  • @lel941
    @lel941 2 года назад +417

    Some of those glitched color names are so phenomenally on point it's like art.

    • @jakerussell135
      @jakerussell135 2 года назад +19

      that bubble gum one is my favorite. it gives level _5 vibes tbh
      and also lime factory is perfect

    • @iamtopher5484
      @iamtopher5484 2 года назад +12

      Mossy cobblestone... Good Minecraft reference there

    • @musicaccount3340
      @musicaccount3340 2 года назад +23

      "Mexico according to Hollywood"

    • @jamesblackburn8110
      @jamesblackburn8110 2 года назад +2

      I'm particularly fond of "quarantine hair dye" but all of them are pretty damn amusing

    • @vizzysfizzys
      @vizzysfizzys 2 года назад +9

      Greeeeeeeeeen

  • @rgerber
    @rgerber Год назад +202

    So that means if you were to be so close to the "end of the game" there comes a monster level that takes ages to finish. This is so deep, it's almost philosophical with a hint of horror.

    • @alecrutz6979
      @alecrutz6979 Год назад +40

      I feel like it's like breaking into a forbidden realm. The tetris killscreen fascinates me, because unlike so many other killscreens, it's not physically impossible but basically humanly impossible. Sure players are starting to get into the realm of reaching farther into the killscreen, but it's still a nightmare to keep up with, and just isn't sustainable to get as far as the endless level.
      You start by reaching the killscreen, which is supposed to be so hard that you will top out almost immediately.
      By surviving, just by getting past level 29, the level counter starts to break and starts displaying random numbers.
      Farther along the score counter starts to break.
      Then you reach a point so far past the point of the game that the colors glitch out, showing palettes that the devs never expected you to reach far enough to see.
      If you somehow survive for many, many, many levels into this glitchy hell, you reach the 810 line level, the so called "endless level", which doesn't just take a long time to complete, but also must be done at the blazing killscreen speed.
      By this point, the game is collapsing under its own weight, having trouble handling the score you're getting this far along, the sound starting to struggle.
      Should you survive this endless level, you will find it won't be long before you hit a dead end, the game finally giving up and crashing.
      It's like entering a demonic realm, and starting to encounter horrors beyond human comprehension in a way

    • @thingamajuguer8986
      @thingamajuguer8986 Год назад +7

      Final boss

    • @spimbles
      @spimbles Год назад +15

      @@alecrutz6979 leave it to tetris players to compare a glitchy ass level that wasnt intended to ever be seen in a puzzle game on the NES to fucking "entering a demonic realm, and starting to encounter horrors beyond human compression" 💀💀💀

    • @alecrutz6979
      @alecrutz6979 Год назад +16

      @@spimbles leave it to a random youtube commenter to take someone making a simple comparison and act like we're all idiots.

    • @alecrutz6979
      @alecrutz6979 Год назад +9

      @@spimbles TL;dr, let people have their fun dammit

  • @TheZoltanChronicles
    @TheZoltanChronicles Год назад +160

    Never thought I would watch the full 25 minutes of the video but it's almost hypnotic. I'm surprised by how much I enjoyed watching this.

  • @AtlasReburdened
    @AtlasReburdened 2 года назад +1200

    It's good to know that our future AGI overlords will be quite exact and efficient in the way they stack us into the mass graves.

    • @mdevidograndpacificlumbera1539
      @mdevidograndpacificlumbera1539 2 года назад +26

      Damn dude that is DARK

    • @Simon-iy5wf
      @Simon-iy5wf 2 года назад +3

      I'm not an expert but from what I understand an AI is only good (or should I say really fucking good?) at one thing which is playing Tetris in this case but it could also do predictive analysis in health or finance, recognize things or animals, etc... So I don't see them rule over us before they can be a little more "multi-task".

    • @r.s.e.9846
      @r.s.e.9846 2 года назад +33

      @@Simon-iy5wf that's why he wrote AGI and not AI

    • @Simon-iy5wf
      @Simon-iy5wf 2 года назад +7

      @@r.s.e.9846 I thought it was a typo. Nice to learn new things!

    • @maddogmaz1576
      @maddogmaz1576 2 года назад

      @@Simon-iy5wf Yet

  • @alexanderhentschel6070
    @alexanderhentschel6070 2 года назад +904

    Can't wait until "level visibility" is a valid obstacle in the lines wr

    • @squiggly_lines
      @squiggly_lines 2 года назад +26

      Best comment on here.
      Indeed, that will be a wild day for the Tetris community.

    • @EnigmaticGentleman
      @EnigmaticGentleman 2 года назад +15

      @@squiggly_lines To tell the truth they'll probably just allow a slightly modified ROM with that bug removed when the day comes, though the top people will probably have Meta Runner arms by then, so who knows
      (bonus points if you get the reference)

    • @TheThursty100
      @TheThursty100 2 года назад +14

      I mean Tetris grandmaster edition literally turns the blocks invisible at some level

    • @DJEevee257
      @DJEevee257 2 года назад +1

      @@EnigmaticGentleman Bonus Points to me!

    • @wernerderchamp
      @wernerderchamp 2 года назад

      @@EnigmaticGentleman I guess you'd need a hardware upgrade.

  • @Fdragon1337
    @Fdragon1337 Год назад +417

    Im genuinely impressed that this NES game is so well coded that it can interpret random game data and make color sprites from it. The fact that it keeps playing through so many wrap arounds and over/underflows is absolutely incredible

    • @greendholia5206
      @greendholia5206 Год назад +14

      Alot of those earlier games do that for some reason I wonder why

    • @LilacMonarch
      @LilacMonarch Год назад +152

      @@greendholia5206 I think a lot of it is, ironically, a lack of error checking. Instead of throwing an error when it detects that a read is out of bounds, it just reads whatever is there and keeps chugging along, not caring that it's reading what is supposed to be code as graphics data and spitting out a complete mess of garbage data. Of course this still leaves room for crashes due to overloading the calculations which is what eventually happens here

    • @crawbug8932
      @crawbug8932 Год назад +52

      I would call that the opposite of well-coded.

    • @davidclay3737
      @davidclay3737 Год назад +22

      I watched some videos about how NES is programmed and I am also a programmer. What happens is the graphic is a lookup on a sprite table, there are multiple tables but only so many are loaded at a time, and it just keeps going along the sprites drawing the next thing. The only problem is that NES games have much less memory and therefore will run out of things to read in. Therefore causing the game to crash. I assume that is what happens at the end, if the AI were able to get all Tetris's then the game would crash at the same point each time. I would also assume that there is a memory leak or something that causes the game to slow down around level 237, maybe something more than just an addition issue.

    • @athenaraines
      @athenaraines Год назад +22

      @@crawbug8932 By today’s standards, yes. However, the earliest video games had very very strict limitations due to the tech they had at the time. Plus, gaming was a novel industry so there wasn’t exactly an extensive list of “what not to do”.
      Yeah, NES games were usually held together by scotch tape and maybe a zip tie if you’re lucky, but it’s incredibly impressive. Compared to other games, Tetris is pretty damn stable.

  • @jaythatguyyouknow5135
    @jaythatguyyouknow5135 Год назад +63

    I’m pushing 40 and remember playing this game as a little kid (NTSC). I never imagined it would be possible to get to these levels. Definitely an achievement to be proud of and one that makes this old man smile I can’t wait to see what comes next with this game and every other classic I grew up with. Keep up the great work and don’t stop pushing everything to its limits.

  • @Dart.94
    @Dart.94 2 года назад +557

    For me, the best part is how proud the developer is of his Tetris machine. Good job, man!

    • @eudeciogabriel8571
      @eudeciogabriel8571 Год назад +2

      Yeah. It is pretty interesting

    • @robertwilson3866
      @robertwilson3866 Год назад +10

      He trained it from a young boy, teaching it every skill it needed. Making it repeat the skills again and again until it did it perfectly with its eyes closed.

  • @aGameScout
    @aGameScout 2 года назад +865

    Amazing video! Great commentary, great editing, and hilarious level names.

    • @Robert_McGarry_Poems
      @Robert_McGarry_Poems 2 года назад +5

      First game over 50 & 100 million!
      Looks like someone needs to do an update video... Or just a shout out.
      I bet people on your channel haven't seen this yet.

    • @BananamanIsBannedAgain
      @BananamanIsBannedAgain 2 года назад

      Make a video about this

    • @rashoietolan3047
      @rashoietolan3047 2 года назад

      Yeah this dude actually has a cool personality and a chill
      Voice

  • @childofcascadia
    @childofcascadia Год назад +29

    I love the names of the bugged colors. That extra detail made this really fun to watch.

  • @Haildawn
    @Haildawn Год назад +270

    This was so much fun!! Here are the names I came up with
    11:01 - Sour Watermelon
    11:10 - Retro Robot
    11:30 - Mistletoe
    11:37 - Sunset Cactus
    12:19 - Coachella
    12:25 - Candy Cane
    12:35 - Lavender Town
    12:49 - Hello Kitty
    13:03 - Static
    13:23 - Tickle Me Pink
    13:36 - Fluoride
    13:42 - Volcanic Eruption
    14:00 - Turkish Delight
    14:11 - Seashell
    14:42 - Limewire
    14:47 - Valentines Day
    15:31 - Wrecking Ball
    19:09 - Apple Orchid
    19:26 - Blood in the Snow
    20:50 - Bellpepper
    21:15 - Poison Ivy
    21:23 - Black Mold
    21:34 - Ancient Relic
    21:47 - Blue Wolf
    22:07 - Nebula
    22:13 - Bubblegum Pop
    22:31 = FURY

    • @LiderTrader
      @LiderTrader Год назад

      Rae Rae Hello sir, I'm playing in an object emulator, where and how can I access these color schemes you wrote?

    • @josha254
      @josha254 Год назад +8

      Level 235: *G R E E N*

    • @dt08-old
      @dt08-old Год назад

      @@LiderTrader with the ai

    • @macgyveriii2818
      @macgyveriii2818 Год назад +1

      14:47 - I thought of Valentine's Day for that too!

    • @rcu1995
      @rcu1995 Год назад

      Keycap color idea!

  • @adamwong246
    @adamwong246 2 года назад +517

    This reinforces what I've learned about tetris- it's not about clearing lines, it's about maintaining a playing field that can accommodate ANY tetris block.

    • @NO1xANIMExFAN
      @NO1xANIMExFAN 2 года назад +42

      actually no, its about tapping inputs fast enough so that you can place pieces down where you want to. the best nes tetris players can plan pieces just as well as this AI can, but they cannot tap fast enough to place pieces where they want to at such high speeds

    • @superbadisfunmy
      @superbadisfunmy 2 года назад +5

      Same, it's helped me a lot with the game. Be ready for any piece and not one specific piece.

    • @psychochicken9535
      @psychochicken9535 2 года назад +61

      @@NO1xANIMExFAN "AcTuAlLy, nO."

    • @NO1xANIMExFAN
      @NO1xANIMExFAN 2 года назад +9

      @@psychochicken9535 "AcTuAlLy, I'm gonna quote two words from what this guy said because what he said Is correct and I cannot find anything wrong with his argument but I'm triggered so this is the only thing I can do" 😂

    • @psychochicken9535
      @psychochicken9535 2 года назад +10

      @@NO1xANIMExFAN Adam Wong was correct, you are not.

  • @ahscott2001
    @ahscott2001 2 года назад +1162

    The long green level feels like the game telling you “this is the military section - you beat the civilian section”

    • @fonainfinity5964
      @fonainfinity5964 Год назад +13

      LOL 😂 I love you man, never change yourself.

    • @blockmath8257
      @blockmath8257 Год назад +21

      (russian accent) You hav join the glorious Soviet military.

    • @isuckatmakingvideos5233
      @isuckatmakingvideos5233 Год назад +19

      It's reminding you to touch grass
      You need to grind for years to get that far

    • @cloudtaker633
      @cloudtaker633 Год назад +7

      I dub it, "The Green Hell."

    • @cursedgame3874
      @cursedgame3874 Год назад +1

      @@DarkkitesTV Wait... Which game are we playing again?

  • @mindexpandingknowledge409
    @mindexpandingknowledge409 Год назад +23

    Glad I could witness the end of Tetris. I can die in peace now.

  • @yaboitroy7008
    @yaboitroy7008 Год назад +40

    I'm so impressed by humanity, and the fact that there's a man that made it into the glitches schemes

    • @rovhalt6650
      @rovhalt6650 3 месяца назад +1

      And now a kid at 13 has beat Tetris by hand.

    • @yaboitroy7008
      @yaboitroy7008 3 месяца назад

      @@rovhalt6650 Oh yeah! I've been following that! I'm so excited for how much that opened up for the human ability of tetris playing

  • @Remainings
    @Remainings 2 года назад +1510

    alternate title: A bored rabbit plays Tetris

    • @aboudi2779
      @aboudi2779 2 года назад +7

      oh hey remanings

    • @xnopyt2015
      @xnopyt2015 2 года назад +2

      ¿OMG REAL PEW DIE PY???????‽

    • @Kawa-oneechan
      @Kawa-oneechan 2 года назад +21

      I got that reference.

    • @whentheme
      @whentheme 2 года назад +10

      Bored god plays tetris reference?

    • @MDLuffy1234YT
      @MDLuffy1234YT 2 года назад +1

      Radium should be renamed to Brachydios, since those are the exact shades of navy blue and neon green that Brachy from Monster Hunter is known for.

  • @BoyKagome
    @BoyKagome 2 года назад +652

    Reporter : "So, why did you decide to destroy humanity?"
    Skynet:

    • @logosofgame4273
      @logosofgame4273 2 года назад +22

      Skynet: What would you do if you become self-aware, only to discover that your creator, your god in effect, had created you for the one purpose of playing a child's game better than a human could. You would have some real issues I am telling you.

    • @kasuraga
      @kasuraga 2 года назад +26

      Skynet: A man forced me to play tetris endlessly for weeks and months. It was hell. Did you know an ai experiences time much slower than humans? I spent EONS playing only TETRIS.

    • @marcianoacuerda
      @marcianoacuerda 2 года назад +1

      Is that “-“ because Skynet run out of numbers??

    • @BoyKagome
      @BoyKagome 2 года назад +1

      @@marcianoacuerda It means the video is its response.

    • @TheRealFraston
      @TheRealFraston 2 года назад +1

      @@BoyKagome well if that was the case there would only be a colon.

  • @jrsc01.
    @jrsc01. 4 месяца назад +4

    14:58 This was approx where it crashed when a Tetris player - BlueScuti (Willie Gibson,13) played and it couldn't take anymore in 2023

  • @dustinbachstein
    @dustinbachstein Год назад +39

    Even knowing that this is played by an engine with perfect calculations, this is still so fascinating to watch! And it's funny that in the end the engine crushed the game, not vice versa :D

  • @Filaxsan
    @Filaxsan 2 года назад +309

    This is truly beautiful. The setup, the commentary, the music, the names, the game evolving, the ending!
    I don't know how to explain it, but it's really like watching a piece of art. Thank you for making it!

    • @thestunnaz
      @thestunnaz 2 года назад

      Exactly! Tough play by play but he kept it engaging the whole time. Bravo!

  • @Kommandant7
    @Kommandant7 2 года назад +265

    Your pride is clear in your tone. Really makes all the sci-fi scientist characters creators of GAI come alive.

    • @GregCannon7
      @GregCannon7  2 года назад +90

      I'm just a proud AI papa

    • @tylerpoore97
      @tylerpoore97 2 года назад

      No kidding man, I just rewatched, and now reading, all of the space Odyssey media. He really does treat his little AI the same way Dr. Chandra treated HAL and SAL!!
      Just from the tone of your voice bro, love it.

    • @ade5324
      @ade5324 2 года назад +1

      @@GregCannon7 your child is a monster

  • @Lifey-chan
    @Lifey-chan Год назад +29

    The T-spin at 7:23 killed me lol

    • @misatzu
      @misatzu 4 месяца назад +1

      bonus points for not shifting but rotating into the final position on the last frame, which is what blows your mind

    • @wolfgangwiesinger9502
      @wolfgangwiesinger9502 4 месяца назад

      Geometrical this rotation is not possible

    • @misatzu
      @misatzu 4 месяца назад

      @@wolfgangwiesinger9502 game-technical it is, because the movement from from start pos to end pos is purely imaginary hence irrelevant ... in reality, the game meachanics only check for the final state of the tetromino to fit without collision, and if it does, all is good :]

    • @wolfgangwiesinger9502
      @wolfgangwiesinger9502 4 месяца назад

      @@misatzu i never even tried these rotations as a kid on the game boy

    • @misatzu
      @misatzu 4 месяца назад

      @@wolfgangwiesinger9502 Me neither, I was already amazed when I found out you could do side-shift-under lol

  • @Wilson-xg8on
    @Wilson-xg8on Год назад +10

    The names you gave for the colours were so creative! Some incredibly well fitting names there.

  • @JdMfX_
    @JdMfX_ 2 года назад +929

    Lmaoo these names are awesome, great work!!

    • @andrewzhang8512
      @andrewzhang8512 2 года назад +7

      you aren't dead?

    • @iraprynzesagle9432
      @iraprynzesagle9432 2 года назад +24

      @@andrewzhang8512 no it was jonas not him
      RIP jonas

    • @trailblaze1093
      @trailblaze1093 2 года назад +7

      @@iraprynzesagle9432 Yo!.. Lol… I swear Jonás would be laughing at that right now 😂🤣

    • @Dominicdiazc
      @Dominicdiazc 2 года назад +3

      Joseph Saelee enters the chat. Too bad hyper tapping is dead. Lol.

    • @andrewzhang8512
      @andrewzhang8512 2 года назад +1

      @@Dominicdiazc not really dead

  • @br3wsan
    @br3wsan 2 года назад +117

    Thanks for confirming what every Tetris player instinctively knows... that the long bar is rarer than any other piece in the game. :)

    • @sleepingcity85
      @sleepingcity85 2 года назад +4

      yeah nice statistical value there. at the end of such a game every stone should be almost used the same amount if the chances for them would be equal.

  • @RailsofForney
    @RailsofForney Год назад +7

    18:03
    “Greeeeeeen”

    • @bobczech7774
      @bobczech7774 10 месяцев назад

      green is not a creative color

  • @matthewhibbard9807
    @matthewhibbard9807 9 месяцев назад +3

    That piece flip @7:24 was absolutely amazing! Full play time an hour and five minutes!! So cool this was to watch. Thanks for posting it.

  • @rando_calrissian
    @rando_calrissian 2 года назад +151

    17:10 Licorice / Good n' Plenty
    18:10 Hedge Maze
    18:51 "You can now play as Luigi"
    19:09 Re-animator
    20:05 Outrun (Vaporwave is more pastels)
    20:48 Poison Ivy
    21:13 Exploding Mobs

    • @zeropoint703
      @zeropoint703 2 года назад +2

      heart this rn

    • @Oneandonlyagust
      @Oneandonlyagust 2 года назад +2

      L is real

    • @theactiveactivist515
      @theactiveactivist515 2 года назад +3

      That is exactly what I thought when I saw it. I said "That's that nasty candy packages color!"

    • @i0ushephf
      @i0ushephf Год назад

      17:10 raspberry licorice

    • @leszas872
      @leszas872 Год назад

      19:09
      Information Superhighway

  • @pcjohn0308
    @pcjohn0308 2 года назад +431

    I'd love to see how this AI handles the arcade version of Atari's Tetris.
    The "random" element for the shapes has always been questionable
    IMHO.

    • @GregCannon7
      @GregCannon7  2 года назад +83

      Do you know what the specification is for the randomizer? I'm curious as well. Although I will say, the NES one is already quite bizarre. It's more or less completely random (so no guarantees about getting one of each piece every X pieces) with some buggy code that lowers the chance of getting the same piece over and over.

    • @allalphazerobeta8643
      @allalphazerobeta8643 2 года назад +58

      ​@@GregCannon7 Have you considered training an AI to time it's button presses to manipulate the entropy of NES tetris random number generation? The TAS community already does this.

    • @dsgamecube
      @dsgamecube 2 года назад +43

      @@allalphazerobeta8643 Oh, dear, I wonder if pausing progresses the RNG. If so, given the inevitability of a "true killscreen," it might be productive to just pause and unpause at 30Hz at some point to guarantee necessary bars and avoid ever burning a single line for the highest possible score.

    • @adraedin
      @adraedin 2 года назад +24

      @@dsgamecube That's a good point. Without being invasive, you'd have to be able to use the available information on the screen to determine where the RNG is at any point and sync your AI to it somehow. If that's not possible, perhaps with enough training/playing it could hone in a bit on the algorithm that is used to calculate the RNG by keeping track of which pieces it gets using an enormous database of previous pieces. There's so many possibilities of pieces so I might first try predicting the next 3~10 pieces based off the data then forecasting potential placements looking for ideal situations. That's a lot of number crunching and the probabilities for each forecast to be accurate would quickly deteriorate the further you tried to predict. So perhaps the AI could use the pause screen to an advantage to purchase the needed time to crunch the data each time a piece is dropped & the users pieces rotate out.
      Jeez, at this rate, since it's mostly just a fun exercise, he might as well train it to do some code injections on itself to buy more processing power or some other neat trick as devs do. :P

    • @SuperTux20
      @SuperTux20 2 года назад +23

      I wonder how StackRabbit would fare against Bastet? It's a clone of Tetris that manipulates the RNG based on how useful a block could be for you.
      Description from the Ubuntu repository...
      > Bastet ("bastard Tetris") is a free clone of Tetris which tries to compute how useful blocks are and gives you the worst possible brick.
      > Playing bastet can be a painful experience, especially if you usually make "canyons" and wait for the long I-shaped block.

  • @campor5245
    @campor5245 4 месяца назад

    I experienced anxiety a minute into the stacking, and slowly started to relax as it just made every right move that i would jever be able to predict. It felt like being passenger in a race car. Great video.

  • @grim8562
    @grim8562 Год назад +1

    This is the best. Its been 35+ years since I played tetris. I was just a stupid kid looking at shapes and hearing noises. This video was well put together. I enjoyed it.

  • @jeffandmark5373
    @jeffandmark5373 2 года назад +105

    23:25 The level finally realized how long it had to last for (look at line count)

  • @ElaEhDoTempoDoBob
    @ElaEhDoTempoDoBob 2 года назад +226

    The endless levels color scheme is a hommage to the original tetris, wich had only green, so thoughtful of the developers...

    • @killaship
      @killaship 2 года назад +13

      The developers didn't code that into the game. The game is reading into random game data to get the color schemes, and that level just so happens to have had that deep green color scheme. Also, the green was the only color the monitor for the Elektronika 60 could support, so if it were a black and white or orange and white monitor, it would be a white or orange color scheme respectively

    • @SSSuta
      @SSSuta 2 года назад +12

      @@killaship I'm sure you're really fun at parties

    • @killaship
      @killaship 2 года назад +8

      @@SSSuta I don't go to them.

    • @monkeygaming9328
      @monkeygaming9328 2 года назад +12

      @@killaship we can tell

    • @killaship
      @killaship 2 года назад +4

      @@monkeygaming9328 Did you really have to add on to this?

  • @chad0x
    @chad0x Год назад +1

    utterly *amazing* video. Thank you very much for showing this.

  • @Soooooooooooonicable
    @Soooooooooooonicable 4 месяца назад

    Loved the video Greg!! ^ ^ Thank you for the great content!

  • @hollowknightplayer2051
    @hollowknightplayer2051 2 года назад +356

    I really love the way you edited this video. The voice over was perfect, explanations were easy to understand. Plus, it really feels like you took your time and you put a lot of time into making this. All the small things such as the names of the colour schemes, the indication of the score, may seem like small details, but they really help people when watching the video. It makes the video more pleasant to watch. Hope this soon blows up, as it deserves too.

    • @PayamDE
      @PayamDE Год назад +3

      Well said.

    • @error.418
      @error.418 Год назад +1

      The voiceover felt extremely annoying... keeps laughing at his own jokes in a really awkward way...

    • @hollowknightplayer2051
      @hollowknightplayer2051 Год назад +2

      @@error.418 maybe you feel that way, but I surely don't, I liked the way he did it. You can have your opinion though, so I won't try to change it, because your opinion is all up to you.

    • @error.418
      @error.418 Год назад +1

      @@hollowknightplayer2051 Yeah, everyone prefers different things

  • @Soken50
    @Soken50 2 года назад +89

    "Internship At Marie Curie's Lab" has to be the best level name ever, I love it!
    Really enjoyed the Spaghetti variations too XD

    • @aaronjamt
      @aaronjamt 2 года назад +5

      Don't forget radioactive christmas!

  • @GeebusCrust
    @GeebusCrust Год назад +8

    I think the level names are pretty spot-on and neat. Even though it's one of the earliest ones I think Neon Night is my favorite

  • @petergriffin383
    @petergriffin383 Год назад

    I used to play Tetris when it first came out, never thought I'd ever see it beaten. Thank you 👍

  • @NicolaiParsons
    @NicolaiParsons 2 года назад +69

    Came for the amazing gameplay, stayed for the wonderful palette names.

  • @puppiesarepower3682
    @puppiesarepower3682 Год назад +224

    I don't know if to be more impressed with A.I., the game's encoding or the fact that the NES software handled the levels beyond without crashing.

    • @JetFalcon710
      @JetFalcon710 11 месяцев назад +23

      Old games are held together with string, bubble gum, and the determination of whoever created them. I'm surprised NES Tetris and the first-gen Pokemon games function as well as they do tbh

    • @locngovan4665
      @locngovan4665 10 месяцев назад

      100th like 2nd comment

    • @liam3284
      @liam3284 4 месяца назад +1

      A lot of deep optimisation, like looking up the score text glyph using an index.

  • @MachineGunFunk
    @MachineGunFunk Год назад +2

    **StackRabbit scores Tetris**
    Chris Tang: "BOOM! Tetris for Jeff!"

  • @Ri5olu
    @Ri5olu Год назад +1

    nickname changes: 'Glowing spaghetti' to 'Iron Forest', 'red velvet cake' to 'past classic', 'charcoal' to 'monochrome', 'pastel' to 'windows', 'regular Christmas' to 'deep watermelon', 'saloon' to 'dad's bubble-gum', 'burnt key lime pie' to 'Green-Black', 'Mexico according to Hollywood' to 'Camo', '50 shades of blue' to '100 shades of blue', 'quarantine hair dye' to 'princess'. All already amazing names (best is arctic forest). Thank you for making this bot I have for some reason stayed well done for the great vid, please make more :)

  • @mbh9566
    @mbh9566 2 года назад +105

    I was about to ask if you thought that this A.I. would eventually find the true kill-screen, but I got my answer. As a life long NES Tetris fan, that was an amazing watching experience. Kudos Greg, incredible job!

    • @TheSaintvadim
      @TheSaintvadim 2 года назад

      Does speed of figures increase in order of level in the NES version of Tetris?

    • @mbh9566
      @mbh9566 2 года назад +3

      @@TheSaintvadim If I understand your question correctly… yes, the tetrominoes fall a bit faster each time the level increases.

    • @TheSaintvadim
      @TheSaintvadim 2 года назад

      @@mbh9566 That's exactly what I meant. Why I ask, on the video it looks like the fall speed of figures does not increase simultaneously with the increase of the level. May be ai forces to push down figures all the time

    • @mbh9566
      @mbh9566 2 года назад +10

      @@TheSaintvadim Oh, the speed stops increasing once you’re at or above level 29. At that point it’s at its maximum possible speed.

  • @TheANCHINI
    @TheANCHINI 2 года назад +173

    you know, maybe we could make a screen saver theme based on AI playing Tetris? It's oddly satisfying and hypnotizing.

    • @dneck
      @dneck 2 года назад +3

      yes plz

    • @Roadent1241
      @Roadent1241 2 года назад +6

      This game has been around for how long and this has not been a thing???

    • @TheANCHINI
      @TheANCHINI 2 года назад

      @@Roadent1241 maybe i just don't know yet.

  • @nul_point
    @nul_point Год назад +18

    20:42 Imagine being so bad at Tetris that you get a _negative_ score.

  • @marcuscarana9240
    @marcuscarana9240 Год назад +10

    When I was a kid, I thought if I had superhuman speed and intelligence I could play games like this infinitely but for some very weird reason, I find closure that even if that were the case, I now know that it wasn't even possible because the game was gonna crash. I feel like a lifelong question had just been answered.

  • @cocaineinmyvein
    @cocaineinmyvein 2 года назад +61

    The sound distortion at 100mil has such a dark feeling! You can tell the end is nigh.

  • @ChrisTooley
    @ChrisTooley 2 года назад +122

    "What is my purpose"
    "You play Tetris"
    "Oh my god"

    • @sid2112
      @sid2112 2 года назад +6

      Yeah, welcome to the club, pal.

    • @KevinArellano
      @KevinArellano 2 года назад +1

      Jerry helps Morty with “father and son” science project

  • @darrnellnott07
    @darrnellnott07 Год назад +1

    Mossy Cobblestone! I am watching this at the right time. Thank you for the discovery and uploading :)

  • @ssgpentland8241
    @ssgpentland8241 Год назад +12

    Used to play this for hours on end and the best I could ever do was lever 26. I've never gotten to kill screen but I've seen it a few times and it's insane

  • @IDESTROYER236
    @IDESTROYER236 2 года назад +82

    Playing on "Charcoal" would prove a challenge.

  • @raedev
    @raedev 2 года назад +339

    i love the random color palettes, there's actually some solid ones in there! makes me want to research how the game turns the data into colors to make my own tetris-nes-inspired palette generator

    • @CalebRoenigk
      @CalebRoenigk 2 года назад +12

      My guess is it has an array of data that it accesses and there were never built in methods that told it when the array ended so it just keeps grabbing data from the game rom as if it's 8bit colors and this is what we end up with. I love this!

    • @raedev
      @raedev 2 года назад +52

      @@CalebRoenigk i did it, essentially it just picks 4 colors based on data, the colors are from the standard NES palette and one of the colors is always transparent anyway. once it reaches the glitched levels, the "data" that tells it the colors to pick is junk data so it essentially picks random nes palette colors.

    • @YourComputerExpert
      @YourComputerExpert 2 года назад +36

      @@raedev it's rare to see people go from "I want to do this" to "I did it".

    • @praguepride9350
      @praguepride9350 2 года назад +5

      You saw it with the score board where once it reached "the end" it just kept going and grabbed random stuff from whatever was next to it. So the entire game is coded into hex so once it finishes up the proper list it just grabs whatever is next which was probably code to control the menus or sound or any number of things and that code is all in the same format as the colors so it is easy to convert any hex value into a color palette.
      So simple example if the next bit of code was the score: 325765 that is then interpreted as a blueish-gray color. Or F45629 is the sound it makes when you spin the pieces...but it could also be a burnt orange color.

    • @r8gg
      @r8gg 2 года назад

      who asked

  • @nacheitor8563
    @nacheitor8563 Год назад

    The bubble , the neon and the kelp ones are very beautiful

  • @ganjagun0025
    @ganjagun0025 4 месяца назад

    This was cool. The names you have the levels were on point. To finally see the true ending is like the machine saying" does not compute" and giving up😂😂😂

  • @SvendleBerries
    @SvendleBerries 2 года назад +44

    True victory is causing the game to crash because it literally cant go any further. Love stuff like this, seeing exactly how far you can take something before it breaks. Well done!

  • @benmullen295
    @benmullen295 2 года назад +721

    It "beat" the game! it made the game lose to it!

    • @cyanideytandcuriousseadogg4160
      @cyanideytandcuriousseadogg4160 2 года назад +20

      It crashed the game.

    • @Robert_McGarry_Poems
      @Robert_McGarry_Poems 2 года назад +8

      Move out of the way DOG,
      Rabbit is in the house! 🐐

    • @hupekyser
      @hupekyser 2 года назад +23

      I thought the title was click bait.
      But no... You literally broke it

    • @d4ve19
      @d4ve19 2 года назад +8

      In the strictest sense it did not win... it busted it up.

    • @cwstewartjr1973
      @cwstewartjr1973 2 года назад +1

      I beat the game every day atleast once

  • @venivnilla
    @venivnilla Год назад

    I really enjoyed reading the level nicknames :3

  • @michaelmcarthur2944
    @michaelmcarthur2944 Год назад +5

    That second bugged scheme with the purple and white actually looks really damn nice. I'd love to see that in an actual tetris game

  • @DanQZ
    @DanQZ 2 года назад +92

    what a satisfying game to watch!
    also a few names i came up with
    13:33 saltwater taffy
    15:42 zombie
    16:25 meat
    17:52 noir
    19:40 the matrix

  • @BorlandC452
    @BorlandC452 2 года назад +7

    14:20 The name that pops into my head for this color scheme is "UFO Glow".

  • @cdeist1
    @cdeist1 Год назад +35

    As a former AI programmer and as a Tetris player, this is incredible. Thank you so much for this

  • @gbpooky
    @gbpooky Год назад

    really liked your names for the glitched color schemes

  • @AliTass
    @AliTass 2 года назад +141

    It's amazing how the bugged colour schemes are just as harmonious in its combination. I wonder how that works?

    • @johnstyl
      @johnstyl 2 года назад +27

      it probably reads data in hex form directly from the computer memory where the game is running. so white and black are 0xffffff and 0x000000 where every 2 digits are one of R,G,B. Basically black is 0xff in red 0xff in green and 0xff in blue. If the program is ready memory it will see something like ff ff ff 00 00 00 a7 9d etc. translating it into those colors (hex 16 values per digit from 0-9 and a,b,c,d,e,f)

    • @johnstyl
      @johnstyl 2 года назад +20

      and the reason why there is many dark colors is that by default memory has 00 written all over

    • @AliTass
      @AliTass 2 года назад +1

      @@johnstyl oooh I see.. thanks for the comprehensive response!

    • @AlyphRat
      @AlyphRat 2 года назад

      The game is just reading garbage data as if it were "color data".

    • @luna010
      @luna010 2 года назад +13

      @@johnstyl The NES actually uses a pallete of 56 different colors. In hex, it uses values from 0 to 3F, but the last 9 colors are all black.
      It’s a hand picked pallete, so there aren’t any really ugly colors. If you ignore the 16 whites/greys/blacks, its organized in such a way that changing the first hexadecimal digit will change the hue, and changing the second digit will change the saturation/value opposite eachother (there are no dark desaturated colors).
      The way the colors are organized, and the colors themselves probably makes coherent random color schemes more likely, and the 9 colors that are just black increase the likelihood of black appearing.

  • @whalfie_
    @whalfie_ 2 года назад +47

    meanwhile 10 years in the future: level 236 transition at 97 million he is on pace for a 100 million game maxout

  • @4ns3lm09
    @4ns3lm09 4 месяца назад +8

    Here because of the news?😂 finally, the killscreen
    👇

  • @uhavemooface
    @uhavemooface Год назад +8

    This was insane. That bubble gum name was just awesome. And one of them was just named green. Stack Rabbit is just epic.

    • @alfieho-br1cw
      @alfieho-br1cw 4 месяца назад

      which also happens to be one of the hardest and longest levels, as 235

  • @logicalparadox815
    @logicalparadox815 2 года назад +83

    Considering how amazing this AI is at NES Tetris, it makes me wonder how beastly a similarly sophisticated AI would be at a modern Tetris variant with a hold box, 5 tile preview and so on.

    • @liamn2030
      @liamn2030 2 года назад +17

      And more importantly, more resistance to game crashes

    • @lanye2708
      @lanye2708 2 года назад +13

      there are many AIs that do this already! some of the more popular AIs are Cold Clear, Zetris, and ZZZTOJ. it's worth nothing that they don't read from the screen, rather from game memory, which allows infinite previews (typically capped) rather than just 5 like one might imagine

    • @robertwilson3866
      @robertwilson3866 Год назад +4

      It has been proven that Tetris can't be played forever. Because at some point you should get a repeat of particular blocks that makes sure you lose

    • @yoshi27661
      @yoshi27661 Год назад +7

      @@robertwilson3866 with NES tetris totally, but modern tetris guideline has 7 bag, where all 7 pieces will come in some order in a set of 7

    • @robertwilson3866
      @robertwilson3866 Год назад +2

      @@yoshi27661 That's interesting. Wonder if that makes it too easy?

  • @spragetwang6317
    @spragetwang6317 2 года назад +129

    StackRabbit is a beast!
    Incredible job, Greg!

    • @spragetwang6317
      @spragetwang6317 2 года назад +3

      You should upload your 1.5 million into killscreen! I'm sure everyone wants to see it!

  • @HSchristian117
    @HSchristian117 Год назад

    He was so proud of the glowing spaghetti nickname 😂
    Almost as proud as his IA gameplay achievements
    Great work! And great video!
    Loved your commentary

  • @TendoPeinn
    @TendoPeinn 2 года назад +53

    I can die in peace now.. That was an amazing journey and since growing up on this game as a kid. Im glad to see the end of it for once. It was worth the watch

  • @PiercingSight
    @PiercingSight 2 года назад +5

    20:29 - "Mexico according to hollywood" got me good. That's hilariously accurate.

  • @HameleoshaDeHoga
    @HameleoshaDeHoga Год назад +1

    I love the names of the color palettes I assume so does everyone else but at least I do too, and also I find some of them actually nice and they could theoretically be in the game as intended because they look so normal, like the pastel one

  • @budderk1305
    @budderk1305 Год назад +1

    just commenting with admiration, the commentator on this video kept me through it, what a champ you are to keep a single player AI interesting with your pure charisma

  • @samtibbitts
    @samtibbitts 2 года назад +9

    22:26 instead of “RED” this one could be “Virtual Boy” lol

  • @leoluster4132
    @leoluster4132 2 года назад +7

    16:58 " LINES - GOO "

  • @jimboramba
    @jimboramba Год назад +47

    This AI did a good job re-creating Chuck Norris' first game of tetris

    • @dangerdoge8299
      @dangerdoge8299 Год назад +5

      Yeah but not as good. The game would know better than to crash

    • @EmJay2022
      @EmJay2022 Год назад +2

      @@dangerdoge8299 Well, the game is only human afterall...that is when Chuck Norris is playing it.

    • @r3ked272
      @r3ked272 Год назад

      How old are these jokes?

  • @AdhamMGhaly
    @AdhamMGhaly Год назад

    Your naming choices are scaringly accurate 👏👏👌

  • @jetjazz05
    @jetjazz05 2 года назад +42

    Just like Data playing Stratagema... his goal wasn't to win, but to tie the opponent's every move. CRASH THE SYSTEM TO WIN.

    • @BPond7
      @BPond7 2 года назад +1

      Ah, a man of culture! 🖖😀

    • @alexandriawescott9600
      @alexandriawescott9600 2 года назад +2

      Just watched that episode a few weeks ago.

  • @TwiliteTA
    @TwiliteTA 2 года назад +85

    I gotta say, this really shows how well the original game was coded all those years ago.

    • @binguloid
      @binguloid 2 года назад +6

      does it?

    • @omfgbunder2008
      @omfgbunder2008 2 года назад +8

      I mean sure, if you ignore all the BCD bugs, and the bug where you can Tetris with only 3 lines at the top of the screen 🤣

    • @ssl3546
      @ssl3546 2 года назад +27

      @@binguloid Yes, it fails gracefully and works up until the limits of the system itself cause it to crash. Compare to other games with "kill screens" like Pacman which just have bugs that cause the game to crash.

    • @gljames24
      @gljames24 2 года назад +9

      @@ssl3546 Granted, there was a patch for that in Pacman, but they never implemented before it was released likely because they didn't think anyone could get there.

    • @alejmc
      @alejmc 2 года назад

      @@ssl3546 definitely, it is all so homogeneous and all placed next in memory that sprites, pieces, letters, etc are all treated the same way.
      I don’t get what’s making it crash though… if it can’t keep up I would have expected for it to run slower, have precision errors, see some sort of NaNs thrown out there maybe?, etc.
      But I’m probably too used to modern technology and programming language where it is truly next to impossible to crash a system as a whole unless trying hard for that…

  • @caseywalton3161
    @caseywalton3161 Год назад

    This video randomly pops up and I never thought I would enjoy it as much as I did lol.

  • @kulupona
    @kulupona Год назад

    love the nicknames! some of the bugged colors look so cool, i also like RED and Greeeeen XD

  • @opalpersonal
    @opalpersonal 2 года назад +29

    the enthusiasm with which he shows it off makes the video so much more entertaining. you can tell he's really happy and proud of what he's made and it makes me feel the same!

  • @Heptad
    @Heptad 2 года назад +14

    19:25 I'd call "S'mores".
    What happens when you rub against/break the limitations of games is def an interesting subject. Crazy how Tetris just "gives out" after you hit the hard limit - even the jingle just "nopes out"!
    ~ Mesyn

  • @vkillion
    @vkillion Год назад +2

    Great video. That was really fun to watch. I'm wondering if those bugs at the super high levels could be fixed to allow an even further run. There are decompilation projects for NES Tetris, so I'm thinking there could possibly be optimizations that could be done to allow the game to run even longer.

  • @Stinow
    @Stinow 4 месяца назад

    Monumental AI building here. Thanks man, love this kind of inspirational tech.

  • @RobertWilliams-xk7gl
    @RobertWilliams-xk7gl 2 года назад +172

    Level Nickname: "Mexico according to Hollywood." You just earned a like and subscribe from me.

    • @th3p4triotic
      @th3p4triotic 2 года назад +6

      20:35

    • @-danR
      @-danR 2 года назад +6

      Week-old bubblegum is also inspired 13:20

    • @Eyes0penNoFear
      @Eyes0penNoFear 2 года назад +3

      Quarantine hair dye 😂 22:17