So long as you don't use path tracing and are happy with a 30 fps cap, the fact that a $250 card can run the game nearly maxed out is very impressive. Even with just a little Xess you get what I'd consider very good performance. Intel is in the game for sure.
The gpu is the size of your hands and the CPU is the ammount you can lift, cyberpunk stuttered because his hands transfered more than his cpu could lift. Cyber runs on garbo 150$ cards, this is a useless test designed to make you buy this. Test Alan Wake 2s intro, path of exile 2's third act, or a game with heavy fog and youll see how bad the battlemage is. The 4090 isnt a flagship card either - thats the standard and they try and convince everybody under that line that they're okay when they're not even considered at all.
Just how far back Intel is *allowing* to run, is something I'm quite curious of. Beyond that, how it does with wrappers. Intel B580 Retro Performance Extravaganza, please? 😁
DX9 so far seems pretty good on Arc. I haven't found any issue with the games I play. DX11 meanwhile can be a real headache. My A750 maxed out Street Fighter V just fine, but Wuthering Waves run like absolute dogshit with DX11 (it's smooth with DX12 though).
@@mythydamashii9978 With DX12 mode it's mostly stable except some dips here and there. With DX11 mode it runs like shit. No idea how Kuro did that but it looks like they completely screwed up DX11 mode. Also the only reason I even tested DX11 was because Wuwa crashes on launch with DX12 with latest Arc driver if you also have iGPU driver running (no other game does that btw). The solution is basically disable iGPU driver and then launch the game. As for the B580, well I don't have it so you'll have to wait until someone actually test it with Wuwa. The card won't be available in my country for at least a couple of months.
I don't think older games are really that interesting, even if they run at half the performance compared to other GPUs, you'd still get 200 fps instead of 400 fps, so it doesn't *really* matter
No apology needed, the B580 absolutely deserves as much attention as it can get. Very impressive performance from this budget card. I'd love to see them build a bigger brother to it.
@@OmegaDenz96 Place the FPS on a baseline. If the frames are high on low populated scenarios and then dropping to low in high populated scenarios, it doesn't matter how many frames it gets when the framerate is not a consistent compared to the baseline. If it remains a steady number with a error of 2-3 FPS, then it's a constant. It's not even the average FPS, because the 1% FPS is what you actually "feel" when playing a game.
Good grief, Intel didn’t just hit a home run, they hit a grand slam. The fact this budget card can do intensive ray tracing and almost can do path tracing is so cool, and bodes incredibly well for Celestial
I don't think we've gotten value like this since the GeForce 8800GT. I paid $220 for mine w/ 512MB of VRAM and it cranked through 900P for years, just the VRAM held it back from running stuff newer than ~2012. Once these are actually in stock I'm going to buy one just to play around with.
As someone who's been messing around with path tracing ever since the first Blender version that added Cycles: If you told me a $250 graphics card could do 1080p path tracing at 15FPS in 2024 I would not believe you.
Interesting fact: blender cycles traces every ray with 12 bounces by default. You can change it in engine settings. Cyberpunk (in path tracing mode) traces every ray with 2-4 bounces (i don't know for sure) and it's fixed. You can ((kind of)) replicate real-time path tracing in blender: just reduce bounce limit, set sample count to 1 and enable highest quality denoising. Default blender denoiser OIDN lacks in quality even on highest settings, optix should probably do better (i can't say i have amd gpu). But it will *still* lack some important features used in cyberpunk for path tracing like reprojection (in blender your viewport always resets when you move, in cyberpunk samples are preserved and carried to next frame using motion vectors) and resorvoir sampling (technique that adds more computation time to certain objects on screen. Blender has similar option called "noise treshold" but it's not the same thing)
The "path tracing" here involves a lot of cheating. Renders 1SPP per frame and few bounces at most, blurs the rest with a spatiotemporal filter. Far from unbiased path tracer.
@@panjak323 I'm well aware of denoising algorithms, I read the papers on them as soon as they were invented. I still find it impressive. Also, Digital Foundry disabled the denoising algorithm in Cyberpunk PT and it still looked very clear compared to the noise I was used to.
@@QWERTYCommander Yeah, because it's using RESTIR. Far from classical PT algorithm, you're comparing it to. Is it impressive ? Yes. Is the comparison relevant ? Not really. You're comparing a horse wagon with a car.
@@SerdceDanko I'm sitting here using one right now. Anything in particular that you'd like to see? I might have it in my library. Stuff like Half Life 1 and 2 and Portal 1 and 2 work great on an A380, so a B580 is massively overkill, but I can try stuff like Halo MCC, Subnautica, or Kerbal Space Program which are games that didn't run overly well on my A380. I probably wouldn't be able to make a video, but I can report back the results.
Yeah you are right. I have B580 and games like Watch Dogs 2 don't have drivers for Intel GPU, so It run very bad, or yo can download DXVK so it "runs" on Vulkan and it better, but it has some stutering.
@@ryanspencer6778 For example Kings Bounty Warriors of the North, Red Solstice 1(this one is OpenGL), Lost Dimension, King Of Fighters 14(OpenGL too), Risen 2.
Remember, the RTX 4060 can't use these settings. B580 is good value for money. Xess looks better than FSR in cyberpunk. A compromise for a good path tracing experience would be to put all settings on medium and enable Xess.
@@GM-xk1nw What solicited this response? If there was any game I truly cared about running in this era it is Cyberpunk, there is quite literally a handful of modern titles and most are pure garbage. Cyberpunk as a story and idea is in my opinion the greatest game in a long time. Technical issues were beyond unreasonable at the start but instead of dumping it they fixed it up and playing around in night city is what motivates me to upgrade my PC. I'm a big fan of Crysis 1, 2 and 3 and loved playing all of them but after playing through 3 I failed to see a reason to keep playing.
If you're playing at 1080p, screenspace reflections shouldn't be set above High, I recommend either Medium or turning them off completely. The framerate loss is nearly identical to *optimized* RT Reflections, which can be toggled individually from the other ray tracing options.
@@kiillabytez thats really it. vast majority of PC gamers owns XX50 or XX60 card so them seeing 30-55 fps is good in their eyes cuz they are use to low frame rate below 60 so they see it as amazing. once they play a pc game anywhere between 60-120 fps consistently for 1 day, they def would have different opinion after going back to below 60fps.
For me, Intel being better than AMD is the deal breaker. I was dead set on saving for a 4060 so I can stream and take my PC up to my Friend's place to try out Ray Tracing features on his 4K TV (at 1080p though). Now that Intel Seems to be able to do that, I no longer care that much about NVIDA or AMD tbh. I just need something that is good and that I can afford
Yup, that is the main issue on the 5000-6000 and probably the 7000series, with the rx8xxx that won't be (maybe) a issue anymore, rumours say about the performance of RT on the 8000 series would be a 45% better than older GPUS, because Sony demanded that for the PS5 PRO.
I have similar performance with 2060 Super on path tracing, it really shows how close Nvidia’s first gen RT performance still is to Intel and AMD’s offerings
Keep the Arc videos coming ❤ Keep having fun edit: This also keeps consumers up to date on driver quality, rather than 6 month or yearly deep dives like Hardware Unboxed or Gamers Nexus, which are also important
Yeah I wish one channel could have a series that focuses on driver progress that way. But I know how effort intensive that could be, so I wouldn't be mad if the games tested were a small pool for that kind of video.
Obviously you should not be trying to play with path tracing on any entry level card as said at the end here but Intel are making progress very quickly with ARK, it is actually becoming a viable option for the lower end
Too bad it's the lowest end. Arc is so far behind AMD and Nvidia. It really should be cheaper than it is for the performance you're getting. Frames per dollar they're not doing so good there.
@@anonymousgaming5725 actually price for performance this card comes in last. AMD and Nvidia are both beating it there. The only place where this card is beating anything is with AMD and ray tracing. Past that it's dead last in everything else. Except if you compare it to Intel's previous generation. Then it's better than that. So it is a step in the right direction but not a big enough step.
For what it’s worth, psycho screen space reflections is actually a huge performance hit compared to the ultra/high settings. You probably would’ve only gained like, two frames from having that turned back down but it’s a fair point to make anyways!
@@kiillabytez Lol this bastard again. Tell me what other card performs this good with 8 GB VRAM at 1080p, when priced at 250 dollars? The price will go down eventually just like any other card.
With a more optimized in-game raster settings, like lower SSR and shadow quality, an optimized path tracing mod, and modded XeSS 2.0+XeLL (for better up-scaling, FG and reduced input-lag), I think path tracing would be absolutely playable on the Arc B580. For a $250 GPU, this is absolutely incredible. Not to mention, future driver updates and a bit of OC would make things even better.
When you break it down it's not that incredible really. Frames per dollar wise Intel is trailing there. That's because Intel is trailing everywhere else too. They really are in last place across the board. They beat AMD out a little with ray tracing. That's the only bright spot. We'll see what Nvidia and AMD put out with their next gen. If that's any good Intel is cooked.
@@NeoStarImpact Nvidia has been real good to me over the years. I'm still running Nvidia hardware right now. Once I got on the Nvidia train I've been riding it almost exclusively. Now I'm not going to say it was all roses. Nvidia is still the best deal going as of now though. I wish something was better but that's just not the case.
@@1pcfred If the past is anything to go by. This will be competing with the 5060 and that card will have performance on par with the 4060ti. That's been Nvidia's MO for awhile. Whatever the upgraded version of the current edition is will be the standard performance next gen.
You made me laugh with the funny game commentary hahhahaha. Especially when you drove into that motorcycle dude and apologised to him. You are the first benchmarker I've ever seen do that. I love this!
Wow, a new save for you rginhd! Im used to seeing go to finger's clinic, lol. It held up better than i anticipated without upscaling (pre pathtracing anyway), keep up the great content :)
Good grief, don’t apologize for the content, these types of tests are exactly what the potential consumer base (many of your viewers) of this card want and need to see. Thanks for all the hard work and for keeping us entertained this year! Merry Christmas.
I don't care what anyone says at this point, the B580 is a banger of a card for £250-£280. 12GB vram for only 250, can't moan at that. And half decent ray tracing performance too.
@@PaperReaper I don't triple A game. The only game I play is OG Doom. Doom is endless. It's all the video game I need. I run a modern source port so it's pretty slick.
@@1pcfred fair, I respect ur style sir. I am a JRPG guy (Persona, metaphor etc), but I do play SOME AAA games. Last one was Jedi Survivor. It's a great game that was a terrible PC port. Emphasis on was. Because now it's fine since they removed DRM from it.
@@1pcfred The only thing that holds this card back is the stability. The biggest issue is that it will barely hit Nvidia in the market but will damage AMD quite a bit
SSR is disabled with PT on, so bumping it up to Psycho didn't really change anything. FSR 3.0 is awful, but you can use FSR 3.1 frame generation with a mod and combine it with XeSS 1.3 performance, which is probably the best looking way to play with PT on the B580
This is actually what reviewing GPU has to be. Using by gamers in actual gameplay. As well as the realtime showing of the settings changes with fps counter. Thanks.
@@kiillabytez it's about the same fps as the entry level competitor (RTX 4060 and RX 7600) while costing less. This gpu is never meant to be high end in the first place. And also what's up with the statement "no performance"?
@@magim2039 Entry level cards are made to perform just good enough to get the game running. There is no benefit to buying an entry level card. For the same price, you could buy a used PS5 and probably get better performance.
@@kiillabytez You completely forgetting the fact that not everyone have or willing to spend more budget on a higher tier pc specs. And also, console is something that is not comparable to PC since with a PC, you can do other stuff than gaming while Console is a pure gaming purpose.
@@magim2039 Not everyone, but most. Isn't gaming why everyone is watching this video? You could also do things on an Android that you can't do on Console, but who voluntarily wants to do that? Same goes for gaming. If you own a PC, why not get the best card you can afford instead of buying the cheapest card, just to realize you wish you'd spent a little more for better performance later?
RT Ultra with Psycho lighting runs almost as well at 3440x1440p as my 3070 did at 2560x1440, upscaling on balanced for both (DLSS for Nvidia, XeSS for Intel). It's lower if you look at a frame counter, but you wouldn't be able to tell the difference in gameplay. This just democratized raytracing to the masses.
The B580 deserves the praise. Intel put a very good offering on the table and it deserves the chance to prove itself again and again and again. I’ll probably pick one up. Especially if they release a B7XX card (hopefully, but I don’t think they will) I’ll buy it.
Intel isn't really targeting older titles. That's a decision they've made. Which is fair because it is new hardware. Really it's not Intel's fault if old software is not maintained. That's more on the software and those developers. Software is supposed to be made to work on hardware, not the other way around.
@@1pcfred I get what you're saying, but Intel also needs to develop their drivers according the specified standards set by DX9/10/11 and OpenGL. Even after that, if a game fails to run, then thats on the game, and DXVK will probably take care of it.
@@1pcfred New Nvidia and AMD cards usually play old games fine, so it's not like Intel can't make their cards work well with old games. As a last resort they can combine their drivers with something like DXVK or DGVodooo 2 to make old games work.
@@Extreme96PL New Nvidia and AMD cards usually play old games fine because old Nvidia and AMD cards were around when those old games were developed. The new cards are compatible with the old cards too. Intel could make their hardware compatible with old software but they really shouldn't have to. That's not how the hardware software relationship works. Hardware is king and software is made to work with hardware. Old unmaintained software is obsolete. That's why the closed source model sucks. Code is trapped in layers of strata. It gets buried by the dust of time. The sticks you're rubbing together to try to make a spark have petrified. You were sold a bill of goods and ended up holding the bag. Now you've found out you got a cat and not the goose you were promised.
5:55 I played Far Cry 4 like this but with very low settings on an Acer i5 3rd gen laptop from 2012. I still managed to get through a few chapters and I enjoyed. It was the best gaming experience I knew until I built a Ryzen APU PC last year. I play CS2 now at 65FPS and Forza 4 at 70FPS medium. Hopefully by June Next year I can save up for a B580. In all my life I've never been so close to real gaming. I always glance over at my PC and it feels surreal to be so close. I'm always staring at that PCIE slot. The final missing piece
runs better than my 3060ti and i bought it for at least $100 more at MSRP so im glad this released for people looking to build a decent pc for a normal price
Don't worry about turning up screen space reflections, path tracing and ray tracing completely disable that setting to begin because they handle the reflections separately.
It's actually even better, as you are leaving some performance on the table. First of all, when switching to path tracing, first deselect all ray tracing options you currently have on - sometimes it does not turn off and it still computes it which results in loss of performance. I don't know if this was fixed. The second thing to completely turn off is Screen Space Reflections Quality setting. Because you turned the pathtracing on, the SSR is redundant and you lose performance for literally nothing in return. There are some other settings that are worth turning down without any loss in visual fidelity, but there are videos online for that.
I paid about 250€ for my 1660Ti and comparing that to what you're getting today with a similarly priced B580 is certainly impressive. Double the VRAM, acceptable performance with demanding pathtracing (at least with some XESS), decent performance in my displays resolution of 1440p, regular updates to fix what few bugs there are remaining. Very impressive for what is only Intels second real attempt at a mass market DGPU.
It's absolutely incredible how far Intel has come in just two generations of dGPU's, and being a 5XX card, this probably isn't the best Battlemage has to offer, which is an amazing precident to set.
I gotta say, the B580 SMASHES IT. Considering that it can even run the game at all with the ray tracing cranked to ridiculous levels is saying something, let alone being able to actually hit 60 fps (still, even with frame-gen and performance scaling it is impressive). Most impressive overall.
@@joelfernando1 Not really. Gamers do look at price to performance but many also look at features. If you dont care about features and software support you go AMD. If you are a bit experimental you go Intel (or if you like the special accelerators). If you want the whole package with good software and feature support you go Nvidia
I guess you're not going to make another video, but the path tracing mod should be able to push it up to a locked 30fps with XeSS Quality. The mod reduces the number of bounces and has a couple of other neat optimizations. It does of course look slightly worse, but even the versions of the mod that only does one bounce looks miles better than any scenario where the game is running without path tracing turned on. I was able to play all of Cyberpunk 2077 running at 30-45fps with path tracing at 1080p DLSS Quality on an RTX 3060. I used the in-game frame limiter to set a limit of 35 (feels way better than 30 to me) and it really only went below that (but not under 30) driving around in Dog Town in either the morning or evening. This was with the ultra version of the mod which does one bounce with two rays and looks almost identical to unmodded path tracing. DF did a video about the mod, but they only talked about the "balanced" version which does one bounce and one ray for even more performance. A small thing worth noting: I've seen a lot of people, even Digital Foundry point out that the game has a 30fps v-sync mode, which in theory is great for consistent frame pacing. I don't know if there's something weird with my setup, but to me it made the entire game feel incredibly sluggish and unresponsive. Regular v-sync with the in-game frame limiter set to 30 felt a lot better to me, especially because the UI is still running at 60. I recently upgraded to a 4070 and that mod lets me play with path tracing at a completely locked 60fps at 1080p DLSS Quality or 1440p DLSS Balanced, so it's not just for people with lower end ray tracing capable GPUs.
The frametime consistency here is next level. Even when the card is being totally crushed it remains consistent. Not even my 4090 can crack frametimes this flat, unless I cheat and cap the framerate. The boys&girls at Intel's GPU division are casting some impressive spells. Because lets be honest, all this stuff might as well be magic at this point.
my eyes widened when i saw that path tracing can maintain a respectable framrate and with a bit of tweaking to the settings you could squeeze more performance there. path traced cyberpunk is a surreal experience and its promising to see that you dont need a 800 dollar gpu to even think about doing intense ray tracing.
Might not be the game having issues. When GOG Galaxy notifies you that there's an update while in the middle of playing a game while Galaxy is running, for some reason the game crashes. Had it happen to me twice in 1 day. Like in your video, the first time my game crashed there was nothing. The second time it crashed there was a GOG Galaxy update notification. I'd recommend in your free time, maybe try playing the game again with those settings, either without GOG Galaxy running, or after updating the dang thing and see if you still get crashes.
Sadly, Intel doesn't support VR yet. From what I understand, there are workarounds to get it "working", but it's still not a great experience. Linux performance is decent enoughfrom personal experience (I was pleasantly surprised how well Rise of the Tomb Raider ran on Ubuntu with my A380 and no resizable BAR), but not on the level of AMD yet.
Phoronix has articles about the Intel Arc B580. Long story short it's still pretty early. You could get it to work but you're installing a custom kernel and MESA. Which is possible to do but it's not just point, click and shoot. You're not running ARC out of the box, so to speak. Personally I'm holding off for a while. Maybe a long while. Possibly years. Until Arc support is just standard in distros. There's some things I find troubling about Arc too. Like idle power consumption. I idle my PC a lot so that'd be big for me. Maybe they can fix that?
Yeah intels support for VR is such a bummer. Especially since virtual desktop is the only workaround and it’s paid. And the customization when it comes to resolution rendering is really subpar
My 970 GTX is so old it doesn't have any of these technologies! The B580 really does seem like a fantastic card for what it can do, especially at its price point.
Thanks for the analysis! A bit off-topic, but I wanted to ask: My OKX wallet holds some USDT, and I have the seed phrase. (alarm fetch churn bridge exercise tape speak race clerk couch crater letter). How should I go about transferring them to Binance?
Im guessing it's either a driver issue or path tracing is just a bit too intensive for the speed of this card. A mix of Medium/High RT instead of psycho is probably the sweet spot
Look at how low the power usage is. That's exciting. Can't wait to see how the B570 performs. Since you're going to be spending some time on the B580, please pair it with older hardware that isn't resizable-bar capable. I just want to see. 🎄Merry Christmas. 🎄
Oh also, recent patch of cyberpunk is what cause the crash. Got a 7900gre, used it for a month . Cyberpunk patched and I now get constant crashes on just the one game.
You mentioned something seldom talked about. Reducing the resolution to something below the native value usually takes a massive tole on image quality. More so than if you were playing at that lower resolution natively. It stinks because a lot of us got in on 1440p but with some of the games coming out now, if your hardware is not great you are almost always required to run at lower resolutions. Cp and Indiana jones being good examples. I’ll happily play on lower settings at my native resolution just because the image is clearer than reducing the resolution below native, even if I’m able to get away with higher settings on the lower res. 1080p is not dead. If you still have 1080p and are on mid range hardware, don’t get rid of it just yet. Gonna be a while before 1080p is well a truly dead.
You should try that path tracing performance mod over at Nexus Mods. It should give low-end RT graphics card owners a performance boost at the cost of some visual sacrifices.
you should do this with hub optimized settings and the rt/pt ultra plus mod. my 3060 ti was getting 40-70 fps at 1080p dlss quality with the path traced lighting and optimized settings!
I'm considering this for my 1st ever pc rig. But I'm still a bit reluctant because of the game compatibility. What does the big picture look like at this point?
Hey bro, i recently got a 3070 and I'm pairing it with a Ryzen 7 5700(non x). Is it a good combination? Im gaming on a 1080p 144hz monitor btw and some games are not utilising the GPU at max. There seems to be a CPU bottleneck. Is my cpu weak or should i change something. It would be really awesome if u reply 👍🏼
So long as you don't use path tracing and are happy with a 30 fps cap, the fact that a $250 card can run the game nearly maxed out is very impressive. Even with just a little Xess you get what I'd consider very good performance. Intel is in the game for sure.
Sad thing is people will still buy the 5060 with 8gb of Vram :(((
Used 3090 is around 500 bucks, can max out the game in 4k path tracing with 30fps...
30 fps on pc is torture
The gpu is the size of your hands and the CPU is the ammount you can lift, cyberpunk stuttered because his hands transfered more than his cpu could lift.
Cyber runs on garbo 150$ cards, this is a useless test designed to make you buy this.
Test Alan Wake 2s intro, path of exile 2's third act, or a game with heavy fog and youll see how bad the battlemage is.
The 4090 isnt a flagship card either - thats the standard and they try and convince everybody under that line that they're okay when they're not even considered at all.
@@neroangelo8244 doubt it. The B580 is selling bonkers, the 5060 will need to be at least the same price with a better performance.
Please don't apologize talking about the B580, we need more content, especially in older dx9-11 games
Just how far back Intel is *allowing* to run, is something I'm quite curious of. Beyond that, how it does with wrappers.
Intel B580 Retro Performance Extravaganza, please? 😁
DX9 so far seems pretty good on Arc. I haven't found any issue with the games I play. DX11 meanwhile can be a real headache. My A750 maxed out Street Fighter V just fine, but Wuthering Waves run like absolute dogshit with DX11 (it's smooth with DX12 though).
@@GeminionRaywait it’s laggy on wuwa? Also what about the b580?
@@mythydamashii9978 With DX12 mode it's mostly stable except some dips here and there. With DX11 mode it runs like shit. No idea how Kuro did that but it looks like they completely screwed up DX11 mode. Also the only reason I even tested DX11 was because Wuwa crashes on launch with DX12 with latest Arc driver if you also have iGPU driver running (no other game does that btw). The solution is basically disable iGPU driver and then launch the game.
As for the B580, well I don't have it so you'll have to wait until someone actually test it with Wuwa. The card won't be available in my country for at least a couple of months.
I don't think older games are really that interesting, even if they run at half the performance compared to other GPUs, you'd still get 200 fps instead of 400 fps, so it doesn't *really* matter
Honesty it did pretty good
@@ShrekieHulk you know that you can just skip to the relevant parts?
@@ShrekieHulk it did pretty good bro
even the 4090 doesnt get 60fps path tracing 1080p native
@@псюit does get 60
U cant even use this setting on an rtx 4060 so pretty good
@@seanandile1888 exactly
No apology needed, the B580 absolutely deserves as much attention as it can get. Very impressive performance from this budget card. I'd love to see them build a bigger brother to it.
a 16gb special model would be perfect, id pay 350-400 for that
I will say one thing .. frame times are very consistent on all settings. That graph is practically flat line.
Impressive
I just started a new play through of the game with frame gen and I haven't noticed anything other than double FPS.
Agree, the 1% Low and Avg is probably only 1-3 FPS lower than real time which is consistent af.
How is it impressive if it doesn't give better frames at lower settings?
@@kiillabytez that means the game is not experiencing "stuttering". that's just the very bad for all games even with higher fps.
@@OmegaDenz96 Place the FPS on a baseline. If the frames are high on low populated scenarios and then dropping to low in high populated scenarios, it doesn't matter how many frames it gets when the framerate is not a consistent compared to the baseline. If it remains a steady number with a error of 2-3 FPS, then it's a constant. It's not even the average FPS, because the 1% FPS is what you actually "feel" when playing a game.
Good grief, Intel didn’t just hit a home run, they hit a grand slam. The fact this budget card can do intensive ray tracing and almost can do path tracing is so cool, and bodes incredibly well for Celestial
how is this good this is literally unplayable with like 400$ gpu
@@DonCorleoneV400$? Its supposed to be 250, ik there are scalpers but if you buy from them you're the problem
I don't think we've gotten value like this since the GeForce 8800GT. I paid $220 for mine w/ 512MB of VRAM and it cranked through 900P for years, just the VRAM held it back from running stuff newer than ~2012. Once these are actually in stock I'm going to buy one just to play around with.
@@symohto its 379,99 € in store not from scalper lol
@@406Steven I would say best value was gtx series :P
As someone who's been messing around with path tracing ever since the first Blender version that added Cycles: If you told me a $250 graphics card could do 1080p path tracing at 15FPS in 2024 I would not believe you.
Interesting fact: blender cycles traces every ray with 12 bounces by default. You can change it in engine settings. Cyberpunk (in path tracing mode) traces every ray with 2-4 bounces (i don't know for sure) and it's fixed. You can ((kind of)) replicate real-time path tracing in blender: just reduce bounce limit, set sample count to 1 and enable highest quality denoising. Default blender denoiser OIDN lacks in quality even on highest settings, optix should probably do better (i can't say i have amd gpu). But it will *still* lack some important features used in cyberpunk for path tracing like reprojection (in blender your viewport always resets when you move, in cyberpunk samples are preserved and carried to next frame using motion vectors) and resorvoir sampling (technique that adds more computation time to certain objects on screen. Blender has similar option called "noise treshold" but it's not the same thing)
The "path tracing" here involves a lot of cheating. Renders 1SPP per frame and few bounces at most, blurs the rest with a spatiotemporal filter. Far from unbiased path tracer.
@@panjak323 I'm well aware of denoising algorithms, I read the papers on them as soon as they were invented. I still find it impressive. Also, Digital Foundry disabled the denoising algorithm in Cyberpunk PT and it still looked very clear compared to the noise I was used to.
@@QWERTYCommander Yeah, because it's using RESTIR. Far from classical PT algorithm, you're comparing it to.
Is it impressive ? Yes.
Is the comparison relevant ? Not really. You're comparing a horse wagon with a car.
I think it's more important to test such card in old niche titles cause that's where driver quality will be shown.
Yeah definitely coming soon :)
@@SerdceDanko I'm sitting here using one right now. Anything in particular that you'd like to see? I might have it in my library. Stuff like Half Life 1 and 2 and Portal 1 and 2 work great on an A380, so a B580 is massively overkill, but I can try stuff like Halo MCC, Subnautica, or Kerbal Space Program which are games that didn't run overly well on my A380. I probably wouldn't be able to make a video, but I can report back the results.
Yeah you are right. I have B580 and games like Watch Dogs 2 don't have drivers for Intel GPU, so It run very bad, or yo can download DXVK so it "runs" on Vulkan and it better, but it has some stutering.
Like prey 2006
@@ryanspencer6778 For example Kings Bounty Warriors of the North, Red Solstice 1(this one is OpenGL), Lost Dimension, King Of Fighters 14(OpenGL too), Risen 2.
Remember, the RTX 4060 can't use these settings. B580 is good value for money. Xess looks better than FSR in cyberpunk. A compromise for a good path tracing experience would be to put all settings on medium and enable Xess.
4060 can run pathtracing at 1440p max setting lol
@Jackthetraveller this is a blatant lie😂🤦
@seanandile1888 u wish
It can tho
Dude, don't be sorry for all the B580 video's, it deserves the attention!! Thank you!
I am impressed!
Thanks for this, Cyberpunk 2077 is the modern Crysis for testing.
unoptimized performance is the problem
Crysis wasn't trash at launch like cyberpunk
@@GM-xk1nw What solicited this response? If there was any game I truly cared about running in this era it is Cyberpunk, there is quite literally a handful of modern titles and most are pure garbage. Cyberpunk as a story and idea is in my opinion the greatest game in a long time. Technical issues were beyond unreasonable at the start but instead of dumping it they fixed it up and playing around in night city is what motivates me to upgrade my PC. I'm a big fan of Crysis 1, 2 and 3 and loved playing all of them but after playing through 3 I failed to see a reason to keep playing.
@@GM-xk1nw No one cares. Stop crying. Everyone loves the game now. It's time to let go.
And it performs as such, if you want to actually call it performance, that is.
Those frametimes actually seem pretty consistent. I can't wait to see how the "B770" would perform.
If you're playing at 1080p, screenspace reflections shouldn't be set above High, I recommend either Medium or turning them off completely. The framerate loss is nearly identical to *optimized* RT Reflections, which can be toggled individually from the other ray tracing options.
screen space refections doesn't matter with RT Ultra, because there aren't any, though they're not greyed out in menu
At 1080p, I'd expect at LEAST 42 FPS.
Everyone saying this GPU is a beast has obviously never used anything above an RTX 3060 before.
@@kiillabytez thats really it. vast majority of PC gamers owns XX50 or XX60 card so them seeing 30-55 fps is good in their eyes cuz they are use to low frame rate below 60 so they see it as amazing. once they play a pc game anywhere between 60-120 fps consistently for 1 day, they def would have different opinion after going back to below 60fps.
@@sparda9060 I had an HP OMEN 17 and thought it was king until I bought an Aurora R16, and felt like I wasted my money on a dumb "Gaming" Laptop.
I have similar performance with 6800XT on Ultra RT and Path tracing, it just shows how much intel is better at RT or how much AMD was bad at it
Yeah I’m actually pleasantly surprised by RT considering it’s a mainstream card
For me, Intel being better than AMD is the deal breaker. I was dead set on saving for a 4060 so I can stream and take my PC up to my Friend's place to try out Ray Tracing features on his 4K TV (at 1080p though). Now that Intel Seems to be able to do that, I no longer care that much about NVIDA or AMD tbh. I just need something that is good and that I can afford
Yup, that is the main issue on the 5000-6000 and probably the 7000series, with the rx8xxx that won't be (maybe) a issue anymore, rumours say about the performance of RT on the 8000 series would be a 45% better than older GPUS, because Sony demanded that for the PS5 PRO.
I have similar performance with 2060 Super on path tracing, it really shows how close Nvidia’s first gen RT performance still is to Intel and AMD’s offerings
@@jordanmntungwa3311 well supposedly new RDNA4 card will have 2-3x better performance than RDNA3.
RX6800XT was RDNA2 with very mediocre RT performance
The fact that my 3070 managed 55 fps with PT at 1080p with DLSS balanced while running out of VRAM is a testament to this card's prowess.
I love the performance of the B580, I'm excited for B700 series
It’s not coming lol
@@anshulshah1703you never know
Can't wait to see this age like milk @@anshulshah1703
They've been cancelled.
Delayed. Not cancelled.@@tapioorankiaalto2457
Keep the Arc videos coming ❤
Keep having fun
edit: This also keeps consumers up to date on driver quality, rather than 6 month or yearly deep dives like Hardware Unboxed or Gamers Nexus, which are also important
Yeah I wish one channel could have a series that focuses on driver progress that way. But I know how effort intensive that could be, so I wouldn't be mad if the games tested were a small pool for that kind of video.
@apIthletIcc My thoughts exactly
Obviously you should not be trying to play with path tracing on any entry level card as said at the end here but Intel are making progress very quickly with ARK, it is actually becoming a viable option for the lower end
Too bad it's the lowest end. Arc is so far behind AMD and Nvidia. It really should be cheaper than it is for the performance you're getting. Frames per dollar they're not doing so good there.
Dont be greedy this card for this price point is one of the best price to performance if you want lower just get a 6600 or 5600xt @@1pcfred
@@anonymousgaming5725 actually price for performance this card comes in last. AMD and Nvidia are both beating it there. The only place where this card is beating anything is with AMD and ray tracing. Past that it's dead last in everything else. Except if you compare it to Intel's previous generation. Then it's better than that. So it is a step in the right direction but not a big enough step.
2:29 I burst out laughing when that cop ragdolled over your hood, hahaha.
For what it’s worth, psycho screen space reflections is actually a huge performance hit compared to the ultra/high settings. You probably would’ve only gained like, two frames from having that turned back down but it’s a fair point to make anyways!
Ooooohhhhh....., 32 FPS...., impressive!
the settings in the 'advanced' section make zero difference when PT is enabled...ssr off or psycho makes no difference, they're all at max with PT on.
@@kiillabytez Lol this bastard again. Tell me what other card performs this good with 8 GB VRAM at 1080p, when priced at 250 dollars? The price will go down eventually just like any other card.
@@abhirupkundu2778 I don't care. My GPU makes that Intel card look like an ATI card.
With a more optimized in-game raster settings, like lower SSR and shadow quality, an optimized path tracing mod, and modded XeSS 2.0+XeLL (for better up-scaling, FG and reduced input-lag), I think path tracing would be absolutely playable on the Arc B580. For a $250 GPU, this is absolutely incredible. Not to mention, future driver updates and a bit of OC would make things even better.
When you break it down it's not that incredible really. Frames per dollar wise Intel is trailing there. That's because Intel is trailing everywhere else too. They really are in last place across the board. They beat AMD out a little with ray tracing. That's the only bright spot. We'll see what Nvidia and AMD put out with their next gen. If that's any good Intel is cooked.
@1pcfred bro are you Jensens boyfriend? Pls tone down the fanboy talk
@@NeoStarImpact Nvidia has been real good to me over the years. I'm still running Nvidia hardware right now. Once I got on the Nvidia train I've been riding it almost exclusively. Now I'm not going to say it was all roses. Nvidia is still the best deal going as of now though. I wish something was better but that's just not the case.
@@NeoStarImpact You know Intel knocked it out of the park when the Nvidia fanatics are trying to cope this hard
@@1pcfred If the past is anything to go by. This will be competing with the 5060 and that card will have performance on par with the 4060ti. That's been Nvidia's MO for awhile. Whatever the upgraded version of the current edition is will be the standard performance next gen.
If the B580 can achieve this, imagine what the B780 will do
Yeah very impressive for this mainstream card
After the paper launch of the B580 do you really expect them to release the B780?
@@Augusto9588it wouldn't make sense for them to not because the demand is very high
You made me laugh with the funny game commentary hahhahaha. Especially when you drove into that motorcycle dude and apologised to him. You are the first benchmarker I've ever seen do that. I love this!
Being able to hit 60 on path tracing with fsr is a win. Definitely going to consider this if it gets a reasonable price in my country.
With framegen and specially rendering at 540p. On an actual screen image quality wont be passable enough
@@niebuhr6197 If the upscalar is good, quality would be decent. FSR ain't good unfortunately
@@DragonOfTheMortalKombat true, but there are fixes from mods which work pretty well (atleast with my experience on cyberpunk)
Im still waiting for it here in Indonesia and I highly doubt anyone is going to sell it here
This card is garbage. Its at 25 FPS at 720P RT. This is the worst image quality you could possibly look at with a unplayable frame rate.
Wow, a new save for you rginhd! Im used to seeing go to finger's clinic, lol. It held up better than i anticipated without upscaling (pre pathtracing anyway), keep up the great content :)
11:00 with frame gen it looks like dog vomits
Good grief, don’t apologize for the content, these types of tests are exactly what the potential consumer base (many of your viewers) of this card want and need to see. Thanks for all the hard work and for keeping us entertained this year! Merry Christmas.
I don't care what anyone says at this point, the B580 is a banger of a card for £250-£280. 12GB vram for only 250, can't moan at that. And half decent ray tracing performance too.
I guess. If you need 12 GB of VRAM and ray tracking is your bag then this is the card for you. Neither of those are priorities for me though.
@@1pcfredI am in the same boat but I fear RT will soon start replacing raster in newer AAA titles. So we might HAVE to use it
@@PaperReaper I don't triple A game. The only game I play is OG Doom. Doom is endless. It's all the video game I need. I run a modern source port so it's pretty slick.
@@1pcfred fair, I respect ur style sir. I am a JRPG guy (Persona, metaphor etc), but I do play SOME AAA games. Last one was Jedi Survivor. It's a great game that was a terrible PC port. Emphasis on was. Because now it's fine since they removed DRM from it.
@@1pcfred The only thing that holds this card back is the stability. The biggest issue is that it will barely hit Nvidia in the market but will damage AMD quite a bit
This is the most consumer friendly card since the GTX 1060.... the more coverage it gets the better
5:17 Back to reality, here comes gravity
I'm actually fairly impressed by the performance the B580 manages to toss out, to be honest. It's definitely a contender for replacing my 1660 Super.
SSR is disabled with PT on, so bumping it up to Psycho didn't really change anything. FSR 3.0 is awful, but you can use FSR 3.1 frame generation with a mod and combine it with XeSS 1.3 performance, which is probably the best looking way to play with PT on the B580
If you're gonna mod it, just use the leaked XeSS-FG
lol, I always get a kick out of youtubers who change any settings in the 'advanced' section after turning on PT...it simply does nothing!
I am loving the Battlemage content. Keep it coming brutha mayne
This is actually what reviewing GPU has to be. Using by gamers in actual gameplay. As well as the realtime showing of the settings changes with fps counter. Thanks.
The B580 is such a great graphics card for the price
No, it's a cheap GPU. There's no performance here.
30 FPS is NOT good performance.
Stop kidding yourself.
@@kiillabytez it's about the same fps as the entry level competitor (RTX 4060 and RX 7600) while costing less. This gpu is never meant to be high end in the first place. And also what's up with the statement "no performance"?
@@magim2039 Entry level cards are made to perform just good enough to get the game running. There is no benefit to buying an entry level card. For the same price, you could buy a used PS5 and probably get better performance.
@@kiillabytez You completely forgetting the fact that not everyone have or willing to spend more budget on a higher tier pc specs. And also, console is something that is not comparable to PC since with a PC, you can do other stuff than gaming while Console is a pure gaming purpose.
@@magim2039 Not everyone, but most. Isn't gaming why everyone is watching this video? You could also do things on an Android that you can't do on Console, but who voluntarily wants to do that? Same goes for gaming. If you own a PC, why not get the best card you can afford instead of buying the cheapest card, just to realize you wish you'd spent a little more for better performance later?
Merry Christmas, Legend!
Bought one last week, am truly amazed for the frame per dollar
RT Ultra with Psycho lighting runs almost as well at 3440x1440p as my 3070 did at 2560x1440, upscaling on balanced for both (DLSS for Nvidia, XeSS for Intel). It's lower if you look at a frame counter, but you wouldn't be able to tell the difference in gameplay. This just democratized raytracing to the masses.
The B580 deserves the praise. Intel put a very good offering on the table and it deserves the chance to prove itself again and again and again. I’ll probably pick one up. Especially if they release a B7XX card (hopefully, but I don’t think they will) I’ll buy it.
Merry Christmas m8, hope you have a great day today.
No apology needed. It is nice to know where the B580 falls.
11:02 "There's a weird effect that looks like it's been artificially smoothed..." Yes, that's called frame generation
Please try 25+ old games from dx11 and older . I will buy this card
Yeah I’ll give some older games a go
Intel isn't really targeting older titles. That's a decision they've made. Which is fair because it is new hardware. Really it's not Intel's fault if old software is not maintained. That's more on the software and those developers. Software is supposed to be made to work on hardware, not the other way around.
@@1pcfred I get what you're saying, but Intel also needs to develop their drivers according the specified standards set by DX9/10/11 and OpenGL. Even after that, if a game fails to run, then thats on the game, and DXVK will probably take care of it.
@@1pcfred New Nvidia and AMD cards usually play old games fine, so it's not like Intel can't make their cards work well with old games. As a last resort they can combine their drivers with something like DXVK or DGVodooo 2 to make old games work.
@@Extreme96PL New Nvidia and AMD cards usually play old games fine because old Nvidia and AMD cards were around when those old games were developed. The new cards are compatible with the old cards too. Intel could make their hardware compatible with old software but they really shouldn't have to. That's not how the hardware software relationship works. Hardware is king and software is made to work with hardware. Old unmaintained software is obsolete. That's why the closed source model sucks. Code is trapped in layers of strata. It gets buried by the dust of time. The sticks you're rubbing together to try to make a spark have petrified. You were sold a bill of goods and ended up holding the bag. Now you've found out you got a cat and not the goose you were promised.
2:54 is a perfectly timed cut. Combined with the overly nonchalant British voice is great video humour!
Good lord this video really highlights the quality difference from XeSS to FSR
5:55 I played Far Cry 4 like this but with very low settings on an Acer i5 3rd gen laptop from 2012. I still managed to get through a few chapters and I enjoyed. It was the best gaming experience I knew until I built a Ryzen APU PC last year. I play CS2 now at 65FPS and Forza 4 at 70FPS medium. Hopefully by June Next year I can save up for a B580. In all my life I've never been so close to real gaming. I always glance over at my PC and it feels surreal to be so close. I'm always staring at that PCIE slot. The final missing piece
FSR 3 in cyberpunk is broken, they didn't implement 3.1 which works better with frame gen and the quality isn't terrible
runs better than my 3060ti and i bought it for at least $100 more at MSRP so im glad this released for people looking to build a decent pc for a normal price
Don't worry about turning up screen space reflections, path tracing and ray tracing completely disable that setting to begin because they handle the reflections separately.
Merry Christmas Mr GaminginHD. We love ya.
Honestly, this is probably the most interesting GPU that's come out in a while. I look forward to seeing more shenanigans.
Could you try "RTX Remixed" games? AMD cards basically can't run them and i dont recall seeing someone testing it on Arc.
At this point, Ray Tracing is an absolute boondoggle...Happy Christmas!!! Wonderful channel...miss your sister's appearances...good luck!!!!
I'm impressed quite a lot than I expected!
Merry Christmas
It's actually even better, as you are leaving some performance on the table. First of all, when switching to path tracing, first deselect all ray tracing options you currently have on - sometimes it does not turn off and it still computes it which results in loss of performance. I don't know if this was fixed.
The second thing to completely turn off is Screen Space Reflections Quality setting. Because you turned the pathtracing on, the SSR is redundant and you lose performance for literally nothing in return. There are some other settings that are worth turning down without any loss in visual fidelity, but there are videos online for that.
merry christmas my friend :)
Wow! This is actually pretty impressive.
Merry Christmas! Thanks for all you do!
I paid about 250€ for my 1660Ti and comparing that to what you're getting today with a similarly priced B580 is certainly impressive. Double the VRAM, acceptable performance with demanding pathtracing (at least with some XESS), decent performance in my displays resolution of 1440p, regular updates to fix what few bugs there are remaining. Very impressive for what is only Intels second real attempt at a mass market DGPU.
Intel GPUs are a great choice unless you play a lot of older games. There are still tons of issues and I doubt all of them will be fixed.
Casual chill commentary on the card's performance as bro causes a civil war
It's absolutely incredible how far Intel has come in just two generations of dGPU's, and being a 5XX card, this probably isn't the best Battlemage has to offer, which is an amazing precident to set.
I gotta say, the B580 SMASHES IT.
Considering that it can even run the game at all with the ray tracing cranked to ridiculous levels is saying something, let alone being able to actually hit 60 fps (still, even with frame-gen and performance scaling it is impressive).
Most impressive overall.
The B580 is officially becoming the Luigi Mangione of graphics cards to NVIDIA’s healthcare CEO of GPUs
Find Jesus!
😂😂
Not even close. People who wants to game and are gamers choose Nvidia.
Oh uh spot the cultist @@joelfernando1
@@joelfernando1 Not really. Gamers do look at price to performance but many also look at features. If you dont care about features and software support you go AMD. If you are a bit experimental you go Intel (or if you like the special accelerators). If you want the whole package with good software and feature support you go Nvidia
I guess you're not going to make another video, but the path tracing mod should be able to push it up to a locked 30fps with XeSS Quality. The mod reduces the number of bounces and has a couple of other neat optimizations. It does of course look slightly worse, but even the versions of the mod that only does one bounce looks miles better than any scenario where the game is running without path tracing turned on.
I was able to play all of Cyberpunk 2077 running at 30-45fps with path tracing at 1080p DLSS Quality on an RTX 3060. I used the in-game frame limiter to set a limit of 35 (feels way better than 30 to me) and it really only went below that (but not under 30) driving around in Dog Town in either the morning or evening. This was with the ultra version of the mod which does one bounce with two rays and looks almost identical to unmodded path tracing. DF did a video about the mod, but they only talked about the "balanced" version which does one bounce and one ray for even more performance.
A small thing worth noting: I've seen a lot of people, even Digital Foundry point out that the game has a 30fps v-sync mode, which in theory is great for consistent frame pacing. I don't know if there's something weird with my setup, but to me it made the entire game feel incredibly sluggish and unresponsive. Regular v-sync with the in-game frame limiter set to 30 felt a lot better to me, especially because the UI is still running at 60.
I recently upgraded to a 4070 and that mod lets me play with path tracing at a completely locked 60fps at 1080p DLSS Quality or 1440p DLSS Balanced, so it's not just for people with lower end ray tracing capable GPUs.
The frametime consistency here is next level. Even when the card is being totally crushed it remains consistent. Not even my 4090 can crack frametimes this flat, unless I cheat and cap the framerate. The boys&girls at Intel's GPU division are casting some impressive spells. Because lets be honest, all this stuff might as well be magic at this point.
my eyes widened when i saw that path tracing can maintain a respectable framrate and with a bit of tweaking to the settings you could squeeze more performance there. path traced cyberpunk is a surreal experience and its promising to see that you dont need a 800 dollar gpu to even think about doing intense ray tracing.
Might not be the game having issues. When GOG Galaxy notifies you that there's an update while in the middle of playing a game while Galaxy is running, for some reason the game crashes. Had it happen to me twice in 1 day. Like in your video, the first time my game crashed there was nothing. The second time it crashed there was a GOG Galaxy update notification.
I'd recommend in your free time, maybe try playing the game again with those settings, either without GOG Galaxy running, or after updating the dang thing and see if you still get crashes.
The ARC B580 is still very new hardware so I imagine there's a number of software bugs associated with it yet. That may improve if they're addressed.
I'm honestly plesantly surprised with the pathtracing performance.
Man, i wish this GPU comes asap in South East Asia region. The performance is so tempting, i never thought it’s playable with RT ultra.
when are you going to JigJig Street???
Not sure how easy it'd be for you but there's a pretty big whole in VR and Linux testing on this card.
Sadly, Intel doesn't support VR yet. From what I understand, there are workarounds to get it "working", but it's still not a great experience. Linux performance is decent enoughfrom personal experience (I was pleasantly surprised how well Rise of the Tomb Raider ran on Ubuntu with my A380 and no resizable BAR), but not on the level of AMD yet.
Phoronix has articles about the Intel Arc B580. Long story short it's still pretty early. You could get it to work but you're installing a custom kernel and MESA. Which is possible to do but it's not just point, click and shoot. You're not running ARC out of the box, so to speak. Personally I'm holding off for a while. Maybe a long while. Possibly years. Until Arc support is just standard in distros. There's some things I find troubling about Arc too. Like idle power consumption. I idle my PC a lot so that'd be big for me. Maybe they can fix that?
@@ryanspencer6778 I've heard ARC performance was terrible without rebar. Now you're saying it isn't too bad. Interesting.
Yeah intels support for VR is such a bummer. Especially since virtual desktop is the only workaround and it’s paid. And the customization when it comes to resolution rendering is really subpar
@@1pcfred in one specific game. Some aren't hit too badly without it, some are unplayable.
Honestly, with path tracing and performance mode, it ran exceptionally well
The B580, a bomb that has 580 sticks of dynamite
Pretty impressive. Also going to play around with it a bit
MERRY CHRISTMAS BUDDY
Its really good to see Intel make such a good gpu for the price. Competition like this is what drives prices down which is good for us all!
My 970 GTX is so old it doesn't have any of these technologies! The B580 really does seem like a fantastic card for what it can do, especially at its price point.
Thanks for the analysis! A bit off-topic, but I wanted to ask: My OKX wallet holds some USDT, and I have the seed phrase. (alarm fetch churn bridge exercise tape speak race clerk couch crater letter). How should I go about transferring them to Binance?
Intel has their own frame gen with XeSS2, but I'm not sure if CP2077 has it yet.
13:40 I can actually see the input delay and it is wild. I just don't get the point of FG on VRR displays.
Im guessing it's either a driver issue or path tracing is just a bit too intensive for the speed of this card. A mix of Medium/High RT instead of psycho is probably the sweet spot
Nah, man don't apologise about the B580 content. The more the better, its been a while since we had an exciting GPU launch.
Merry Christmas to you!
Look at how low the power usage is.
That's exciting. Can't wait to see how the B570 performs.
Since you're going to be spending some time on the B580, please pair it with older hardware that isn't resizable-bar capable. I just want to see. 🎄Merry Christmas. 🎄
1:52 to 1:56 that ranting was spot on Kryzzp/zwormz's style
Oh also, recent patch of cyberpunk is what cause the crash. Got a 7900gre, used it for a month . Cyberpunk patched and I now get constant crashes on just the one game.
You mentioned something seldom talked about. Reducing the resolution to something below the native value usually takes a massive tole on image quality. More so than if you were playing at that lower resolution natively. It stinks because a lot of us got in on 1440p but with some of the games coming out now, if your hardware is not great you are almost always required to run at lower resolutions. Cp and Indiana jones being good examples.
I’ll happily play on lower settings at my native resolution just because the image is clearer than reducing the resolution below native, even if I’m able to get away with higher settings on the lower res.
1080p is not dead. If you still have 1080p and are on mid range hardware, don’t get rid of it just yet. Gonna be a while before 1080p is well a truly dead.
Did not expect that pathtracing performance
With a decent overclock it can probably hit 30fps on average
You should try that path tracing performance mod over at Nexus Mods. It should give low-end RT graphics card owners a performance boost at the cost of some visual sacrifices.
Merry Christmas. Happy Hanuka. A cozy Kwanzaa. A Festivus for the rest of us. Or, what ever makes you happy
you should do this with hub optimized settings and the rt/pt ultra plus mod. my 3060 ti was getting 40-70 fps at 1080p dlss quality with the path traced lighting and optimized settings!
better than 6700xt if RT is involved, go intel
I'm considering this for my 1st ever pc rig. But I'm still a bit reluctant because of the game compatibility. What does the big picture look like at this point?
As an A770 owner, with a 5800X3D cpu, it handles everything I've thrown at
As an A770 owner, with a 5800X3D cpu, it handles everything I've thrown at
Intel cards and xess are actually pretty impressive.
Hey bro, i recently got a 3070 and I'm pairing it with a Ryzen 7 5700(non x). Is it a good combination? Im gaming on a 1080p 144hz monitor btw and some games are not utilising the GPU at max. There seems to be a CPU bottleneck. Is my cpu weak or should i change something. It would be really awesome if u reply 👍🏼
Can you test to see how well this card performs in other RT/Nvidia sponsored titles such as Portal RTX? Maybe compare it with its competitors too
honestly this makes me really exited for the higher end arc cards due to that being only the x580 tier so we still have x770 and x780
Ultra Plus mod might actually be perfect to help get this card to hit a stable 60 with PT
The arc b580 is such ridiculous value for its price. Can’t wait to pick up one of these for a budget build.