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Helldivers 2 These Upcoming Stratagems are AWESOME: let me share the details with you!
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- Опубликовано: 13 авг 2024
- Last night I got a huge surprise as I unexpectedly got to try a bunch of future stratagems! I tested all of them and to share the experience of this new content with you guys; here's a breakdown of what went down!
#helldivers2 #helldivers2update #helldivers2news
Chapters
00:00 Intro
00:26 Spoiler Alert!
00:53 Test
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Love your videos dude !
Glad to read it! Always cool to know someone is enjoying them 👍
That vehicle. It's gonna make traveling from point A to point B so much faster. It seems less like a combat vehicle and more like a quick transport that can defend itself in a pinch.
From what I can conclude based on a few minutes of driving around; you're being tossed around at the turret a lot so you're not effectively going to spray down an entire group but more, like you say, a means of travel from A to B just being faster. However, I think this will be easiest with Terminids since they won't target and shoot at the vehicle but moreover: what will happen when you drive straight across the map and enemies keep triggering breach after breach but you just ignore them? By the time you get to your destination there will be a huge horde behind you, possibly too large to handle.
@@SirStefanGaming Yeah. It's definitely not very stealthy. Hopefully it gets a health buff or at least doesn't give you motion sickness while driving around in it once the full version comes out. If it has the issue the Patriot first had where Rocket Devies and Rocket Raiders could just oneshot the thing, it's going to be 200% useless against the bots, and will end up just being a waste if you flip it over or crash it even once with the bugs.
@@SirStefanGaming Hordes despawn once you're too far away
Its probably because that particular vehicle is the equivalent of the bike in the first game, in all aspects except looks
Edit: talking about the buggy, couldn’t tell if op is talking about it or the apc
It's a getaway vehicle. Pull up to enemy base. Teammates drop orbital stratagems. Speed off. Rinse n repeat. Clear map in record time.
the silo is prob best for long distance destruction of side objectives like, shreiker nest detec towers, or jammers
Oh definitely!
oof, imagine jammers
Getting another mech is cool, but fixing the targeting of the rocket launcher for the one that's been out for several weeks would be even cooler.
Didn't that get fixed in the patch last week when they fixed the crashing issue... or at least the rocket launcher one taking itself out when turning.
Tht already got fixed?
Make the spear dly by wire!
some decent dinner time watching, looking forward to the new stratagems. Cheers dude
i love how fast they are droping guns and strats, and not just bugfixes
Yeah they are really sticking to their promise of a new warbond every 2nd Thursday of the month but more than that; I'm loving the fact they are making additions (new enemies and new stratagems) as part of the storyline and not announcing it in a sterile way (which some companies have a tendency of doing) "update date x, going to add weapon y, have fun". The way we had to liberate Tien Kwan to get the mechs: gold!
Cant wait for the vehicles. I want to play around with it on both driving and shooting positions
I sure hope we can customize vehicles and mechs sooner or later.
I’d like to see the ability to change atleast the colour of them. If not upgrade the armour of the vehicles.
I thought the yellow was already a bold move haha
customize armor too the colorway for some armors are so ugly
Pretty cool to see so many of these upcoming things in action, Im personally excited for the SEAF Squad Drop Stratagem that we've seen here and there, Not too much information on it so far, But being able to get some extra boots on the ground against the bugs and bots will be fun
Looks like the apc call in is incomplete. There used to be an autocannon turret at the front where that circle spot is. Wonder what changed in the files.
Might a different variant, like the MG and GL defence walls...
@@SirStefanGaming I don't think so. Arrow boys try to avoid straight upgrades so APC without turret wouldn't make sense when autocanon version is avaliable. I think they might've removed the canon to work on the model or something (in previous leaks it was the least polished part of the APC, with weird artifacts and glitches). Though it might be a base of the APC and there will be variants with different turrets.
The autocannon turret on the apc is strange. When you call it in, it almost NEVER spawns with one, but every now and then it’ll be on the apc
I am really looking forward to having vehicles in the game because it will make crossing the map much less painful, especially in heavy armor. The vehicles look a lot better than they where in the first game too because in the first game they where a death trap. I know someone is going to show up and get mad that I said that but in the first game if the squad gets wiped you failed the mission and if everyone got in the APC and you crashwd it into the lava or an impaler bitch slapped it from off screen the whole team exploded and the mission failed.
I need a backpack mortar system. Minigun and an exoskeleton
There is also teleporter backpack and NPC dropship (calls 4 npc what will help you, its shitty now)
If your lucky with detector towers and the bot fabricators are under them the missile silo will make them so easy
I hope with all these new strategems a new difficulty 10 would be added, since I've done enough helldive missions to where these would seem to make it far too easy. Or better yet move the helldive difficulty up to number 10 and give a different name to difficulty 9
The way you call in the missile is like air raider from EDF kinda
I think the leaks are a good thing and maybe even planned by devs. It keeps the hype going for us level 50 players.
As a Mechwarrior I am very excited for the new Autocannon-Mech. I hope it will bring us what we all really need: "MORE DAKKAAAA!!!"😜🤘😃🤘
Lol then we suddenly have at least 1 teammate every match screaming "Dakka dakka dakka!" into the mic
Well, the eruptor turned out as well as could be expected! This game development is exciting to watch unfold and I can't wait for future strats
you're my new go to helldivers channel, very clear script, straight to the topic, keep it up :)
I appreciate that a lot, thanks! Do keep in mind that i'm not just posting HD2 but will also cover other PC gaming Sci-fi games (i have some video's in the planning for Starfield and The Crust for example).
I hope they can make the helmets do something. It’s cool and all but something small like increase accuracy for certain types of weapon or reduce headshot damage would be nice.
It would also be nice for them to fix the bug where the god damn robots keep chasing me all over the map and sniping me with a rocket in the fog
Good video keep it up
Thanks, I most definitely will
I really wanted to see the bike from first helldivers, but still this buggy is also really cool!
Was hoping to get the REP-80. Repairs vehicles and people.
Was thinking of that too! Seems like a viable addition AFTER they have tested out the balance and tweaking after adding more mechs and vehicles.
If you go to the table in the right of your ship, you see unreleased items like the thermite grenade, the now released stun grenade, and what looks like some sort of repair gun
@@MrPanggs They are bringing everything from the first game, so it will be coming. I was just hoping it was going to be sooner, lol.
The new mech is gonna be so good for crowd contour and anti armor, can’t wait for it!
Yeah it's going to tear through larger groups like crazy
The APC needs to let the 4th player open a hatch to throw out stratagems.
YESSS, YEEEEEESSSSS
With all these new stratagems. I am hoping they provide more stratagem slots for players that get to level 50 and have some sort of prestige system that unlocks an extra slot for each prestige rank up to a max of 8 slots. Since the slots are already visible on the top bar when selecting stratagems.
That would ruin it, you no longer have to think about what you bring into the match and just pick everything, with 4 players that would be 32 stratagems/game no way that is going to happen, not even 1 additional slot is required, we already have 16/game, not everyone has to pick the same things, someone can bring the car, someone can bring something to deal with small enemies, the other 2 can pick something to deal with the big ones. That gives us some strategy, adding more slots would remove that and you no longer have to think you just sit in mechs the entire match.
@@candidmaniacx6267 I don't see how that will ruin it. They will be adding even harder difficulties, the first game had difficulty up to 15. Everyone brings a support weapon taking 1 slot already. Some take another slot for a backpack. That leaves only 2 for the offensive and defensives stratagems. Leaving a dozen other stratagems never being used.
8's too many. I'd like to see 5 slots at some point, though. 4 really feels like if you want to take fun stuff you don't have any space for it.
@@Jimboquacks It does not leave 2, it leaves 6, there are 4 players involved
@@TooFewSecrets Well 8 would seem like a lot. But I would see to get that amount would take a long time to grind. Let's say at level 50 you get the option to reset your level back to 1 just to unlock 1 extra slot. You got to do that 3 more times to hit the cap. That is several hundred hours of game time.
fix your audio track, it's full of pops and clicks...
Yeah I'm sorry. It's the microphone but I believe to have found the issue. Should be better on the video I just posted!
I hope we get something good similar to the bots scout walker
You mean kinda like a Mech Light?
YESSSS A TRANSPORT!!!!
cant wait to watch my teammate intercept a charger with a car
...and get completely wrecked by the Charger haha.
you can also use the javelin to take any targets on line of sight, including bot factories, and it has 4 ammo not 1
True from what we know so far. However, the Spear isn't the best in locking and I wonder what effect fog has over extreme distances. Good that you mention it, I have to test that because the question then also is: how much interference will the laser have from passing through particles in the air? Can I hit something I can guess the location of?
About ammo: I think what we've seen now isn't the definitive version. As I picked it up I noticed the infinity symbol in my HUD but after firing the designator was dropped. That doesn't match so I'm guessing this was an early version and it might just have a long "reload" time with a future mechanism like the jet pack.
I look forward to your findings@@SirStefanGaming!
yeah but javelin take backpack slot
Imagine if we could use the mission objective silo as a stratagem like the SEAF artillery
I think the number of teamkills would increase exponentially 😂
Missile silo for strategem jammer
Looking forward to an actual date releasing stuff when we’ve seen it for awhile
I don't think they'll send out a release date but more over integrate the release of something like an APC into the storyline, just as they did with the mechs...
I'm excited for the vehicle because it is hellacious sometimes having to run from one end of the map to the other and that way it'll make it so much easier and still try to make it back for the extraction
Extraction music blasting from your speakers, adrenaline pumping, racing across the map, avoiding all kinds of Terminid Swarms or Automaton laser & rocket fire: will I make it in time and in 1 piece? Cinematic experience incoming! 😆
@@SirStefanGaming yes 😁👍
WHERE DID YOU GET THAT HELMET!? lol but seriously I can't find what armor set it's a part of. Does it come through the super store?
It's one of the helmets from the Cutting Edge Premium Warbond!
@@SirStefanGaming Really? the one in there is green though. Yours looks khaki colored in the videos.
Must be the lighting conditions 🤔
Isnt the yellow armor already in game but in black? Might it be that that is an example of how recolored armors will look?
At some point I thought the same thing because I recognized the design but I didn't want to start a rumor about how there will be a future option to recolor or customize armor sets. I believe Arrowhead will never go for that since one could argue it decreases the value of the designing effort put into the armor sets as they are now, along with the ultimate image they want Helldivers to have being. For now I think it'll pop up in a new Warbond at some point.
Honestly, the mounted machine gun on the deployable cover is going to be under utilized against robots. would’ve put a guard dog turret on top.
Wouldn't that make it into just another turret?
@@SirStefanGaming do you think people are going to stand out in the open against bots while using the machine gun instead of just using the cover?
At least with a guard dog turret the machine gun isn’t doing “literally nothing” on higher difficulties
Yo do u have any info on upcoming guns? Specifically the silenced rifle i heard about?
Nothing other than what's already out there; I haven't had the fortune of testing it myself BUT as soon as I have something concrete I will include it
I think the missile is ok, if it would shoot a target marked with a special marker or something
wheres my healing drone 😪 nice video tho
Finally a vehicle to traverse the long distances! Since it’s an APC, will it be as fragile as the mech?
That mini missile silo doesn’t seem very economical, wouldn’t it be cheaper to just use laser designator to guide the missile down from the ship? Why don’t we use laser designators instead of balls? 🧐
Well the tires died pretty quickly that's for sure.
I mean it will be good if you have ion storms or jammer turrets, as you can call the strategem in early and then fire it will your strategems are out of order.
Vehicle and misslile looking good so does the new mech but deployable cover seems to be rather useless vs. mechs if it can be destroyed and youll make yourself a stationary target by using the mounted mg. Same reason i dont use stationary mgs in defense missions. Not enough firepower for big enemys and drawing all the fire onto myself.
Yeah I'm not sure if the defense wall will make the cut. Like you say, it's too weak for tougher enemies and you are stuck in position. Usually I like to weave and bob around to avoid getting hit or I want to be able to quickly dive if I get attacked from behind.
@@SirStefanGaming Exactly. That makes the cover basically a worse stalwart. I bet you cant reload the stationary mg nor pick it up for use after the cover is destroyed. But well we already get a lot of filler content lately ( looking at you tenderizer )
I get you. No you can't repack it, I tried. Speaking of the Tendirizer: I'm also editing the warbond review video for Polar Patriots right now and the AR-61 is just more of the same without any reason to choose it over something else other than the way it looks. And then it's also an assault rifle, which is usually reason enough to pick something else (given the current state of assault rifles in the game).
I’ve played with the emancipator when some hacker spawned hundreds in my game. They aren’t as janky as the patriot so they won’t explode for no reason.
I'm always caught off guard when they explode all of the sudden, sometimes it makes me feel they're made of cardboard boxes taped together.
I just want the vehicle release 😂 I will take it even it is a bicycle.
Monocycle will do if it beats sprinting speed....
@@SirStefanGaming ready to use the hug emote while on the monocycle.
That's creating "Kim & Kanye on monocycle but with Helldiver helmets on" vibes (if we do end up getting motorcycles someone will end up making a meme out of this I swear....)
Seria Bom se tivesse um Drone de Reconhecimento como estrategia, Ver oque tem dentro das Bases antes de Atacar alem de ser util pra achar Missoes Secundarias.
Sim, uma espécie de drone de reconhecimento seria muito útil!
Yea. We all know the APC will become inoperable literally 100m from where you call it. The dev's notion of "balance" is make everything a glass cannon. Can't wait to have one of my stratagem slots used by a buggy with 4 mags of mediocre MG that gets blown up by one-two devastator missiles. xDDD
Nonsense...what devastators? We've defeated them all :P
It does follow the laser around, I have footage of it.
Even better!
If i play a match with a wall player or a bad driver in leaving the match. The wall is plain dumb. Id rather they fix some of the stratagems they already have.
Also if they're going to drop a third faction, they better open up the game for more countries. Otherwise I'm going to stop playing.
3:23 - So it literally works like every other laser designator on the planet? Noted.
Hence the "I'm curious if..." 😊
I'm just waiting for the TR-40 Gold Eagle armor it'll look great with the Emancipator Exosuit.
I don't think it will be part of the warbond I think it will be Superstore, because we have seen the armor with the teeth and the weapons with the teeth, so I think they are going to go with a Edge of Darkness Bug Hunters theme.
@@TheRodentMastermind Probably not but i've got some super credits squirreled away just in case it is a super store set.
@@3ZKZSting I just can't see how Bumblebee bright yellow armor goes with the rusty gas mask with teeth set and the Sniper Rifle and Laspistol we have seen that match it.
As Weapons don't appear in the Superstore, those have to be a Warbond, unless we are seeing two months Warbonds.
Idk about the wall or silo it seems it just does the same job of other things with extra steps. Less mobility and less flexibility between the two.
True, then again not all new content should per se be better than everything that came before. Lots of time its more about offering sidegrades or facilitate a certain playstyle. But no matter what: a laser designator is just cool. I loved every mission in Delta Force that had them.
@SirStefanGaming sure, each should be viable in some regard, though. Balancing in this game really isn't even remotely where it needs to be right now. Helldive gets pretty stale with the same builds over and over again.
@@SirStefanGamingsome guy on reddit said that the silo is no longer in the game. Most of the leaked gameplays about it are all from 2 weeks ago so no new gameplays from the silo at all which is worrying to me.
some type of motorcycle would fit perfect
This game needs like 6 super races:
The Terminids (Bugs)
The Automatons (Robots)
The Illuminate (Aquatic) - Fall 2024
The Reptilian (Dinosaurs) Spring 2025
The Ancients (Space Elves) Fall 2025
The Fallen (Treasonous Anti-Democracy Human Faction) Summer 2026
I think you're onto something here... :)
what helmet you wearing at the start of vide?:o
That would be the EX-16 Prototype 16 Helmet, part of the Cutting Edge Warbond!
this aged well
finally a vehicle !!!
haha everyone thought the erupter would be a support weapon xD nope just a primary.
"Just" a primary? It turned out to be an awesome primary!
I just want an OP pistol with a brace to make it fire higher caliber rounds like Biden said
The new Warbond "Democratic Detonation" will have a cool Grenade Pistol? I can't tell you yet if it's OP but I should have the review out by the end of this week :)
wish you asked or tested how many missiles it could fire. If the silo was just 2, then it'd be more worth to just use the Disposable rockets. Might just be another useless stratagem that we try once and then never use.
We could fire one and then it was done, like a disposable
@@SirStefanGaming so whats the point? a disposable has a super fast cooldown and has 2 uses. If the silo was infinite but had a cooldown per rocket, like 30 seconds, it'd have a use, but it's a lot better to just get a spear instead of this.
If it has super-heavy armor piercing it may be totally worth. Destroying hard targets in one hit would make it massive.
laser designator and stealh play:)
Imagine this (because we had some fog during this mission); if you happen to have a large map but crystal clear sight (like Fenrir for example) then you can hit anything you can see AND manage to pinpoint with your laser. Insanely powerful in terms of damage and application. It had no scope so being able to accurately light something up might prevent that scenario.
What ranks will the new stratagems be unlockable?
We don't know yet unfortunately but I'm guessing it won't be above level 50 (currently there still is a huge gap between levels 20-50 in terms of there not being a level requirement for a stratagem somewhere in that range).
With Content is it The beste Game in The World. But without content it gets boring at some point.
True!
kinda wild were only getting this info from data miners and cheaters over Arrowhead revealing whats in the works.
Average Joel encounter:
Is it a new eruptor or is it the old one but changed?
It's the Eruptor that was released after this video as part of the Democratic Detonation Warbond. You might have seen it before this video in others across YT. If you've seen a difference in performance; that's because yet to be released weapons and stratagems are still subject to changes made by Arrowhead (or should I say "balancing" but that seems to be a dreaded word nowadays with this game 🤔)
@@SirStefanGaming yeah I just read a Reddit post about the guy that is ahead of rebalancing and they mentioned he screwed up a different game as well.
Why doesn't the new machine gun have a targeting reticle?
because its not ready for release yet. Devs are still working on these so there's going to be weird bugs/quirks.
This
APC used to have a built in autocannon. I wonder why they removed it.
Someone else commented it might actually be due to work being done to the model and/or it can glitch at times when it is being called in. Other footage have shown the APC with or without autocannon as well. It's still work in progress so we'll have to wait for the go-live version and see what they decided on for a definitive configuration.
But is in ps5 😊
Any news about the nuke strategem ?
No not that I have seen
@@SirStefanGaming ok thx
I'll keep my ears open and eyeballs click, if anything pops up I'll incoporate it into a video as fast as work and family allow for it :)
not that i despise spoiler warning, infect i'm grateful, FF7 is still new and thous videos 3 days after release, seeing someone play with *redacted* fighting against Sepi *redacted* without a single warning calling the video "tips for beginners and those who wants to start" is a real dick move, but in helldiver? i mean seeing a car isn't really that heavy, if it would be the 3th race - yes, but a car?
I love your comment, and yeah I understand your remark about the car and if it can really be considered a spoiler (since other, larger channels have already reported about those weeks ago but: I felt it was not up to me to decide to what degree someone would think of (parts of) this content to be a genuine spoiler or not so I decided the spoiler warning would be the best warning I could give people, , following the thumbnail and title.
I think this leak is from the High command, so this an be high treason !
If it's coming from High Command then it's technically not a leak anymore but a sneak peek/Super Earth propoganda to keep the fire of Managed Democracy burning bright in the hearts of Helldivers by showing us what soon will be available to us to dispense Justice and Liberty to the Galaxy!
01:52
Yeah.... "Random players"
Well they weren't friends of mine in the sense that I knew them beforehand (but surely we are all friends in a gaming community sense 😉); how would you suggest I had called them?
Edit the video and blur bros name out lmao def gonna get sniped
unlock hack detected
0 medals
Wait what?
@@SirStefanGaming last 2 of the major orders didnt give me any :/
@@Postiepostman don't worry the medals will get turned out at some point. You can try restarting your game after a while. This is a "common" problem which occurs from time to time. Just make sure in the meantime the amount of medals you have in-game is not above 180 - 200 in case both major and personal order suddenly get paid out at the same time: otherwise any medals exceeding the cap of 250 are lost.
Please stop leaking un-released content from hackers!!! You are Ruining the game and the surprises for the general player base.
Nobody is forced to watch these leak videos, and the thumbnail wasnt a big spoiler or anything
1) I purposely made sure that the thumbnail and title are warning #1 for people not wanting to see any of this
2) I incorporated a spoiler alert in the opening to make sure people who somehow misinterpreted the thumbnail and title got another chance to go watch something else
3) I have never seen any more enthusiastic teammembers than during these particular missions. If anything: I think people will be more incentivised to play as opposed to saying "oh no now that I know an APC is coming to the game I might as well uninstall it"
He even warned you
No this man is keeping us looking forward u no nothing bout games i support him
Shut up. Don’t watch the video. It’s not that hard.
Those guys who dropped those items are cheaters
buy new mic, so many cracks in video
I know it's my #1 frustration and saving up for a solution. I'm saving up for either an XLR mic or trying to find something USB that isn't giving out these cracks because I've tried so many settings/tweaking and at times it seems fine but sometimes I can't record 1 minute and not have 20 weird cracks for some reason. Different pop filters don't help either.
@@SirStefanGaming :(
@@Leelareso i still appreciate you pointing it out though 😊👍
the vehicles mean jack all against the robots cuz ur just gonna get lit the F up in difficulty 9 to even make full use of it. like vehicles and sentries dont last long when the enemy can shoot back, especially with headshot rocket barrages. will be fun for bugs but its sad that a lot of weapons and strategems just arent good for bots.
Bugs will probably just rip the tires off and render it useless lmao. As an APC, I'd hope that small arms fire from the bots is ineffective at the very least.
Yo, lucky man, I wish I was in that game. I would have been throwing out my ideas. Players should get. tanks. Laser swords
We all raised some ideas in almost a workshop kinda setting, it was cool to brainstorm so who knows what might get picked up. Then again I also have the "Fake Joel" incident in the back of my mind but either way: its in the files somewhere so it's really something to look forward to but not a garuantee at this point for everything in current shape or form. Vehicles which allow for a fast rate of travel are going to be a major gamechanger though!
Nice, that's cool bro u lucky, I would have loved to be in that game with you
@@azorahai310 next best thing I could do was share it with you guys through a vid. If more info comes out I'll do my best to cover it as fast as possible.
Cool
Expect new automatons or terminids, or perhaps a new breed of enemies, to counter these new strategems. Lol.
Seems solid, since the balancing act will never stop for Arrowhead, although probably more the other way around as in new stratagems to counter new enemies