I just got harlequin crest from duriel yesterday. I wanna use it on my necro. Can you help me out to fit it in this build sir ? BTW dunno is it true or not but i have an idea about Aspect of the Damned and similar aspects Like Aspects of Grasping Veins which is also gives crit chance but NOT crit damage to our minions. All of the tooltips says same thing "YOU" like ".....you 50% Deal Increased Shadow Damage bla bla" or "You Deal 75% Bonus Crit Damage bla bla" I think since its says YOU, that covers only us not our minions. For example tooltip of Grasping Veins starts like "Gain 38% Increased crit. strike chance. ... " not YOU its just say for general i assume which is works on minions as well. Great guide btw, I was using mages focus build but i decide to go with this one.
Just click his name on the guide to see all his builds and I believe this one is the one labelled "no holy bolt perfect summoner." At lest that the only one with the skills selected in the video.
HUGE Thanks for this VIdeo! I am probably the only num-nut in D4 that has not figure everything out that you were speaking about in this video!* So Many many Thanks* Amazing video and a great 101 about minion builds! A big fan of you content and really enjoy this kind of videos for us that...As mention (SO for some of us that is Not up to speed of every damn glitch, bug, Dmg-pool, Elixir and ...of course a Degree in minions knowledge ;))). So Thanks and keep up the great work! Great work!!
@@P4wnyhofshort question: if you play a golem build. Is it helpful to get a shako ? You can't temper it but 4 ranks on everything is way better isn't it?
Is having the mages attack twice really better than 33% damage? I understand the rational if they have double attack chance plus the double attack affix, but that 33x damage sounds really nice.
How do your have your thorns in the millions? I’ve been running level 61 pit in about 7-8 minutes but I have no idea how you guys are getting your characters so strong. I have all my gear 8/12 master working and some of them are 9/12. But does it help THAT much to get them all the 12? What am I missing? I’m using a corpse explosion and bone spear minion build.
So my necro has 60% attack speed and my minions have 47% attack speed So i am ok with the bonus dmg with the 100% attack speed ? I dont need to reach 100% attack speed with only my minions My necro attack speed counts to ?
Solid vid, thanks for all the info. However, I believe the golem DOES benefit from cult leader since golem is considered a minion. I haven’t tested this, just going off tooltips etc.
Thx for the extra vid explaining the build. It'd be great if you could write somewhere the exact skill rota. I never quite get my head around when to use Blood Mist for example. I got the 10 stacks of shadowblight and 5 stacks of the other though. But yeah a skill rota for let's say bossing and mobbing would be great please
Start with decrep then empower priest (if corpse up hopefully) then go in with blood mist- this will get you your 10 stacks instantly for blight mega damage passive/aspect. Once out of blood mist, active army of dead and spam golem attack for ~ 10 seconds. Now if geared correct you’ll kill every boss up to like pit 90 in this one rotation. The priority is: Keep decrep up on target (10 second duration without curse duration modifiers) Keep empower up ALWAYS from priest (lasts 6 second) Use blood mist to crap out blights all over boss in between burst windows to stack back up blight/reduce cooldowns by activating the decrep passive skill even more. During your burst window (blight passive hit 10 stacks and army of the dead up - spam golem while making sure priest empower and decrep are staying up
I have the Apothic aspect on and after watching this video noticed that when my warriors hit, the blighted effect doesn't proc at all. It does when I have my shadow mages hit though. Can someone explain that?
Hey I'm a bit thick, I watched the entire video but didn't come to a conclusion. Can anyone help conclude what are the key things that make this uber build work?
I have some questions: Did someone testet the skirmishers on the warrios summon? I mean the corpse generation is very good but being able to summon +1 minion that actualy hits faster isn't better? I have no idea but i'm curious And what about thorns? Someone tested that tempering that gives minions thorns? Is it possible to make an actual funcional minion thorns build? Maybe those are some stupid questions idk i'm not a necromancer expert i'm just having some fun with the class in this season 😂
You can 100% make a thorns build but I don't like the playstyle of maxing thorns - The corpse generation is "needed" to trigger flesh eater constantly - Skirmishers are great but you would go for the crit and not the +1!
You have made so many necromancer builds, but here's the golden question out of all of them which one is the most effective and most consistent. So which one out of them all wins by a mile, especially as an all rounder and has the most to offer on every aspect in this game? Go ahead make my day.
@@MrEdmie thats not what all the youtuber are using i can give you a video link that easily claps torment bosses my friend this guy is just an idiot and making crazy videos with crazy pictures to bait people into clicking let me know if you want the link
Like always thanks for the complete explanation of how minions work. I switched yesterday from bone spear minions to shadow minions and it’s way stronger.
@@DemiGod-y1l I could be wrong but I don’t think so, my screen is so bright from the barrage (it gets worse with holy bolts elixir) that I couldn’t tell if the minions are doing it or not. In addition to the active skills, It works on corpse explosions and raise skeletons/minions passives, so I spam these.
@@rhbw1833333 ye, that sounds about right, because minions don’t count as a ”skill” and therefor it won’t works but only for your own skills, i asked because i was not sure about the interaction between minions and the chest.. but thank you for the short answer.
Nerd in me had to give you a sub for this vid. Great work. I would love to see more videos like this. Especially glyph comparison vid. Alot of us don't have time (or energy) to level multiple glyphs, just to do comparisons. Your explanation of why amplify is better than control was nice. What about undaunted? I don't see many running mages glyph...why not? Basically the more info you put out the better, love it :)
I wrote a giant minion thread on PTR going into all this before when I tested everything back then (it was like, "Necro minion megapost testing & feedback" or something. Anyway the mages and warriors glyphs do increase their base damage but the bonus is basically pointless for both of them. Since minions inherit your stats anyway, if you're resistance and armor capped, they don't benefit any extra from having any nodes or glyphs with those affixes. Blizz needs to rework both bonuses as well as a few nodes across all the Necro boards. But yeah basically anything that would add to you adds to them so always think of anything that says "you and your minions" as a 2x multiplier to them.
@@markhurley3714 sorry, I meant on the Diablo 4 forums on the game's website regarding the PTR (public test) of season 4 that was available in early April.
The Undaunted glyph idea is interesting, basically an extra 10% damage reduction in a game where that is a very premium stat. Could potentially work in a more comfy farming setup for doing Pit 61s for upgrade mats, but the top builds seem to be prioritizing damage multipliers and just not getting hit
@etrosknight2254 I capped pit 77 running high dmg resist. First problem, as you state, not enough dmg to kill boss easily. Second problem, most bosses rely on magical dmg, not physical. So physical attacks I could tank easily, but I can tank physical anyways due to shako and hardened bones. I believe tyriels might is the key to tanking bosses... It's my next priority to get I can solo tormented duriel, so I'm not horrible at this game :)
Trying to understand why a necro would want to stack large amounts of critical strike damage (as opposed to plain damage) since there all just in the additive bucket. Is it because critical strike damage has higher possible totals?
You need to get the notion of additive buckets out of your head regarding crit damage. With a high enough critical strike chance it will always be better.
You need the blighted aspect + shadowblight. And it only goes up for receiving additional shadow dmg while affected by a shadow dot, so it won't be every hit either. But that's why aphotic aspect is rly helpful, bc the reapers can then do shadow dmg too to proc this higher.
Not sure if this is worth mentioning, but when using the target dummy with certain builds. It is sometimes easier to test using the 'starter weapons', meaning the very first weapons you are equipped with on a fresh character. This is because the damage ranges are much smaller, making it easier to test damage numbers. The only drawbacks with this is you may lose an aspect and maybe some tempers. If only they provided us with a 1-1 ranged weapons for the purposes of build testing and/or statistics information from the test dummy.
I have attack speed on my gloves, ammy and both rings. What's the best glyph to swap to? I'm currently running grasping veins because I have over 100% A/S.
if there has 2 minions necro. and the number of skelly warriors is over 10. other skelly warriors just stand there do nothing. thats why some necro feels wierd when they do helltide boss. minions need better AI
@@P4wnyhof Not from the tests i've done. 5+ minutes for each of 2H Scuthe, 2H Sword and 1H + Focus and the lowest and highest hits i recorded was within 1% of each other for all 3 sets. "Golem Gamage" and other stats are also identical. If you've thoroughly tested it, then fair, just not finding the same :)
I think minions are boring, if I’m not doing anything but throwing out decrepify and tendrils, then I’m going to fall asleep because when I normally play I’m tired from work anyway, but I have noticed just a golem with blood lance is doing some good damage now, I’m only in wt3 with that character though so maybe it falls off. I want to know what is the other best build that don’t involve minions
The build he's using, you have to use decrep, golem active, bloodmist, raise skeleton and tendrils on a rotation. It's a very active build. The golem active and raise skeleton basically becomes your primary attack.
No, it seems like any effect worded as "you deal increased damage to enemies under some circumstance" does not apply to minions unless it explicitly says "you and your minions" like the case of the Control glyph. But the increased damage from Damned and Grasping Veins aspects do not apply to minions at all, whereas the crit chance from Grasping Veins does because it says "you gain x% crit chance" which is a stat in your stat sheet your minions can inherit
@@P4wnyhof same for me, I have both aspects on my character and they dont trigger Shadowblight Key... only my bloodmyst dot seems to start stacking it ... I saw the vid, I'm stil not sure why this is happening :(
@@istvanjuhasz210 found the solution, the ideea is shadowblight needs time to stack, thise stack cannot appear if you oneshot everything. Either gonto a target dummy or fight a few harder boses. It will appear.
@@moosewild4239 "minions" refers to your skeletal warriors, skeletal mages, and golem, not just the skeletons. The "summoning damage" tempering affects all of them, and the "damage with minions" stat explicitly says that it also affects the warriors, mages, and golem
@@etrosknight2254are you sure summoning damage actually affects minion damage and it’s not just when you use a summoning skill in the skill tab like the gollum smash and raise skeleton?
@@GamertagO1 Interesting point, the "summoning damage" temper increases the "damage with summoning" value in your stat sheet, and the tooltip on this is "increases the damage of your skills with the Summoning tag." So you might be right, it might only affect the Golem activated ability, as well as Army of the Dead damage (raise skeleton also has the Summoning tag, but it doesn't do damage), and may not increase skeletal mage or warrior damage at all. That is assuming of course the tooltip language reflects reality
@@etrosknight2254 summoning damage does not increase the damage of the minions, it just increase the damage the ACTIVE skills tagged as Summoning does, so it just increase the damage of Army of the dead, the Golem active skill, and maybe just increases the effects of the priest.
Sacrilegious is horrible on the minion build, unless you are doing a lazy helltide farmer. The affixes are useless, you lose a golem cooldown and golem damage tempering, and you can't afford to lose an aspect. Not to mention Grasping Veins crit chance bonus does not work if the corpse tendrils was triggered from Sacrilegious, not sure if that's a bug but it's new in S4
I’ve tried a few of your builds and found them weak and not the great thing it was made out to be. Your paragon boards make no sense and your minion builds only seem to shine with elixirs. I’m starting to feel like you’re a Diablo 4 snake oil salesman.
Are you guys being serious right now??? If he updates the link below for the build in the video then he won't get a whole view from you having to watch it to figure out whatever brilliant plot he has this time!
Sadly starting to agree, instead of filling up our stash with legendaries now we have to fill it up with bases to try tempering on because most of the time we will fail and ruin the item. And pushing the pit is fun up until the boss, just a dance around a million one-shot ground effects for 5 minutes while we chip away at the boss, they turned every boss into Lilith 🤦
All you have to do is rinse and repeat nmd. Get your glyphs to 15 then work on your equipment, then do uber bosses, then do pit runs
I just got harlequin crest from duriel yesterday. I wanna use it on my necro. Can you help me out to fit it in this build sir ? BTW dunno is it true or not but i have an idea about Aspect of the Damned and similar aspects Like Aspects of Grasping Veins which is also gives crit chance but NOT crit damage to our minions. All of the tooltips says same thing "YOU" like ".....you 50% Deal Increased Shadow Damage bla bla" or "You Deal 75% Bonus Crit Damage bla bla" I think since its says YOU, that covers only us not our minions. For example tooltip of Grasping Veins starts like "Gain 38% Increased crit. strike chance. ... " not YOU its just say for general i assume which is works on minions as well. Great guide btw, I was using mages focus build but i decide to go with this one.
You might want to update the link to reflect the video of this buold.
Just click his name on the guide to see all his builds and I believe this one is the one labelled "no holy bolt perfect summoner." At lest that the only one with the skills selected in the video.
This wasn’t a build guide.
@@mattm8870 he made a mistake tho... ive did the build linked here, thinking was the video build :v
HUGE Thanks for this VIdeo! I am probably the only num-nut in D4 that has not figure everything out that you were speaking about in this video!* So Many many Thanks* Amazing video and a great 101 about minion builds!
A big fan of you content and really enjoy this kind of videos for us that...As mention (SO for some of us that is Not up to speed of every damn glitch, bug, Dmg-pool, Elixir and ...of course a Degree in minions knowledge ;))). So Thanks and keep up the great work! Great work!!
Sometimes wrapping It all up instead of 10 videos helps immense 😅👍
@@P4wnyhofshort question: if you play a golem build. Is it helpful to get a shako ? You can't temper it but 4 ranks on everything is way better isn't it?
Lol shows a build and links a compleatly diffrent one in the description 🤣🙏
Typical from this guy
lol he didnt show any builds during the video, just overall necro things
This idiot is always doing that
@@awdadwadwad1723 this isnt a video about a build. this is a video that explains the mechanics that lead to high damage in general for necros
@@Kestila its the same story with every version of golem build.
Great video brotha. Keep them coming. Some people can't understand that builds change as new things are figured out. I appreciate your videos brotha.
Is having the mages attack twice really better than 33% damage? I understand the rational if they have double attack chance plus the double attack affix, but that 33x damage sounds really nice.
Did ypu test thorns on minions? My minions on sheet says they have 38milions thorns, cant really test it , all die in one hit
How do your have your thorns in the millions? I’ve been running level 61 pit in about 7-8 minutes but I have no idea how you guys are getting your characters so strong. I have all my gear 8/12 master working and some of them are 9/12. But does it help THAT much to get them all the 12? What am I missing? I’m using a corpse explosion and bone spear minion build.
So my necro has 60% attack speed and my minions have 47% attack speed
So i am ok with the bonus dmg with the 100% attack speed ?
I dont need to reach 100% attack speed with only my minions
My necro attack speed counts to ?
Solid vid, thanks for all the info. However, I believe the golem DOES benefit from cult leader since golem is considered a minion. I haven’t tested this, just going off tooltips etc.
Thx for the extra vid explaining the build.
It'd be great if you could write somewhere the exact skill rota. I never quite get my head around when to use Blood Mist for example. I got the 10 stacks of shadowblight and 5 stacks of the other though.
But yeah a skill rota for let's say bossing and mobbing would be great please
Start with decrep then empower priest (if corpse up hopefully) then go in with blood mist- this will get you your 10 stacks instantly for blight mega damage passive/aspect. Once out of blood mist, active army of dead and spam golem attack for ~ 10 seconds. Now if geared correct you’ll kill every boss up to like pit 90 in this one rotation.
The priority is:
Keep decrep up on target (10 second duration without curse duration modifiers)
Keep empower up ALWAYS from priest (lasts 6 second)
Use blood mist to crap out blights all over boss in between burst windows to stack back up blight/reduce cooldowns by activating the decrep passive skill even more.
During your burst window (blight passive hit 10 stacks and army of the dead up - spam golem while making sure priest empower and decrep are staying up
@@robmurray5453 you're a champ, very clear, thank you!
"While Jefferey is pummeling away there" HAHAHA!!!!
Almost left his pummel sounds in but would have ben annoying :D
I have the Apothic aspect on and after watching this video noticed that when my warriors hit, the blighted effect doesn't proc at all. It does when I have my shadow mages hit though. Can someone explain that?
Hey I'm a bit thick, I watched the entire video but didn't come to a conclusion. Can anyone help conclude what are the key things that make this uber build work?
I have some questions:
Did someone testet the skirmishers on the warrios summon? I mean the corpse generation is very good but being able to summon +1 minion that actualy hits faster isn't better? I have no idea but i'm curious
And what about thorns? Someone tested that tempering that gives minions thorns? Is it possible to make an actual funcional minion thorns build?
Maybe those are some stupid questions idk i'm not a necromancer expert i'm just having some fun with the class in this season 😂
You can 100% make a thorns build but I don't like the playstyle of maxing thorns - The corpse generation is "needed" to trigger flesh eater constantly - Skirmishers are great but you would go for the crit and not the +1!
You have made so many necromancer builds, but here's the golden question out of all of them which one is the most effective and most consistent. So which one out of them all wins by a mile, especially as an all rounder and has the most to offer on every aspect in this game? Go ahead make my day.
Take his 3.0 version. That's what all necro YTbers are using atm. Blood Mist > Blight
The "no holy bolt summoner" the latest build.
@@MrEdmie thats not what all the youtuber are using i can give you a video link that easily claps torment bosses my friend this guy is just an idiot and making crazy videos with crazy pictures to bait people into clicking let me know if you want the link
@@dimosthenis_ac I want the link
Great video man it definitely helped me troubleshoot my build
Like always thanks for the complete explanation of how minions work. I switched yesterday from bone spear minions to shadow minions and it’s way stronger.
It is way stronger but bone is super fun!
@@P4wnyhof indeed 🤗
Nice build!!! Thank you, I tried this with Tyrael's Might unique, total chaos :)
Will minions also use Tyrael’s might effect?
@@DemiGod-y1l I could be wrong but I don’t think so, my screen is so bright from the barrage (it gets worse with holy bolts elixir) that I couldn’t tell if the minions are doing it or not. In addition to the active skills, It works on corpse explosions and raise skeletons/minions passives, so I spam these.
@@rhbw1833333 ye, that sounds about right, because minions don’t count as a ”skill” and therefor it won’t works but only for your own skills, i asked because i was not sure about the interaction between minions and the chest.. but thank you for the short answer.
What can I say Best build I seen so far Great job Keep on the great work I wish I be able to get there some how Thank You !!
Nerd in me had to give you a sub for this vid. Great work. I would love to see more videos like this. Especially glyph comparison vid. Alot of us don't have time (or energy) to level multiple glyphs, just to do comparisons. Your explanation of why amplify is better than control was nice. What about undaunted? I don't see many running mages glyph...why not? Basically the more info you put out the better, love it :)
I wrote a giant minion thread on PTR going into all this before when I tested everything back then (it was like, "Necro minion megapost testing & feedback" or something.
Anyway the mages and warriors glyphs do increase their base damage but the bonus is basically pointless for both of them. Since minions inherit your stats anyway, if you're resistance and armor capped, they don't benefit any extra from having any nodes or glyphs with those affixes. Blizz needs to rework both bonuses as well as a few nodes across all the Necro boards. But yeah basically anything that would add to you adds to them so always think of anything that says "you and your minions" as a 2x multiplier to them.
@Godric5024 sorry not on other platforms. But thanks for info :)
@@markhurley3714 sorry, I meant on the Diablo 4 forums on the game's website regarding the PTR (public test) of season 4 that was available in early April.
The Undaunted glyph idea is interesting, basically an extra 10% damage reduction in a game where that is a very premium stat. Could potentially work in a more comfy farming setup for doing Pit 61s for upgrade mats, but the top builds seem to be prioritizing damage multipliers and just not getting hit
@etrosknight2254 I capped pit 77 running high dmg resist. First problem, as you state, not enough dmg to kill boss easily. Second problem, most bosses rely on magical dmg, not physical. So physical attacks I could tank easily, but I can tank physical anyways due to shako and hardened bones.
I believe tyriels might is the key to tanking bosses...
It's my next priority to get
I can solo tormented duriel, so I'm not horrible at this game :)
How did you get golem dmg to over 2k%?
inner calm is not 10% extra damage its 10% [x] sir and then it goes up to 30% [x] ...
Yes which is 10% extra damage sir - Else i would have siad 10+ damage?
Cool concept,
But you didn't show the build....
Trying to understand why a necro would want to stack large amounts of critical strike damage (as opposed to plain damage) since there all just in the additive bucket. Is it because critical strike damage has higher possible totals?
You need to get the notion of additive buckets out of your head regarding crit damage. With a high enough critical strike chance it will always be better.
what build would you recommend if you have shako/ tyrael/ and starless sky......maybe Minion Bone Spear ??
Bone Minions yes!
@@P4wnyhof thx and also thx for all of your videos helped me a lot of times !!
my shadowblight passive doesn't increase to 10 and i don't know why
You need the blighted aspect + shadowblight. And it only goes up for receiving additional shadow dmg while affected by a shadow dot, so it won't be every hit either. But that's why aphotic aspect is rly helpful, bc the reapers can then do shadow dmg too to proc this higher.
This breakdown was very insightful. Thank you! 💪
Amazing explications. Would crit damage tempering (wiith rogue) be better than golem damage ?
No Golem Damage multiplies nicely up!
@@P4wnyhof Thank you for you response ! love your content :).
How about bone spirit overpower build ? It multiplies less than golem so crit ?
What is it you’re attacking in the video?
Is there a chance of you making a thorn build. I currently am using and it is going well but I feel it can be better
I’m in the process of gearing out a thorns army build. It can clear lvl61 pit even though my gear is shit so keen to see what I can get it to
At pit 63 right now, but starting to push time@@titanicjack6744
Not sure if this is worth mentioning, but when using the target dummy with certain builds. It is sometimes easier to test using the 'starter weapons', meaning the very first weapons you are equipped with on a fresh character. This is because the damage ranges are much smaller, making it easier to test damage numbers.
The only drawbacks with this is you may lose an aspect and maybe some tempers.
If only they provided us with a 1-1 ranged weapons for the purposes of build testing and/or statistics information from the test dummy.
Do you really need corpse tendrils on this build? I find that the enemies are dying before I can use it.
You will 100% need it at some point :) Not for standard content but for the pit
I have attack speed on my gloves, ammy and both rings. What's the best glyph to swap to? I'm currently running grasping veins because I have over 100% A/S.
if there has 2 minions necro. and the number of skelly warriors is over 10. other skelly warriors just stand there do nothing. thats why some necro feels wierd when they do helltide boss. minions need better AI
Do the skeletons that run and then explode when using CE with howl from below count as minions? Has this been tested?
Does plus to damage (e.g. 90% bonus damage on 2h) affect the damage from your minions?
@p4wnyhof should you temper to raise speed of minion or enchant items and hope to get increased attack speed ?
I'm having a very, _very_ hard time beliving that equipping a 2-hander will make the Golem hit harder.
That's ok - it's still a fact
@@P4wnyhof Not from the tests i've done. 5+ minutes for each of 2H Scuthe, 2H Sword and 1H + Focus and the lowest and highest hits i recorded was within 1% of each other for all 3 sets. "Golem Gamage" and other stats are also identical.
If you've thoroughly tested it, then fair, just not finding the same :)
Why do you put skill points in Corpse Explosion if you don't equip the skill? Am I missing something?
I think its because of the aspect that makes your blood mist explode surrounding corpses.
Spot on!
another end game guide..
I think its the wrong build in mmobalytics :(
yes
@@patv9019 Yep you want his no holy bolt perfect summoner build.
Maybe the golem only are active during the ability usage? not always when he is alive.
Damn, very helpful . I played with 50 % curse aspect. really >
It is a robbery :D The 50x curse is still great just not for minions :D!
Can you teat if needleflare is working on minions being hit? Doesnt look like it
Can you make a video showcasing the max amount of skel mage damage?
So do i need to switch from a 2H scythe to a 2H sword like this video
en el video no tienes la misma habilidad que lo que muestras para armar la build .
Isnt while active if you use the active ability?
How would Harlequin's play into this? What would be worth dropping?
Harlequin's is strictly bad in this build, you need every aspect and the +4 ranks to skills does literally nothing
Can you please consider build for new bosses. looks as the current ones cannot live in long fight.
The Golem Necro just eats new bosses? Like Nom Nom
Trading 15% dmg multi for a 50% lmao
I think minions are boring, if I’m not doing anything but throwing out decrepify and tendrils, then I’m going to fall asleep because when I normally play I’m tired from work anyway, but I have noticed just a golem with blood lance is doing some good damage now, I’m only in wt3 with that character though so maybe it falls off. I want to know what is the other best build that don’t involve minions
WT3 isn't worth considering. Everything is considered strong in WT3
The build he's using, you have to use decrep, golem active, bloodmist, raise skeleton and tendrils on a rotation. It's a very active build. The golem active and raise skeleton basically becomes your primary attack.
So aspect of the damned doesn't help my mages but does it help the warriors or no?
No, it seems like any effect worded as "you deal increased damage to enemies under some circumstance" does not apply to minions unless it explicitly says "you and your minions" like the case of the Control glyph. But the increased damage from Damned and Grasping Veins aspects do not apply to minions at all, whereas the crit chance from Grasping Veins does because it says "you gain x% crit chance" which is a stat in your stat sheet your minions can inherit
Great info! Thank you for that!
the build guide you linked isn't the build you are showing.
Sir this is not a build video?! This is an explanation video?
hello can you link the good build in mmobalytics THX
Its there in his list of guides just click his name on sight then the no holy bolt summoner.
do you make videos every single day?
If there is content yes
Great summary. Many thanks.
Aphotic aspect is not working
It is 100% working you saw it in the video...
@@P4wnyhof same for me, I have both aspects on my character and they dont trigger Shadowblight Key... only my bloodmyst dot seems to start stacking it ... I saw the vid, I'm stil not sure why this is happening :(
@@xXtenseXxsome times Shadowblight bugges out, and does not register shadow damage that is not DoT.
@@istvanjuhasz210 found the solution, the ideea is shadowblight needs time to stack, thise stack cannot appear if you oneshot everything. Either gonto a target dummy or fight a few harder boses. It will appear.
@@xXtenseXx oh right, it needs to tick twice atleast.
Does minnion damage and summon damage not affect the gollem?
minion damage affects only minions. summon damage includes the golem
@@moosewild4239 "minions" refers to your skeletal warriors, skeletal mages, and golem, not just the skeletons. The "summoning damage" tempering affects all of them, and the "damage with minions" stat explicitly says that it also affects the warriors, mages, and golem
@@etrosknight2254are you sure summoning damage actually affects minion damage and it’s not just when you use a summoning skill in the skill tab like the gollum smash and raise skeleton?
@@GamertagO1 Interesting point, the "summoning damage" temper increases the "damage with summoning" value in your stat sheet, and the tooltip on this is "increases the damage of your skills with the Summoning tag." So you might be right, it might only affect the Golem activated ability, as well as Army of the Dead damage (raise skeleton also has the Summoning tag, but it doesn't do damage), and may not increase skeletal mage or warrior damage at all. That is assuming of course the tooltip language reflects reality
@@etrosknight2254 summoning damage does not increase the damage of the minions, it just increase the damage the ACTIVE skills tagged as Summoning does, so it just increase the damage of Army of the dead, the Golem active skill, and maybe just increases the effects of the priest.
so there might be the chance to get sacrilegious back in then?
Sacrilegious is horrible on the minion build, unless you are doing a lazy helltide farmer. The affixes are useless, you lose a golem cooldown and golem damage tempering, and you can't afford to lose an aspect. Not to mention Grasping Veins crit chance bonus does not work if the corpse tendrils was triggered from Sacrilegious, not sure if that's a bug but it's new in S4
Hmm
I’ve tried a few of your builds and found them weak and not the great thing it was made out to be. Your paragon boards make no sense and your minion builds only seem to shine with elixirs. I’m starting to feel like you’re a Diablo 4 snake oil salesman.
He's breaking down key multiplier mechanics in simple demonstrations.
His build thumbnails are snake salesman'ish but this video seems solid.
@@vinberube136 I was speaking about his videos as a whole not really this video.
BUİLD link wrong it shows a build with blight which you dont even have in the video
Necro w. Corpse explosion & bone storm. Minions & golem. Sacridg ring, ebonpiercer amulet. & mending ring is wat I'm runnin w. Tnk me l8r.
bet you're crushing those helltides man
@@etrosknight2254 I'm a lvl 92 runnin solo T80 NM rn
Are you guys being serious right now??? If he updates the link below for the build in the video then he won't get a whole view from you having to watch it to figure out whatever brilliant plot he has this time!
Sir this is not a build video 👍
Sry to burst your self created bubble
@@P4wnyhof my aspect of the protector is perfect so the bubble isn't harmed
@@P4wnyhof Is there a link we can access to find this build?
U should give up leave necromancer to rob
Ah look at you cutie :) You should give up and not comment again
Have You consider do the tempering crit dmg on necro with manuals from rouge?
Would override the golem damage
@@P4wnyhof True with no Uber version, but with grandfather crit x, it's should be valid.
Zzzz... this season is already boring. Bricking items, not enough gold, awful 1 shot mechanics. Maybe next season won't suck?
Sadly starting to agree, instead of filling up our stash with legendaries now we have to fill it up with bases to try tempering on because most of the time we will fail and ruin the item. And pushing the pit is fun up until the boss, just a dance around a million one-shot ground effects for 5 minutes while we chip away at the boss, they turned every boss into Lilith 🤦