I remember struggling for units on top at around 11min and then had those beautiful d-guns take out McDudles units. We later agreed that the top Coop wasnt executed too well and would've needed a quicker turnaround or me getting into a lab as well once we had the chokepoint. I was mainly feeding Grafzahl and just microed top with like 3 units :D But hey, we keep trying ways to play these maps. It kinda worked, but the coordination needs adjustment.
Yellow did absolutely terrible. Every T2 unit he created was pointless. Sprinters do nothing, the welders were way too late, the spy bots didnt connect. All he needed to do was keep his ticks going and build some rocket spiders. Or do welders early, or even hounds.
I disagree about the sprinters. The purpose was to run them into the middle of the sheldon ball and get them to mortar eachother which was a good way to get high value from limited resources. The rest I agree with.
Casting is really good bright. On the edge of my seat. Good camera work too.
yes, but not noticing the shenanigan's going on up top is remarkable ;)
13:24 Total obliteration? More like, Total Annihil......wait a second :D
this game should really be more well known. amazing game. amazing soundtrack.
your commentating voice has become super smooth!!
The shift plus tilda tip was nice!
0:58 wait, am i only one who heard he say butt play at that moment XD
Sheldon balls are so stressful to deal with if ur a lil behind in eco
What game is this? It looks really cool and I’ve watched like 4 of your videos now xD
Beyond All Reason
Not on steam, it's open source and community developed. Free at www.beyondallreason.info
Thing about this map, the position Blue spawned in starts with 3.0 mexes
I remember struggling for units on top at around 11min and then had those beautiful d-guns take out McDudles units. We later agreed that the top Coop wasnt executed too well and would've needed a quicker turnaround or me getting into a lab as well once we had the chokepoint. I was mainly feeding Grafzahl and just microed top with like 3 units :D
But hey, we keep trying ways to play these maps.
It kinda worked, but the coordination needs adjustment.
That yellow guy made ticks pretty much for 20 minutes :D
I believe it’s CTRL + Tilda key that removes the selected units from grouping.
More Brightworks :D
has brightworks ever casted this as top vs down instead of a left vs right?
thats disorienting because mini map doesnt rotate, and just generally looks worse
Blue air was nuts
I love murder-tanks!
Yellow did absolutely terrible. Every T2 unit he created was pointless. Sprinters do nothing, the welders were way too late, the spy bots didnt connect. All he needed to do was keep his ticks going and build some rocket spiders. Or do welders early, or even hounds.
Agreed. Spooders would have been much better.
I disagree about the sprinters. The purpose was to run them into the middle of the sheldon ball and get them to mortar eachother which was a good way to get high value from limited resources. The rest I agree with.
I hate rocket bot spam :(