I'm modeling a wire mesh in front of a 7-segment display for a cool Nixie tube look alike and the mesh has to be bent. This was exactly what I was searching for. Very good and easy to follow examples and I learned a great deal 😀 Thanks!!
Brad, I really enjoy you videos! Thank you. It would be really helpful to have a few detailed lessons on how to Create and Use CUSTOM ENVIRONMENT BACKGROUNDS for rendering!
Hey Brad, those were some very clever solutions. I always pause when you show the model at the start, just to ponder how to do it, this time I was way off. You approaches were far better.
Wow! That was a lot of learning I just did right there. It was hard to listen to the way you talk, but what you said and shared was worth the struggle. I hope I can get used to it because I want to learn a lot more.
im a newcomer to Fusion so im a little confused how to make actual physical attributes after applying a mesh pattern when trying to make a basket model for example, soon as you export it it loses the appearance attributes so im guessing they do not make physical changes to the model itself ?
I was not able to join today, I was working, your demos are the best. So cool, wow, I keep adding tips to my basket. Thank you so much. I know you like to see what we are doing. How I can forward the images to you? Jose
Brad - a lot of the commands you have don't show up on my sketch, like the material preferences / bass/wire frame..=no joy? is this because i'm using a hobbyist rev?
I don't think this is what's happening in the video, but if you have many lines to select you can click the "select" item on the toolbar, then expand "selection filters". You can uncheck "select all" and only check "body edges" (or any combination of features you're interested in).
yeah, I wanted to create an actual wire basket and that was my question: is this basically just a wrapped sticker that is an illusion of what I want my body to be, or is indeed a wire basket that can be 3D printed? Seems like the former. Uggh... to make matters worse, I can't even seem to get the render part to work. The materials are not showing up as they should when I apply them.
I consider myself pretty good with Fusion. However... Every time I watch one of your videos, I do learn something. Amazing!
I'm modeling a wire mesh in front of a 7-segment display for a cool Nixie tube look alike and the mesh has to be bent. This was exactly what I was searching for. Very good and easy to follow examples and I learned a great deal 😀 Thanks!!
Brad, I really enjoy you videos! Thank you.
It would be really helpful to have a few detailed lessons on how to Create and Use CUSTOM ENVIRONMENT BACKGROUNDS for rendering!
Hey Brad, those were some very clever solutions. I always pause when you show the model at the start, just to ponder how to do it, this time I was way off. You approaches were far better.
Wow! That was a lot of learning I just did right there. It was hard to listen to the way you talk, but what you said and shared was worth the struggle. I hope I can get used to it because I want to learn a lot more.
My applause to you for every lesson, you are a very good teacher!!!😁😁😁😁😁😁😁😁😁😁
Great demonstration - plus some innovative ways to model. Thanks Brad.
Great video... oooomm kaay.
Now a video to create a loofah for it.
Outstanding tutorial. Thank you.
His smile of e motion at the end of the video JAJAJAJA, this is just awesome!
Just as I suspected....BRILLIANT! Thanks Brad!
That was an awesome stream Brad! I learned a lot!
Glad you enjoyed it
Awesome, I have been looking for this tutorial for so long. Thank you for sharing.
Great again, I learn more and more from you Brad, Thank You.
when the geomatry is not regular, is it a way to create multiple sections at once? Or should be manually created a plane for each section?
Always enjoy your videos! Thanks!
A very nice and educational video, Thanks from the Netherlands.
For me it is easier in millimeters but of course I understand why :)
Like I said, Brad is awesome. Cool tips even for the more advanced.
Wow , it's great !
im a newcomer to Fusion so im a little confused how to make actual physical attributes after applying a mesh pattern when trying to make a basket model for example, soon as you export it it loses the appearance attributes so im guessing they do not make physical changes to the model itself ?
I'm confused here too - any solutions you found?
I was not able to join today, I was working, your demos are the best. So cool, wow, I keep adding tips to my basket. Thank you so much. I know you like to see what we are doing. How I can forward the images to you?
Jose
Thanks Brad, some very crafty solutions :)
That was very cool, even though i mostly work on furniture i still learned a lot. Thanks a lot!
I may have sculpted the r-rex on his book shelf. Is that from RP Model Tech?
Also today new tips and tricks, thanks a lot Brad
Excellent many thanks!!!!
Thank you for the video! How come your first pipe command inside sculpt twisted itself at 43:43 ? The geometry is perfectly fine?
Brad - a lot of the commands you have don't show up on my sketch, like the material preferences / bass/wire frame..=no joy? is this because i'm using a hobbyist rev?
Cool! Tks a lot
Nice Real Nice !!!!!
How too. BOM or Cut list of said Basket?
40:34
Wouldn't believe the places some tattoo.
How do you click-through to lines below so easily? Around 6.30 mark when selecting edges for filleting.
I don't think this is what's happening in the video, but if you have many lines to select you can click the "select" item on the toolbar, then expand "selection filters". You can uncheck "select all" and only check "body edges" (or any combination of features you're interested in).
no hay nad aen español
Wait what? This is not creating wire baskets it's how to render wire baskets.
yeah, I wanted to create an actual wire basket and that was my question: is this basically just a wrapped sticker that is an illusion of what I want my body to be, or is indeed a wire basket that can be 3D printed? Seems like the former. Uggh... to make matters worse, I can't even seem to get the render part to work. The materials are not showing up as they should when I apply them.