Martyn has had two strokes, hence the slurred speech. Please stop with the insensitive comments. Full interviews with Martyn, Cris, and Bjørn linked below: Cris interview - ruclips.net/video/_8MbSu-Euak/видео.html Bjørn interview - ruclips.net/video/_tsYGHZVqQM/видео.html Martyn interview - ruclips.net/video/ZWUhJz_t_IQ/видео.html
I havnt watched the video yet but i loved worms it was created by some of the finest minds on the planet the creators put smiles on millions of young and old faces they have my respect
Thanks for letting people know though, because I did wonder what was wrong. But yeah, people are quick to be insensitive about literally everything these days.
I remember being hyped for Worms from magazine articles. I didn't really know what the game was, but I was caught up in the excitement. I begged my dad to buy a magazine that had the Worms demo on floppy disk. He installed it later that night and checked it out. In the morning, he told my brothers and I that he didn't understand what you were supposed to do, and that it wasn't a very good game. He let us try it out anyway, and we clicked with it instantly. After seeing us spend an entire weekend at the computer with the demo, he went out and bought the CD Rom version for us. We spent so much time playing this game, making our teams, generating random levels using swear words, building bases with girders and of course watching the 3D clips. Finding the music when putting the CD into a CD player gave us even more entertainment! Thank you, Team 17.
Thank you so much everyone involved in this documentary. Andy, Cris, Bjorn and especially Martyn. I can't tell how many hours I spent playing three first Worms games with friend during my childhood. A LOT! And we are still playing them when gathering together despite living in different countries now Such a legendary series. Timeless.
Best game ever made, hasn't aged a single day 30 years later!!! Sound, music, visuals, gameplay, gamefeel, humor, depth, accessibility, replayability and so much more. Worms is truly a one of a kind gem!!! Humanity forever owes a huge debt to Team17 for all the suspense, laughs and magical moments encoded in this masterpiece! Thank you so much for making this documentary!
God I wish I was a game developer back then and not today as I am... There is something immensely romantic about those old times of game development industry. So much creativity involved. Makes me wanna cry really. *writing this while working on another mobile thing with an aggressive monetization*
there were a lot of shovelware too back then - a lot of games that aren't talked today (except some youtubers trying to find worst games ever) - some studios wouldn't had been able to make these classics unless they also contracted with greedy publisher that gave tight schedule (and sometimes it was licensed game such as movie tie-in). Also many studios got stuck in a loop where they only could barely afford accepting these deals... sadly many programmers and artists never were able to build on a game they'd be proud of or actually wanted to do. It is easier now than ever to go indie. No need to romantize past making it look prettier than it was. Its like comparing random greedy mobile game today to Stardew Valleys success story. Both decades had their successes and both had the games made for money that time already forgot.
Yeah, a lot of that ethos is gone, but there's a thriving indie scene in recent years which has a lot of creativity. I think back then there was a lot of experimentation, which had its good and its bad, but gave birth to some really special games. Plus, the teams were a lot smaller which I think helped.
My old uni lecturer / head of the course worked for Team 17 at the beginning of his career, developing the original Worms. He said he was lucky back then to work in much smaller teams and have a genuine impact on design and decisions in the game.
This seems odd. I never heard 'romantic' and 'software development' put in relation to each other. It was always a struggle, no matter the time or tools. Coding since 1975 btw
@@onaretrotipeh - the vast amount of teams in the industry are very small to this day. Creativity wise, those smaller teams and studios have given us some of the biggest splashes in the industries history over the last decade. Hell, it’s more approachable and accessible to get in and start making games now than ever before. Edit: Thank you for all the hard work on the video by the way!
Absolutely smashed this one, mate. What a labour of love! Incredible work, getting the whole team together to talk about Worms. I didn't have an Amiga so my exposure to Worms was DOS at first, but later on we'd play loads of the sequels on the PS1!
Worms 1 (DOS) had two bugs that were really fun to exploit. One bug was the "Infinite Turns Bug", where you select Shotgun and walk into a mine. You lost the ability to use the right click weapon selector, but could still use function keys (F1, etc) to select weapons. You had unlimited turns to keep shooting weapons, limited only by the turn clock. For some reason, you could get extra time by using the blowtorch. If you let the time run out, the game softlocked, but you could finish your turn by firing the shotgun. The other bug was the bug that let the Uzi shoot bazooka/dynamite shots, which were extremely damaging and ate away huge sections of the terrain. Use the mouse to select the Uzi, and while left clicking, hold F1+Space (for Bazooka) or F5+Space (for Dynamite). One further bug was that the US DOS CD was improperly mastered, one audio track was duplicated, and the menu command to "Play Worms Theme Song" instead played the duplicated stage music track, and not the worms theme song.
Just retested it on the current version of Worms Reinforcements available on Steam. The infinite turns bug does not work, but the overpowered Uzi bug does.
Im 37 now, and grew up with the original worms on PS1, it was such a sick game for the time lmao, great memories! Thank you Martyn and the rest of the team!!!!
@@Hicks206 don't forget a mouse was released for ps1. Can't remember if it's compatible with worms though, as I bought it to use with command & conquer.
Your retro game interviews are really something else, you always have the right questions to get developers to convey their excitement from decades ago, it's all very in depth. Thank you for the video and thank you Team 17 for making a fantastic game.
I'm just so thrilled that Scorched Earth was mentioned. My friends played Worms more than me, but we had so many amazing tournaments with Scorched Earth at our LAN parties when we should have been playing some arena FPS party in the 90s!
Have just turned 39 so Worms played a massive part in my childhood - we used to play a Worms drinking game at university, which I remember fondly. I'm also from Horbury, which is a town on the outskirts of Wakefield and is right next to Ossett, where I believe Team 17 had an office/HQ at one point? Used to enjoy seeing it as a drove past. Fantastic video and great interviews.
Brilliant documentary. This was the first video game I played with my Dad. Cris talking about his Amiga reminds me of how I used to feel about my C64, Amiga, and early PCs, and the method of rendering is kinda like my method of recording music when I was young and had no idea what I was doing. Thanks to you, and the team.
Excellent work, Pete. As usual, now that I've seen the individual interviews, I'm amazed at how good the edition of the documentary is. Thank you very much for uploading it. Your work never disappoints. The Worms games are sooo good. Heck, I now play' em with my daughters. Talk about staying power!
Ah, thanks so much. It's always a huge challenge collating all the data and interviews, and outputting it in a sensible format, so I really appreciate that mate.
I've never heard of the Rapter before, but the fact that he even heard about that hardware and understood it well enough to pitch it to the money folks is seriously impressive on its own. Usually gambits like that turn out to be major resource suckage, but if the right engineers are put on the right problem, you can end up with some wild solutions that work. Very cool story.
My grandma and grandpa had this game. The amount of time that i played Worms 2 would make every game in my steam library blush xD Thanks Team 17 and Oma en Opa for the great times :)
Worms Armageddon was one of the first PC games i played. As i`m playing it right now, youtube recommended this video and i want to thank the developers for endless moments of pleasure. Keep on wormin!
I grew up on Team 17 games, I used to play two player on Alien Breed with my dad, many hours on superfrog and project x. I sent the a picture i drew of superfrog to the team when i was like 7 and I asked if i had a chance to be a character designer for them, They politely turned down my offer at the time because I was 7. But it was super cool that they replied, i remember the letter and it had the logo in the top corner, i kept it for years.
I remember worms armageddon most myself. Had a great time with it as a kid. You've done a very nice job on this video. I like that you interviewed people involved, good job getting that access. Also something I find under appreciated - no volume spikes or dips. You've got a new subscriber.
Ah, thank you very much, and welcome to the channel. Interviewing the devs is such a joy for me, as I get to speak to the people who made my favourite childhood games. Thanks for the audio comment - it's only a hobby and I have absolutely no formal training in any of this, so the audio levels is something I try really hard to get right. Much appreciated.
@ it makes my late night watching a much more pleasant experience with uniform sound, I’m sure other people feel the same way too. I hope you keep growing and making more videos!
Awesome work as always, apologies for only watching now. Such an iconic game growing up, possibly one of my most played over the years alongside Lemmings. I think both had that replay factor but Worms had more unpredictable response rather than based on timing and patterns.
Thanks, Craig! But, dude, you don't need to apologise - just because we're friends doesn't mean I expect you to watch my stuff! Appreciate you watching at all. Glad you enjoyed it :)
The original Worms is an ageless classic.. You can play it today and its tons of fun. Me and a mate played it on Amiga back in the 90s when it came out. Fond memories. When it arrived on Playstation, me and my brother would play it. We have played thousands and thousands of matches on the PS version and my brother is a music enthusiast in Rock music. we used to make teams of famous bands. AC/DC, Motorhead, Black Sabbath etc etc 25 years later I introduced my kid to Worms and its a family favorite game still today. We knock off a few rounds when we get together. We have tried the later Worms too, but we always come back to the original. Its just something special and nostalgic. I did not know there was a Norwegian in the team. Hei Bjørn.. Takk for musikken.
This was a great documentary, thanks very much! I still load up worms on the Amiga emulator to this day for a few rounds. One of the Amiga's timeless classics.
I noticed in the video the Amiga version had these offset horizontal lines. That's what it looks like on my Steam Deck for some reason, on Windows 11 and Android the emulation isn't doing that. Wonder what causes it
Oh, my! Another of these amazing long videos from On A Retro Trip! This is one of those games that, as a collector, I'm always happy to pick up another copy of. I currently own 19 Worms games across 12 consoles.
Wow, thank you so much for such a thoughtful and beautiful documentary, it´s very well put and structured, it´s such a nice piece of history. Worms was a huge inspiration for me to pursuit an artistic career.
Great document , thank you for creating it , i still play Worms with my kid nowadays and he loves it , thanks to all people who made this game amd published it
Cool to see that Worms actually started as a hobby project and evolved into its final form. I played countless hours of the DOS version at my uncles PC with my cousins and later on the PSX / SNES / MegaDrive. So many great memories.
Amazing documentary! I never really played Worms - what I did play to death is Worms 2 demo I got on some random magazine CD from someone. I'd love to learn more about that step of the franchise, because the change in character graphics and animation was massive and to this day I think the animations are incredible.They carried the franchise for like the next decade of 2D games with Armageddon, World Party etc...
Worms is an excellent series and was part of my childhood. I used to play 2 a lot and also a home version called Liero in which the two worms fought in real time! Good times!
I was born in 1986, so Worms was not on my radar too much, but we had a copy of Worms 2 for Windows in the late 90s and it was brilliant. Fond memories.
Brilliant video and what a game. Was one of the first my dad gave to me on PC and I must have played Armageddon for hundreds and hundreds of hours. Me and my brother still repeat the iconic sound bytes and voices from the original.
@@onaretrotip @onaretrotip And as I statet in the premiere chat yesterday: It was very fascinating to see great game composer Bjorn Lynne for the first time in a live interview. Thanks again!
I got my first PS1 as a hand me down from a family member, there is no way I would have had one otherwise, I had a lot of brothers and sisters so money was tight. Worms came with it and I spent so much time playing that game, along with Command & Conquer Red Alert Retaliation. I still play the game every so often but my go to these days its either Worms WMD or World Party. The older worms games are genuinely timeless.
Excellent video! I do hope to one day cross paths with Martyn "Spadge" Brown and buy the man a pint or twelve for spearheading so many wonderful titles that made owning an Amiga unbelievably special.
Worms on PlayStation in 1997. God, so many memories. Thanks to Team17 from Russia. By the way, on PS1 you could stick a rope into the ground and climb vertically. This is most likely a bug, but it diversified the gameplay so much. First part remains my favorite to this day.
Thanks for this, loved worms ever since getting it on a demo- the newsagents nearby kept demo discs for me and my brothers. And if memory serves me, Charlie the Chimp was the winning game in the contest :D
Always believed that Bjørn Lynne was from Denmark. And I dont't know why, because as a media composer from Norway myself I really should know that he is, in fact, Norwegian! :D - As always, really really great documentary. Thanks for making them! :)
Great documentary! I had the original worms on the DOS release when it came out, I was quite young but I have a memory of there being a funny passcode anti-piracy system with a little booklet. I got the game a bit later when I got my playstation and kept playing. Saying that I didn't fully get into it until Worms Armageddon / World Party. I absolutely loved playing shopper maps online, for that reason my friends still won't let me play with unlimited ninja ropes!
Shopper and Flyshopper elevated worms to a whole new dimension! And not that many people knew those game modes. I was such a fan of those, and I even somehow ended up writing a small game inspired by it (google "Rope Cow game", it may bring back some of your ninja rope instincts!).
I remember playing the demo with my best friend with 12/13 years on DOS - some shareware disk. containing 2 levels (winter/forest)? That was it. The fun never ended. best game ever made for me. Together with Slicks 'N' Slide. ❤
If recording on Zoom with an unreliable connection, ask your guest to record with an app on their phone and email it to you afterwards! Also preempt the inteview with a request that guests wear headphones. If you keep doing remote interviews Squadcast or Riverside is a worthwhile investment! Thanks for this documentary
Yeah, in the past I've been reluctant to ask people to wear headphones, etc, but I think I'm gonna start asking people about their setups. Chatting on phones over poor connections just isn't good enough. Thanks for the tip on the software - it's a hobby so I begrudge spending money on it (I get Zoom access through work), but $12 per month for Squadcast isn't much. I'll try that for the next interview!
Does anyone have more info about the "Raptor" render server that Chris Blyth talks about at 48:00 ? I am intrigued since he mentions it perhaps having MIPS CPUs, which made me think of SGI, but they had nothing by that name. I also tried searching for Quantel machines, but they didn't have anything like that, either. Also, the image in the video seems to show the name "Reflex" on the machine. So i would be interested to know where to find some infos on the Raptor and/or Reflex machines...
Newtek commissioned Deskstation Technology to make them. There is some info on the Deskstation Technology wikipedia page, a Raptor, Raptor Plus and Raptor II systems are mentioned. All MIPS based.
Still have my Worms 2 PC Box in the tv-shelf (mint condition i would say). Great stuff, didn't know that the composer was Norwegian. Hejsan svejsan från Sverige if you read this Bjorn Lynne :D
I was introduced to Worms for PC thanks to some friends playing Worms: Armageddon. One of the best games ever made -- overwhelming the competition in sheer fun+humor factor. Thank you for this inside look!
Pete, mate, my backlog is too big for you to be doing stuff like this that will drag me back into games that will kill weeks if I get started again 😂 Fantasic work as always 😎👍
I love hearing the Old-Guard of Techies talking about how they got round the tech limitations of the time, and the joy that lights up in their faces as they regail us with the tales of workarounds from days of old. We don't know how good we have it these days, thanks to standing on the shoulders of these giants :)
Well done Pete, absolutely brilliant video for a well deserving game. I must have hundreds of hours in Worms and Worms 2, fantastic couch multiplayer games.
I'd already moved from the Amiga when Worms came out so got it on the Sega Saturn. I can't imagine the game without those 3D cut scenes. It hit at just the right moment in my life when I still had friends round to play games together. Even my mum liked Worms, I think its the only thing she ever played other than Solitaire.
I absolutely love the Worms series ❤ My introduction was Worms on the Sega Saturn, but it was Worms Armageddon on Nintendo 64 that gave me some of the greatest gaming memories of my life. I was playing Armageddon during the millennium change 1999/2000 Worms WMD is a worthy edition to the collection… I must get back into that.
thank you so much for this! I was so into worms growing up. drawing comics, doing wooden figures at school and even a role playing game haha. I bit my teeth on Worms Reinforcements. and Worms Armagedon was the next best thing. I can't remember if I found scorched earth before or after worms but it was a blast too! the pc speaker sounds still echo in the back of my head from that. and there was this similar game where you were two monkeys throwing bananas at each other that was really a great laugh.
Regarding the Blitz competition, Simon Armstrong from Acid software posted that he and the other judges have no recollection of ever receiving or reviewing the game, so it may have got lost in the post or something
Martyn has had two strokes, hence the slurred speech. Please stop with the insensitive comments.
Full interviews with Martyn, Cris, and Bjørn linked below:
Cris interview - ruclips.net/video/_8MbSu-Euak/видео.html
Bjørn interview - ruclips.net/video/_tsYGHZVqQM/видео.html
Martyn interview - ruclips.net/video/ZWUhJz_t_IQ/видео.html
There's a prick in every bush mate. People just can't THINK before commenting.
@@SmoothEmJay Yup!
Disgusting people.
I havnt watched the video yet but i loved worms it was created by some of the finest minds on the planet the creators put smiles on millions of young and old faces they have my respect
Thanks for letting people know though, because I did wonder what was wrong. But yeah, people are quick to be insensitive about literally everything these days.
I remember being hyped for Worms from magazine articles. I didn't really know what the game was, but I was caught up in the excitement. I begged my dad to buy a magazine that had the Worms demo on floppy disk. He installed it later that night and checked it out. In the morning, he told my brothers and I that he didn't understand what you were supposed to do, and that it wasn't a very good game. He let us try it out anyway, and we clicked with it instantly. After seeing us spend an entire weekend at the computer with the demo, he went out and bought the CD Rom version for us. We spent so much time playing this game, making our teams, generating random levels using swear words, building bases with girders and of course watching the 3D clips. Finding the music when putting the CD into a CD player gave us even more entertainment!
Thank you, Team 17.
Brilliant story! Thanks for sharing.
Oooooooooh watching watching watching now!! 🎉
@@garypinkett6275 Cheers, Gary!
Thank you so much everyone involved in this documentary. Andy, Cris, Bjorn and especially Martyn. I can't tell how many hours I spent playing three first Worms games with friend during my childhood. A LOT! And we are still playing them when gathering together despite living in different countries now Such a legendary series. Timeless.
They really are timeless. Still fun today!
Best game ever made, hasn't aged a single day 30 years later!!! Sound, music, visuals, gameplay, gamefeel, humor, depth, accessibility, replayability and so much more. Worms is truly a one of a kind gem!!! Humanity forever owes a huge debt to Team17 for all the suspense, laughs and magical moments encoded in this masterpiece!
Thank you so much for making this documentary!
My pleasure! Thanks for watching.
God I wish I was a game developer back then and not today as I am... There is something immensely romantic about those old times of game development industry. So much creativity involved. Makes me wanna cry really. *writing this while working on another mobile thing with an aggressive monetization*
there were a lot of shovelware too back then - a lot of games that aren't talked today (except some youtubers trying to find worst games ever) - some studios wouldn't had been able to make these classics unless they also contracted with greedy publisher that gave tight schedule (and sometimes it was licensed game such as movie tie-in). Also many studios got stuck in a loop where they only could barely afford accepting these deals... sadly many programmers and artists never were able to build on a game they'd be proud of or actually wanted to do. It is easier now than ever to go indie. No need to romantize past making it look prettier than it was. Its like comparing random greedy mobile game today to Stardew Valleys success story. Both decades had their successes and both had the games made for money that time already forgot.
Yeah, a lot of that ethos is gone, but there's a thriving indie scene in recent years which has a lot of creativity. I think back then there was a lot of experimentation, which had its good and its bad, but gave birth to some really special games. Plus, the teams were a lot smaller which I think helped.
My old uni lecturer / head of the course worked for Team 17 at the beginning of his career, developing the original Worms. He said he was lucky back then to work in much smaller teams and have a genuine impact on design and decisions in the game.
This seems odd. I never heard 'romantic' and 'software development' put in relation to each other. It was always a struggle, no matter the time or tools.
Coding since 1975 btw
@@onaretrotipeh - the vast amount of teams in the industry are very small to this day.
Creativity wise, those smaller teams and studios have given us some of the biggest splashes in the industries history over the last decade.
Hell, it’s more approachable and accessible to get in and start making games now than ever before.
Edit: Thank you for all the hard work on the video by the way!
Absolutely smashed this one, mate. What a labour of love! Incredible work, getting the whole team together to talk about Worms. I didn't have an Amiga so my exposure to Worms was DOS at first, but later on we'd play loads of the sequels on the PS1!
Thanks mate, and thanks again for a quality voice over! That's the thing; whatever system you had, it had Worms 😃
You did the voice-over? It was indeed perfect! This way I could easily understand everything (not a native speaker btw).
@@StereozentrumYes, Matt did the voice for Andy Davidson's bits (and nailed it).
Worms 1 (DOS) had two bugs that were really fun to exploit. One bug was the "Infinite Turns Bug", where you select Shotgun and walk into a mine. You lost the ability to use the right click weapon selector, but could still use function keys (F1, etc) to select weapons. You had unlimited turns to keep shooting weapons, limited only by the turn clock. For some reason, you could get extra time by using the blowtorch. If you let the time run out, the game softlocked, but you could finish your turn by firing the shotgun.
The other bug was the bug that let the Uzi shoot bazooka/dynamite shots, which were extremely damaging and ate away huge sections of the terrain. Use the mouse to select the Uzi, and while left clicking, hold F1+Space (for Bazooka) or F5+Space (for Dynamite).
One further bug was that the US DOS CD was improperly mastered, one audio track was duplicated, and the menu command to "Play Worms Theme Song" instead played the duplicated stage music track, and not the worms theme song.
Haha awesome! Thank you.
Amazing you can remember the precise F-keys. Some things just stick in your brain, eh?
Just retested it on the current version of Worms Reinforcements available on Steam. The infinite turns bug does not work, but the overpowered Uzi bug does.
Im 37 now, and grew up with the original worms on PS1, it was such a sick game for the time lmao, great memories! Thank you Martyn and the rest of the team!!!!
Nice! I think everyone, regardless of age, had a decent installment of Worms on one system or another. Timelessly fun.
Ps1 owners were lucky to get worms. Didn't sony have a policy against 2D games on playstation?
I had no idea there was a PS port, that is so cool!
I bet it translated really well to controller.
@@Hicks206 don't forget a mouse was released for ps1. Can't remember if it's compatible with worms though, as I bought it to use with command & conquer.
@ holy crap I had no idea - I was too damn poor for that stuff when it came out, stayed with my 286 haha
More than happy to pay for content of this quality. Please keep going.
You are too kind. Thank you so much! Really means a lot that you enjoyed it.
Your retro game interviews are really something else, you always have the right questions to get developers to convey their excitement from decades ago, it's all very in depth. Thank you for the video and thank you Team 17 for making a fantastic game.
Ah, thanks so much. I absolutely love doing these!
I'm just so thrilled that Scorched Earth was mentioned. My friends played Worms more than me, but we had so many amazing tournaments with Scorched Earth at our LAN parties when we should have been playing some arena FPS party in the 90s!
Had to give it a nod!
Have just turned 39 so Worms played a massive part in my childhood - we used to play a Worms drinking game at university, which I remember fondly. I'm also from Horbury, which is a town on the outskirts of Wakefield and is right next to Ossett, where I believe Team 17 had an office/HQ at one point? Used to enjoy seeing it as a drove past. Fantastic video and great interviews.
Thank you very much! Glad you enjoyed them.
Brilliant documentary. This was the first video game I played with my Dad. Cris talking about his Amiga reminds me of how I used to feel about my C64, Amiga, and early PCs, and the method of rendering is kinda like my method of recording music when I was young and had no idea what I was doing.
Thanks to you, and the team.
hahaha having BSODs rendering down your music, you hve just given me flashbacks :D :O :/
Amiga is so close to my heart, so it was nice to hear Cris gush over it.
Excellent work, Pete. As usual, now that I've seen the individual interviews, I'm amazed at how good the edition of the documentary is. Thank you very much for uploading it. Your work never disappoints. The Worms games are sooo good. Heck, I now play' em with my daughters. Talk about staying power!
Ah, thanks so much. It's always a huge challenge collating all the data and interviews, and outputting it in a sensible format, so I really appreciate that mate.
I've never heard of the Rapter before, but the fact that he even heard about that hardware and understood it well enough to pitch it to the money folks is seriously impressive on its own. Usually gambits like that turn out to be major resource suckage, but if the right engineers are put on the right problem, you can end up with some wild solutions that work. Very cool story.
Definitely!
best company I ever worked for. .. back in the day. Golden Years
Nice. About 15 years ago was that?
They consitently produce great games today as well.
Loved this, 38 years old loves Worms on the Amiga, thanks for this great watch
Thanks for watching! :)
Never watched your content before but this was really well made! Thanks for the work.
Thanks so much for watching. Much appreciated :)
The rush of using a ninja rope on custom maps of Worms: Armageddon will forever be one of my favourite gaming memories as a child. ❤
Good times! 😃
That was FUN ! What a great documentary.... and very timely too... and.. I believe there might be more Worms to come.
Thanks a lot, Cris! Really appreciate your involvement (in the game and the video).
Great docu!
Thanks a lot!!!
What a fantastic interview, thank you to all involved very interesting watch
Thanks! Glad you enjoyed it.
A fabulous video. Great insight into a huge part of my childhood.
Thanks so much!
My grandma and grandpa had this game. The amount of time that i played Worms 2 would make every game in my steam library blush xD Thanks Team 17 and Oma en Opa for the great times :)
Wow, legends!
Worms Armageddon was one of the first PC games i played. As i`m playing it right now, youtube recommended this video and i want to thank the developers for endless moments of pleasure. Keep on wormin!
Keep on wormin'!!!
I grew up on Team 17 games, I used to play two player on Alien Breed with my dad, many hours on superfrog and project x. I sent the a picture i drew of superfrog to the team when i was like 7 and I asked if i had a chance to be a character designer for them, They politely turned down my offer at the time because I was 7. But it was super cool that they replied, i remember the letter and it had the logo in the top corner, i kept it for years.
Haha that's cool.
I remember worms armageddon most myself. Had a great time with it as a kid. You've done a very nice job on this video. I like that you interviewed people involved, good job getting that access. Also something I find under appreciated - no volume spikes or dips. You've got a new subscriber.
Ah, thank you very much, and welcome to the channel. Interviewing the devs is such a joy for me, as I get to speak to the people who made my favourite childhood games.
Thanks for the audio comment - it's only a hobby and I have absolutely no formal training in any of this, so the audio levels is something I try really hard to get right. Much appreciated.
@ it makes my late night watching a much more pleasant experience with uniform sound, I’m sure other people feel the same way too. I hope you keep growing and making more videos!
One of my all time favourite games, really looking forward to this mate
Mine too, Paul!
Wow, hes done it again. Another incredible documentary.
Thank you so much!!! Too kind.
Awesome work as always, apologies for only watching now.
Such an iconic game growing up, possibly one of my most played over the years alongside Lemmings. I think both had that replay factor but Worms had more unpredictable response rather than based on timing and patterns.
Thanks, Craig! But, dude, you don't need to apologise - just because we're friends doesn't mean I expect you to watch my stuff! Appreciate you watching at all. Glad you enjoyed it :)
Absolutely loved playing it with friends and I still owe and have it installed on two different platforms to this day
Me too! Always best played local multiplayer with friends.
I must have way over two thousand hours on this one since 1998. One of the best.
😲
Thanks for this, great to hear the story behind the game. I had a copy of Armageddon sent to my cousin abroad back then! What a time to be alive
Agreed! So grateful I got to experience that golden era of games.
Thanks for uploading! I remember making the A-Team one of my teams back in the day too!
Thanks for watching!
The original Worms is an ageless classic.. You can play it today and its tons of fun. Me and a mate played it on Amiga back in the 90s when it came out. Fond memories.
When it arrived on Playstation, me and my brother would play it. We have played thousands and thousands of matches on the PS version and my brother is a music enthusiast in Rock music. we used to make teams of famous bands. AC/DC, Motorhead, Black Sabbath etc etc
25 years later I introduced my kid to Worms and its a family favorite game still today. We knock off a few rounds when we get together.
We have tried the later Worms too, but we always come back to the original. Its just something special and nostalgic.
I did not know there was a Norwegian in the team.
Hei Bjørn.. Takk for musikken.
Never gets old!!!
Those voices and that menu theme, really brings me back - Great documentary!
Thank you!!!
This was a great documentary, thanks very much! I still load up worms on the Amiga emulator to this day for a few rounds. One of the Amiga's timeless classics.
Thank you very much! Timeless indeed.
I noticed in the video the Amiga version had these offset horizontal lines. That's what it looks like on my Steam Deck for some reason, on Windows 11 and Android the emulation isn't doing that. Wonder what causes it
Oh, my! Another of these amazing long videos from On A Retro Trip!
This is one of those games that, as a collector, I'm always happy to pick up another copy of. I currently own 19 Worms games across 12 consoles.
Yeah, it's on almost everything! LOL
Wow, thank you so much for such a thoughtful and beautiful documentary, it´s very well put and structured, it´s such a nice piece of history. Worms was a huge inspiration for me to pursuit an artistic career.
My pleasure! Thank you very much for watching.
Great document , thank you for creating it , i still play Worms with my kid nowadays and he loves it , thanks to all people who made this game amd published it
My pleasure! Thanks for watching.
This video held my interest much, much better than the countless times I tried (and immediately bounced off) of the Worms franchise
Ah, thank you, that's really kind.
Great video that deserves way more praise and attention!
Thanks a lot! Too kind.
Keep worming! Another awesome documentary dude! Loved it! The cutscenes and audio were so cool and funny! Now I have to go play this 😀
Thanks, Mat! Yeah, the cutscenes were just the perfect addition to the game.
Cool to see that Worms actually started as a hobby project and evolved into its final form. I played countless hours of the DOS version at my uncles PC with my cousins and later on the PSX / SNES / MegaDrive. So many great memories.
Amazing how big it got considering its humble beginnings.
Amazing documentary! I never really played Worms - what I did play to death is Worms 2 demo I got on some random magazine CD from someone.
I'd love to learn more about that step of the franchise, because the change in character graphics and animation was massive and to this day I think the animations are incredible.They carried the franchise for like the next decade of 2D games with Armageddon, World Party etc...
I loved those days of getting a demo and playing it to death. Some demos I played more than full games.
I really enjoyed this. I've played so many of the Worms titles, going back to the originals. Very fond memories!
Thank you! Glad you enjoyed it :)
Worms animations are what got me into animation today fkn loved those little funnies
That's awesome! I'm sure Cris would love that.
Worms is an excellent series and was part of my childhood. I used to play 2 a lot and also a home version called Liero in which the two worms fought in real time! Good times!
Good times indeed. So many great memories playing it, especially local multiplayer.
Played Worms on my Amiga 600 back in the day. Thank you for this video!
Thanks for watching!
One of my favourite games as a kid.
Thank you guys
❤
Really cool you got to interview the devs! Great video!
Yes, it was really fun! Thank you.
What a great doc. Been waiting for this since '95!
Ah, thanks so much!
I was born in 1986, so Worms was not on my radar too much, but we had a copy of Worms 2 for Windows in the late 90s and it was brilliant. Fond memories.
Nice. I think whatever the age, there was a decent Worms on one system or another over the years.
Iconic game, Amigas and demoscene defined my life :D this is so cool!
Good times! :)
Brilliant video and what a game. Was one of the first my dad gave to me on PC and I must have played Armageddon for hundreds and hundreds of hours. Me and my brother still repeat the iconic sound bytes and voices from the original.
Thanks! Yeah, I couldn't even guess the hours I've put into the various Worms games over the years.
The replay value is very high, which is rare.
Absolutely.
Thanks for this great retrospective! :)
Thanks so much for watching!
@@onaretrotip You're welcome :) Looking forward to the next video!
@@onaretrotip @onaretrotip And as I statet in the premiere chat yesterday: It was very fascinating to see great game composer Bjorn Lynne for the first time in a live interview. Thanks again!
Very nostalgic for me to watch this. I worked at Team17 whilst we were putting together Worms 2, Wormagedon and Worms World Party edition. Good times.
Oh, awesome! Thanks for watching.
I got my first PS1 as a hand me down from a family member, there is no way I would have had one otherwise, I had a lot of brothers and sisters so money was tight. Worms came with it and I spent so much time playing that game, along with Command & Conquer Red Alert Retaliation. I still play the game every so often but my go to these days its either Worms WMD or World Party. The older worms games are genuinely timeless.
They really are!
I loved playing the Worms games from the very first all the way to 4 Mayhem.
So many childhood and highschool memories...
Such a great game to play with friends.
Great documentary. Brings back a lot of great memories.
Thank you! A lot of fond memories for me too.
Excellent video! I do hope to one day cross paths with Martyn "Spadge" Brown and buy the man a pint or twelve for spearheading so many wonderful titles that made owning an Amiga unbelievably special.
Thank you! I hope to meet him in person one day too.
Great story and expertly retold to be passed down to future generations of game developers.
Thank you!!!
Worms on PlayStation in 1997. God, so many memories. Thanks to Team17 from Russia. By the way, on PS1 you could stick a rope into the ground and climb vertically. This is most likely a bug, but it diversified the gameplay so much. First part remains my favorite to this day.
Yeah the first one was really special.
Thanks for this, loved worms ever since getting it on a demo- the newsagents nearby kept demo discs for me and my brothers. And if memory serves me, Charlie the Chimp was the winning game in the contest :D
Ah, I did wonder what the winner was. Thank you!
Always believed that Bjørn Lynne was from Denmark. And I dont't know why, because as a media composer from Norway myself I really should know that he is, in fact, Norwegian! :D
- As always, really really great documentary. Thanks for making them! :)
Ha! Thank you very much; it was a pleasure.
Great documentary! I had the original worms on the DOS release when it came out, I was quite young but I have a memory of there being a funny passcode anti-piracy system with a little booklet. I got the game a bit later when I got my playstation and kept playing. Saying that I didn't fully get into it until Worms Armageddon / World Party. I absolutely loved playing shopper maps online, for that reason my friends still won't let me play with unlimited ninja ropes!
Thank you! Worms is one of those games that's still fun all these years later.
Shopper and Flyshopper elevated worms to a whole new dimension! And not that many people knew those game modes. I was such a fan of those, and I even somehow ended up writing a small game inspired by it (google "Rope Cow game", it may bring back some of your ninja rope instincts!).
Brilliant doc 👏🏼👏🏼 amazing insight. What a game series, big part of my childhood!!
Thank you so much!
Great job on this mate :) an hour well spent.
Thanks so much mate.
What a brilliant documentary!
Ah, thanks so much!
Your docos are always so well done.
Thank you! Too kind.
‘Because it wasn’t visually stunning, it had few friends’
Same, Martyn
😂
I miss game industry back then. Passionate, small team. No insane budget, no politics.
Me too 😭
Ooh, I just noticed Andy Davidson dropped a peak at a new Amiga Worms level based on Red Dwarf!
Yeah, that was awesome. New Director's Cut for Amiga next year!
Lovely stuff. As informative as ever and really interesting!
Thanks so much, Rob!
I remember playing the demo with my best friend with 12/13 years on DOS - some shareware disk. containing 2 levels (winter/forest)? That was it. The fun never ended. best game ever made for me. Together with Slicks 'N' Slide. ❤
Loved shareware disks on DOS!
If recording on Zoom with an unreliable connection, ask your guest to record with an app on their phone and email it to you afterwards!
Also preempt the inteview with a request that guests wear headphones.
If you keep doing remote interviews Squadcast or Riverside is a worthwhile investment!
Thanks for this documentary
Yeah, in the past I've been reluctant to ask people to wear headphones, etc, but I think I'm gonna start asking people about their setups. Chatting on phones over poor connections just isn't good enough.
Thanks for the tip on the software - it's a hobby so I begrudge spending money on it (I get Zoom access through work), but $12 per month for Squadcast isn't much. I'll try that for the next interview!
Great documentry enjoying this very much Team 17 where great, and remembering me of better days :)
Thank you very much! I miss those days 😢
Does anyone have more info about the "Raptor" render server that Chris Blyth talks about at 48:00 ? I am intrigued since he mentions it perhaps having MIPS CPUs, which made me think of SGI, but they had nothing by that name. I also tried searching for Quantel machines, but they didn't have anything like that, either. Also, the image in the video seems to show the name "Reflex" on the machine. So i would be interested to know where to find some infos on the Raptor and/or Reflex machines...
Newtek commissioned Deskstation Technology to make them. There is some info on the Deskstation Technology wikipedia page, a Raptor, Raptor Plus and Raptor II systems are mentioned. All MIPS based.
Still have my Worms 2 PC Box in the tv-shelf (mint condition i would say). Great stuff, didn't know that the composer was Norwegian. Hejsan svejsan från Sverige if you read this Bjorn Lynne :D
Very nice! I have a big box Worms for Amiga, but need a PC Worms 2.
Worms 4 mayhem was peak perfection. It was my livelihood.
Livelihood LOL
@ HA! Yeah …
Amazing documentary for an amazing game! You've certainly opened a can of worms with this one!
Thank you! Glad you enjoyed it.
Such a beautiful video and im only 33% in. Worms has been such an iconic game in my life.
Thank you very much! Too kind.
I was introduced to Worms for PC thanks to some friends playing Worms: Armageddon. One of the best games ever made -- overwhelming the competition in sheer fun+humor factor. Thank you for this inside look!
Thanks for watching!
Pete, mate, my backlog is too big for you to be doing stuff like this that will drag me back into games that will kill weeks if I get started again 😂
Fantasic work as always 😎👍
Hahaha sorry mate.
Another brilliant interview mate, has to be one of the greatest multiplayer games ever created.
Cheers for the company on a loooong night shift.
Thanks, David! Oh, without a doubt one of the greatest local multiplayer games.
These epic games conquered every dusty pc's around the globe without internet. Miss the excitement what a game like this caused in those times.
Oh, absolutely. A golden age.
I love hearing the Old-Guard of Techies talking about how they got round the tech limitations of the time, and the joy that lights up in their faces as they regail us with the tales of workarounds from days of old. We don't know how good we have it these days, thanks to standing on the shoulders of these giants :)
Yeah, it's great hearing the '90s devs talk about those days.
I have happy memories because of worms, thanks
:)
This was one of the first games I played as a kid, absolutely loved it.
That's a good start!
the golden age of game writing. before genre. amazing! and fantastic documentary.
Couldn't agree more. Miss those days! Thank you very much.
Oh! I look forward to it! Love your content.
Thank you very much! Hope you enjoy it.
"A donkey, a donkey! A kingdom for a donkey!"
Classic.
Well done Pete, absolutely brilliant video for a well deserving game. I must have hundreds of hours in Worms and Worms 2, fantastic couch multiplayer games.
Thanks a lot, Andy! Yeah mate, I've played it countless times local multiplayer; it's just one of the all-time greatest for that.
I'd already moved from the Amiga when Worms came out so got it on the Sega Saturn. I can't imagine the game without those 3D cut scenes.
It hit at just the right moment in my life when I still had friends round to play games together. Even my mum liked Worms, I think its the only thing she ever played other than Solitaire.
Yeah, having friends to play with local multiplayer made or broke this game.
I absolutely love the Worms series ❤
My introduction was Worms on the Sega Saturn, but it was Worms Armageddon on Nintendo 64 that gave me some of the greatest gaming memories of my life.
I was playing Armageddon during the millennium change 1999/2000
Worms WMD is a worthy edition to the collection… I must get back into that.
Yeah, everyone has their favourite Worms based on their age and experience as a kid. WMD is good. Armageddon is getting an anniversary edition, I see.
absolutely love this game. nice easy but with some type of guess work with trying to imagine where the explosives will land.
Me too!
thank you so much for this! I was so into worms growing up. drawing comics, doing wooden figures at school and even a role playing game haha. I bit my teeth on Worms Reinforcements. and Worms Armagedon was the next best thing. I can't remember if I found scorched earth before or after worms but it was a blast too! the pc speaker sounds still echo in the back of my head from that. and there was this similar game where you were two monkeys throwing bananas at each other that was really a great laugh.
Awesome! Thanks so much; really pleased you enjoyed it.
Regarding the Blitz competition, Simon Armstrong from Acid software posted that he and the other judges have no recollection of ever receiving or reviewing the game, so it may have got lost in the post or something
Oh wow! Okay.
Holy crap these guys were early, and I'm sitting here with my TI-83.
😂