this is awesome. i just requested this in the tyflow group a few days ago and you delivered. thanks a lottt! first place ive seen it properly demonstrated for max! i wish i could like the video twice.
If the object is an editable poly/mesh, you can change the material ID of the object. By default its all 1 but you can select all the outside faces, invert the selection and give the inside a different number. Then in the material editor just add a multi-subobject material.
I have some problems making the projection of the texture, it does not look the same as in the original image, it is projected with distortions, I do not know why, I am using the camera that I created with PF track, any idea?
Plzz one more problems with me that's my 3ds max not saving scene file 😔😔 every time when I save it , nothing is happening and when I close 3ds max it show a notification to save our project and then I save again it's not working. Asking again and again for saving but not save a single time at all😭😭
@@imahikavfx Is there an educational license for that or is the only way to get it by paying $5000 and if there is an educational license could you link it?
THE BEST TUTORIAL OUT THERE!! KEEP ON MAKING THEM
this is awesome. i just requested this in the tyflow group a few days ago and you delivered. thanks a lottt! first place ive seen it properly demonstrated for max! i wish i could like the video twice.
the corridor crew used a few clips from this in their latest video!... AWESOME WORK MAN!
Superrrrrr bro
But here i have a request from u
Make a separate video from details part of this video
Using max2020
very useful & informative. thanks
What a great video. Can I ask what your using to cam track. I use syntheyes or pftrack. Be interesting to see your tracking workflow.
Keep it up
wow just love ur work thanks alot
Really its Awsome, it helps me a lot
Just what I was looking for, thanks for your tutorials.
hello,can I have the scene file,plz.there would be bright edge line in render view after I add on displace.
Please make a clear tutorial on how to texture debris using live footage
Thanks a lot. I'm doing it. Greetings from Brazil. 🏖
cool
Do know any ground collapse; sinkhole by using tyflow? Please let me know anything about it. The collsion is not working it looks something different.
hello can u teach me how to camera tracking in 3ds max please?
Nice
galing talga ni idol..
I have a question
What is the use of "instance material" in the video?
For applying material
@@imahikavfx inside material?
How did you texture the inside of the Fractured objects?
If the object is an editable poly/mesh, you can change the material ID of the object. By default its all 1 but you can select all the outside faces, invert the selection and give the inside a different number. Then in the material editor just add a multi-subobject material.
You can set face id in the voronoi operator
Great tut! any idea how to fix the different color shade wihic is on the fractures which stayed in the ground?
Can you do a tutorial on how to get the final result? With small debris and other details
I have similar tutorial for that please find in my videos
i cant drag and drop noise to texmap am using 2021 3ds max and if i assign meterial it affect the whole tyflow object ! help !
Thanks man!!!
please make seperate video on instance material option (Tyflow)
Sure
🔥🔥
hello,can I have the scene file,plz.there would be bright edge line in render view after I add on displace.
Sorry files is not available 😔
I have one more question
If you pick a camera with "Camera Map", the object with the camera map gets a lot darker. Is there a solution to this?
You can fix the texture levels and rgb color on your material image
@@imahikavfx Thank you for your answer, but it's hard to understand what it means, is there any video I can refer to?
@@hohosio basically you can edit your texture in photoshop to match the color or brightness
I have some problems making the projection of the texture, it does not look the same as in the original image, it is projected with distortions, I do not know why, I am using the camera that I created with PF track, any idea?
Increase the subdivision of your mesh
@@imahikavfx thank you to answer, that worked :D
it is possible to use Ty flow and fume fx? adding some dust
Yes
@@imahikavfx do you have any tutorial for that? cause i tried to do just like with particle flow, but i can't select TY flow
Would this data be preserved if I export with alembic to render in another software?
please make more videos on tyflow
man whenever I do the colission the fractures start flying everywhere and I have units set to centimeters
Make sure your collision operator is in mesh mode
@@imahikavfx How do you check that?
@@imahikavfx Please help me
@@jonasmortensen1252 join tyflow fb group
Dude my environment texture not showing full image in render....How can I fix it?????
Try to press 8 on your keyboard
@@imahikavfx okk tnx..I will try
Plzz one more problems with me that's my 3ds max not saving scene file 😔😔 every time when I save it , nothing is happening and when I close 3ds max it show a notification to save our project and then I save again it's not working. Asking again and again for saving but not save a single time at all😭😭
@@deepakkumarregar3039 i think it's your max software problem
May I want a copy of your project file?
I am using rayfire, but that Camera map idea doesn't seem to work for me.
tank you my freand :)
What software did you use for the camera tracking?
Boujou
@@imahikavfx Is there an educational license for that or is the only way to get it by paying $5000 and if there is an educational license could you link it?
@@jonasmortensen1252 i don't know man.. I haven't heard about boujou update or the company..
CAN I USE SYNTHEYES TO GET THIS TRACKING RESULT>
yes
What software do you use for tracking of the camera?
Boujou
@Shreyash More i don't know bro..
@Shreyash More 5.0.2
@@imahikavfx Pwede po bang magamit ang Mocha Pro sa tracking?
@@ChikadorangFrog pwd din..