As a (former) pro at CoH, who clawed his way to the top 50 of the 1vs1 ladder (with all factions) between 2009-12 i have to say a few things about the performance of both players: To the wehr player, just a few small tips, as you were on the defensive from the get go, due to constant base rape attempts: make sure your vehicles stay out of sticky range and remember to order them to STOP before they fire their gun. The extra accuracy from standing still can be the difference between firing several times and missing or 1 or 2 shotting a rifle squad. The same applies to MP40 volks - chasing after retreating squads with those is pointless. Their terrible accuracy of 45% at close range (when stationary) gets cut in half from them moving and then by half again (down to about 10%) due to the retreat bonus. MP40 volks are best used alongside MGs, where the MG keeps the rifles in place and volks can move in close to fire at the suppressed infantry. Oh and... try to avoid giving orders manually to your MGs. They really dont like to switch targets and can sometimes pack up in protest to your order, which can royally screw you over in some instances (as it did near that bunker/high fuel). To the ami player... oh boy... the base rape was impressive but youve wasted resources upon the second and later attempts. You were so far ahead that you could basically camp every building next to a VP and win, while at the same time spamming HVAP shermans to (potentially) finish the base rape (the HVAP upgrade would also make your pershing stronger, so a win-win). Instead you were pushed back (for reason i will state later) and couldnt take back the lost territory and resources. Theres a reason why ami players should be aggressive but they should be aggressive in moderation. Securing your hold on the map should be your first priority after the failed base rape. That means mines everywhere, some AT guns and light vehicles to support small scale skirmishes from then on. You mustve seen that wehr went terror when their squads health bumps up when theres 2 men left in a squad. Their unwillingness to vet up should be an indication that theyre going t4. You werent ready and youve paid the price. And one last thing - snipers. Was it really necessary to spam them? One vet 3 sniper is enough. More rifles (by 1, up to 5 total, after SY upgrade 2) or a mortar would have made much more of an impact than several snipers. Finally... losing vetted rifles is unacceptable.
In the good old days I used to be a good player of Coh1, now I'm rusty af but I'm trying to get in shape. I would like to play with you. Considering that we are both out of training, we could have a quiet 1vs1 or 2vs2, with no big demands.
watching this reminds me how incredibly good COH1 was, from the sexy tactical map, to the resource system, to the character and feel of the game itself, well done AE
@@TactDB I wouldn't say it is "sad imitation", they had a lot potential from start, then they nerfed the game so it would appeal to more casual rts players, like they deleted snow and mud effects, they deleted Snowstorm effects, they deleted bonfires to warm your troops. But they made a lot of uprades that I like more than in Coh1, like snipers invisible only in cover, you can see your units up in screen corner, so you can manage your army better, they added revers button for vehicles and "target vehicle" button so your tanks and AT guns wont shoot infantry, they added hopping over fences, they added real time view, so you can hide your units behind corner, add more tactical solutions etc. I love the atmosphere of Coh1 better, Sound effects and dialogue are better,the AI of squads seemed more realistic how they reacted to mortar/arty fires, how they seeked cover when exchanging shot with another squad(In coh2 units just stand still in a group), I liked 3 commander option for every army,not like coh2 where you have 20 samelike commanders. I wouldn't say that Coh1>Coh2, since at the moment I am writing this comment, 940 plays coh 1, 4500 plays coh2 on Steam. But Coh 3 is a focking sad imitation of Coh2.
Coh1 has the best sound for the Flak 88 emplacement around. That blast makes you feel like you could punch through Shermans all day. Also that epic Grenadier quite "If I known we would've done this much walking, I would've joined ze navy!"
Please do more COH1 vids. You are the absolute class of casters... haven't even watched this cast yet but I cant wait and I'm sure it will be awesome. Cheers from Philly!
@@AECoH Oh, that is right next to it. xD My parents bought me AoE1 because of the higher age rating C&CRA got, so I saved up my pocket money and bought it later. Great game. Played it before I got my hands on C&C1, so the story connection between the two was completely obvious to me, while my friends usually had no idea.^^
R4ge focused too much on base inspections, that proves to be his downfall. Like sure the first few ballsy base inspections were good, but time and time again they were deflected. Should have just focused on holding the VPs and cutting off the enemy fuel like what he was doing prior.
definitely a true analysis. I think he sort of threw after his VERY close base-invasion barely failed. I lost a tournament game doing this exact strategy once and I know how it feels once the invasion costs you. It drains a lot of "chi" from the commander! The reversal the Pershing caused was exciting though!
wow, what a game...quality of the map is more realistic than coh2! vehicle die animation even more realistic a little bit. 14:15 OMG...this is very very realistic and never happening in coh2. 16:11 vehicle control...need some work... I think coh2 vehicle is heavier. 38:23 AT missile launcher😂. and wow I fall in love with those bikes😍😂.
"You're dead Kraut!" haha, don't get voice acting like that in CoH 2 with the Americans unfortunately. In CoH 2 the U.S. faction sound like a bunch of depressed robots, no personality at all. Meanwhile CoH 1 has them using slurs they'd of used back in the day.
also the troops. try playing coh1 again. you will notice how impossibly slow everything seems, from movement of troops and tanks to resource income. but slower everything means more strategy and tactics. When they increased the rates of everything in coh2 they replaced that strategic play with "zerging". Germans tanks were also so strong in coh1. was awesome.
That's not right AE. The general from Band of Brothers (Wolf Kahler) is the CoH 2 Ostheer announcer. I don't know who does the CoH 1 Wehrmacht announcer, but it's definitely not him (and I'll say for the record that while I generally prefer CoH 1 voice acting, I actually prefer the CoH 2 Ostheer announcer).
Oh Wow I thought it was the other way around!?!? I swear someone super believable told me it was that way around, I have been misled and in turn have misled 1000s it has been an honour serving you all.... BANNG!
Still prefer the tiger tank over the king tiger just because its replaceable and a vet 3 one is at least godly enough. Also those juicy stuh 42 and that blitzkrieg
I love this game but I cannot get it to run properly for some reason. No matter what setting I pick, like 5-10 minutes it goes down to like 20 fps with a rtx 2070?? I have no idea what to do.
the meta in this game in late years is very interesting to me... I see what I would call SUPER nooby decisions being made, but nevertheless great play and a great game! -Stalin from 2007 relicnet
15:25 hahahah that joke was funny. you we're pretty stressed by it. Chill. Only play BKmod. But i see with these healthbars allows way more strategy and micro. EPIC battle! 29:33 you made me replay it 5 times before you said you were wrong 😮💨😂
Ah yes. An age where Wehr/Ostheer T4 wasn't useless in the sense that the unit took up too much pop cap, didn't do enough damage and usually meant you'd lost a lot of field presences by the time you got a unit from it out on the field
COH 1 is THE GAME. Better even from COH2 in my opinion , and way better for plenty more recent games. And playing and COH1 mod is probably the best ever game. THQ&Relic create two masterpieces in my opinion including the Futuristic Dawn of war . Am playing both games so many years after and am hooked as it gets .
CoH1 is skill based CoH2 unfortunately was good only during its Alpha time before SEGA takes over and then it turned to be one of the most disasterous games of decade.
The faction designs, the voice acting and the campaign were much better in CoH1, than CoH2 though elements of opposing fronts were also bad, but coh2 did have better controls.
I would say it is Dune 2. And then it was followed by Warcraft, Age of Empires and Starcraft. And probably Command and Conquer is around there, but I never played it. And now, 'thanks' to COVID I returned to RTS after like 20 years, to discover the gem that COH is :)
@@NoName-kl9pp CoH2 is a joke in every aspect. Every year they patch the game to a level it changes ALL core game designs. Have you forgotten they advertise DLC commanders differently than what they are on store page? xD
@@NoName-kl9pp That is the point, COH2 is not made by the same people mate :) CoH2 is made by those idiots who made Opposing Fronts and TOV and ruined COH1. The original VCOH was made by a different team who now owns a different company called Smoking Gun. If you notice there is a lot of common mistakes between COH2 and Opposing Fronts.
@@Arashenstein Hey, could you explain how OF and TOV ruined COH1? I am new to the game and apart from adding two factions that I barely see in tournaments (seems that the matchups are imbalanced), I don't know what it did that is so terrible :)
the granddaddy of RTS was is and forever shall be the OG Starcraft and Starcraft : Brood War. Don't get me wrong I love CoH but don't go calling it the granddaddy of RTS
haha I do think that's funny, but so many RTS's have base rushes, and the insta mines are meant to show the fact that it's a vehicle 'dropping' a mine rather than laying it.
@@AECoH B-b-b-but what about balance AE senpai? I think CoH2 before "Superheavies are now 9 commandpoints" was superior in balance... and priamry base layout, and factions key mechanics, and RNG mechanics and fun did i mention the balance? Okay maybe i would add some randomness or more time to stuka zu FuS.
@@LagTheKiller COH2 is COD of RTS genre, everything which made COH1 a skill based game got removed in COH2. It is all about who makes the most units, it is quantity than quality. COH2 design has been changed over past 6 years constantly and that just shows how badly this game is designed that almost every year they do massive change to the core element of the gameplay. Opposing Fronts was were COH1 started to suck and you will be surprised if I tell you COH2 is made by the same people who worked on TOV and OF DLCs which both ruined COH1 balance.
@@Arashenstein Like what made CoH1 a skill based game and is not reflected in CoH2? Name at least three things/mechanics. In CoH2 there is literally more time for everything and everything have audio/visual cues to warn you about every grenade. I dont care who made DLCs and with what result. Factions in CoH2 after DLC are fairly balanced. Statement "its's all about who makes the most units" is pretty dumb as preservation/right counteres and efficient coordiantion of units can kill any death ball on almost every map (damn you Lienne forest). Last core elements changed i remember was to reduce splash dmg so full health squads would never be instawiped by single artillery shell and cursed superheavy update which, funnily, brings them closer to CoH 1 in term of infantry wiping power. PS I think when u see mine being dropped right next to you you can feel understandable desire not to step on the fuggin thing thats not even camouflaged.
Arashenstein was incredible this game, loved seeing him rage about the MG firing and the fact that he was able to push back the cheese play by R4GE. R4GE's playstyle was so annoying and bad, it was great seeing Arash take advantage of his oversights borderline perfectly.
As a (former) pro at CoH, who clawed his way to the top 50 of the 1vs1 ladder (with all factions) between 2009-12 i have to say a few things about the performance of both players:
To the wehr player, just a few small tips, as you were on the defensive from the get go, due to constant base rape attempts: make sure your vehicles stay out of sticky range and remember to order them to STOP before they fire their gun. The extra accuracy from standing still can be the difference between firing several times and missing or 1 or 2 shotting a rifle squad. The same applies to MP40 volks - chasing after retreating squads with those is pointless. Their terrible accuracy of 45% at close range (when stationary) gets cut in half from them moving and then by half again (down to about 10%) due to the retreat bonus. MP40 volks are best used alongside MGs, where the MG keeps the rifles in place and volks can move in close to fire at the suppressed infantry. Oh and... try to avoid giving orders manually to your MGs. They really dont like to switch targets and can sometimes pack up in protest to your order, which can royally screw you over in some instances (as it did near that bunker/high fuel).
To the ami player... oh boy... the base rape was impressive but youve wasted resources upon the second and later attempts. You were so far ahead that you could basically camp every building next to a VP and win, while at the same time spamming HVAP shermans to (potentially) finish the base rape (the HVAP upgrade would also make your pershing stronger, so a win-win). Instead you were pushed back (for reason i will state later) and couldnt take back the lost territory and resources. Theres a reason why ami players should be aggressive but they should be aggressive in moderation. Securing your hold on the map should be your first priority after the failed base rape. That means mines everywhere, some AT guns and light vehicles to support small scale skirmishes from then on. You mustve seen that wehr went terror when their squads health bumps up when theres 2 men left in a squad. Their unwillingness to vet up should be an indication that theyre going t4. You werent ready and youve paid the price. And one last thing - snipers. Was it really necessary to spam them? One vet 3 sniper is enough. More rifles (by 1, up to 5 total, after SY upgrade 2) or a mortar would have made much more of an impact than several snipers. Finally... losing vetted rifles is unacceptable.
1v1 me in angoville
@@constitutionofaxioms3387 Appreciate the challenge, but im not in shape to compete at CoH anymore. You may consider this a win if you like haha
In the good old days I used to be a good player of Coh1, now I'm rusty af but I'm trying to get in shape. I would like to play with you. Considering that we are both out of training, we could have a quiet 1vs1 or 2vs2, with no big demands.
COH1 what a masterpiece: such love that has been put into the game.
watching this reminds me how incredibly good COH1 was, from the sexy tactical map, to the resource system, to the character and feel of the game itself, well done AE
Nobody stops you from still playing the masterpiece!
@@TactDB I wouldn't say it is "sad imitation", they had a lot potential from start, then they nerfed the game so it would appeal to more casual rts players, like they deleted snow and mud effects, they deleted Snowstorm effects, they deleted bonfires to warm your troops. But they made a lot of uprades that I like more than in Coh1, like snipers invisible only in cover, you can see your units up in screen corner, so you can manage your army better, they added revers button for vehicles and "target vehicle" button so your tanks and AT guns wont shoot infantry, they added hopping over fences, they added real time view, so you can hide your units behind corner, add more tactical solutions etc.
I love the atmosphere of Coh1 better, Sound effects and dialogue are better,the AI of squads seemed more realistic how they reacted to mortar/arty fires, how they seeked cover when exchanging shot with another squad(In coh2 units just stand still in a group), I liked 3 commander option for every army,not like coh2 where you have 20 samelike commanders.
I wouldn't say that Coh1>Coh2, since at the moment I am writing this comment, 940 plays coh 1, 4500 plays coh2 on Steam. But Coh 3 is a focking sad imitation of Coh2.
@@TactDB I have 2500+ hours in coh1 overall, 4500+ hours in coh2 overall and 3000+ hours in multiplayer. I can assure better ;) Just a joke :D
Come back and play with us
@@gbear34 coh3 is pretty damn good, im here bud
the graphics really held up well
The graphics were even better before PE and Brits were added to this game
@@Arashenstein Same with coh2, graphics and performane took a hit with WFA release.
@@NathanMulder Didn't they use higher res textures for WFA? WFA vehicles look more crisp than EFA vehicles.
@@olivernathan3924 Well yes for certain models. However performance went to the shitter too.
Coh1 has the best sound for the Flak 88 emplacement around. That blast makes you feel like you could punch through Shermans all day. Also that epic Grenadier quite "If I known we would've done this much walking, I would've joined ze navy!"
Please do more COH1 vids. You are the absolute class of casters... haven't even watched this cast yet but I cant wait and I'm sure it will be awesome.
Cheers from Philly!
"Granddaddy of RTS" Crap, now I feel really old...*stares at the original Age of Empires 1 box to his right*
I thought I was watching Command and Conquer Red Alert ;P
@@AECoH Oh, that is right next to it. xD My parents bought me AoE1 because of the higher age rating C&CRA got, so I saved up my pocket money and bought it later. Great game. Played it before I got my hands on C&C1, so the story connection between the two was completely obvious to me, while my friends usually had no idea.^^
LMAOOO
*Stares at dune 1
R4ge focused too much on base inspections, that proves to be his downfall. Like sure the first few ballsy base inspections were good, but time and time again they were deflected. Should have just focused on holding the VPs and cutting off the enemy fuel like what he was doing prior.
What the fuck
definitely a true analysis. I think he sort of threw after his VERY close base-invasion barely failed. I lost a tournament game doing this exact strategy once and I know how it feels once the invasion costs you. It drains a lot of "chi" from the commander! The reversal the Pershing caused was exciting though!
Playing CoH1 always reminds me how much CoH2's UI gives me a bloody headache. I'd love to see more CoH1 casts.
yeah whats with that dumb UI, havent changed a bit since day one. but i guess autism has no cure.
CoH1 is a total masterpiece. The artwork style and direction + the vibrant color palette makes all the difference for me.
Nice cast! And very nice commentry, really enjoyed watching! Brings back so many memories:)
wow, what a game...quality of the map is more realistic than coh2!
vehicle die animation even more realistic a little bit.
14:15 OMG...this is very very realistic and never happening in coh2.
16:11 vehicle control...need some work... I think coh2 vehicle is heavier.
38:23 AT missile launcher😂.
and wow I fall in love with those bikes😍😂.
Also, ”mine-kampf” ahh I love it! Never change my man!
Thank you man for your work. Love this game to bits and been looking for nice replay match and commentary.
The bounce animations look so great, I still can't believe how they messed it up in COH2 (not even in it).
Nice throw btw :-)
Great battle! Thanks for sharing. Really good commentary too I must add.
Love it: "We're now gunna go on a 30 second AE's gunna get a whiskey break" ;)
8:25 It always bugged me how that was never fixed...
"You're dead Kraut!" haha, don't get voice acting like that in CoH 2 with the Americans unfortunately. In CoH 2 the U.S. faction sound like a bunch of depressed robots, no personality at all. Meanwhile CoH 1 has them using slurs they'd of used back in the day.
Well, when CoH 1 was released we lived in a much less 'sensitive' time.
Don't worry about the mine kampf joke. I was somewhat amused, at least.
I forgot how slow the tanks all used to be
also the troops. try playing coh1 again. you will notice how impossibly slow everything seems, from movement of troops and tanks to resource income. but slower everything means more strategy and tactics. When they increased the rates of everything in coh2 they replaced that strategic play with "zerging". Germans tanks were also so strong in coh1. was awesome.
Yay more coh don't know if i have seen any of this for a long time
A Mine Kampf! That was hilarious you don’t have to apologize for that.
19:40
>quad machineguns pops
>halftrack immediately dies
the pucker factor
That's not right AE. The general from Band of Brothers (Wolf Kahler) is the CoH 2 Ostheer announcer. I don't know who does the CoH 1 Wehrmacht announcer, but it's definitely not him (and I'll say for the record that while I generally prefer CoH 1 voice acting, I actually prefer the CoH 2 Ostheer announcer).
Oh Wow I thought it was the other way around!?!? I swear someone super believable told me it was that way around, I have been misled and in turn have misled 1000s it has been an honour serving you all.... BANNG!
@@AECoH The Wehrmacht announcer in CoH1 was a prominent voice for the Germans in Red Orchestra 2, if that rings any bells.
Envyful eloquence of this caster is certainly pleasing to hear. Please spoil us with more CoH1 greatness.
Envyful?
"its a mein kampf over here" is hilarious dont beat yourself up
The Mine Struggle joke was funny AF bro
Im mostly amazed by A_E's Fantastic bedhair lul
6:13 "Fabrique de Barils" means "Barrel factory" and your pronounciation was almost on point!
I never stopped playing this game since it was released
When was the last time you played multiplayer?
I’m trying to play online with a friend. Apparently there are alot of issues in Multiplayer
please keep up CoH1 casts, they are truly marvelous, just as the game is
OH SO NICE with a Coh1 casted game in 2020 , this will be great! :D :D :D
love your enthusiasm - great stuff and thanks for the video
Great video! would love to see more of this!
2021 i'd still play COH 1 for me its still the best
love how clean the graphics are on this one compared to coh2, also the ui is just awesome..
15:27 Lol. You said Mine Kamf and it really sounded like Mein Kampf, Hitler’s book. 😂😂😂
That was literally the joke he was referring to. Great catch
You should try the Blitzkrieg mod with historical add-on on it, its the top of the top of what you can have regarding COH1. cheers.
Still prefer the tiger tank over the king tiger just because its replaceable and a vet 3 one is at least godly enough. Also those juicy stuh 42 and that blitzkrieg
Amazing commentary man thanks for making, I'd pay money for this content
Most coh2 players complain how fast the t70 kills, they would shit themselves if they played coh1.
I love this game but I cannot get it to run properly for some reason. No matter what setting I pick, like 5-10 minutes it goes down to like 20 fps with a rtx 2070?? I have no idea what to do.
That early mg by the axis saved him the entire game. Just one crucial incident, one great positioning
nice game, enjoyed the cast, cheers ;)
CoH1 lives? Haven't played it since i started with CoH2
Heck yeah it lives!
Join us on the Eastern Front mod!
09:14 LOL
The audio of coh1 sounds better than coh2??? am I losing my mind
19:40 I'm not the only one who saw this shit right? Dude loses the damned thing right as the upgrade finishes
Man I like COH 1 more than 2. It is much simpler and more intense where you can hear your units scream and a shit ton of artillery bombardment.
ahh vcoh... it looks so fresh and so clean clean.
Can you highlight the mod of coh?
That was a comeback.
Man the Pershing´s canon sounds like a thunder here
the meta in this game in late years is very interesting to me... I see what I would call SUPER nooby decisions being made, but nevertheless great play and a great game! -Stalin from 2007 relicnet
15:25 hahahah that joke was funny. you we're pretty stressed by it. Chill.
Only play BKmod. But i see with these healthbars allows way more strategy and micro.
EPIC battle!
29:33 you made me replay it 5 times before you said you were wrong 😮💨😂
Rage threw
Mine Kampf was killing me 😂😂
Dude. Mein Kampf. Hahaha
Best game of all time. From Portugal
How the turntables.
The US player was so annoyong with the base attacks
Ohhh... Coh1 AE you killed
i miss this game ,everything about this game is great it had great potential of being as successful as starcraft idk why it didn't achieve that
Ah yes. An age where Wehr/Ostheer T4 wasn't useless in the sense that the unit took up too much pop cap, didn't do enough damage and usually meant you'd lost a lot of field presences by the time you got a unit from it out on the field
What are you talking about. In coh1 it US who's t4 is useless
@@rhythmmandal3377
Did you only skim what I wrote? Specifically the start highlighting me talking about Wehrmacht?
@@sgtsmith501 hes saying its not very accurate, in coh1, if wehr made it to t4 the game got a lot harder for allies
COH 1 is THE GAME. Better even from COH2 in my opinion , and way better for plenty more recent games. And playing and COH1 mod is probably the best ever game. THQ&Relic create two masterpieces in my opinion including the Futuristic Dawn of war . Am playing both games so many years after and am hooked as it gets .
how can we play COH1 multiplayer online?
On Steam for like 3$
OUH FINALLY COH 1
Four dead bodies brought back to the med bunker 😂 Injured/dying yes, not dead...unless you want... 'zombie grens'
how does coh1 look and feel so much better than coh2 and 3... vCoH will never die
As somebody that started with the Coh franchise at Coh2, Coh1 looks like a more fun and interesting game...
CoH1 is skill based CoH2 unfortunately was good only during its Alpha time before SEGA takes over and then it turned to be one of the most disasterous games of decade.
Lol yeah, just recently found "Back to basics mod" pretty cool they recently just updated that mod.
Mein Kampf (My Struggle/ War) < Mine Kampf (Mine War)
Lmao
LOL...30 sec Whisky break.
For me, it was Star Wars Galactic Battlegrounds... now who remembers playing that????
Rage was raging through the battlefield😆
The American was so lucky. How often a rifle ran away with 1hp? 20 Times?
CoH2 smells like Volksgrenadiers.
The faction designs, the voice acting and the campaign were much better in CoH1, than CoH2 though elements of opposing fronts were also bad, but coh2 did have better controls.
The voice scripts and acting was certainly better.
There's a lot more idling your units in CoH1 it seems. CoH2 engagements are a lot more mobile.
more tactics and strategy in coh1 due to the slower speed of everything.
i would be raging too
Great fight
Mine Kampf
Lol
Yes i agree
coh1 far more better and still until today
wtf is this early game action holy shit
Hope you enjoyed it
Starcraft is granddaddy of RTS
I would say it is Dune 2. And then it was followed by Warcraft, Age of Empires and Starcraft. And probably Command and Conquer is around there, but I never played it. And now, 'thanks' to COVID I returned to RTS after like 20 years, to discover the gem that COH is :)
More coh1 please
Honestly seeing this game after all those years... graphics are the same or even nicer then coh 2 imo... hows that even possible.
And lets not start on how smooth the gameplay looks compared to coh 2....
@@NoName-kl9pp CoH2 is a joke in every aspect. Every year they patch the game to a level it changes ALL core game designs. Have you forgotten they advertise DLC commanders differently than what they are on store page? xD
Just pathethic rly... that a 7 year older game developed by the same team looks, sounds and plays better
@@NoName-kl9pp That is the point, COH2 is not made by the same people mate :) CoH2 is made by those idiots who made Opposing Fronts and TOV and ruined COH1. The original VCOH was made by a different team who now owns a different company called Smoking Gun. If you notice there is a lot of common mistakes between COH2 and Opposing Fronts.
@@Arashenstein Hey, could you explain how OF and TOV ruined COH1? I am new to the game and apart from adding two factions that I barely see in tournaments (seems that the matchups are imbalanced), I don't know what it did that is so terrible :)
the granddaddy of RTS was is and forever shall be the OG Starcraft and Starcraft : Brood War. Don't get me wrong I love CoH but don't go calling it the granddaddy of RTS
The concept of this game for the Germans is just get a fucking Tiger and you will be victorious!
Stupid base rushes, Maps not fixed after decade. Exploits with insta mines. All this in a 10 minute game. "Best RTS ever"
haha I do think that's funny, but so many RTS's have base rushes, and the insta mines are meant to show the fact that it's a vehicle 'dropping' a mine rather than laying it.
@@AECoH B-b-b-but what about balance AE senpai? I think CoH2 before "Superheavies are now 9 commandpoints" was superior in balance... and priamry base layout, and factions key mechanics, and RNG mechanics and fun did i mention the balance? Okay maybe i would add some randomness or more time to stuka zu FuS.
@@LagTheKiller COH2 is COD of RTS genre, everything which made COH1 a skill based game got removed in COH2. It is all about who makes the most units, it is quantity than quality. COH2 design has been changed over past 6 years constantly and that just shows how badly this game is designed that almost every year they do massive change to the core element of the gameplay. Opposing Fronts was were COH1 started to suck and you will be surprised if I tell you COH2 is made by the same people who worked on TOV and OF DLCs which both ruined COH1 balance.
@@AECoH oi u britz prefer irish or scottish whisky? will you even have any irish now after EU import taxes and all?
@@Arashenstein Like what made CoH1 a skill based game and is not reflected in CoH2? Name at least three things/mechanics. In CoH2 there is literally more time for everything and everything have audio/visual cues to warn you about every grenade. I dont care who made DLCs and with what result. Factions in CoH2 after DLC are fairly balanced. Statement "its's all about who makes the most units" is pretty dumb as preservation/right counteres and efficient coordiantion of units can kill any death ball on almost every map (damn you Lienne forest). Last core elements changed i remember was to reduce splash dmg so full health squads would never be instawiped by single artillery shell and cursed superheavy update which, funnily, brings them closer to CoH 1 in term of infantry wiping power.
PS I think when u see mine being dropped right next to you you can feel understandable desire not to step on the fuggin thing thats not even camouflaged.
I hate rage quitters
Arashenstein was incredible this game, loved seeing him rage about the MG firing and the fact that he was able to push back the cheese play by R4GE.
R4GE's playstyle was so annoying and bad, it was great seeing Arash take advantage of his oversights borderline perfectly.
coh1 > coh2
Coh 1 is way better than Coh 2 , even the graphics still looks better than Coh 2
I prefer coh1 tbh
So M8 kills the pak, has another M8 behind it, and somehow, he doesn't just base camp and get the gg right there and then
No. COH2 does nothing better than COH1.
And who prefers the crazy blinking, on acid graphics of COH2 over those of the first game?
why are the graphics better than coh2