Turn Vectors Into A Font File (.ttf)

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  • Опубликовано: 26 ноя 2024

Комментарии • 91

  • @aurisbunni
    @aurisbunni Год назад +22

    I can't believe importing SVG from Inkscape to FontForge is as easy as that, but at the same time it make so much sense since SVGs are simply just instructions on how to draw stuff.
    Fantastic tutorial, Nick.

    • @Stratelier
      @Stratelier Год назад +2

      It's actually even easier than shown: You can build an "SVG Font" inside your Inkscape document directly, then load the file _as a whole_ into FontForge for final adjustments and exporting (FontForge will just import the SVG Font table).

  • @euansmith3699
    @euansmith3699 Год назад +13

    Fantastic! I've been wanting to do this for ages but have never known how. This is a real and concise tutorial. 😍👍👍👍

  • @Stratelier
    @Stratelier Год назад +23

    Note that you can create an "SVG Font" _entirely within your Inkscape document,_ then load the SVG file directly into FontForge (it will just read the file's SVG Font table), which cuts down on the actual time required to compile the font.
    Years ago (like 2015) I practiced a bunch of lettering, scanned the results, imported them into Inkscape to trace/refine the glyphs and ultimately (via FontForge) built a working font file with it. Font building is itself a HUGE iceberg with a lot of depth to get lost in.

  • @frankiet-h992
    @frankiet-h992 Год назад +12

    Really great tutorial Nick, please never stop making videos, they're always so useful, easy to understand and replicate, and your delivery is really uplifting in a really tough time. Thank you :)

  • @kevinfoo8031
    @kevinfoo8031 Год назад +18

    As a sign guy, rounded letters sit below the base line and above the height. For instance the letter 'o' is typically larger than the squared letters. If the 'o' is the same size as a squared letter, it will visually look smaller, hence the size difference, Hope Fontforge recognises this.

    • @Astronomynatureandmusic
      @Astronomynatureandmusic 11 месяцев назад +2

      Fontforge does not resize the o. Best you can do is design your font with the visual look of smaller letters in mind.

    • @QuotePilgrim
      @QuotePilgrim 10 месяцев назад +4

      It is the job of the designer, not the app, to know about these things and apply that knowledge.

  • @jbgra2566
    @jbgra2566 Год назад +5

    Another great tutorial! Thanks as always Nick!

  • @michaelsalais7393
    @michaelsalais7393 Год назад +3

    Excellent and straight forward. Thanks, Nick!

  • @pixelrancher
    @pixelrancher Год назад +3

    I'm seeing some new fonts in my future.
    Thanks Nick!

  • @JosephAlanMeador
    @JosephAlanMeador Год назад +3

    Ah man, I've been wanting to make a font for a while! Gonna try this. Thank you Nick!

  • @IronEchoDesign
    @IronEchoDesign Год назад

    I learned everything I know from you, Nick. Still learning now. Always wanted to play with font creation and you’ve led the way once again. 🙏

  • @gerritjordaan
    @gerritjordaan Год назад +3

    Holy moly!! Thanks Nick. This is a great tutorial. I have been aiming to design my own font for years, but havn't had the chance to do so. 2 things I wish to know further is.. Opentype fonts with different swirly variations. Like for instance a Handwriting font that flows into each other. I see people using Glyphs on Mac doing that and I was ondering if the same can be done with Font Forge.

    • @Stratelier
      @Stratelier Год назад +2

      Yes, font metadata is a HUGE iceberg and there are surprising number of features you can do as part of the font file itself. To start with:
      - Kerning: This adjusts the spacing between letters, because (for example) a combination of "A" and "W" appears to have more separation than "A" and "M", even if the separation between their logical bounding boxes is the same.
      - Similarly, you can create glyphs that are larger than their allocated space (which is simply a "width" value). The old DOS "box drawing" characters for example occupy 100% of their defined width and/or height, so that when placed together there is no separation visible between them.
      - Glyph substitution. You can set up rules in the font metadata that basically say "if glyph X appears next to glyph Y, render glyph Z in place of one (or both) of them". This was mostly intended for letters with diacritics (so that you don't need to define a separate glyph for _every_ diacritic on _every_ letter) but should be functional for general usage, like making glyphs link together the way they might do in handwriting.

  • @adagio333
    @adagio333 Год назад

    So pleased to have discovered this tutorial. I will be giving this a try very soon. Thanks for uploading...

  • @lynnebizlyne436
    @lynnebizlyne436 3 месяца назад

    Excellent tutorials for Inkscape. Will share your link with others👍 Thank you for sharing

  • @DavidCollinsRivera
    @DavidCollinsRivera Год назад +1

    Excellent job, Nick! I've been wondering for a while how to go about doing this!

  • @muhammadfazafirdaus
    @muhammadfazafirdaus 21 день назад

    Nick i am very thank you, I start from very 0. Now i can create many things

  • @ToniTerremoto
    @ToniTerremoto Год назад

    Nick, amazing tutorial. Tx a lot from Barcelona. Nice to follow your channel ❤🎉

  • @chayanui20
    @chayanui20 9 месяцев назад +3

    you were mentioned the previous vdo about Inkscape where you did create the font for this tutorial. Which vdo is that ? I would like to start with that one first. Thank you

  • @MA-bx2ev
    @MA-bx2ev Месяц назад

    Thank you sir! You are awesome!

  • @mekaclaude
    @mekaclaude Год назад

    Amazing ! I use it already ! Thanks.

  • @saraabreusicilia7271
    @saraabreusicilia7271 Год назад +1

    You are the best!!

  • @MikhailPavstyuk
    @MikhailPavstyuk Год назад

    Amazing instruction. Thank you.

  • @NYProductions
    @NYProductions Год назад

    Great tutorial!

  • @tiopd
    @tiopd 5 месяцев назад

    wonderful, thank you so much!

  • @maulidabdullah1027
    @maulidabdullah1027 8 месяцев назад

    Thank you very much nick

  • @joseloeza371
    @joseloeza371 4 месяца назад

    Excellent video thanks

  • @S_Tadz
    @S_Tadz 7 месяцев назад +1

    The Unity game engine does not really support vector graphics, and I've been thinking about a way to have simple resizable icons, and making an icon font worked great. Ran into a couple issues with the more complicated ones (mostly intersection errors), but hey! Still much better than nothing

  • @YASHVIDHOLAKIA
    @YASHVIDHOLAKIA 11 месяцев назад

    thankyou so much it really helped

  • @marcosgomes3140
    @marcosgomes3140 Год назад

    Nice tip!! ❤️❤️❤️

  • @lucasgarcia95
    @lucasgarcia95 4 месяца назад

    Thank you! 💛🖤

  • @geoffphil
    @geoffphil 3 месяца назад

    Interesting. Thanks. How can one get consistent ketter spacing though, rather than guessing/eyeballing?

  • @afrikaniz3d
    @afrikaniz3d Год назад

    Thanks for sharing.

  • @programandoconkiki
    @programandoconkiki Год назад

    Fantastic!

  • @timetraveller6643
    @timetraveller6643 Год назад +3

    Wonderful ! Is there a helpful inkscape template for font creation so I don't need that resizing step ?
    You know, the height, baseline and descender limit, and other stuff.
    Also, what is the size based on anyway? vectors don't have a standard size do they?
    Thank you Nick !

    • @timetraveller6643
      @timetraveller6643 Год назад

      @NotRexButCaesar -- The size never matches. The x height and the full height are always smaller than the ones in ff. I wish I could work out what the ff dimensions are so I can make my own inkscape typeface template. Trial and error is getting so frustrating. all I need is the numbers and units. argh !

    • @Stratelier
      @Stratelier Год назад

      Glyph design is a large subject in and of itself. But here's an overview:
      - XY coordinates within a glyph are measured in terms of "em units", an "em" representing the distance between two lines (baselines) of text. A lot of fonts specify 1024 (a power of 2) as their "em height", meaning that every 1024 units on canvas represents one line of text, so your glyphs should definitely be smaller than 1024 units high.
      - In general, a typical letter should have a "full height" about 70% of the em-height, leaving the rest open to provide separation between lines (because a glyph that occupies 100% of the em-height would pack together vertically with no natural separation between lines).
      - There is also the "x-height" which defines the height of lowercase letters, if it is different from the full height. Lowercase letters can have distinct glyphs, be "small caps" versions of uppercase, or just be duplicates of the uppercase letters directly.
      - "Ascender" height refers to how far e.g. stems on lowercase "d" and "h" reach above the x-height. This can be the same (or different) from the "full height" of a letter. Depending on the desired alphabet and/or script style, uppercase letters can have ascenders reaching above the usual full-height.
      - "Descender" height is the amount that e.g. the tails of lowercase "g", "p", "q", and "y" dip below the baseline. Uppercase letters (e.g. "Q") also have descenders.
      - Letters with rounded edges (e.g. "o") generally overflow their intended metrics by just a little, to compensate for the rounded edges. Otherwise they'd appear unintentionally smaller than letters with straight edges.

    • @mjhdlfkr2969
      @mjhdlfkr2969 Год назад

      Use the pixel size. For example, the X-height size is 700px. When copied and pasted into FontForge the size will be fixed and does not need to be enlarged or reduced again.

  • @williamdoust
    @williamdoust 8 месяцев назад

    Thx Nick, best video I've seen, that is practical, accessible and gives us a sense of quick completion and possibility.
    Can you do the same oeocess with chromatic fonts, but obviously woth a different ooen source software? - is that even possible. Would be am interesting follow on.
    Very grateful 🎉✌️👍👏🥳.

  • @OldRedandGold
    @OldRedandGold 11 месяцев назад

    I just found your channel after many frustrations trying to DIY Inkscape. I'm trying to create my own custom font for a logo of my own, but, I'm having a hell of a time, so do you have a video for how you created those letters in Inkscape? Thank you very much.

  • @19srb81
    @19srb81 2 месяца назад

    thnks

  • @fatimiohm
    @fatimiohm 4 месяца назад

    THANK YOUUU

  • @lkzbrandao
    @lkzbrandao 5 месяцев назад +1

    Can i create the font in Illustrator and export to FontForge?

  • @Inkscape-tutorial-pl
    @Inkscape-tutorial-pl Год назад

    Thanks. There is some kind of font editor inside Inkscape but I was trying to use it and it was a mess.

    • @Stratelier
      @Stratelier Год назад +1

      Yes, it is kind of a mess, but the upside is you can define glyphs in Inkscape then load the file as a whole into FontForge for further refinement.

  • @QuotePilgrim
    @QuotePilgrim 10 месяцев назад +2

    You're doing this in the least efficient way possible. You can reposition (and resize) all of the characters simultaneously after importing them all, and also adjust all sidebearings automatically instead of doing it one by one. (Edit: and you can select all letters in the uppercase fields and paste them into the lowercase ones all at once.)
    Even then that's only the beginning of making a font. If you want to make a proper professional font you are going to spend most of your time kerning.

    • @williamdoust
      @williamdoust 8 месяцев назад

      In defense of Nick's approach, as a teacher, it makes sense to ensure the process is accessible - as a first pass - to dip your toe as a total novice. Then you can go deeper into the pool, session by session or video by video. If you throw people into the deep end, guess what? - most will be put off and won't even try font making. ✌️🎊🎉👏

  • @johntreeman8468
    @johntreeman8468 Год назад

    Superbe !

  • @JohnColgan.
    @JohnColgan. 7 месяцев назад

    Does fontforge allow you to edit individual font characters?
    I do a lot of CNC work and some apps complain about intersections and vector loops. We gave to edit these at SVG node level every time. It would be nice to fix the source once & use clean vector fonts for ever!!

  • @Astronomynatureandmusic
    @Astronomynatureandmusic 11 месяцев назад

    Caution at 5:50: in Windows, Inkscape may only show fonts installed via SHIFT&right click and selecting "Install for all users".

  • @javahaha7286
    @javahaha7286 Год назад +1

    I can't install fontforge on Mac M2

  • @rizkydharma8373
    @rizkydharma8373 8 месяцев назад

    Can I do this with illustrator?

  • @acart-jp8rf
    @acart-jp8rf 8 месяцев назад

    I can't seem to import my own numbers and symbols for some reason. Also, how am I going to set the spacebar length?

  • @LukianMusic
    @LukianMusic 7 месяцев назад +1

    There was no chance to somehow copy vector letter and paste it in FontForge as iMac doesn't allow me to do that :( it is not copying. Dunno why. It's copying but I can't paste in FontForge.

    • @Sfskatevibes
      @Sfskatevibes 5 месяцев назад

      ive got the same problem!!! by any chance did you fin d a solution for that problem? id appriciated if you reply

  • @tvedaz21
    @tvedaz21 2 месяца назад

    Why for me -copy & paste- not working that way? on a mac os? is that because i using svg file from Adobe Ai in Inskape?

  • @TwistedRootsVanVelzerPress
    @TwistedRootsVanVelzerPress 2 месяца назад

    I have an EPS of a lovely font I want to use - how in the wholly Heellll do I get into a font ? LOL I have looked - tried forgefont - it was "too complex" for the program to even try to open - I downloaded Inkscape ... but see nothing on turning my EPS with a lovely font into something I can type with ????

  • @mamorojo
    @mamorojo 5 месяцев назад

    Im copying the characters from Illustrator but when I paste them in FontForge they don't appear. Any clue?

  • @eitantal726
    @eitantal726 Месяц назад

    It appears that copy/paste in the other direction isn't working. Until a solution is find, do not lose the SVG file

  • @ayaya3182
    @ayaya3182 Месяц назад

    Does this work with copying from illustrator?

    • @joshuaakeresola215
      @joshuaakeresola215 Месяц назад

      Yes it does, sabe each alphabet as an SVG file then copy to fontforge.

  • @GHILLIESARCADEANDMORE
    @GHILLIESARCADEANDMORE Год назад

    Cool

  • @rile3894
    @rile3894 5 месяцев назад

    "I'm sorry this file is too complex for me to understand (or is erroneous)" any fix??

  • @oliverwang95
    @oliverwang95 7 месяцев назад

    Great! But i fail to paste into Fontforge. Does anyone know how to solve that?

  • @moonkidcaptainmooncrackle827
    @moonkidcaptainmooncrackle827 8 месяцев назад

    I thought you were going to name the file "Fonts By Nick" 🤣

  • @malavlaggad7321
    @malavlaggad7321 10 месяцев назад

    Hello sir,
    I am facing a problem from last 2-3 days. The blur function is not working in my inkscape. I can't see blur on canvas but it is there when I export it. So please make a video on it

    • @LogosByNick
      @LogosByNick  10 месяцев назад +1

      Try checking your display mode. Go to: View > Display Mode and make sure you have Normal selected

    • @malavlaggad7321
      @malavlaggad7321 10 месяцев назад

      @@LogosByNick thank you so much sir, now it's working

  • @vizeath
    @vizeath Год назад

    But what if the computer cannot read the font?

    • @Stratelier
      @Stratelier Год назад

      On the FontForge side, when you tell it to generate a font it performs a number of validation checks specifically to alert you to any problems that might prevent the compiled font file from loading.

  • @bartoszjasinski
    @bartoszjasinski Год назад

    This tool would be better if it could import designed letters by their object names

    • @Stratelier
      @Stratelier Год назад +1

      You actually can ... sort of. Under Inkscape's "Text" menu there's a section for "SVG Fonts" where you can actually assign paths to named glyph slots, then you can load the SVG file directly into FontForge. It saves the work of manually copy-pasting glyphs one at a time.

  • @ManthaarJanyaro
    @ManthaarJanyaro Год назад

    1st comment ❤🎉

  • @FAKKER_rap
    @FAKKER_rap Год назад +1

    Looks like bad crutch....

    • @FAKKER_rap
      @FAKKER_rap Год назад

      There must be a way to choose letter space precisely, not randomly by eye.

    • @Stratelier
      @Stratelier Год назад +1

      @@FAKKER_rap Yes there is. On the FontForge side you can manually specify "left" and "right" spacing (the guidelines on the grid are just a shortcut for doing that), both per glyph and as a default value for all glyphs.

  • @psylentrage
    @psylentrage Год назад

    No thank you to ff, ANY other way?

    • @felipedutra5276
      @felipedutra5276 Год назад

      Why not ff?

    • @felipedutra5276
      @felipedutra5276 Год назад

      Why not ff?

    • @timetraveller6643
      @timetraveller6643 Год назад

      It feels a bit clumsy but I've never used anything else and I only use open source software. What do you use ?

    • @psylentrage
      @psylentrage Год назад

      @@timetraveller6643 I'm looking for an alternative

    • @UnbeltedSundew
      @UnbeltedSundew Год назад

      @@felipedutra5276 because FF is a pretty obtuse, probably just takes time to get used to though.