Here's some tips if you want: -You can "scan/identify" veins in walls from afar using the "callout" key, by default it's Q. -Don't be afraid to explore aggressively, as many rooms as you can during daylight. If you find useful things, make waypoints by pressing the x key with the map open. Try to harvest resources and fill your inventory on the way back to your base, after hitting dead ends. -If you have inventory problems, just drop excess misc stuff like abakhs, tomes, gems etc. in clusters near paths you'll take later on, items never despawn in this game, unless you throw them into deep water (the kind that "teleports" you out if you fall into it) - You will be able to craft a massively bigger backpack(25 slots) as soon as you find and start exploring the next area. In there, prioritize gathering 8 hides from the roaming white deer (you can sprint at them and hit them with melee combo to kill them without ranged weapon most of the time). You'll also need 24+ of the unique wood that drops in the area. -Learn to use power attacks in combat, by holding left mouse button pressed, and timing your attacks, there is absolutely no reason not to. The more you hold, the more damage it'd do when you release, BUT be aware that weapons have a 2nd power attack stage that activates when you hold for too long. This can be desirable for some weapons like the spear or battleaxe, or undesirable for weapons like the 1h axe you start with (for which a properly timed power attack 1 should deal more damage than the 2nd stage, at half the stamina cost) -Base SIEGES occur depending on how much time you spend inside an area (map square) which contains any of your bases. Sleeping has you spend considerable chunks of your time inside a base, thus avoiding sleep when unnecessary makes it so you get raided less often. Make sure to build some walls + door at your base entrance, and put "dummy targets" like stone fences in the way so hostiles focus those and leave your base interior alone. -Sieging enemies can only spawn on tiles that are not "dotted" inside your hearth radius, so make sure your interior is all covered. Later on, avoid fully "covering" an entire area (map square) with hearths, as this would make sieging hostiles to spawn randomly inside your base instead. -Unless you're planning to engage heavily in combat or explore new areas, you can forego sleeping, even if very tired, and if you previously explored and spotted resources like ore veins during the day, you can dig throughout the night, haul them back and sleep the next evening instead. -You can efficiently dig ore veins even with 0 energy remaining, by holding E pressed when screen starts glowing and you start humming. Doing so allows you to sing, and this makes it so you don't use stamina when digging (though it'll still drain energy if you had any left over) -Lembas act as a full heal + full energy restore on the go, so make sure to save them for oh-sh*t moments. Other ways to restore energy via consumables is by drinking evening ale if you happen to find it in buildings or later on brew it yourself, or eating tier 2 "reasonable meals" made at a grill, unlocked in the next area. -Cold into Bone Cold is a debuff that you get when venturing during the "Darkness" period, but it doesn't really do much, just slightly slows your stamina regen and scares newer players into sleeping more often. -Sleep has another role: all renewable resource nodes in the game, like forage plants, will regenerate ONLY when you sleep, usually by 0.5 or 1 unit each time you sleep (they're not tied to how many days pass, unlike what most people assume). Also, when you unlock "danger levels" in later areas, sleeping will clear the accumulated danger, allowing you to avoid HORDES from swarming you. - Be mindful where you choose to swing your weapon when fighting enemies, try your best to lure them away from "renewable resource nodes". If you or the enemies hit a cranberry bush, for example, it'll be gone forever.
Here's some tips if you want:
-You can "scan/identify" veins in walls from afar using the "callout" key, by default it's Q.
-Don't be afraid to explore aggressively, as many rooms as you can during daylight. If you find useful things, make waypoints by pressing the x key with the map open. Try to harvest resources and fill your inventory on the way back to your base, after hitting dead ends.
-If you have inventory problems, just drop excess misc stuff like abakhs, tomes, gems etc. in clusters near paths you'll take later on, items never despawn in this game, unless you throw them into deep water (the kind that "teleports" you out if you fall into it)
- You will be able to craft a massively bigger backpack(25 slots) as soon as you find and start exploring the next area. In there, prioritize gathering 8 hides from the roaming white deer (you can sprint at them and hit them with melee combo to kill them without ranged weapon most of the time). You'll also need 24+ of the unique wood that drops in the area.
-Learn to use power attacks in combat, by holding left mouse button pressed, and timing your attacks, there is absolutely no reason not to. The more you hold, the more damage it'd do when you release, BUT be aware that weapons have a 2nd power attack stage that activates when you hold for too long. This can be desirable for some weapons like the spear or battleaxe, or undesirable for weapons like the 1h axe you start with (for which a properly timed power attack 1 should deal more damage than the 2nd stage, at half the stamina cost)
-Base SIEGES occur depending on how much time you spend inside an area (map square) which contains any of your bases. Sleeping has you spend considerable chunks of your time inside a base, thus avoiding sleep when unnecessary makes it so you get raided less often. Make sure to build some walls + door at your base entrance, and put "dummy targets" like stone fences in the way so hostiles focus those and leave your base interior alone.
-Sieging enemies can only spawn on tiles that are not "dotted" inside your hearth radius, so make sure your interior is all covered. Later on, avoid fully "covering" an entire area (map square) with hearths, as this would make sieging hostiles to spawn randomly inside your base instead.
-Unless you're planning to engage heavily in combat or explore new areas, you can forego sleeping, even if very tired, and if you previously explored and spotted resources like ore veins during the day, you can dig throughout the night, haul them back and sleep the next evening instead.
-You can efficiently dig ore veins even with 0 energy remaining, by holding E pressed when screen starts glowing and you start humming. Doing so allows you to sing, and this makes it so you don't use stamina when digging (though it'll still drain energy if you had any left over)
-Lembas act as a full heal + full energy restore on the go, so make sure to save them for oh-sh*t moments. Other ways to restore energy via consumables is by drinking evening ale if you happen to find it in buildings or later on brew it yourself, or eating tier 2 "reasonable meals" made at a grill, unlocked in the next area.
-Cold into Bone Cold is a debuff that you get when venturing during the "Darkness" period, but it doesn't really do much, just slightly slows your stamina regen and scares newer players into sleeping more often.
-Sleep has another role: all renewable resource nodes in the game, like forage plants, will regenerate ONLY when you sleep, usually by 0.5 or 1 unit each time you sleep (they're not tied to how many days pass, unlike what most people assume). Also, when you unlock "danger levels" in later areas, sleeping will clear the accumulated danger, allowing you to avoid HORDES from swarming you.
- Be mindful where you choose to swing your weapon when fighting enemies, try your best to lure them away from "renewable resource nodes". If you or the enemies hit a cranberry bush, for example, it'll be gone forever.