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Assetto Corsa EVO - Kunos Have A Big Problem !
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- Опубликовано: 3 июн 2024
- Assetto Corsa 2 is coming out this year , I explore one of the biggest issues that kunos face with there new racing simulator and hope that kunos don't do a matrix on us all !
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Kunos are well aware of these topics and they have mentioned in the past that they have been in contact with some of the main modders. If anything, this could apply to a loveless company like Bethesda where each TES game is basically a new start for modders. I would not worry about AC Evo, the modding scene will be healthy as with AC, just the base game has to be a good foundation unlike what happened with RFactor 2.
Honestly if they come out of nowhere and start updating AC again that would be a dream
my skeptical take is that Kunos reach out to these modders and threaten to shut them down and not to produce mods for their upcoming AC Evo. Game companies do this these days. Just look at what Rockstar did to mods, before they release definitive editions of GTA 3, VC and SA.
@@jianh1989 they are not like that. Aris sang praises multiple times on stream to modders of AC and mentioned that Kunos was in contact with the dev behind CSP if I recall correctly. They wouldn't shoot themselves in the foot like that.
@@jianh1989 if they did that, they would literally shoot into their own feet.
Bethesda is Bethesda, Kunos is Kunos. Funnily i was a diehard Fallout Fan... but with the constant bullsh1t from Bethesda, the spitting into fans faces, lying, breaking the game etc. i finally decided to search for something else.
And because im a racing and car fan, i decided to get a cheap FFB wheel and download a simulation. And i chose Assetto Corsa and never regret it a single bit.
It doesnt feel like wasting time, unlike playing Fallout.
Now 1 year later im doing my own mods, have really cool cars and setups and learned a ton about racing, car setups and modding. Best decision ever.
Kunos is like the angelic Bethesda. They know their modders and that the game lives from modding and therefore will treat them well and make sure, that the game will also live on for 10+ years.
I really hope for full modding support and even more possibilitys for Servers.
@@jianh1989 I don't think Kunos can be realistically compared to Rockstar. They also realise modding is what made AC popular. it wouldn't surprise me if the reach out to the creators of content manager, sol & pure for advise or even them involved with EVO.
AC is kind of like the Minecraft of sim racing
Maybe they can pull a terminator. 2. Not holding my breath, though.
Great analogy!
I think it's far more common for games to have great sequels than it is for movies.
My hope/expectation is that AC Evo will be objectively better as a framework than the first game and then it'll catch up with time as more people jump on and make content for it.
Probably more like Terminator 3.
Probably more like Terminator 4.
Let's wait and see, I'm hopeful that they deliver once more and if not, there's still AC with all the mods.
sounds similar to the problem Colossal Order and Cities skylines created for themselves
I was goin to say the same thing the expectation cities 2 had because of the of the mods the first game had i think massively impacted the expectation for the launch of that game.
@@robomags and it was Paradox's job to manage that. CO is struggling to build a functioning sequel (scope-creep?) The game feels like early-access. and Paradox failed to market the sequel in a way that highlighted it's advantages over CS1
Bingo. And ditto rFactor2 and Kerbal Space Program 2. They all have something in common. Zero expectations for their first title. Epic expectations for their sequels.
Before watching: let me guess, the big problem is the existence of AC1.
😂
More of Assetto is never a bad thing. I say give us AC Evo with the same honesty as AC1 and the community will take care of the rest.
Hate how no one really answered the question😂
@@nomustacheguy5249 !! s2
I think what Kunos needs to do, such as what they did with AC1, is create the framework for very easy to mod racing game that will support the future 10 years. Take all the positives of AC1 such as amazing physics, great performance, solid in game content, and build upon that. Fix the negatives such as ai, race customizations, and multiplayer. AC1 does show its age in some ways, and they to future proof what people love about AC by bringing that into a new game to support the next decade. Also they need to hire GM to be director of the new game.
What they need is an actual game rather than a hollow tech demo and leaving the modding community and LFM to flesh it out
I 100% agree with you. If it wasn't for the modder who made the Content Manager and the Custom shaders patch with all those extra options AC1 would've been dead and buried many years ago. Kunos need to make AC Evo a fully-featured complete racing sim. Not something that just looks good like AC1 or Forza then it all falls apart when you race the AI.
Making games has become a more contracted legal business end as opposed to a more personal touch that we grew up with. I believe EVO will be different and a totally new thing. I don't see it as a resurrected AC with all our dreams coming true with a red carpet for all mods. This way of thinking is very naive
I'm hoping it i'll be great all on it's own cause that's probably all were gonna get.
@@DragonFlySlayer-wf6ne I think that AC EVO will be very similar to AMS2 in terms of race options like 24 hours day cycle, rain, multi-class racing etc. I also think modding will be very limited like AMS2. Modding games today is causing major legal issues especially with the amount of social-media today. I think sim racing developers want to moving away from Homebrew modding and have total control over their IP. It could be the case that AC EVO has a different development philosophy compared to AC1. Kunos may think if you want mods you have AC1 but AC EVO will be fresh and different. I'm hoping this is the case. I'm tired of seeing 15+ year-old RFactor 1 mods in current racing sims. I want to see vehicles and circuits that I haven't seen before.
@@avflashback8913 Yea,.... U & I both. Time will tell. It i'll probably be it's own circle. Hopefully it's a decent sim as opposed to a corporate arcade.
I was running some of the new DLC content , F1 from 1972 today in AMS2. It's been improved. I am eager to see what EVO might bring to the table.
💯
All I want is a UI that doesn’t look like it’s from 1999
Pretty sure AC devs thank the modders instead of looking for ways to sue them. They are what helped to AC sell millions of copies and they are who keep AC relevant still. Devs of AC even helped with the development of Content Manager.
To be fair, Drifting was part of the OG game before mods, kudos to kunos for that
lowkey this is the reason why ac physics was such a success. they tried to simulate drifting right. this means actually trying to simulate or atleast make tire feel like real thing at all ranges, at any speeds, any rotation and angle. thats why all other simcades like iracing, rf2, ams2, rr - sux. they only focus on driving straight without pushing it to real limits
@@sxdattxb you must be pretty bad at driving if you think you cant push in other sims
@@DSR505 sure buddy, im mad cuz im bad, yeah thats how it works
@@sxdattxb i never said you were mad, but i like the projecting!
@@DSR505 yeah, i shouldnt include rf2 and ams2 there
they sux because they let the car slide way too much
and i was talking more about pushing it over the limit while still being able to bring it back
only ac gets it right
Its funny how know one has mentioned this. But if you type in Assetto Corsa in youtube, almost all the popular videos are NOT racing on a track, but free roam maps with AI traffic, traffic lights, freeway driving, street driving, the use of indicators and odometers that work within the dashboard of each vehicle, all add to a fun realistic immersive environment. AC Evo would need a long distance free-roam mode and not be exclusive to racing on tracks.
è inutile fare un clone di forza horizon, il massimo dell'espressione dell'automobilismo è nella pista
@@nervolone Shutoku expressway is better than the entire Forza Horizon game itself. No arcade, but real Assetto Corsa physics in an open world or setting would be cool. I would say a separate mode would be needed and still have the track racing like the original.
Kunos definitely knows that they cannot create the proper amount of content to even compare to modded AC, nor can they hope to satisfy everyone with the content that they can make. This is why, for a relatively small team, the best they could do is create a modding platform with great physics and a nice single player. Yes, LFM or some LFM competitor will have to do the online part and modders would fill in most of the content. Imagine a platform where you could advertise your work as a creator - modder and possibly for some special very successful mods, get some money from Kunos for your continuous support of your mod. In my mind this is the coolest and most probable to succeed idea.
The ONLY thing I can think of that they can do that can make it stand apart from AC?!... Great AI for multiplayer! So people can race with a friend(s) and they can still fill out a race, Without the many reasons multiplayer can suck with griefers. There are many people that just want to race for fun?.... (imagen that) That dont want or can spend all night looking for good servers to join or cant cuz of package mismatches or unsupervised servers with no Admin. Not everyone who works/family/life.... has the ability to waste so much time just to race with a buddy for a few hrs before the nights done. Make Better AI (and available online) and a In game buddy system to start games in a flash?!
That's one aspect not ONE company has done well that I know of. Why is it so hard/impossible to race online with a friend loaded with Decent AI drivers ?! Being able to start and stop and edit settings and conditions as you see fit.
It would make racing the MOST accessible to every day people, that don't want (or are not comfortable) due to skill levels, intimidated, Shy, Or just sick of the bullshit with playing with strangers (at times). Being able to fire up your computer and host a server with great AI will be a GAME CHANGER and will help the game grow and be better then it would be without IMO.
If Assetto Corsa Evo will have a built in ranking system like iRacing does it will be enough for most players to migrate to the sequel
Totally agree, a lot of people here really appreciate modding opportunities from AC1, but there is also a portion of players that care more about competitiveness and it should be considered as well
Easy. They should look to iRacing and LMU to figure out how brakes should work. That would be an excellent start.
I do agree that Kunos's worst enemy is AC1 modded. What ACE could bring to the table: Rumors point to a completely overhauled physics engine (better than AC1 or ACC). Bundle that with a modernized, robust updated graphics engine with all the bells and whistles that are cleanly integrated (so it all just works out of the box.. no muss, no fuss.. no faffing about). Improved AI, better rain (visuals and physics), an amazing single player experience among other things could lay the foundation to something that can be truly appreciated and built upon for years to come ( AC1 part deux). I will give them the benefit of the doubt here. I just hope that it doesn't launch in as bad shape as ACC apparently did (I was late to the ACC party, but I hear it was rough around the edges in the early going). I want Kunos to take their time and deliver something spectacular. Even if this means slipping into 2025... better to be later but polished and have the player base enjoy it out the gate. Time will tell.
Kunos with both of their major titles have actually been quite hands-off in a way that's let the sim racing community build their own stuff off the platform that Kunos have provided for them.
Like you say AC1 has basically continued development but in an open source way. ACC eschewed the ranked system that I know people do want, but in doing so I think they basically birthed a huge league scene.
ACEvo does have a lot to live up to but I do think Kunos are smart and won't get too wrapped up in trying to match what came before.
They should have hired Peter and Ilja straight away.
They couldn't afford them, given how much they earn off their mods.
If it has next gen VR graphics and I mean a big improvement over AMS2 combined with AC physics, then I'm willing to wait as long as it takes to get all the mods from the first one.
AC 2 would need to incorporate ALL mods from AC 1, multiplayer and single player plus add on top of all that. Might be one of the hardest things to top in my opinion 😭
The one thing you're missing is that they have had an equal amount of time to work on the game, if I'm remembering right I remember someone from Kunos admitting they started working on Evo a long time ago
i totally agree with you. AC1 is a monster sim. i will treat AC2 as something like an add on to AC1.
its pretty simple, they already addressed it infact, they claimed to be working on mod porting tools for ac mods where almost anyone can port their favourite mods to ac2, also expanding modding tools for ac2, they said in an interview their aim is to not outdo mod content but to build a solid foundation, eg physics sounds weather etc.
That sounds promising! Can you refer to the source for these statements please?
thats insanely amazing
cant wait.
just right now im working on AC1 mods and already prepared myself to do everything again for AC2. If i simply convert them, that would be MEGA
@@Satori-Automotive If they add good multiplayer features and improved AI (along with better graphics and as a bonus some decent career mode) plus make modding support even better, whilst allowing for quick and easy AC1 mod conversions, then it is highly likely that AC 2 will be the dominant racing sim for at least another 10 years.
I hope Kunos realises this and is already on the way to delivering the sim we are all waiting for!
How did you hold your laugh in when you told the "girth" joke... you started smirking and held it in.... LOL
Solid concern, they need to think about everything. EVERYTHING! To supercede the original. And you've always drank too much tea. It's why we're here. Everytime you upload it's like 'oh he's drank too much tea again'😂
I love ACC. Got em all and always end back up with ACC.
@4:00 I want to see more if this cat dancing around on a shelf.
It's the same cat they have in their logo
Very curious to see what ace will look like, i do like to mention what Aris said when he left kunos. He said: kunos is working on something extraordinairy that the sim world has never seen before. Now i know he might be biased or paid to say something like that, but he did always struck me as a serious man who believes what he says. I've good hopes but we will need to wait and see
ACE's worst enemy is that key persons left Kunos....
AC 2 or EVO could do things a lot better. Proper pitting, synced weather and day and night cycle in multiplayer, driver swaps to name a few
I was hoping this video was going to explain how much tea Kunos are drinking. Maybe they will reveal closer to release.
They need to at least do what iRacing and AC1 are doing but in a single title, otherwise what's the point in me stopping playing those to come to this?
Cost
@@sklope2poulet976 doesn't matter if there's nobody to race against, and I'm not talking about this lfm sparsely populated shit. Packed races on the hour every hour thanks.
At least it won't be draining your bank account like iRacing. 😂
Can they improve the graphics engine? Can they improve the physics? Can they built a couple lfm like servers? A little more cars and tracks?
There it is your ac evo.
I think if they make modding easier like a menu, and monetiseable. Like option for paid mods, and free.
As long as the modding community is on board with it it stands a chance. It has to cater to such a wide audience that some groups will feel left out at launch no matter what though. Maybe drifting will feel wrong or maybe it'll be impossible to add traffic or maybe VR will have problems... They will get flack from some angry mob even if they get many things right.
the way i try to explain it to people is the next AC won't replace everything that came before it, it will just be a far superior foundation to build upon. As far as mods go, porting mods is actually pretty simple. If kuno's gives us something like Kseditor (which they probably will) to import/export 3d models we will be completely fine
I hope they are focusing on the engine: good ai, sound physics. With anything else open to be bolted on later by them or others.
The biggest issue with the old AC is the dated sound engine. Its fine when you're driving at speed but when accelerating from a stand still it's just sounds horrible..
As I drive longer F1 racers I only need decent blue flag ai for the backmarkers and somewhat improved ai. AI is actually much better than you think when everything has been set correctly. Just backmarkers suck. Also more options to the championship mode. Stats and all that. That's all I need. The driving physics and FFB of AC1 are still the best.
Another problem with AC Evo is that we only know the game name, the fact that it'll use in house engine, and that it'll be released this year.
It's not exactly confidence inspiring after all these years.
It was the cat dancing around on a shelf for me!
The only thing i can hope for is that AC Evo will be just a monster of a content manager with all pure and mods included but done in a factory ready to play version.
All that the new ac needs is good ai ,big maps and traffic
Maybe some car customisation
My dream is basically Test Drive Unlimited (the original) with Assetto Corsa physics and graphics. Or at least have a free roam mode to cruise long distances with traffic, lights, tight streets and freeways.
As you’ve said GM, AC1 has had continuous community dev effort for 10 years now and is absolutely fantastic. Kunos would do well to recognise that is what kept it alive and try to ensure that same accessible approach for AC2 to ensure buy in from the modding community. As a modder, I dearly hope we can still contribute to this in AC2 but with the benefit of an updated engine. Porting of the old stuff is definitely something that needs to be built in too.
I've heard on the internets, the CSP/ PURE guys are working with Kunos, that's why ACE will have a custom graphics engine, which is basically CSP/Pure. I also understand that the physicas will be based on AC1, maybe more refined hz wise that kind of thing. If they do these 2 things, in theory backwards compatibility for 80% of well made mods may not be a problem. There may be some glitches. I am sure they'll have a ranked system just like Iracing, the question will be is it paid? That will be the question and if so how much. Fact is having stewards isn't free.
That may be also why Microsoft is releasing a 2024 Flight Simulator, in the wake of its 2020 Flight Simulator. They do not want to let too much time to modders to make the original FS2020 impossible to compete with
I would like to see Microsoft do the same they did with Flight Simulator back in 1998 when they released the WW2 Europe Series Combat Flight Simulators rather than just release another game where you basically fly around aimlessly.
@@billwiley7216 Wow, indeed that would be a great move. I can vividly rememberplaying Combat Flight Simulator with a force feedback joystick. Also loved Crimson Skies. Good times.
You would hope that Kunos have been watching and listening over the last 10 years and bring AC EVO into today's world of graphics and physics given us all a more realistic driving visual feeling experience, especially with so many more motion platforms out there today! Can't wait to see what they bring out. Fingers crossed!
I just don't see what slot ACEVO will fill in the market! Simple as.
They can replace iracing, it's old. Give people something to grind. Pay Jimmy for regular races and people will follow. If the game doesn't have some crippling bugs.
Not saying it's impossible, but they'd need a very good system for matching players based on skill and safety etc.
@@anonharingenamnthat system exists, it can't be that hard to just copy it.
I think it could be good competition for AMS2. I really like AMS2 but there are certainly some issues that could be improved on, plus there isn't nearly the same kind of mod support in AMS2 as AC.
What if, and this is a really big if. What if, AC EVO is just one big mod/expansion that introduces a deep career mode to AC? Obviously it is not going to be that, but that would be just as chaotic as a cat dancing on a shelf. Hahaha
That is exactly the way I see about this new AC 2 game - competing with all the features and content of AC 1. Unless they add 3rd party modding to AC 2, this game may just Die on the Rack.
Couple things I see missing in AC 1 is to be able to do Rolling Starts for certain racing series - and to be able to do practice sessions with other AI cars in offline racing.
Time shall Tell how they are going to pull AC 2 off to new game buyers.
You can practice with ai cars offline.
@@tomtabone7949 OK Thanks for the correction. I thought when I brought up the Content Manager, I did not see any AI cars while driving the track in "practice" mode. Only "Race" mode I could race with AI cars offline.
I see I have to setup Assetto Corsa up in Weekend mode to practice session with AI. I guess I never did that.
I will try that again and see if I get the same thing again. Take care.
You're right GM, look at Kerbal Space Program how the first game was a success and the 2nd failed before it even got to take off.
They just need to add banana peels and tortoise shells to the game and it'll be a huge hit.
As long as some of the ACC MP community come over to ACEvo I’ll be happy… MP pub servers in AC are pretty low in my region… unless ur into drifting 😢
I know the video has been out for a while but i hope they know Assetto is the go to for a big chunk of the sim racing community serious and casual. Its 2024 and we havent seen a good stand alone racing game in a while and with that being said we dont want a game thats gonna need mods out of the gate . Im crossing my fingers for all of us lol im worried
One way it could stand out (not just from AC1, but every sim), is not being a racing sim, but something more like realistic Test Drive Unlimited. AC1 modders have kinda tried to do that, all the most popular mods in RaceDepartment are open world tracks, but AC1 engine and AI sets huge limitations on this. Then if they add modd support (and backwards mod combatibility), it can still have all the usual circuits and racecars. It's the only way to really stand out in the sim racing genre, market is flooded with good circuit racers, which all basically have the same content. Even their own circuit racer (ACC) has still legs. Why create a competing product
What ever comes out, from anywhere, without a very good online ranked racing system its just another driving sim. RF2 and LMU's Race control is a welcome start and hopefully they will continue to improve it, but I think for that to happen monthly fees are needed which I wouldn't be against. Least you would own everything and just pay to race online. Servers cost, especially if your planing to host many races. Never has there been, so much need, so desperately, an alternative to stinking IRacing.
Already got the girth, love you James!
All they need to do is add fresh content with a better multilayer system to compete with iracing, keep the modding aspect and don't go wild with the physics etc
I think I read that LFM were being brought in to help with online. It may have been a wet dream, but I have a vague memory of it.
Before lfm there was worldsimseries.. they did amazing
the question is, what is the idea behind the sequel?
If the idea is to give players a more modern and advanced platform, they will do it well.
But if they apply ACC strategy - only official content, mostly focused in DLCs, the game will probably fail.
I hope the developers choose the first option. since a tech update would essentially mean relaunching a great game that could go the way of the first AC from scratch
Speculation is a good thing, however it is not the only thing. History tells us the game will more than likely have a lot of promise, however at release it will be a shell of a game waiting for the community to embrace it and patiently wait for them to make incremental upgrades.
Honestly. Give me all the AC goodness that we have arrived at in last 10 years, sprinkle in the weather and UI/setup UI of ACC and take my money! I moved the ACC pure from a looks standpoint, stayed for the ease of the setup screen, but VR has totally turned the visuals on its head for me.
there are precedents, counter-strike and microsoft flight simulator, their later game version stood up eventually.
CS source was shit , CSGo is good , CS2 arguably is a step backwards in many ways , from gameplay perspective.
MSFS 2020 is weard hope 2024 is better , max Payne 2 was good.
Kunos did NK , NKP , FVA , AC ,ACC so AC Evo is basically AC 6 lol
@@GamerMuscleVideos still they earned from it
Honestly it will be best if kunos kept on updating AC I know everyone is hoping this instead of a shit sequel
Yes, that's how I see it too. Revise the graphics engine a bit. Change the behavior on curbs and provide the tire model with more contact points.
And invest the rest of the development in game content. Multiplayer, single player etc.
@@ThePape78 Literally all of the things you asked for have already been done better than KS ever could.
All I can think of is Cities Skylines 2 that were not prepared for exactly this issue. I do hope Kunos is a bit better prepared but I think they should expect a slow transition to Evo
It doesn’t need to have all the bells and whistles of a fully modded AC 1. It needs to be a solid platform in multiple areas that moders can still build from.
Surely they’ve hired Ilija and Peter ?The combination of CSP, Pure and customer expectations should make them very scared lol.
I think the only thing that can bring AC 2 success is a ranking system like Iracing
I've been thinking the same thing since EVO was announced. lol
I think GamerMuscle is a GamerLauch but he's on point.
Best option would be a physics, graphics update with quality of life improvements taking the game to the next gen.
We need to have all the mods in it!
I was sort of a AC fan who really loved ACC... Until I discovered the AC Content Manager. Since then, I am a huge fan of AC.
If i go for a new asseto corsa, in addition to there being hardly any content, it'll run like arse until they optimise and i upgrade. I'm not trying to hold the sector up, but ac is already photorealistic, so why would i need an upgrade?
That's the same challenge that other online-focused racing sims face against iRacing. In this case, iRacing has over 16 years of consistent development.
"No Hesssy" 😆
Of course, there will be a ranking system, which they have set up in partnership with the LFM guys.
If aseetto corsa evo has the graphics of ACC and driving that feels as good as acc im happy
City Skylines 2. Not an approach to take
You are right, and it seems to me like other big companies don’t seem interested with a partnership with Illya, unkess I’m wrong they never showed any interest or kind of admiration for this guy, as clearly he made what Kunos was supposed to do… I hope Kunos will not disappoint us by a bad corporate move…
AC has basically become rFactor (the first one)
I’ll totally buy something that is AC but better though.
they need to pull a CS2 and just revamp the infrastructure and keep constant support going. the community will do its thing
this is my favorite wildlife channel.
You have hit the nail on the head sir. AC with its mods and content manager if fantastic. What they can offer with AC Evo is a really big question. Thanks for your videos and best wishes Brian.
All kunos games had a very bare bones launch, so don't expect too much in the first years
There can only be one and there is only one Asetto Corsa. Just as species are unique in their own way, so is Asetto Corsa. Same Sim, same species, just an EVOLUZIONE!!
Hopefully

The lighting system is the biggest weakness to AC1. Improving the visual fidelity and quality of life features for like cinematics and stuff like that. They just need to make a far better PLATFORM and watch the money roll in
You're forgetting games consoles. I think the publisher 505 games has set the project's priorities and is likely looking for a big selling multi-platform racer game, that competes with Forza, GT7 etc.
that would be a huge mistake. ACC already appeases the consoles with the content that they are most likely to play (gt3.) AC2 needs to be the modding platform that AC1 was, but updated.
one thing kinda worries me, it is supposed to release this year, yet we only know the name.
It is believed it will only be a PC early release sometime this summer and like many games these days the early release will use the adopters to find bugs, add features, content and polish the graphics and interface before full release.
Some games such as Balders Gate 3 spent multiple years in an early release state so who knows when the full release will be.
They only answer is their new product would have to include all of this in the base game or they have already objectively failed to create a better game.
I honestly have no idea what ACE is going to be, I’m hoping for great single player and ranked multiplayer like muscles said but who knows
The Master peice AC is only missing one thing, a engine that can handle bigger worlds, if they update AC Evo with a new version of the AC engine so it can handle more mods and bigger worlds, i mean if they dont go crazy and want 80 dollars and implement micro transactions, they will have a banger just like AC was, the only thing holding AC back is that we cant make high quality BIG maps like Forza horizon, but its till amazing how big maps we can get in AC
So i think over time if AC EVO has a better engine, over time AC will die out and AC EVO will take over cause we will have amazing maps and mods !
Mod support is not what is needed. Money is needed.
I can remember Unreal Tournament has so many mods. Now what ? nobodies care about it. Look at Fortnite, this is the new unreal. I expect something similar with a upcoming games. Modders could use a inhouse market place to sell their mods, get money and so would be a win win
this will sadly not work, due to legal reasons.. Most modders cant sell any mods.
If they sell, they can only sell cars that dont look like the original ones.
Thats why GTA has only cars that look like the real ones while also having fake names.
If u make a mod of lets say a Ferrari Testarossa and u sell it, u can be sure Ferrari will send u a letter to stop that and otherwise u get sued.
Thats why modders "sell" their contend with Patreon, Gumroad and similar sites or simply accept donations.
In this way, we have a grey zone thats not affected by the protection law for patents and designs.
But it would be cool, if there was something like a show room that works similar to a shop. Where u see trending mods / modders and can get directly go to their support sites like Patreon etc. But i dont really think Kunos will do that, its still a risk of big companys getting angry.
But maybe a modder like Ilja from CSP could implement a add on that does something similar. In that way it would be made by a 3rd party and Kunos cant get in trouble for it.
Look at the screenshot from EVO, they look better than all mods for old AC. New Ewo doesn't need graphic/weather/texture-Mods. But yes, something like a traffic-mod would be nice
I wouldn't be surprised if AC evo doesn't look to different from a fully modded out ac1, but with all of it built in. Both allowing console players full access, and makes it less tech intensive to get to the level of where ac 1 is now. Add in cross play and it could compete against gt7 etc while advertising a more "true" sim experience
I just hope they allow backwards compatibility and add mid game saving offline like ACC has.
If there is any hope to top the original AC IMO it would be with better physics and FFB detail, but also basic gameplay like the missing rules implementation, ease of server setup for anyone, nice and stable lobby for that, then sound and graphics engine improvements (of course) but content wise, it would be then best to leave some doors open to have modding magic keep happening again for next 10 years or so...
AC fully modded runs like butter on my aging PC. I'm imagining AC Evo won't.
I have a PC and I don't really want to buy any console just for a single game, which is either ACC or GT7, because the only thing I care about in these games is ranked multiplayer with fair systems (leagues, tournaments, etc...), if they can deliver something really good in the AC EVO, then no doubt it will be my favourite sim-racing game. However, when I think about it, a lot of people want the same opportunities with modding as in AC1, so I'm worried if either of the two compromises each other
Nah, personally I don't want to see any ranking system. Due to them players are mainly focused to get ''the highest score'' and lose the main target of game which should be enjoing gameplay itself.