5 MEMENTO COMBOS

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  • Опубликовано: 20 дек 2024

Комментарии • 7

  • @ramza1681
    @ramza1681 4 месяца назад

    I think you need to work on the combos a bit more. Each 1 card should be ending on apo, fusion, 5k, and 2 back row. This deck can do so much more than what people are showing

    • @epicriceinhaler
      @epicriceinhaler  4 месяца назад

      yeah sorry, the potential is limitless for memento, i just came up with 5 combos from what i thought of and tried not to copy anyone else. If you could, could you tell me the line to get to apo/fusion/boss and 2 backrow?

    • @ramza1681
      @ramza1681 4 месяца назад

      @@epicriceinhaler it really is, this deck does so much. Coming up with combos can be pretty hard and it always differs depending on the playstyle with this deck. Angwitch, darkblade, horse, and goblin should all yield the same end board but the combos differ from each other. I’ll do my best to type out the angwitch combo, sorry if it’s hard to read

    • @ramza1681
      @ramza1681 4 месяца назад

      @@epicriceinhaler NS Ang, Add horse;
      horse dump ghat, mace, gob;
      ghat eff, summon & add gob;
      Ang eff, pop ghat, summon mace;
      mace pop itself, add fusion;
      fusion for twin;
      twin pop itself, add 5k & shleep;
      twin summon body;
      Link for Cross-sheep;
      shleep eff to summon & fuse for King;
      CL1 Sheep, CL2 King dump King, Blade, & either fusion or party (must be spell);
      sheep summon Blade;
      King add Field Spell, activate it;
      Blade eff pop itself, summon body;
      Field Spell eff summon Ang;
      link for Selene;
      Selene eff summon Ang;
      Link 2 apo;
      fusion eff to add Trap or missing spell; Summon 5K;
      Set the add and Fields spell set from gy

    • @ramza1681
      @ramza1681 4 месяца назад

      @@epicriceinhaler Angwitch 1 card combo
      NS Ang, eff add horse;
      Horse effs, summon pop itself, send ghat, mace, gob;
      Ghat eff, summon & add gob;
      Ang eff, pop ghat, summon mace;
      Mace eff, pop itself, add fusion;
      Fusion eff, send from gy, summon twin;
      Twin eff pop itself, add shleepy & 5K;
      Twin eff, summon body;
      Link for Cross-sheep;
      Shleepy eff, fuse for King;
      CL1 Sheep, CL2 King, send King, Blade, & either bone party or fusion (must be a spell), summon Blade;
      King eff, add & activate field spell;
      Blade eff, pop itself & summon angwitch;
      Field spell eff, summon shleepy;
      Link cross & Ang for Selene;
      Selene eff, summon Ang;
      Link for apo using ang & Selene;
      Fusion gy eff, add missing spell or memento trap card;
      Shleepy eff, send whatever
      Summon 5k;
      Set the add, EP set from gy;
      Every 1 card starter should give this endboard with the exception of mace (haven’t worked on that card yet), the combos are very different though

    • @stingaarshark6159
      @stingaarshark6159 20 дней назад

      ​@ramza1681 where is the combo???