Largo Winch Commando SAR Game Review | Game-Rave TV Ep. 212

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  • Опубликовано: 21 окт 2024

Комментарии • 18

  • @RolfWrenWalsh
    @RolfWrenWalsh 3 месяца назад

    This game had been sitting on the shelf of my local game store for over a year, and I was always intrigued by it. Seeing this upload (without having watched it yet) finally made me buy it for $4.
    Now that I have watched it, I'm glad I bought it. Haha.
    Keep up the great work Jason!!

    • @GameRaveTV
      @GameRaveTV  3 месяца назад

      Ha, thanks! It's a tale you tell your grand kids over a camp fire at night with a flashlight under your face to make it all the more scary.

  • @darktetsuya
    @darktetsuya 3 месяца назад

    core memory unlocked of a review I'd seen somewhere I want to say next generation?! pretty sure it was a one-star dud if I remember right. (given what I'm hearing in this review I'm almost certain, wow.)

    • @GameRaveTV
      @GameRaveTV  3 месяца назад +1

      I tried hard to give a little help, but every corner it just kept betraying me. One of the observations that didn't make the script was that some of the best texture work is either out of view (heads on the pillars in the SAR HQ), or on items that didn't need it, like the telephones in the airport.

  • @collectorsalmanac
    @collectorsalmanac 3 месяца назад

    Martian Gothic Unification >chuckes< “I’m in danger!”
    Give it time Largo might have a buddy.

    • @GameRaveTV
      @GameRaveTV  3 месяца назад

      Oh no.

    • @collectorsalmanac
      @collectorsalmanac 3 месяца назад

      @@GameRaveTV if I remember rightly there’s a bunch of soft locks, and one hard lock which breaks half way through the game when you have to use two of the players at once. Enjoy!

    • @GameRaveTV
      @GameRaveTV  3 месяца назад

      @@collectorsalmanac I'll...play that one later....XD

    • @collectorsalmanac
      @collectorsalmanac 3 месяца назад

      @@GameRaveTV Haha....Oh and theres also a Timer at the end of the game which if you let the cut scene play out will keep counting down, thus forcing you to lose seconds before the credits roll XD i learnt that the hard way.

    • @GameRaveTV
      @GameRaveTV  3 месяца назад

      @@collectorsalmanac You're selling this like I would when I still worked for GameStop. XD

  • @thewowcollector
    @thewowcollector 3 месяца назад

    How many hours, in total, did you spend playing the game?

    • @GameRaveTV
      @GameRaveTV  3 месяца назад

      The first run was 3 to 4 hours, because of how many times I had to continue on that blasted 2nd stage and then some shenanigans on the oil rig. The game is really only about an hour long, but if you can't get a grip on what the game counts as "seen and not seen" as well as "punch versus secret knock out press" it's a grind.
      For the GRTV B-Roll, I legit replayed up until I could get the laser room on film. After that, I turned on the cheats to be not seen and not heard and just mimed playing normally to get the footage. If i hadn't, I'd have probably just snapped the disc.

    • @thewowcollector
      @thewowcollector 3 месяца назад

      @@GameRaveTV It seems like Rogue Ops for the Gamecube

    • @GameRaveTV
      @GameRaveTV  3 месяца назад

      @@thewowcollector Never played, I'll have to look it up on YT.

  • @Soonjai
    @Soonjai 3 месяца назад

    PS1 era Rebellion really didn´t have a good track record.
    I mean, I can enjoy their Rainbow Six adaptation for what it is, but it isn´t exactly a great game. And the other 3 games they released the same year as Largo Winch don´t have a great reputation either (those are Rainbow Six Lone Wolf and Delta Force Urban Warfare on PS1 and Medal of Honor Underground on GBA in case you are wondering). Guess they where cooking too many meals at the same time while not having the manpower to pull it off.

    • @GameRaveTV
      @GameRaveTV  3 месяца назад

      Sounds like they were hoping to make the quick buck off day 1 buys and conversions and hope any royalties carried them.