I remember people saying this card sucked and I looked at them like they were crazy. The card itself checks off 3 criteria’s and plays under skill drain
not playing Jet also lets the slot that is potentially freed up from one for one (you may still play this card despite not playing Jet to try to have max consistency) and can try other things like Dramatic Chase. It's another Poplar search target that is both an extender and a follow-up.
Set from temple use pop ash to summon oak don’t activate pops set effect yet. Oak brings back ash use se diabell switch with pop oak pop to get flambérge then go ip into princess ss back 2 lvl 1 and flambérge go into ablowhale or salamangreat set ip. That way you have a decent end bord with lvl 4 link of choice oak flambérge se diabellstar and a back row ip that turns into a three to four negate Apollo
The best part of this combo is how u only use 1 extra deck slot. Every other one uses 3, even packbit combo uses packbit heatsoul and wolf. Excited to be able to play both accescode and typhon
@@ChateeeeonTCG Sans rigoler. Je pratique le deck building depuis maintenant 6 ans, du lader db en parallèle depuis 7 ans, je pourrai. Ainsi que du remote depuis 4 ans, un qi de 120 minimum J'ai une réflexion de fou, et des réflexes identiques à ma vitesse. J'ai juste à l'attendre qu'il me ht, l'esquiver et lui faire un board de malade. Je le lâcherai pas à la moindre erreur, son tour est fini. T'auras toujours des puceaux d'ici pour penser que c'est impossible. Rien n'est impossible avec de la volonté déjà les amis, et de 2) c'est pas avec votre deck de lâche que vous allez faire quoi que ce soit. N'importe quel homme un minimum entraîné peut gagner un wcq avec un rogue déjà. Avec un rogue bien monté c'est pas forcément plus compliqué ça demande juste de la technique.
You’re trading a rip 2, dis pater negate, flam and IP for a 2 mat Apo, spell negate that also protects Apo from attack, flam, IP with field spell for grind. I think this is way better but ripping 2 is strong I agree.
@@EdisonLocalsMKI think I am more coming around to this, there’s gonna be more synergy cuz you’re staying within your engine to make this board, better on card economy (pitching 1 vs pitching 2 between witch and jet). Covers all the bases in my eyes; good end board, checks board breakers, checks the Tenpai field spell. Then there’s the bonus of protecting Apo. It’s good, and really the difference is marginal considering you should win any game you can full combo your opponent with snake eyes. I think the only downside, if you can call it a downside, is if they open multiple board breaking cards, you can only stop one with Hope. 🤷♂️
If they do you’d have a monster be ss off of temple along with having original and still be able to keep playing. You’d have a different end board but still have a decent one set up
If I'm not tripping, you should backrow the snake ash so if they nibiru on the summon off selene you still get snake ash back on board to keep playing
ah you’re right, i guess it does matter what you place
thanks for the correction
I remember people saying this card sucked and I looked at them like they were crazy. The card itself checks off 3 criteria’s and plays under skill drain
The YGO community is notorious for saying something sucks until someone tops with or it gets approval from Joshua or Jessie.
Hey Kenny, is there a way to get this same endboard in the fire king version?
not playing Jet also lets the slot that is potentially freed up from one for one (you may still play this card despite not playing Jet to try to have max consistency) and can try other things like Dramatic Chase. It's another Poplar search target that is both an extender and a follow-up.
Set from temple use pop ash to summon oak don’t activate pops set effect yet. Oak brings back ash use se diabell switch with pop oak pop to get flambérge then go ip into princess ss back 2 lvl 1 and flambérge go into ablowhale or salamangreat set ip. That way you have a decent end bord with lvl 4 link of choice oak flambérge se diabellstar and a back row ip that turns into a three to four negate Apollo
Is there a good combo with just 1 Flamberge?
there are not many videos about it could you make a video guide with kash snake maybe even povando to play under some ht?
The best part of this combo is how u only use 1 extra deck slot. Every other one uses 3, even packbit combo uses packbit heatsoul and wolf.
Excited to be able to play both accescode and typhon
lol this comment is me. The last line specifically
I’d really like to see if there’s a way to end with a Diabellstar on field and a set Sinful Spoil- Silvera for another negate
I mean cool combo but with the 2 card combo you can either do the omega dispater combo or the hot red
Pourquoi Omega serait meilleur ?
@@ChateeeeonTCG Sans rigoler.
Je pratique le deck building depuis maintenant 6 ans, du lader db en parallèle depuis 7 ans, je pourrai.
Ainsi que du remote depuis 4 ans, un qi de 120 minimum
J'ai une réflexion de fou, et des réflexes identiques à ma vitesse. J'ai juste à l'attendre qu'il me ht, l'esquiver et lui faire un board de malade. Je le lâcherai pas à la moindre erreur, son tour est fini. T'auras toujours des puceaux d'ici pour penser que c'est impossible. Rien n'est impossible avec de la volonté déjà les amis, et de 2) c'est pas avec votre deck de lâche que vous allez faire quoi que ce soit.
N'importe quel homme un minimum entraîné peut gagner un wcq avec un rogue déjà. Avec un rogue bien monté c'est pas forcément plus compliqué ça demande juste de la technique.
“It’s a 2010 card guys”
Stares at effect veiler in hand
😂😂
Your first combo u make IP using pop and ash so that pop can become the 3rd spell then u use IP and diab to go selene
How is the combo nib proof it applies is the 6th summon
This is definitely worth taking a look at. The question here is if it is worth playing this over the omega loop.
You’re trading a rip 2, dis pater negate, flam and IP for a 2 mat Apo, spell negate that also protects Apo from attack, flam, IP with field spell for grind.
I think this is way better but ripping 2 is strong I agree.
@@EdisonLocalsMKI think I am more coming around to this, there’s gonna be more synergy cuz you’re staying within your engine to make this board, better on card economy (pitching 1 vs pitching 2 between witch and jet). Covers all the bases in my eyes; good end board, checks board breakers, checks the Tenpai field spell. Then there’s the bonus of protecting Apo. It’s good, and really the difference is marginal considering you should win any game you can full combo your opponent with snake eyes. I think the only downside, if you can call it a downside, is if they open multiple board breaking cards, you can only stop one with Hope. 🤷♂️
You need to make anima first, to gain all 3 counters on Selene correct !!??
No. Selene checks the spells on resolution so if you activate Selene and chain Poplar you actually get all 3 counters
You can also do full combo with wanted + witch/diabel
What’s the line?
Commenting for the line!
Line?
How are you not getting nibed on Selene? I dont see the opponent letting you get to Apo
If they do you’d have a monster be ss off of temple along with having original and still be able to keep playing. You’d have a different end board but still have a decent one set up
Kenny im begging for coaching here
send me a dm on discord! “kenny_n”
nasty. SDiabellstar is so convienient and if theres no jet you are swapping garnet for garnet.
if you discard SDS you just place it with poplar too.
Your selene in first combo is short a spell
Is it? Divine temple and the 2 s/t monsters is 3?
@@kennyygo but you need to do the chains:
C1 Selene
C2 poplar and set ash, playing around nibiru
Im wrong, if you cl2 pop, Selene counts spells on res.
selene is mandatory so it'll always be cl1
Shout out the disciples
haha i made this before i saw their deck profile but yeah i guess its proven to be good enough to top a ycs!
All this combo does is scream flamberge and apollousa bans
😂