Star Citizen: PTU 3.19 Salvage and Component Stripping

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  • Опубликовано: 10 сен 2024

Комментарии • 11

  • @crunchied8
    @crunchied8 Год назад +1

    nice this came out mate nice video keep up the good work

  • @CaptWinky
    @CaptWinky Год назад +1

    Salvage is one of those game loops that I would’ve loved to have tried. I had every intention of upgrading one of my ships to the vulture. But CIG saw fit to remove the Cutlass red from the store (killing off my CCU path). I really wish for this patch. They would’ve added the vulture to the in game shop. At least for testing.

    • @BeardofOz
      @BeardofOz  Год назад

      Agreed. It's such a waste keeping it behind the paywall.

  • @Dethgarry
    @Dethgarry 11 месяцев назад

    Do i just put the components in my cargo hold? I went to sell them and selected my ship and its not allowing me to sell

  • @professorvandusen6847
    @professorvandusen6847 Год назад

    its a nice start into salvaging components one very important funciontality is missing imho especially for PvPers who are salvaging guns & shields for spare parts: and that is to store salvage components into local / station inventory to equip later - unless I am missing sth -- very nice vid!

  • @piledrive
    @piledrive Год назад +1

    to confirm, the saddle bags are removable from the prospector as well, I tested this earlier today.

    • @BeardofOz
      @BeardofOz  Год назад

      Indeed, though much harder to line up Mole bags on a Prospector 😅

    • @crunchied8
      @crunchied8 Год назад

      @@BeardofOz whats that is setting up for

    • @piledrive
      @piledrive Год назад

      @@BeardofOz true, and you cannot refine from them yet if they in a cargo ship. Tho is this hinting at the MISC expanse in game soon?

  • @milchi83
    @milchi83 Год назад

    the weapns from the wrecks are only selling for ZERO money to me :(

  • @LeifPalmin
    @LeifPalmin Год назад

    Are scanning for salvage fixed?