22:56 ok that jet pack swap to get around the cooldown and make space between you and the terminids when you were out of ammo was actually pretty slick. Def a big brain energy move.
you can 1 shot charger legs with your EATs. instead of aiming for the head, get within 20m and walk or dive towards the front leg armor. it will gain momentum and do the full 650 damage to remove the leg armor.
I remember people telling me this and I always try to make note of it but I'm so used to aiming for the head and standing still I need to mentally remind myself about the whole "walking/diving forward while shooting". Thanks for checking out the video!
@@Wallbouncing with the commando 450 dmg rounds i just fire off 2 rounds to the head too. if you've got 2 behemoths on screen you get more value out of your EAT 650 per hit CD
You won't need to move forward if you shoot the back legs, as they have lower health. However, you can still one-shot a charger by shooting its back armor (by making sure to walk forward aswell, as it's 650hp and EATs are 650 direct hit projectile damage)
That's only useful if the head is not facing you since 1 EAT will blow the head off of regular chargers. Why aim for the leg if the head is facing you? Does 1 EAT strip the leg armor off Behemoth chargers? Cuz that may be better than using 2 on it's head.
Lol it was fking walking without its headddd. Just like a cockroach. Kinda makes sense cause its also an insect but kinda creepy and horrifying if u ask me. 😂❤
Duuuuuuuude yessss thank youuuuu!!! This is the kind of build I’ve been looking for!!! Something to take on all the chargers and tanks and that would allow me to use the jet pack (I’ve been missing it!). And the jet pack is perfect with this build since both weapon drops are basically disposables. And mix it with the new firebomb hellpod booster and this build is wildddd. I also love the 4th slot! I’m trying out the buffed 120mm barrage and the build pretty decent so far! This build is legit genius.
I know people love to complain about this game, but the last two weeks or so, I've been having a really good time. Most of the time, randoms on Helldive and Super Helldive, they've been great teammates. The chaos has a nice balance, and it seems like people have figured out their loadouts/playstyle to deal with EOF. It's been really fun lately, AC/MR work well, MG is really fun, either the HMG or the MG43 (my absolute favorite). People still bring the flamethrower out, god bless em. The game is just a lot more fun when you have teammates who are aware of what you're doing and can effectively work as a team.
It saddens me some planets don’t agree with the arc thrower’s targeting. I’ve become very good with the diligence counter sniper to one shot devastators as a result.
I'm still amazed at how many people don't realize the SEAF shells are different. I'll see teammates grabbing smoke shells, then shooting me when I pick them up and run them away lol. I even type in the chat where the mini nuke/napalm/high yield shells are.....but nope. "Maybe they're going to use the smokes" you say? No one ever calls them in after we complete it, either. So, no they just see it as an objective in the way of completion.
Oh yeah this is *the* stratagem build I use nowadays for bugs. Double expandables give a lot of flexibility, the strafing run is awesome for spore/shrieker nest clear and whenever you need to delete a swathe of bugs, and the jump pack is just pure style I MEAN mobility! :D I use the blitzer+grenade pistol combo as my non-stratagems though, to keep myself as self-sufficient as possible.
Glad to hear other people are loving this build too. Lots of options and constant stratagem uptime feels like there's always something I can do for any situations. Jump pack is just the cherry on top, haha. Thanks for checking out the video!
@@artur3306yeah that was a beast. I think the damage it did to enemies around you might be a bit much but the regular jump pack should jump at least as high and even if it's not as short as the dark fluid pack it should be a shorter cooldown than the current one. That being said I almost always run jump pack so it's clearly good it could just be better
I agree that combo is nice, but I have been dying for someone to try this combo, it can do everything, and it's simple and powerful. Arc blitzer, grenade pistol, stun grenade, guard rover, commando, 120 orbital and rocket pods. please try this combo. Arc blitzer and rover are for crowd control, stun grenade commando and rocket pods are bile titan and charger killers, and 120 and grenade pistol are bug closers. You can use this combo other ways if you want but nonetheless, this combo has been my number one favorite even in high difficulty. Extremely reliable, resource-saving, and not to mention extremely fun to use, MARK MY WORDS YOU WILL RACK UP INSANE KILLSTREAKS, especially around bug breaches. awesome vid
@@JoshuaDailey-rf6vk I’m glad you liked it much appreciated for trying it out. Small tip shoot your arc blitzer wherever your rover is beaming at. You kill everything faster like that. The damage is insane. The only time I don’t do this is when I’m being surrounded so I have to point my gun somewhere else from my rover.
aaahhhh, i love this so much been running this recently! Jump pack has been so much fun with commando Strafe Run I feel like is also amazing because of the sheer amount of mediums/Structure damage it can do Been running just commando having 8 commando shots when needed is just crazy it comes back so fast
Throwing a stratagem while using a jet pack does not actually increase the throwing range, or increases it only slightly, maybe a couple of meters. If you pause the video when he looks at the place where he threw it, you can see that the distance to it is only 48 meters. And the maximum throwing range of a stratagem, if you stand still, is 47 meters.
Been running this same loadout for bots but with rocket sentry, eagle airstrike and dominator or plas pun. Stupidly fun loadout also pairs well with HMG emplacement on both fronts.
Our build is similar Peak physique light armor, scorcher, grenade pistol, stun nade. Stratagems include the OPS, commando, supply bag and hmg emplacement. My bug build uses the blitzer and relies on being closer than my bot build.
@@judyfps5059 hell yeah I run med peak physique with the commando too lmao. Makes the gunship kills so much easier cause you can control the laser on the commando so well. I also occasionally bring supply or jumpack just depends on how I’m feeling.
Can't go wrong with rockets every minute or two. Plus, the hellpods can help a lot if you stick it on a tank/charger/hulk and so on. Thanks for checking out the video!
the Commando is apparently bugged, in that it shouldn't be able to destroy bot fabricators. they'll end up nerfing it in the future, since they don't want us to have any fun.
@@palpadur1112 oh damn is that real? You know, thinking about it, it does seem like it does too much by being able to one shot fabricators at any direction. I think it’s fair to nerf that but hope that all the other stuff stays the same. Thanks for checking out the video!
"since they don't want us to have any fun" 😂😂😂 cry more commando is way too powerful right now with the ability to shut down fabricators from a mile away
@@theReaper13 stating facts, not crying. There have been a lot of weapons that were hit with nerfs or "bugs" since the game came out. and it has only gotten worse since then. the former ceo confirmed this a while back.
@@palpadur1112 in the beginning it was bad, because everything was unbalanced. the game right now is awesome, because there are a lot of viable loadouts.
Hy bro stop dropping eagle at the end of match it maybe look cool but sometimes it shoots right through pelican how do I know? had a bunch of people repeating that out of blue 3 got poached with all the samples, all the gameplay went for nothing just why that stupidity though
I really like movement, so anything that is about enhancing movement I jump on top of. I wish there would be more movement based stratagems, but since there isn't I become just a jump pack spammer. It provides additional options for engaging/disengaging situations such as navigating outposts and nests as well as clearing objectives a lot quicker. Hope that answers your question and thanks for checking out the video!
my guy I see you throwing down all these drop pods for rockets, *on the ground,* and burning through all this ammo, have you tried throwing the beacon *on* a charger? hellpods are a weapon too, you know. you git gud at throwing beacons accurately, and with the cooldown on the commando and EATs you can just save the rockets for bile titans and just use the drop pods to crap on chargers.
Doesn't work on 9+ too many elites for your low supply in rockets. Unless your team is pretty good (which is kinda rare, they'll suck for sure). For lower diff's it's pretty fun. Not to mention you lack any anti swarm stuff. So, you even more rely on your team. Bad idea xD
I don’t use macros. I’ve played enough with these stratagems that the inputs are second nature to me. My FOV is pretty high so it may look like I’m running faster but I’m still covering the same distance. Other people have asked the same thing. Hope that helps and thanks for watching!
Agreed, totally have had a lot of moments picking up empty commandos, dropping it and forgetting it was empty only for me to pick it up again. Thanks for watching!
@Wallbouncing I've noticed this behavior out of bot players too. Specifically bot players. They just randomly kick without warning what you did that upset them so much.
@@dman7668 if i had to guess. id say it was cause he wasnt gonna be there to help protect the drills possibly. really lame reason to kick a player. if dude is gonna collect samples and do side objectives then more power to him imo! great content so sick.
this must be the most useless build i have ever seen. Poor teammates who have to deal with swarm of backchasing enemies while u are waiting for expendable to damage titan or charger
22:56 ok that jet pack swap to get around the cooldown and make space between you and the terminids when you were out of ammo was actually pretty slick. Def a big brain energy move.
you can 1 shot charger legs with your EATs. instead of aiming for the head, get within 20m and walk or dive towards the front leg armor. it will gain momentum and do the full 650 damage to remove the leg armor.
I remember people telling me this and I always try to make note of it but I'm so used to aiming for the head and standing still I need to mentally remind myself about the whole "walking/diving forward while shooting". Thanks for checking out the video!
@@Wallbouncing with the commando 450 dmg rounds i just fire off 2 rounds to the head too. if you've got 2 behemoths on screen you get more value out of your EAT 650 per hit CD
You won't need to move forward if you shoot the back legs, as they have lower health. However, you can still one-shot a charger by shooting its back armor (by making sure to walk forward aswell, as it's 650hp and EATs are 650 direct hit projectile damage)
@@ShadowofProvidence You're still getting more twice as much EATs than the commando provided you have the ship upgrades unlocked.
That's only useful if the head is not facing you since 1 EAT will blow the head off of regular chargers. Why aim for the leg if the head is facing you?
Does 1 EAT strip the leg armor off Behemoth chargers? Cuz that may be better than using 2 on it's head.
7:13 that strafe run was beautiful
The first bile titan kill was definitely a “see exotic life forms” moment
the big guy looks confused, just like someone looking for direction through google map😭🙏
@@kentoscocos5238😂😂😂 truer words have not been spoken before lol😂😂❤
Lol it was fking walking without its headddd. Just like a cockroach. Kinda makes sense cause its also an insect but kinda creepy and horrifying if u ask me. 😂❤
Duuuuuuuude yessss thank youuuuu!!! This is the kind of build I’ve been looking for!!! Something to take on all the chargers and tanks and that would allow me to use the jet pack (I’ve been missing it!). And the jet pack is perfect with this build since both weapon drops are basically disposables. And mix it with the new firebomb hellpod booster and this build is wildddd. I also love the 4th slot! I’m trying out the buffed 120mm barrage and the build pretty decent so far! This build is legit genius.
Thanks for your kind words and glad you enjoyed the video! I still use this build even on super helldive and been having a lot of fun/success with it!
5:37 Fed that boi some good EATs
i just love how you are SO comfortable, in absolute control, sharp, calculated and 100% laid back at the same time.
i will love to learn from you 🫡
I know people love to complain about this game, but the last two weeks or so, I've been having a really good time. Most of the time, randoms on Helldive and Super Helldive, they've been great teammates. The chaos has a nice balance, and it seems like people have figured out their loadouts/playstyle to deal with EOF. It's been really fun lately, AC/MR work well, MG is really fun, either the HMG or the MG43 (my absolute favorite). People still bring the flamethrower out, god bless em. The game is just a lot more fun when you have teammates who are aware of what you're doing and can effectively work as a team.
Nice video! Can’t wait to try the EAT - Commando combo!
Thanks for watching. Hope you have a great time with it as much as I did!
THIS is what i like to see dawg. ppl experimenting w fun loadouts, not relying on the "meta"
Appreciate you checking out the video!
Those last 10 minutes had me breaking a sweat over here, exhilarating!
Bug planets with jump pack is always a blood rush, haha. Thanks for checking out the video!
I love how much you change shoulder angles. looks badass
Appreciate you checking out the video! Shoulder swapping is a small thing that makes a big difference in these engagements!
Liked for the crazy curve shots
It saddens me some planets don’t agree with the arc thrower’s targeting.
I’ve become very good with the diligence counter sniper to one shot devastators as a result.
DCS is my go-to against automatons. Being able to one shot devastators makes it such a good weapon. Thanks for checking out the video!
7:14 yeah the strafe run bike titan kill was sick afffff
I love strafing run. Ez 1 shots on impalers with their tentacles down, and amazing armor piercing for other big guys too, with such a short cooldown
I'm still amazed at how many people don't realize the SEAF shells are different. I'll see teammates grabbing smoke shells, then shooting me when I pick them up and run them away lol. I even type in the chat where the mini nuke/napalm/high yield shells are.....but nope. "Maybe they're going to use the smokes" you say? No one ever calls them in after we complete it, either. So, no they just see it as an objective in the way of completion.
Oh yeah this is *the* stratagem build I use nowadays for bugs. Double expandables give a lot of flexibility, the strafing run is awesome for spore/shrieker nest clear and whenever you need to delete a swathe of bugs, and the jump pack is just pure style I MEAN mobility! :D
I use the blitzer+grenade pistol combo as my non-stratagems though, to keep myself as self-sufficient as possible.
Glad to hear other people are loving this build too. Lots of options and constant stratagem uptime feels like there's always something I can do for any situations. Jump pack is just the cherry on top, haha. Thanks for checking out the video!
I wish they buff the jump pack to be like the meridia one...
@@artur3306yeah that was a beast. I think the damage it did to enemies around you might be a bit much but the regular jump pack should jump at least as high and even if it's not as short as the dark fluid pack it should be a shorter cooldown than the current one. That being said I almost always run jump pack so it's clearly good it could just be better
@@artur3306I love the jet pack and meridia was a wet dream for me. The cd wasn’t 3 days and the distance was immaculate.
I agree that combo is nice, but I have been dying for someone to try this combo, it can do everything, and it's simple and powerful. Arc blitzer, grenade pistol, stun grenade, guard rover, commando, 120 orbital and rocket pods. please try this combo. Arc blitzer and rover are for crowd control, stun grenade commando and rocket pods are bile titan and charger killers, and 120 and grenade pistol are bug closers. You can use this combo other ways if you want but nonetheless, this combo has been my number one favorite even in high difficulty. Extremely reliable, resource-saving, and not to mention extremely fun to use, MARK MY WORDS YOU WILL RACK UP INSANE KILLSTREAKS, especially around bug breaches. awesome vid
Definitely noted for a future video. Appreciate the suggestion and the quick breakdown of the build. Thanks for checking out the video!
@@Wallbouncing No problem keep working hard your videos are awesome. Can’t wait for future gameplay on this build
I just tried this loadout and it's already a new favorite. S Tier loadout
@@JoshuaDailey-rf6vk I’m glad you liked it much appreciated for trying it out. Small tip shoot your arc blitzer wherever your rover is beaming at. You kill everything faster like that. The damage is insane. The only time I don’t do this is when I’m being surrounded so I have to point my gun somewhere else from my rover.
@@roadtows4187 Thanks I'll definitely do that
aaahhhh, i love this so much
been running this recently! Jump pack has been so much fun with commando
Strafe Run I feel like is also amazing because of the sheer amount of mediums/Structure damage it can do
Been running just commando having 8 commando shots when needed is just crazy
it comes back so fast
Commando and eats with the new forebomb hellos is sweet
Oh yeah, tons of value taking these two with the firebomb hellpod boosters. Thanks for watching!
Commando Rocket AND EAT? No sir you have gone too far, the ship’s magazines will never recover.
My super destroyer's budget analyst is sweating with every call-in. Thanks for checking out the video!
5:36 Bile Titan drama queen
6:58 2x eat + strafling = bile titan
14:45 Jetpack JUMP + eat Into bile titan
16:35 Jetpack large throw range
Throwing a stratagem while using a jet pack does not actually increase the throwing range, or increases it only slightly, maybe a couple of meters. If you pause the video when he looks at the place where he threw it, you can see that the distance to it is only 48 meters. And the maximum throwing range of a stratagem, if you stand still, is 47 meters.
Liked it for that sick curve!
bro has his FOV on max
You don't? I can't play without max fov
every game I play I max out the FOV. Makes me feel like I run faster and I can see so much. Thanks for checking out the video!
Totaly played this combo and love it.
Thanks! Glad you enjoyed it! Appreciate you checking out the video!
Been running this same loadout for bots but with rocket sentry, eagle airstrike and dominator or plas pun. Stupidly fun loadout also pairs well with HMG emplacement on both fronts.
Our build is similar
Peak physique light armor, scorcher, grenade pistol, stun nade.
Stratagems include the OPS, commando, supply bag and hmg emplacement. My bug build uses the blitzer and relies on being closer than my bot build.
@@judyfps5059 hell yeah I run med peak physique with the commando too lmao. Makes the gunship kills so much easier cause you can control the laser on the commando so well. I also occasionally bring supply or jumpack just depends on how I’m feeling.
you should try the Commando with the bots, it breaks fabricators without needing to aim for its pipes!
He's... a... rocket man 🎵
+1 Like for the non-chaotic shell load into the SEAF.
You looks so fucking weird when you do the SEAF bomb dropping trick!
thanks for watching the weird gameplay!
I am really coming around to your double rocket build
Can't go wrong with rockets every minute or two. Plus, the hellpods can help a lot if you stick it on a tank/charger/hulk and so on. Thanks for checking out the video!
I wish the jump pack regen quicker! The cool down needs to be just a bit faster.
Which armor pack you using?
I think this is the B-08 Light Gunner. You sometimes can see it in the Super Shop if it is in rotation. Hope that helps. Thanks for watching!
What secondary weapon you use?
This was the P-113 Verdict pistol. I think this comes from the Polar Patriots warbond
What was your primary? It was working really well.
I believe this was the SG-225 Breaker. Very fun shotgun! Thanks for checking out the video!
the Commando is apparently bugged, in that it shouldn't be able to destroy bot fabricators. they'll end up nerfing it in the future, since they don't want us to have any fun.
@@palpadur1112 oh damn is that real? You know, thinking about it, it does seem like it does too much by being able to one shot fabricators at any direction. I think it’s fair to nerf that but hope that all the other stuff stays the same. Thanks for checking out the video!
"since they don't want us to have any fun" 😂😂😂 cry more
commando is way too powerful right now with the ability to shut down fabricators from a mile away
@@theReaper13 stating facts, not crying.
There have been a lot of weapons that were hit with nerfs or "bugs" since the game came out.
and it has only gotten worse since then. the former ceo confirmed this a while back.
@@palpadur1112 in the beginning it was bad, because everything was unbalanced. the game right now is awesome, because there are a lot of viable loadouts.
Hy bro stop dropping eagle at the end of match it maybe look cool but sometimes it shoots right through pelican how do I know? had a bunch of people repeating that out of blue 3 got poached with all the samples, all the gameplay went for nothing just why that stupidity though
Soldier from Tf2 type build
Those curve shots near the end were mad. I often run commando, love the strafing run too. I dont have the verdict but i prefer the nade pistol anyway
I like that the nade pistol gives me a lot of flexibility for builds. Appreciate you checking out the video!
how/why did the shot curved? was it weather related or the rockets lose accuracy once fired?
Why you prefer using jackpack?
I really like movement, so anything that is about enhancing movement I jump on top of. I wish there would be more movement based stratagems, but since there isn't I become just a jump pack spammer. It provides additional options for engaging/disengaging situations such as navigating outposts and nests as well as clearing objectives a lot quicker. Hope that answers your question and thanks for checking out the video!
Why not set the shotgun fire rate to semi?
To be honest I did not know the shotgun was automatic. I was clicking for every shot, haha. Thanks for watching!
my guy I see you throwing down all these drop pods for rockets, *on the ground,* and burning through all this ammo, have you tried throwing the beacon *on* a charger? hellpods are a weapon too, you know.
you git gud at throwing beacons accurately, and with the cooldown on the commando and EATs you can just save the rockets for bile titans and just use the drop pods to crap on chargers.
I am using almost the same stratagem loadout, but with orbital gatling instead of strafe run)
I’m too lazy for this build
Gotta try this one
Hope you enjoy it! Lots of fun if you enjoy constantly running around like me. Thanks for checking out the video!
Doesn't work on 9+ too many elites for your low supply in rockets. Unless your team is pretty good (which is kinda rare, they'll suck for sure).
For lower diff's it's pretty fun.
Not to mention you lack any anti swarm stuff.
So, you even more rely on your team. Bad idea xD
do u use macros for stratagems? also how do you run so goddamn fast
I don’t use macros. I’ve played enough with these stratagems that the inputs are second nature to me. My FOV is pretty high so it may look like I’m running faster but I’m still covering the same distance. Other people have asked the same thing. Hope that helps and thanks for watching!
@@Wallbouncing understandable, good shit then!
I do this as well 👌
i do a similar build just with out jetpack
Thanks for checking out the video! What do you use instead of the jump pack?
300 kill.... 🙈
Spent Commandos not disappearing needs to be fixed in next patch, it's an expendable weapon like the EAT
Agreed, totally have had a lot of moments picking up empty commandos, dropping it and forgetting it was empty only for me to pick it up again. Thanks for watching!
Gnit scrubs kicking the pubs if they dont follow their ego.
Pretty stupid reason to kick a player.
been running into some weird hosts in my randoms games lately. Thanks for checking out the video!
@Wallbouncing I've noticed this behavior out of bot players too. Specifically bot players. They just randomly kick without warning what you did that upset them so much.
@@dman7668 if i had to guess. id say it was cause he wasnt gonna be there to help protect the drills possibly. really lame reason to kick a player. if dude is gonna collect samples and do side objectives then more power to him imo! great content so sick.
this must be the most useless build i have ever seen. Poor teammates who have to deal with swarm of backchasing enemies while u are waiting for expendable to damage titan or charger