That's actually a great idea! It makes sense since the Maze Bank building wasn't around in the '80s. There's actually some scaffolding there already, which gives it that unfinished vibe
You mean that stadium building? But if you make a very strong reference to realism, then here the second tallest skyscraper in LS, which is a reference to Two California Plaza, by 1989 should have been not built as well.
They did a great job, even finding a use to that house at 1:20 which is not present in actual game, but still exist in original game's files. There's also a second one of a similar type, but with wavy-looking top.
Yeah, you’re right. It’s a cool twist playing from the other side and seeing things from a different perspective. Definitely makes the story more interesting! 😅
@Ruvexx Just realized that when I was halfway through with the game... Pretty good mod though, hoping to see what the devs had in the future in case this ever make it into full release
@@Ruvexxi mean Jose only Appear on ONE cutscene and for some reason they reused the same model to the Snitch at The Introduction Where he got beated up by T-Bone :v
I really hope they show San Fierro and Las Venturas and the desert areas and the countryside areas the forest areas in San Andreas stories they really should since that's all a part of San Andreas as well not just Los Santos
Yes, San Fierro, Las Venturas, the desert areas, and the countryside will definitely be featured in San Andreas Stories! These are all essential parts of San Andreas, not just Los Santos.
@@Ruvexx that would be awesome I'm just curious how many missions are there in Los Santos before you get to maybe the countryside or San Fierro or do you play as somebody else in the other areas of the map in San Andreas stories I'm just curious because I don't know??
@@joshshipp2979 The demo version of San Andreas Stories currently includes 13 new missions, 2 circuits/sub-missions, 25 collectibles in Los Santos, 17 Rampage missions, new changes to the Los Santos map, beta radio stations, Jose's voice and dialogues in free mode, English and Spanish subtitles, and new easter eggs. That’s all the information available so far! 😊
Actually, 2Cal, the building right next to the Maze Bank building shouldn't be there because it was only finished in 1992, and the Gas Company tower (the building with that oval top) shouldn't also be completed, as it only finished construction in 1991
Gta San Andreas and 5 aren't connected they're in a different universe San Andreas is in the 3D universe and 5 is in the HD universe think before saying something.
You’re right, they should have made a spin-off for San Andreas, it would have been awesome! Rockstar probably didn’t do it because the original game already had a huge world and story. Instead, they focused on creating unique prequels for each city in the 3D universe, with Vice City and Liberty City getting their own spin-offs
Limited hardware for the PSP. Let's be mad real, ain't no way the PSP can handle the whole map of San Andreas, let alone, the entire game and its contents.
Not exactly It's inspired by GTA Vice City Stories, but it's a mod for GTA San Andreas with its own unique vibe and features. It brings the '80s setting to San Andreas in a pretty cool way
1:18 absolute thread devoid of any logic. Are you saying that someone tore down a modern Art Nouveau building to build a rundown communal apartment of the sixties?
Good point. It's odd to think an Art Nouveau building would be replaced by a 1960s apartment. But urban changes often happen for economic or social reasons
@@Ruvexx I understand that in a metropolis like Los Santos things are constantly being built and demolished, but this should not be devoid of logic. for example, at 4:41 again, a hotel building is being built, which, judging by the wear of the façade and architectural style, is about thirty years old at the time of the events of 1992
@@Ruvexx I remembered something. On the opposite side of the bridge from Grove Street there is a Mamas movie theater and an ethnic restaurant called Carniceria. across the street from these two establishments there is an empty location where the developers planned to build some kind of building. in the SAS version, it would be possible to organize a drug den or a pawn shop for stolen goods on this wasteland, or something similar. This is the example that is not devoid of logic that I had in mind.
SUBSCRIBE!❤🙏🥺
I've subscribed and i love the content mod you did better than Cockstar themselves ❤❤
@@RomanZ-zy1ef Thank you!❤
I think we need unfinished maze bank building because maze bank wasn’t finished in 80s
That's actually a great idea! It makes sense since the Maze Bank building wasn't around in the '80s. There's actually some scaffolding there already, which gives it that unfinished vibe
the us bank tower was finished in 1989, year the mod takes place in
@@truman_whiteYeah that kid is ignorant.
@@truman_white i though it was set in 87
You mean that stadium building? But if you make a very strong reference to realism, then here the second tallest skyscraper in LS, which is a reference to Two California Plaza, by 1989 should have been not built as well.
They did a great job, even finding a use to that house at 1:20 which is not present in actual game, but still exist in original game's files. There's also a second one of a similar type, but with wavy-looking top.
Wow, that's crazy I didn’t know they’d use that house! And a second one with a wavy top too? That’s impressive!
@@Ruvexx do you use ChatGpt to respond?
So basically, we played as the guy who tried to "skin CJ alive" but luckily was stopped by Caesar... Huh.
Yeah, you’re right. It’s a cool twist playing from the other side and seeing things from a different perspective. Definitely makes the story more interesting! 😅
@Ruvexx Just realized that when I was halfway through with the game... Pretty good mod though, hoping to see what the devs had in the future in case this ever make it into full release
@@Ruvexxi mean Jose only Appear on ONE cutscene and for some reason they reused the same model to the Snitch at The Introduction Where he got beated up by T-Bone :v
holy lore friendly changes !
Definitely! The changes are amazing!
I really hope they show San Fierro and Las Venturas and the desert areas and the countryside areas the forest areas in San Andreas stories they really should since that's all a part of San Andreas as well not just Los Santos
Yes, San Fierro, Las Venturas, the desert areas, and the countryside will definitely be featured in San Andreas Stories! These are all essential parts of San Andreas, not just Los Santos.
@@Ruvexx that would be awesome I'm just curious how many missions are there in Los Santos before you get to maybe the countryside or San Fierro or do you play as somebody else in the other areas of the map in San Andreas stories I'm just curious because I don't know??
@@joshshipp2979 The demo version of San Andreas Stories currently includes 13 new missions, 2 circuits/sub-missions, 25 collectibles in Los Santos, 17 Rampage missions, new changes to the Los Santos map, beta radio stations, Jose's voice and dialogues in free mode, English and Spanish subtitles, and new easter eggs. That’s all the information available so far! 😊
@Ruvexx oh okay so it's just the demo version that just a few missions in Los Santos for now?
@@joshshipp2979 Yes.
What happened if you go to other city (San Fierro & Las Venturas)?
Will see
Actually, 2Cal, the building right next to the Maze Bank building shouldn't be there because it was only finished in 1992, and the Gas Company tower (the building with that oval top) shouldn't also be completed, as it only finished construction in 1991
Good catch! Hopefully, they'll fix that in the final version. Since it's just a demo, they might still be tweaking things.
What year take places in sas?
'89
1987 vs 1992 ❤❤❤❤
yeah ❤❤
Why didn't players make a gta san andreas stories mod foe psp and ps2
Why didn't players make a gta san andreas stories mod for psp and ps2
*1989
1987 is the year of gta san andreas stories events
What is the mod name of this field view changeable with movement please ? and he work fine with samp ?
www.gtainside.com/en/sanandreas/mods/200843-camera-effects/
GTA San Andreas Stories vs GTA 5 Comparison🙏🥺
No
how to ask to compare lemonade to coke
💀
Gta San Andreas and 5 aren't connected they're in a different universe San Andreas is in the 3D universe and 5 is in the HD universe think before saying something.
Bruh (≖_≖ )
"noooo"
xd
If VC and Liberty City had stories why rockstar didn't make for san andreas? Of they did, the 3D universe have an original story and their prequels.
You’re right, they should have made a spin-off for San Andreas, it would have been awesome! Rockstar probably didn’t do it because the original game already had a huge world and story. Instead, they focused on creating unique prequels for each city in the 3D universe, with Vice City and Liberty City getting their own spin-offs
I have a feeling it's most likely due to the limited hardware of the PSP
Limited hardware for the PSP. Let's be mad real, ain't no way the PSP can handle the whole map of San Andreas, let alone, the entire game and its contents.
@@ultimatecontagion
It's possible, but maybe Rockstar thought that the effort of optimizing the map for PSP's hardware isn't worth it
is that iso file for psp or mod for gta sa pc
PC
Bro is it possible to download in android
No bro, Only for PC
Is this a Mod?
yes.
@Ruvexx Now where the link for San Andreas Stories?
So it's just the mod of GTA vice city stories??
Not exactly It's inspired by GTA Vice City Stories, but it's a mod for GTA San Andreas with its own unique vibe and features. It brings the '80s setting to San Andreas in a pretty cool way
@Ruvexx but man I though they can still have an entirior just like Old San Andreas
Some of the changes don’t really make much sense
Yeah..
1:18 absolute thread devoid of any logic. Are you saying that someone tore down a modern Art Nouveau building to build a rundown communal apartment of the sixties?
Good point. It's odd to think an Art Nouveau building would be replaced by a 1960s apartment. But urban changes often happen for economic or social reasons
@@Ruvexx I understand that in a metropolis like Los Santos things are constantly being built and demolished, but this should not be devoid of logic. for example, at 4:41 again, a hotel building is being built, which, judging by the wear of the façade and architectural style, is about thirty years old at the time of the events of 1992
@@Ruvexx I remembered something. On the opposite side of the bridge from Grove Street there is a Mamas movie theater and an ethnic restaurant called Carniceria. across the street from these two establishments there is an empty location where the developers planned to build some kind of building. in the SAS version, it would be possible to organize a drug den or a pawn shop for stolen goods on this wasteland, or something similar. This is the example that is not devoid of logic that I had in mind.
@@Ruvexx you respond to the comments with ai, am i right?