wait what the flip???? You CLEARLY went out oif bounds at 2:48. This is preposterous that you even THOUGHT that this would slip by me. But Know, I have the most astute vision you can imagine, and nothing wont catch my eye. Delete this now if you have ANY integrity.
Is 6:48 inbounds?, as the black void of out of bounds is visible. I can't seem to find any clear definition of what is inbounds, and what is out of bounds.
They're only drawn on the inside surface but the walls for the elevator shaft are thick when you look in the map file. So this spot and the similar thing in the end of 05 are both barely inside the walls.
This is the "Inbounds" category, not the "Inbounds No SLA" category, which allows save glitch, and only limits props (physics objects), the player camera, placed portals and travelling portals from leaving the map (leaving the map means that from their POV, in every frame, there should be no way to see the black from the void (unset textures that look glitchy are inbounds, only complete black from the outside of the map is out of bounds)).
Dude your movement and execution is so beautiful
wait what the flip???? You CLEARLY went out oif bounds at 2:48. This is preposterous that you even THOUGHT that this would slip by me. But Know, I have the most astute vision you can imagine, and nothing wont catch my eye. Delete this now if you have ANY integrity.
Amazing run!
nicely done
GG! Sub 8 incoming
God gamer
"former world record" "uploaded 2 days ago" wtf
Video GAMER
Is 6:48 inbounds?, as the black void of out of bounds is visible. I can't seem to find any clear definition of what is inbounds, and what is out of bounds.
They're only drawn on the inside surface but the walls for the elevator shaft are thick when you look in the map file. So this spot and the similar thing in the end of 05 are both barely inside the walls.
Almost sub tas
GG LEGEND 💯
Cenis
gg!
Saveglitch is Out of Bounds.
My bad, I meant "saveglitch is oob"
No it's not, going outside bounds is out of bounds.
@@b1oodzy Saveglitch is oob
@@b1oodzyand saveglitch goes out of bounds
This is the "Inbounds" category, not the "Inbounds No SLA" category, which allows save glitch, and only limits props (physics objects), the player camera, placed portals and travelling portals from leaving the map (leaving the map means that from their POV, in every frame, there should be no way to see the black from the void (unset textures that look glitchy are inbounds, only complete black from the outside of the map is out of bounds)).
too good😂
gg
cool
gg!