The Secret Second Ending of Tetris

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  • Опубликовано: 1 фев 2025

Комментарии • 937

  • @dntn31
    @dntn31 Год назад +2162

    There's something elegantly beautiful in being "reborn" back into the simplicity of level 0 after surviving the mental and physical gauntlet of getting there.

    • @OldTeaz
      @OldTeaz Год назад +112

      Ikr. I get this weird feeling when thinking about how the game gets progressively more broken as time goes on.

    • @dandanthedandan7558
      @dandanthedandan7558 Год назад +154

      It's amazing how an oversight on the developers' part over 30 years ago can accidentally create something so beautiful

    • @Mikapoofs
      @Mikapoofs Год назад +64

      It's like how at the end of a game, after beating the final boss in some hell dimension you get sent back to your home where it all began, able to just reflect how far you've come.

    • @lool8421
      @lool8421 Год назад +59

      Tetris devs: okay, there's no way you'll get past level 29
      Tetris community: *beats the game*

    • @Lylcaruis
      @Lylcaruis Год назад

      its not an oversight, its because of hardware limitations, the developers were probably aware but it didnt matter to them anyway because they didnt think anyone would get there@@dandanthedandan7558

  • @elistiagel642
    @elistiagel642 Год назад +1327

    Who would had known that Tetris has so many secret bosses to beat to get the true ending.

    • @BigBerry31
      @BigBerry31 Год назад +58

      It even felt a bit like backrooms

    • @tarilya
      @tarilya Год назад +17

      Best comment

    • @sleepwoked
      @sleepwoked Год назад +7

      @@BigBerry31EXACTLY THATS WHAT I WAS THINKING

    • @northamericanvanlines
      @northamericanvanlines Год назад +4

      it's like spooky behaviors of elements beyond the periodic table we may or may not encounter.

    • @JaredConnell
      @JaredConnell Год назад +8

      It's like a shin megami tensei game, the law ending would be the original 'ending', chaos would be crashing, and neutral would be the rebirth.

  • @coalbucket9383
    @coalbucket9383 Год назад +1364

    If crash skip (rebirth?) ever happens it would be the greatest achievement for Tetris ever imo.

    • @bltvd
      @bltvd Год назад +158

      If that happens if will be a bigger deal than just winning a game. It will be a rebirth of the human race.

    • @gnochhuos645
      @gnochhuos645 Год назад +49

      The double suika equivalence for Tetris

    • @Gamer2k4
      @Gamer2k4 Год назад +11

      Obviously.

    • @kingyodah5415
      @kingyodah5415 Год назад +65

      Imagine going into rebirth scene with tetris and perfect clear. That would be the ultimate tetris moment

    • @Mrflop27-1
      @Mrflop27-1 Год назад +27

      It won’t be the greatest in just Tetris but probably the greatest moment in history

  • @fractal161
    @fractal161 Год назад +640

    Amazing video, this is gonna be the go-to whenever we start attempting this madness.
    *However*, there was a somewhat obscure development around a year ago that actually makes the last 60 levels (the stupid hard ones) impossible to crash on. You have to use player3/player4 controllers in a specific way (along with a particular adapter to make them playable), which magically fixes the corrupted jump that causes the crash in the first place. Right now, most players don't have the hardware to take advantage of this but it's by far the best option for reaching rebirth.

    • @whitegx-k5i
      @whitegx-k5i Год назад +70

      just get 4 controllers gg

    • @maxdragonsoul5553
      @maxdragonsoul5553 Год назад +104

      okay how did anyone actually figure that out

    • @EricICX
      @EricICX  Год назад +284

      @maxdragonsoul5553 fractal is 200iq, that's how

    • @ViIvaNunner
      @ViIvaNunner Год назад +86

      if the rebirth screen is ever reached using extra controllers; i wonder if some crazy people would then take up doing it without them as the next big challenge; actually avoiding the crashes and whatnot
      it sounds inhuman but i wouldnt put that sort of crazy grind past the nes tetris community judging by what has already been done

    • @timmiller1
      @timmiller1 Год назад +34

      Fractal, I just watched your crash video and I found it very compelling. I have only become interested in this world since last week. I’m not a gamer or anything, but I love your sincere attitude, and I’m in awe of your brain’s data processing ability. Great job!

  • @blowfish3111
    @blowfish3111 Год назад +276

    This feels like the largest rabbit hole and endurance test ever

    • @sportsjefe
      @sportsjefe Год назад +18

      Right, even the crash runs are at least 40 minutes. Now we're doubling the line count on top of that?

  • @kingyodah5415
    @kingyodah5415 Год назад +387

    It's incredibly incredible how many amazing secrets and things are hidden in this ancient game

    • @gingermlg
      @gingermlg Год назад +7

      Imagine calling something less than 100 years old "ancient"

    • @nyoob8790
      @nyoob8790 Год назад +21

      ​​@@gingermlgwhen it comes to digital video games I'd say tetris is pretty much ancient.
      Definition from Cambridge Dictionary:
      "Something that is ancient is very old:
      This computer is ancient - I’ve got to get a new one."

    • @bzibubabbzibubab420
      @bzibubabbzibubab420 Год назад +3

      ancient he meant is the most first oldest game, do you think there is a video game on prehistoric "ancient" age ? @@gingermlg

    • @Peremptor
      @Peremptor Год назад

      @@gingermlg Haha indeed. All of us who are older than NES tetris are dinos.

  • @TheNeraum
    @TheNeraum 9 месяцев назад +73

    The fact it requires a unique technique from level 29, slowly introduces crashing possibilities that peak then die off, has a possible pause mechanic just after, then a big endurance test with the 810 level, then makes the very basic function of placing pieces dangerous towards the end of the game, it feels like a well paced fun difficulty curve but its all glitches from the hyper trimmed down code hahaha

    • @sinteleon
      @sinteleon 9 месяцев назад +13

      It's as though there's a secret antagonist throwing in new rules just to dissuade the player from continuing, but the player just has determination. :P

    • @iwouldprefernotto4381
      @iwouldprefernotto4381 8 месяцев назад +7

      @sinteleon - yes, I love that description! Some dark god is like “I’ll make the pieces impossible to see, that’ll deter them forever! Okay wtf, how are they still going, here’s a 810-line long level”

    • @andrek6920
      @andrek6920 8 месяцев назад +7

      Its a whole game in itself. It always amazes me how bugs can become great features.

    • @HANKSANDY69420
      @HANKSANDY69420 4 месяца назад +2

      ​@@sinteleon Dusk & Charcoal: *You are gonna have a bad time.*

    • @JoMama-b3k
      @JoMama-b3k 3 месяца назад

      Its funny how this isn’t even intended by the devs

  • @jomancool55
    @jomancool55 Год назад +242

    Not only are you one of the best NES-tetris players ever, but u also make such high quality youtube videos! Congrats on this one!

  • @SaskiaSketches
    @SaskiaSketches Год назад +248

    NES Tetris players have my utmost respect. I only got into watching videos like these last week but WOW it's so cool to see everyone trying so hard to reach and beat these seemingly impossible goals. Plus the NES Tetris community seems like such a kind, dedicated, wholesome group of people! Cannot wait to see what records and how the game will be broken this year. Also, these videos are highly entertaining!!

    • @triskai
      @triskai Год назад +6

      can confirm, I love this community so much gosh

    • @nutoutpizzadthehut
      @nutoutpizzadthehut Год назад +3

      Only started watching these types of videos cuz of the 157 killscreen achieved by BlueScuti

    • @K-MasterGirl
      @K-MasterGirl Год назад +1

      Same I haven’t watched a Tetris game video since I was… in elementary I think! It’s crazy!

    • @JoMama-np3og
      @JoMama-np3og 11 месяцев назад

      @@nutoutpizzadthehutit’s 157 bro

    • @JoMama-np3og
      @JoMama-np3og 11 месяцев назад

      @@K-MasterGirlyour still in elementary 😂
      Disclaimer:this is a joke

  • @RetroCabeza
    @RetroCabeza Год назад +158

    It's gonna be wild to see confetti when it happens eventually.
    Thanks for pushing Tetris and the community forwards! ❤❤

    • @Mainyehc
      @Mainyehc Год назад +12

      Imagine being in that livestream!

    • @LilHana
      @LilHana Год назад +2

      @@user-mk4or5yu9rlimited confetti is easier to get relative to crash(as scuti crashed at 157, and confetti begins to appear at 160)

  • @aGameScout
    @aGameScout Год назад +71

    Phenomenal video. Super helpful breakdown, and love your music choices and art style, it creates such a nice vibe.

  • @finuxc
    @finuxc Год назад +128

    It is genius that the game really get progressively hard till lvl255 although the original developer never intended it will get pass lvl29

    • @athenaraines
      @athenaraines Год назад +23

      It’s also interesting just how much old retro shit breaks at that magical number. Math is fun

    • @archlifts947
      @archlifts947 Год назад +5

      ⁠@@athenaraines 29 or 255?

    • @Ritz1256
      @Ritz1256 Год назад +17

      @@athenaraines it's because of them operating at 8-bit. that's why they have the infamous 8-bit soundtracks/sounds and such

    • @SaithMasu12
      @SaithMasu12 Год назад

      @@archlifts947 255

    • @thepiratepeter4630
      @thepiratepeter4630 Год назад

      @@archlifts947 255

  • @99mrslang
    @99mrslang Год назад +206

    10 years from now:
    After chadussy's most recent run, where he cycled the rebirth screen 100 times with the use of an IV, the next human limit is playing the game long enough to burn out the tube in a CRT

    • @АртёмЗайчик-д3в
      @АртёмЗайчик-д3в 11 месяцев назад

      What's an "IV"?

    • @Blackfromstickworld
      @Blackfromstickworld 11 месяцев назад +4

      International... Venezuela?

    • @level_breaded5364
      @level_breaded5364 11 месяцев назад +2

      Interplanetary vehicle

    • @emeryskipps3599
      @emeryskipps3599 11 месяцев назад +28

      @@АртёмЗайчик-д3в IV fluids, so that the player does not need to eat or drink for a long period of time

    • @junebugrobotics
      @junebugrobotics 9 месяцев назад

      Chadussy may have also used the player3/player4 anti-crash.

  • @ShadowsCrawlDown
    @ShadowsCrawlDown Год назад +32

    “What happens next?” Is both such a rewarding and daunting question for any gaming community, speedrunning or otherwise. Congrats to the Tetris community, you should all be proud! I can’t wait to see what the next milestone is.

  • @turosfagyi
    @turosfagyi Год назад +53

    Seeing the mechanics break down at these late levels is as if scientists had figured out what's inside black holes, and all of their physics. And the rebirth screen is like coming out on the other side of a black hole into a new dimension.

  • @aspzx
    @aspzx Год назад +70

    It's crazy how much of a minefield the later levels become. It would be insane if anyone was able to to put some of those crash avoidance tricks into practice. I have a couple of questions though - when you "flash" the next screen, is it strictly necessary to turn it back on or could you conceivably just leave it off? Also, is there any possibility of RNG manipulation in Tetris such that you know exactly what pieces to expect are coming up?

    • @ddpult
      @ddpult Год назад +37

      It's impossible for humans to play on 29 without the next box. Even 18 is barely playable with no next box, so you would have to turn it back on

  • @LuckyBacon
    @LuckyBacon Год назад +27

    Awesome video!
    Dr. Mario also has this same confetti glitch, including that moving shaking number! If i remember correctly, it can happen if you do a big enough combo/cascade. The score freaks out, the game can temporarily freeze, with or without confetti, or crash.
    Confetti is also affected by controller inputs, the funniest one being Select, where the game screen squishes itself so much you can see the level twice!

    • @triskai
      @triskai Год назад +3

      that's really cool! as someone who's played dr mario like twice ever (watched a few events here and there though), I knew there was a crash but I've never seen it in action

  • @OldTeaz
    @OldTeaz Год назад +6

    The way your "Levels from hell" chapter is named and introduced perfectly. It gives me a weird tingle in my stomach.

  • @matthollandsf
    @matthollandsf Год назад +57

    Great video! I have no doubt we'll get to 255. I love this scene and have massive respect for you and all of its record breakers.

    • @Shiny_Spheal
      @Shiny_Spheal Год назад

      I dont have massive respect becuase the game video is for the most part stolen

    • @matthollandsf
      @matthollandsf Год назад +9

      @@Shiny_Spheal ok Mrpogtato

    • @the10ofdiamondscard
      @the10ofdiamondscard Год назад +3

      ​@@Shiny_SphealI farted in your coffee

    • @rutomeds
      @rutomeds Год назад +1

      ​@@the10ofdiamondscard And the bubbles were all methane and water vapour

    • @Song30gg
      @Song30gg 9 месяцев назад

      I’m saying the guy who got 16 million twice

  • @The_0mega1
    @The_0mega1 7 месяцев назад +21

    In other words: NES Tetris unintentionally ended up being the first game to have NG+.

  • @alex33344
    @alex33344 5 месяцев назад +4

    I like how the infinite confetti is basically the game telling you "You look like you need some rest, here's a break and some confetti to congratulate you on making it this far!"

  • @sjn6112
    @sjn6112 Год назад +43

    Woah, this is easily the highest quality video you've made. And nicely laid out

  • @p00ks1
    @p00ks1 Год назад +4

    The "levels from hell" section actually makes me emotional, very nice video!

  • @kurzackd
    @kurzackd Год назад +7

    13:37 -- "And lastly... if we start between levels 0-9..."
    Wait... you *ALREADY explained* the case-scenario concerning the 0-9 level start... !! :O
    .

  • @Takumitsuu
    @Takumitsuu Год назад +19

    I always thought Super Mario Bros 1 speed running was next to impossible (any%) and Super Mario 64’s glitches amusing (0 Star), but NES Tetris is on a whole other level of insanity.

  • @RasisTheValkyria
    @RasisTheValkyria Год назад +23

    good stuff!
    One comment: The second loop should be an identical experience to the first except the 810 line level. The 810 line level will occur 46 levels earlier in the second loop, so for example if it was level 219 in the first, it will occur on level 173 on the second.
    Sometimes though, there can be two 810 line levels in one loop! For example, levels 45 and 255 at one point.
    (Source: fghsgh's video where they clear 26487 lines using the AI from the meatfighter website.)

  • @cheesepleese_
    @cheesepleese_ Год назад +9

    I got into classic tetris about 3 months ago and wow did I start paying attention at an exciting time. Keep these videos coming! They help people like me understand the excitement in the community and I'm grateful for them!

  • @Wound_Guy
    @Wound_Guy Год назад +17

    found this channel from your prev video, and then i watched most of the videos on your channel and i gotta say that they are amazing! you are doing this job lol

  • @Cheetahhh
    @Cheetahhh Год назад +5

    This video is very well made, explanations are clear and concise and the timings with the music gave me chills multiple times. I hope to see someone achieve this some day that would be awesome

    • @ojyst
      @ojyst 9 месяцев назад

      Hi Cheetah!

  • @MudakTheMultiplier
    @MudakTheMultiplier Год назад +25

    There's something poetic about the journey becoming more difficult the farther you go, but always appearing just barely possible. I wonder if practice roms will be a thing.

  • @Ultra-Violet
    @Ultra-Violet Год назад +36

    Very interesting stuff, as an oldie I played this when it originally came out, I find it fascinating that the youngsters are still playing it and pushing it to the limits, I hope to see the 255 barrier reached someday, I wonder what the original coders think of this, if they are still with us, cool video, thanks 👍🏻

    • @jakerussell135
      @jakerussell135 Год назад +6

      The coders actually talked to blue scuti not long ago, it's on CBS news' video about the event

    • @Ultra-Violet
      @Ultra-Violet Год назад +2

      @@jakerussell135 oh really, I missed this, then I do not have access or watch CBS news or any news to be honest, I will try to find it 👍🏻

    • @jakerussell135
      @jakerussell135 Год назад +3

      @@Ultra-Violet you can find it on RUclips, I don't watch news on TV or listen on radio much

    • @Ultra-Violet
      @Ultra-Violet Год назад +1

      @@jakerussell135 thank you 👍🏻

    • @sjn6112
      @sjn6112 Год назад +2

      ​@@jakerussell135no they didn't. the Tetris company guys did (including Pajitnov) but they didn't work on NES Tetris, since the game was made by Nintendo, they only licensed it

  • @good-luck_
    @good-luck_ Год назад +34

    POGGERS! One more video on the crash from Eric himself! It's a lot of effort to edit this!

  • @Kris_Toffer
    @Kris_Toffer Год назад +7

    Just hit my pb of 91k starting on level 7 today, so i cant wait to use all of this information to not crash the game in a couple of weeks! Nah, but for real, great video, Eric. You've gotten really good at making stuff clear and easy to follow (compared to watching your beginners video yesteday from 4 years ago)

  • @johirata5638
    @johirata5638 Год назад +4

    I'm loving the videos, all the editing, graphics, script, you are doing an amazing job, helping us dive deeper into the high level nes tetris scene!

  • @metropolis10
    @metropolis10 Год назад +6

    Great video, especially kept it accessible! In before "oh man I only got 4 rebirths I don't think I'll qualify this year"

  • @IvanCheskidov
    @IvanCheskidov Год назад +52

    In 2034 people will count laps of rebirth

    • @Steevy84
      @Steevy84 8 месяцев назад +3

      that kinda sounds like Rainbow road from Mario kart now we saw all those colors lol

    • @quillllly
      @quillllly 8 месяцев назад +5

      Itll probably be wayyy sooner than that. People tend to push games way farther than you'd expect way faster than you'd expect

  • @ccm0222
    @ccm0222 Год назад +3

    Keep up the great work eric, i only recently discovered this world and watching your videos has been very insightful and also interesting, you really are pushing the community forward.

  • @angeloambrosio1721
    @angeloambrosio1721 Год назад +4

    Man I love this community, great content as always, calm, relaxing, well explained and with good visuals

  • @alecrutz956
    @alecrutz956 Год назад +6

    as someone obsessed with stuff like this, this video is fun to watch.
    the 810 line level is one of the most fascinating things to me

  • @BiggyBollocks
    @BiggyBollocks 8 месяцев назад +1

    This is such an amazing video.
    You are so gifted, Eric, as to hear this narration from someone who is both such a talented player and video editor is the best of every possible world.

  • @Jivvi
    @Jivvi Год назад +17

    3:55 An interesting thing here is if you include levels 128-137, this is exactly 128 levels, and it's a sequence of 64 that repeats twice. It's like there's a 6 bit number to choose the colour palette based on the level number, but they only programmed 10 palettes into it, and then added code to make it only use the first 10, but that code stops working after the level number gets past 7 bits (127).
    I only noticed this because you said the glitched colours repeat "about halfway through", but it turns out it's _exactly_ halfway through, except the glitched colours actually start at 128, not 138. We just don't notice it because the normal colours are the same as the first 10.
    tl;dr 192-255 is an exact copy of 128-191. 192-201 aren't a break in the glitched colour pattern; that's where it restarts (they're a repeat of 128-137).

    • @triskai
      @triskai Год назад +3

      someone who knows more can correct me if I'm wrong, but I'm pretty sure it's more apt to say 202-255 plus 0-9 are an exact copy of 138-201? because I believe the way the code internally works is it subtracts 10 from the level and checks if it's negative, and if not it sets the level 10 lower and tries the same thing again - but for levels above 138, it thinks the first result is already negative because of integer overflow. so 10-137 are the levels where the game's code has to "copy" a previous color scheme instead of assigning its own in the table (never mind that the first 118 palettes of the table weren't meant to exist in the first place), and 138-255 plus 0-9 make up the table itself, in that order... if the way I said that makes any sense, which knowing me it probably doesn't

  • @sonicwaveinfinitymiddwelle8555
    @sonicwaveinfinitymiddwelle8555 Год назад +9

    For a moment I thought I travelled back in time and saw the exact same video which I watched 10 days ago. Glad I was wrong and realized this is the part 2.

    • @memesong21
      @memesong21 Год назад +1

      hi sonic wave infinity

  • @LovroPlaninšek
    @LovroPlaninšek Год назад +9

    yo hey back in 2019-2020 when all of this glitchiness was unknown I made a TAS that went for three hours and went past level 600 (and yes, it made a second 256 loop)
    now what I remember being told back then was that my emulator (fceux) wasn’t accurate and that the game would crash, though now with this video I see that all the crashes I avoided worked exactly like how you described them here
    one day when I have time I’ll return to this with new knowledge and document everything as I go even further beyond (though this will have to be like,, 2026 after I finish high school)

    • @peachparee7647
      @peachparee7647 9 месяцев назад

      That would be pretty cool to see, tho wouldn't the TAS just break the game when the internal score reaches the max integer limit?

    • @LovroPlaninšek
      @LovroPlaninšek 9 месяцев назад

      I'm 90% sure that an unmodified copy of the game doesn't track score past a maxout whatsoever, it just sets it back to 999999 whenever it gets above it

    • @peachparee7647
      @peachparee7647 9 месяцев назад

      @@LovroPlaninšek So if the modded version removed the 999999 cap, will it cap at 2,147,483,647 or does the game crash?

    • @LovroPlaninšek
      @LovroPlaninšek 9 месяцев назад +1

      you're thinking of the signed INT variable, which uses up 64 bits (4 bytes) of memory... the nintendo entertainment system is an 8-bit console, so it can only move around 8 bits of data at once (anything larger needs multiple reads/writes), also games rarely need to store values that large, and when they do need large numbers (for example the player's score), they split it up into multiple smaller chunks and store/display them all next to eachother at the same time
      I looked into it, and specifically for the player score in tetris, they split it up like this: each of the 6 digits is stored as a hexadecimal (4 bits, holds 16 values) which is usually represented with 0-9 and then the first 6 letters of the alphabet
      (0123456789ABCDEF)
      and that's literally it - it ignores anything from "A" onwards and loops from 9 back to 0 - then, once the leftmost digit exceeds 9 (so over a million), it just sets everything back to 999999
      you can uncap that leftmost digit and then it'll go through the letters A to F and then it'll loop back to 0, then 1, 2, 3, and so on and so forth - there's even a game genie code for this "ENEOOGEZ" which a lot of players use
      it will loop forever and never break
      if for some reason you wanted to uncap all the digits you are also able to do that, but then it'll be in base 16 instead of base 10 (aka normal readable human counting), again it will loop forever (just the loop will take longer) and never break

    • @peachparee7647
      @peachparee7647 9 месяцев назад

      @@LovroPlaninšek Oh I see, thanks for explaining that!

  • @beyboy989
    @beyboy989 Год назад +2

    You and Scout are killing it with the tetris content 🫡

  • @yaayitshope
    @yaayitshope 3 месяца назад +5

    came back to watch this after dog got the first rebirth!! congradulations to dog for achieving the impossible!!!

  • @Cordial-07
    @Cordial-07 Год назад +2

    I know NES Tetris is niche, but I like your presentation style and can totally see you going further into the media field if you wanted. Keep doing you man, you're making great stuff

  • @Nathanatos22
    @Nathanatos22 Год назад +13

    16:58 I’m really curious to know what the three aforementioned “game crashers” (or other top players) believe about the human viability of reaching the rebirth screen.
    I actually asked fractal161 if it was humanly possible in the livestream where he crashed the game, and he responded with one word: “Possibly.” I would be interested in a more elaborate answer to that question.

    • @EricICX
      @EricICX  Год назад +16

      there really isn't a better answer that I can give at the moment. Like I said at the end, we don't know for sure if crash avoidance techniques are human viable yet.

    • @humanbean3
      @humanbean3 Год назад

      are there not save states or something u guys can use to start practicing?@@EricICX

    • @SecondWindd
      @SecondWindd Год назад +9

      I don't know if they are possible by a single person alone, but I could see a development where a player is accompanied by a "navigator" similar to a rally where the navigator looks at a map of the terrain and keeps track of all turns and how difficult they are. In Tetris, the navigator would keep track of all crash possibilities for each level and quickly inform the player (i.e., driver) on what not to do on a particular level.

    • @aadfg0
      @aadfg0 Год назад +2

      @@SecondWindd Exactly what I had in mind. The combination of concentration, memorization, and muscle memory necessary to avoid crashes without a navigator would be annoying to attain, perhaps so annoying that people don't bother.

  • @SaberTail
    @SaberTail Год назад +2

    Very neat. The way NES Tetris play has evolved over the last decade or so makes me feel like it won't be all that long before we hear about someone making it back to level 0.

  • @GamingtheOtter
    @GamingtheOtter Год назад +3

    I absolutely love the tetris spotlight. Liked and subbed! 🎉

  • @Human0987
    @Human0987 5 месяцев назад +2

    The Rebirth Paletee is the most fitting pallete I have ever seen for something in a video game

  • @falco2911
    @falco2911 Год назад +7

    So level 255 (blood red pallet, A8 level counter) is the 256th level since we start at level 00, but it displays as level 254 (dark purple pallet, A5 level counter) because of the level repeating

  • @victormurphy7956
    @victormurphy7956 Месяц назад +2

    Crazy to think that less than a year after this video. Some one has accomplished rebirth!
    While it took over 30 years from the games launch to get to the true kill screen!

  • @shinyplaid
    @shinyplaid Год назад +3

    I love seeing this level of intense in-depth analysis.

  • @CoxDannyJ
    @CoxDannyJ Год назад +2

    This is a good follow up to Scout's video. Nice work Eric

  • @AGamer_2010
    @AGamer_2010 Год назад +7

    infinite confetti seems really convenient as a pause

  • @aspenx-qc3rm
    @aspenx-qc3rm 8 месяцев назад +1

    i find this so interesting, i watched the summoning salt video last night and i keep wanting to learn about tetris! the dedication and skill in the tetris community, especially the teens, amazes me a lot. i’m a college freshman like you eric, keep doing what you’re doing 🙏🙏❤️.

  • @martianunlimited
    @martianunlimited 9 месяцев назад +7

    In after AlexT's 810 line stage on "GREEEEEN" (strange that the palette is only on the score modded cartridge)

  • @SirCarcass
    @SirCarcass Год назад +2

    You're really good at these types of videos. Keep it up!

  • @Nobody-235-1
    @Nobody-235-1 3 месяца назад +5

    Someone finally did it!

  • @vinilr
    @vinilr Год назад

    maaaate. Congratz for the work. I never imagined I would become fascinated with tetris. All this new stuff seems great for the community. Will follow up for new discovers

  • @svnestris5495
    @svnestris5495 Год назад +3

    Beautiful video, good job Eric

  • @flyingdutchmanindustries5877
    @flyingdutchmanindustries5877 9 месяцев назад

    Very good and clear pronunciations. You are an excellent narrator. The video had good progression, and the music was only minimally intrusive. Very well done. I don't understand why people put music in their videos. It doesn't do anything.

  • @OceanBagel
    @OceanBagel Год назад +7

    This is very interesting! Since it looks like the line counter doesn't reset when you get past level 255, I wonder how many loops it would take to break the lines counter in some way...

    • @SomeGuy712x
      @SomeGuy712x Год назад +1

      I'm betting 25600 lines would make it loop back to "000". Or, maybe it'll horribly break at 12800 lines, if the hundreds digit is represented by a signed 8-bit integer.

    • @jakesmart7051
      @jakesmart7051 Год назад

      Maybe you need to beat Level 255, an unhuman 255 times in a row 😈😈

  • @wschmrdr
    @wschmrdr Год назад +1

    Even if your play-time in the light has set, it is an absolute pleasure to see your research of the game, and I'm sure is beneficial to many in the present and future..
    On a side note, nice mullet.

  • @hisham_hm
    @hisham_hm Год назад +3

    14:37 isn't it poetic that the only non-crashing pieces in the Levels From Hell are the T and the J, the very same pieces that grant their shapes to the CTWC trophies?

  • @ryaemx
    @ryaemx Год назад +1

    only started noticing abt the tetris scene after blue scuti's achievement went viral and now im here cheering for all of yall! excited to see how far yall go

    • @triskai
      @triskai Год назад

      yesss join us!! always here for new fans, come to the tetris side :)

  • @9tales9f
    @9tales9f 9 месяцев назад +7

    In a few years there will be a most rebirth% category

  • @animexpert779
    @animexpert779 Год назад +2

    Beautiful video as usual. Please upload more and keep going

  • @cindylau4857
    @cindylau4857 9 месяцев назад +9

    AlexT will rebirth this

  • @RedshirtTheory
    @RedshirtTheory Год назад +2

    Great video Eric!

  • @EternalDensity
    @EternalDensity Год назад +4

    It's amazing how seemingly unimportant technical details of this game have come together to make this extremely tough gaming challenge

  • @oneunripemango1858
    @oneunripemango1858 Год назад +2

    The rebirth run seems like the ultimate endpoint for the game. Something about it seems so romantic, you dodge pieces of the game’s code crumbling around you as you push the game beyond human and inhuman limits until you finally come out the other side.

  • @RaykinaBreaker
    @RaykinaBreaker Год назад +4

    in agamescout video, it show the colour pallete for level 255 is red.
    I guess the last color will be different depending on where you started.

    • @EricICX
      @EricICX  Год назад +13

      unfortunately, that's incorrect - we all thought it was red, but it's actually purple due to a glitch where the game slips behind one color palette.

    • @kyut3841
      @kyut3841 Год назад

      ​@@EricICXHow did they manage to show red with other TASes?

    • @EricICX
      @EricICX  Год назад +8

      I know De Martian's TAS used a script to cap score updates, which means that none of this (desyncs, confetti, crashes) happened in his run. Beyond that, I don't know, but I would assume something similar.

    • @joshuazhong2520
      @joshuazhong2520 Год назад +1

      Eric explains in the video it’s because of an inevitable level desync that happens at some point

    • @Gabriel2005Gaming
      @Gabriel2005Gaming Год назад

      @@EricICXis it possible that the color pallete desync doesn't happen at all?

  • @NintenDub
    @NintenDub Год назад +5

    "rolling isnt easy"
    Fractal sits there streaming looking over at the chat and playing high speeds and talking and laughing and answering questions

  • @seanwhat6
    @seanwhat6 Год назад

    Such a quality video, thanks. 255 would be an insane achievement. It seems impossible, but look at how far we've come...

  • @fsf471
    @fsf471 Год назад +4

    I'm pretty sure some member of the community could create a program to help trainning the glitched levels.

    • @triskai
      @triskai Год назад +1

      @hydrantdude3642 actually has! it's a modified version of the tetrisgym training rom that also replicates basically every known feature of the game crash (and confetti), which is a *huge* technical achievement imo. well, specifically, analyzing the game crash well enough to know the exact probabilities of crashing and in which ways under a whole bunch of conditions, which he's been pretty central to doing

  • @UmutCelik_
    @UmutCelik_ 3 месяца назад +2

    Tetris in 5 years:
    Yeah the Alex Tach's going for his 8th rebirth
    While Fractal going for the 200M points

  • @RobotProctor
    @RobotProctor Год назад +3

    Dang. 3300 lines with an average of 2.5 pieces per line is 8,250 pieces. This is a long marathon of concentration.

    • @speedymatt1236
      @speedymatt1236 Год назад +1

      So much so that the piece count starts to use Letters!

  • @ChristopherHallWayne
    @ChristopherHallWayne Год назад +2

    Wow, really interesting stuff. After game crash I assumed that the only achievement left was 'just' rebirth but actually there are several milestones to hit before that point.
    Lots of opportunities for someone to be 'first' at something 😅

  • @gyftedwon3209
    @gyftedwon3209 Год назад +4

    Why does this kind of feel like a creepypasta after you get to 249 lmao

  • @lightsculler
    @lightsculler Год назад

    Great video.
    14:23 enters that classic theme of resolution for advanced gaming.

  • @itsvxeto
    @itsvxeto Год назад +4

    with the end of the level 255 the level actually restart from 0, but it keep the lines... SO when arrive at level 0 with LINES-X?? so what if we continue playing reaching LINES-X99? maybe LINES-Y00 and next to LINES-Y99 maybe LINES-Z00. The real question is: what if we beat the level with the LINES-Z99? (maybe it become lines-000 restarting).

    • @speedymatt1236
      @speedymatt1236 Год назад +5

      After Z99 lines, the Z digit changes into something else. Here’s a good list of reference:
      Z
      -00 (Minus)
      ,00 (Comma)
      ‘00 (Apostrophe)
      ➡️00 (Arrow)
      !00 (Exclamation Point)
      🤍00 (Heart)
      Then no digits appears for 600 lines afterwards until it starts taking pieces of the sprite sheet.
      The lines only loop back to 000 lines after a total of 25600 lines!

  • @jordimoreno9122
    @jordimoreno9122 Год назад

    Love the video!! There was something really hearthwarming in witnessing the rebirth level after all the stress from the previous levels of hell. I think the question is not if anybody will ever get to the rebirth screen, but actually *when* will someone reach it

  • @8BitPlumber1
    @8BitPlumber1 3 месяца назад +20

    Update: Dogplayingtetris got rebirth on Gym

  • @mikeratkiewicz6720
    @mikeratkiewicz6720 Год назад +1

    This was a fantastic breakdown. Well done!

  • @Jack__________
    @Jack__________ Год назад +4

    Great video! 💯 so which level is actually the red level if it’s not 255 like other people have shown? And is level 255 actually 255 (or 256) and displayed correctly? And with the 810 line level, does that make a total of 3340, 3350, or 3360 to reach rebirth?

    • @EricICX
      @EricICX  Год назад +8

      The red level would be 256 if the levels didn't loop, but the red color palette is also visible at level 190.

    • @triskai
      @triskai Год назад

      specifically, the red palette is the palette that the code would select for level 255, but in a normal game that palette is never updated before the level transitions back to 0, and the color scheme displayed is the one for 254. if you use a cheat code to _start_ on level 255, the red palette will display properly.

    • @bloxninjagaming6577
      @bloxninjagaming6577 8 месяцев назад +1

      @@EricICX im curious what the colors would look like if the level didnt rollover, prob just a loop of 138-191

  • @printfJess
    @printfJess 9 месяцев назад

    This is so incredible and the community behind this sounds amazing. WOW!

  • @justlookaroundpeople
    @justlookaroundpeople Год назад +3

    Eric is a pretty ok guy!

  • @dravenpetroski9109
    @dravenpetroski9109 9 месяцев назад

    Man for a person who makes awesome tracks for tetrio you really hit this video on the nail🎉 good job bro

  • @davidtt8372
    @davidtt8372 Год назад +5

    Are tetris players going to need an equivalent to a rally co-driver to inform them of game breaking obstacles during a run?

    • @macgyveriii2818
      @macgyveriii2818 Год назад +4

      I was thinking they might need someone to control the select box for them.. lol

  • @abcd9032
    @abcd9032 3 месяца назад +2

    There is a later video by Adrien Wu, published two weeks after this video, playing all the way to level 255 by an AL, avoiding all those crashes.
    According to him (in the first comment), after rebirth the game, quote: “would be almost the same, except that the 810-line level will be at a different level since the line count is different”.

  • @millabasset93
    @millabasset93 Год назад +3

    Hehe Demoncrawl music
    Great video as always!

    • @EricICX
      @EricICX  Год назад +2

      yes, demoncrawl music 💯

  • @SuperAnthony3
    @SuperAnthony3 Год назад

    Oh this video just inspired me to do a challenge mode for my game. As you play, the game would have random rules and challenges or it's game over and it changes at each level of a continuous game. I would not have thought of that without videos like these.

  • @NatalieExists
    @NatalieExists Год назад +3

    god damn the rebirth after 255 is this game briefly turning into Tetris Effect isn't it

    • @sjn6112
      @sjn6112 Год назад

      hey is your pfp a picrew? if so, which one?

    • @NatalieExists
      @NatalieExists Год назад +1

      @@sjn6112 i think so but i made it a long time ago so i have no clue where it's from, sorry

  • @jakerussell135
    @jakerussell135 Год назад +1

    crazy how even though the game ahas been beaten for the first time in 34 years, we have still hardly scratched the surface. the next months and years are gonna be incredible. I bet by the end of the year, we will have significant progress towards the rebirth

  • @alt.6058
    @alt.6058 Год назад +3

    Wait I thought dark red was the color Palette for lvl 255?

    • @EricICX
      @EricICX  Год назад +5

      unfortunately not - we all thought it was red, but it's actually purple due to a glitch where the game slips behind one color palette.

    • @alt.6058
      @alt.6058 Год назад +3

      @@EricICX It would've been cool if it's red tho :(

    • @alt.6058
      @alt.6058 Год назад +1

      ​@@EricICXBut thanks for explaining.

  • @supaviolium
    @supaviolium 9 месяцев назад

    its so cool to see how these things happen because of technical errors and glitches, especially with how intentional everythung feels

  • @mehhs7047
    @mehhs7047 3 месяца назад +4

    DOG GOT IT!!!!!!!!!!!!!

  • @peecee1384
    @peecee1384 Год назад +2

    I’m really getting into this stuff ever since I discovered bluescuti’s feat a couple days ago. Not that I will take up playing. But it’s fascinating to watch you guys and your journey. Hope someone can keep forging ahead and eventually reach the re-birth. Godspeed to you all, pioneers!
    Fun fact : I’m 57 and played the original Pong 🤣😎

  • @wiirambo7437
    @wiirambo7437 Год назад +3

    The PAL version does not have any level where just placing a piece can crash the game.

    • @LilHana
      @LilHana Год назад

      hows the research going for pal crash theory? very interested in seeing the differences

    • @wiirambo7437
      @wiirambo7437 Год назад

      @@LilHana On the PAL version of Tetris the crash happens on later levels than on NTSC because the frame is longer.
      (I tested the standonle ROM, I did not test the combo cartige ROM. I modded the game so I never goes past level 18 speed and I can start on high levels) The first crash I was able to trigger was a single into level 180, but this seems to have low odds of happening. In general singles only have a low probability to crash. Singles on level 181 and 182 have a low chance to crash. A single into level 183 seems to have the highest chance of crashing but not 100%. Singles on 183 and 184 are risky bust still way less risk than single on level 157 NTSC. Singles on level 185 trigger corruption glitches but no crash. There is no "infinite confetti" on PAL inestead the screen flashes.
      The PAL version can not crash by just placing a piece with out a lineclear, because the calculations without a lineclear always happen before the end of the frame.
      At about level 194 other lineclears start to become dangerous.
      I need to test that behavoir more, I don't know which is the first crash with other lineclears.
      Levels 196 to 199 are dagerous for linclears other than singles but by far not as bad as level 169 (or 170) on NTSC.

    • @LilHana
      @LilHana Год назад

      @@wiirambo7437 wow very interesting stuff. cant wait to see the crash doc for PAL and compare and contrast the differences