AoS Balance Update Review

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  • Опубликовано: 16 ноя 2024

Комментарии • 9

  • @Kroeghe
    @Kroeghe Месяц назад +3

    The biggest change for me is that they finally figured out how to format their update PDFs correctly and highlight places that have changed, how much the points have changed etc. Revolutionary stuff.
    The pdfs even save with a meaningful file name, not some random string of chars and numbers! Nice job!
    Now I only hope the people in the office next door who do the 40k patches will learn of that incredible new development in document formatting and try it for themselves*.
    *(My bet is: no sooner than Q3 of 2025)
    I'd like to know what (or who) held back those changes until now. I'm certain _most_ people who work at GW are smart and competent, so there's for sure a delicious reason why it took so long.

  • @atragonx7939
    @atragonx7939 Месяц назад +1

    I think they could make foot heroes worth looking at if they made most of them not cost a regiment slot, and started them at like 60 points.

  • @FamousJX
    @FamousJX Месяц назад

    I’m so happy someone mentioned the low audio, I turn up the volume so high then when the adds hit or click another video my computer is like “so anyway I’d started blastin!” Lol 😆

  • @AnthonyPaoliMasakiSays
    @AnthonyPaoliMasakiSays Месяц назад +1

    Topic starts at 27:20

  • @Gutzahn
    @Gutzahn Месяц назад +2

    Its not a big deal but: 51:55 I disagree a bit with the dislike of the new d3 mortal wound wording thats used all over the place. I understand that its feel bad when an ability or unit that previously did d3 mortals now does the (0/2/3) mortals. And I won't argue that its not a tad overused and makes abilities that do nothing else a bit drab. However in a significant chunk of those places, the effect previously had a whole other role that was like "on a 4+ deal d3 mortal wounds" and such. Or sometimes it was 2+ or 3+ and so on. Personally I would argue this was a pretty elegant change to replace those, and once we got used to it in my group, this type of effect became really quick to roll and communicate. Since it was most prevalent with charge stuff weve just come to call it impact rolls and everyone knows whats up.

    • @perfidy1103
      @perfidy1103 Месяц назад +2

      I'd agree that "roll a d3, on a 2+ you do that many mortal wounds" is better than "roll a d6, on a n+ do d3 mortal wounds". That said, I'd say that "do d3 mortal wounds" is better than both, and I don't think it's really going to unbalanced the game to have 1 extra mortal wounds done a third of the time.

  • @Wedontlikeyourgame
    @Wedontlikeyourgame Месяц назад +6

    Nurgle players be like "i can't believe they nerfed fartspawn dingledopper!"

  • @steampunkjim
    @steampunkjim Месяц назад

    I don't think I've ever heard a more baffling aos opinion than "chosen are fine and don't need a point increase".

    • @HeyWoah
      @HeyWoah  Месяц назад +1

      Belakor and varanguard center stage. Cheap, fast VP units. 3d6 charge spell. Chosen are great, but they're a footnote in std winrates.