FS22 | A GUIDE TO…GROUND WORKING! Pt1| Farming Simulator 22 | INFO SHARING PS5.

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  • Опубликовано: 23 дек 2024

Комментарии • 257

  • @daveb4210
    @daveb4210 3 года назад +18

    Don’t you dare switch to testing off camera! Your surprise at unexpected outcomes is half the charm of your videos! Besides, that makes it much more relatable to all of our “Huh?” Moments. One thing that you may have left out with this one though is the impact on weeds with the different types of cultivation. Shallower cultivation/plowing should result in more or quicker weeds. Interestingly enough though, I used a traditional cultivator (dark field state) and then bought a power harrow halfway through the field. The power harrow left a shallow cultivation state but, the next day, I had weeds all over the cultivator part but there were NO weeds on the part I did with the power harrow! The variety of results is mind boggling but so much fun. I also agree that the direct drill should not be automatically giving the fertilizer state. I suspect they mistakenly put the mulched function on that rather than cultivator to avoid the rocks? I would not be surprised to see that changed in a future update. Thanks for another great in depth review!

  • @johnroberts2905
    @johnroberts2905 3 года назад +8

    14:30 - Keep in mind that seeder (and a number of the others) have a power harrow built in., so it is cultivating the ploughed field then seeding. FS19 you had to combine the power arrow and seeder manually, FS22 seems to bundle them up.

  • @The_Black_Knight
    @The_Black_Knight 3 года назад +13

    Important differentiation ---> Spaders provide both plowing / cultivation AKA "cultiplow" equivalent. Traditional plows and basic subsoilers do not. In addition, they often have added 3 point attachments to connect seeders or planters to one step the process. Field preparation is a strength of FS22, but texture assignment is not. I sometimes question if Giants Software game designers know their own equipment choices.

  • @LuckyNemo03
    @LuckyNemo03 3 года назад +2

    I believe you can only get one fertilizer state per growth stage (unseeded ground-seeded counts as a growth stage as well) so if you fertilize prior to seeding on cultivated ground you get one fert state. Then you fertilize with the seeder and get the second.. or you can fertilize with the seeder then spray fertilizer once your crop reaches the next state. I think this is so you aren’t allowed to “over fertilize”.
    This is how I do it at least, not sure how it works with the mulcher for the 5%bonus but hope this helps

  • @7T_Primal_Wolf
    @7T_Primal_Wolf 3 года назад +33

    I'm ecstatic to report that basic PS4 now has update 1.02, Been FS22 playin' since 8:30 am us Central, I think I'm bouncin' off the walls I'm so happy, lol

    • @KansasFarmer
      @KansasFarmer 3 года назад

      Thank goodness. What's in the update?

    • @yypee6648
      @yypee6648 3 года назад +1

      @@KansasFarmer I think they fixed some bugs with the settings and graphics

    • @7T_Primal_Wolf
      @7T_Primal_Wolf 3 года назад +1

      @@KansasFarmer everything the others have, that I know of,... basic PS4 is now current with With Everyone else.

    • @KansasFarmer
      @KansasFarmer 3 года назад

      @@yypee6648 thank you.

    • @KansasFarmer
      @KansasFarmer 3 года назад

      @@7T_Primal_Wolf that is wonderful news.

  • @Harrycooke31391
    @Harrycooke31391 3 года назад +6

    Don't know of anyone else has mentioned this, but if you use the ridge markers, it brings stone up as well,
    Really enjoying the guides Mr Sealy P, thank you for taking the time to do them

    • @Driver-zw9sy
      @Driver-zw9sy 3 года назад

      where are that stones coming from??? from heaven maybe ???

  • @TheBlueFabbit
    @TheBlueFabbit 3 года назад +1

    I am definitely new to Farming Simulator, and I improvised a system that made sense to me based on tool-tips of the machines.
    My order of operations was: Mulch(if needed), Plow (If needed), Rock-pick, Roll, Fertilize, planter, fertilize(if needed), roll again.
    Mulch: Only used if the field previously had crop in, some of the starting fields are already 'empty' with no stubble, or are pre-cultivated where it won't make sense. Boosts yield?
    Plow: Makes big rocks, but plows the field getting rid of the detriment of needing plowing, boosting yield. If the field doesn't need plowed, then running a regular cultivator would be viable.
    Rock-pick: The rock pickers act like cultivators, putting the field in a cultivated state while getting rid of both big and small rocks .
    Rolling: Puts the field in a seed-bed state, which I assume boosts the yield when you plant into it.
    Planter: Plants the seeds into the seed bed, some planters have fertilizers in them so it would skip the need for the second stage fertilizing.
    Fertilize: If your planter hasn't added the second stage of fertilizing, then this is when you would do it.
    Rolling: This is done at the end to 'compress' the seed bed, once planting is done which also supposedly boosts yield.
    I don't have any actual numbers for this data, and I am curious to see what take this video gives me, but so far I have yet to see many people make a good 'order of operations' for optimal crop yield.
    (Personal notes): I have never had the field state of "Stubble Tillage" nor have I ever had a roller work on pushing in the stones which is why I always use a rock picker. Regardless of the tool I was using (plow, cultivator, spader) ect. I always got the large stones, I don't know if this is only due to it being the starting fields or not, but the stones I have always gotten were large regardless of which plow type I used. (Not including the harrows, or sub-soiler. I haven't used those)

    • @anthonyboone6843
      @anthonyboone6843 3 года назад

      What step do you add "Lime?"

    • @TheBlueFabbit
      @TheBlueFabbit 3 года назад +2

      @@anthonyboone6843 if a field needs lime, I usually add that before fertilizing. Since you can use the white texture of the lime, to make sure you have the entire field sprayed with fertilizer

  • @zekeroberts6872
    @zekeroberts6872 3 года назад +10

    Excellent video! I really do enjoy & appreciate the way you test all options, doing these things on screen as you’re explaining, etc. - so much more meaningful that way! I appreciate very much all of the extra time, trouble & prepping all of this takes. Thanks very much, MrSealyP!!! :-) Happy Wednesday! :-)

  • @TT_PLEB
    @TT_PLEB 3 года назад +1

    From what I've seen, and I think someone else noticed it in a video.
    The roller doesn't give you the bonus is used for puching the stones, it only gives it you if you roll after you seed the field.
    Best thing to do for yeild boost seems to be:
    .
    Mulch the field
    Plow and Lime if needed
    Use the Stone Picker to get stones and skip the Cultivator, or Cultivate if there isn't any stones
    Seed the field
    Then use the Roller
    And then the fertiliser and keeping eye on weeds as normal

  • @Althar93
    @Althar93 3 года назад

    Thanks for this useful guide. I am not going to lie, for a complete farming novice, who hasn't the slightest clue what the difference is between 'ploughing', 'sowing', 'cultivating', 'til' / 'no-til', the video can be a bit overwhelming at times but you have given me the tools to further my knowledge, now that I roughly know what to look for.

    • @Althar93
      @Althar93 3 года назад

      @@MrSealyp This was by no means intended as criticism, although I would more than welcome a video guide aimed at less farming-literate people, such as myself on what the various 'things' mean both from a real world and how they are modelled in the sim :) (and I am sure many others would too).
      The fact there is so much to farming is just a matter of fact ; can't complain that Giants has crammed so much of it into their Farming Simulators over the years.

  • @ThatGingerGuy-v7f
    @ThatGingerGuy-v7f 3 года назад +1

    That first seeder you used would really only be used on land that is ploughed. Widely used in the winter, a plough in front of the drill. It had a power harrow attached to the front. Plough 'n' drill is used when the conditions are two wet to do it any other way. The plough would bring up the drier soil and then the drill with the power harrow/combination seed drill, combining cultivating and then seeding, would then work drier land. Until my heart gave up at 35 farming was all i knew. We used to plough and drill Nov-Jan and sometimes Feb for winter wheat. Especially after veg crops.

    • @nassimnassim6019
      @nassimnassim6019 3 года назад

      If you mind answering what do you mean your heart gave up?

  • @Isleguy57
    @Isleguy57 3 года назад +2

    Excellent video Mr SealyP. Your series for Farm Sim 19 was my introduction to the Farm Sim world and was superb. It's great to see the same quality of work here with Farm Sim 22. You have already cleared up some questions that I had. Thank you.

  • @johnbradshaw7525
    @johnbradshaw7525 3 года назад +1

    I read that you can sell the stones you gather up. Where can you sell the stones?

  • @andrewanderson9896
    @andrewanderson9896 3 года назад +3

    What I would like to see giants change is when you have fieldstone active, that when you have stones on your field, that it would show on your map like fertilizer or crop growth

    • @nuarius
      @nuarius 2 года назад

      idk if this was something added in the last 4 months, But it absolutely does now.

  • @incubatork
    @incubatork 3 года назад +1

    If you look closer at the seeder´s they seem to have some sort of tines/discs to prepare the ground from ploughed to cultivated before the actual seeding part comes into action, whereas most of the planters do not unless they are direct drill.

  • @wmgthilgen
    @wmgthilgen 6 месяцев назад

    The difference in the various field preping going shallow or deep, deep bring up stone's. Is in part due to where you farm. Any where North of the frost line, where as the ground will freeze up to some 6 feet deep, it pushs up rock's, which then have to be removed one way or another. Farming South of the frost line, the ground never freezes. So going deep on a new field will bring up rock's, which then can be destoned, and the following year's, a shallow, because, the rock's when going deep are gone, and because it never freeze's, stay below the depth originally plowed. Meaning never having to stone again. Hense using only a shallow cultivator.
    I'm 75 year's old, and have memories of helping to destone a field by hand, while following a horse pulled wagon. But then in those day's, if one had a section of land, meaning 4 square's of 40 acres; That was a large farm. Those farmer's who could afford a tractor, could and would utilize a plow with some 12 in teeth. But then I lived in the middle of Minnesota, and the ground always frooze down to six feet, so there were alway's rock's and stones.

  • @Crimethoughtfull
    @Crimethoughtfull 3 года назад

    I used to go with my dad on school holidays when he was working on a farm...this is back 1995 or so. None of the ploughs I see here are familiar except that extreme ground ripper type. Where's just the normal disc? We used a John Deere 4440 with a big disc having a pair of fold-out wings. I don't see anything like that here. Wow, how things have changed.

  • @meikasroom851
    @meikasroom851 Год назад

    22:32 i prefer this style of video honestly. Its like were there with you while your going through everything and we also get to see it in real time. Very useful my man 💪😎

  • @cbirdman
    @cbirdman 3 года назад +4

    Why would you ever use a spader? They should give you a bonus yield for it going deeper since can’t use a roller like with the smaller stones.

    • @The_Black_Knight
      @The_Black_Knight 3 года назад +2

      It is designed to be the equivalent of a "cultiplow". In addition, most allowed inclusion of a 3 point rear connection to attach a seeder or planter to one step the entire process. This is included with FS22.

  • @chezmic2
    @chezmic2 3 года назад +8

    I love this style of guide! I like learning along with you!

  • @BSHokke
    @BSHokke 2 года назад

    thanks. I’m playing with seasonal grow on. After harvest, when do I begin prepping the field? In the month I need to seed? For example oats, harvest is in July/august, planting season is in March/April.
    I begin prepping (mulch, seeding, lime, etc in March?

  • @B24Gaming
    @B24Gaming 3 года назад +1

    If I'm not mistaking by using the direct drill over the stubble although you going to ge a fert state weeds will be popping more regular than if you had taken the extra step to get rid if the stubble

  • @patricklapierre4760
    @patricklapierre4760 3 года назад +1

    Id like to know whats the benefits of a cultivator over a disk….im not sure but i think since they work deeper they help to prevent weed from showing up?….theyre slower…need more power and bring up rocks…they have to be good at something right?

    • @LeetKrew090
      @LeetKrew090 3 года назад

      Yes, you are right about the less Weeds.

    • @patricklapierre4760
      @patricklapierre4760 3 года назад

      Im not sure…dont seem to work for me…i tried different method and actually the cultivated field…..gets FULL of weed

  • @kappaayer
    @kappaayer 3 года назад

    I have used a subsoiler on fields and only seen small stones and I have used it on other fields and seen large stones. The difference I believe is that the large stones only came up when the field was in a "needs plowing" state. So perhaps that determines the size stone you get? I have also used a plow and gotten large stones, but possibly only from creating fields... I have not thoroughly tested that.

  • @jeffirish9698
    @jeffirish9698 3 года назад

    I believe the reason why you didn't get a 2nd fertilizer application when you tried the direct drill(with fertilizer) is that because the direct drill seeder gave you a fertilizer state itself. The fertilizer in your seeder, as it was in fs19, is that the game uses the fertilizer 1st before the seed. So the game wouldn't give you the 2nd fertilizer applied. You need to change the field state. The field states are 1)fertilizer 2)Lime 3)Seeding 4)Plowing 5)Cultivating 6)Plant growth.

  • @63sponge
    @63sponge 3 года назад +1

    Also the kverneland ploughs come with an optional packomat
    Haven’t tested yet but would this save using the roll after ploughing as the packomat does the same job

  • @trevorsmith7918
    @trevorsmith7918 3 года назад +1

    You were one of the people who helped me play FS19 so I am looking at your FS22 guides too, this one however confused the hell out of me. Could you please just list the order I work on a field from start to finish. I have learning difficulties and although I enjoy your guides it is good if I follow them with a list in front of me too. Thanks for all your help.

  • @primeflux1
    @primeflux1 3 года назад

    Grass field, move it, make silage. It retain 1 fertilize state. Go over with a weeder get the second fertilize-state. rinse and repeat...

  • @WharfRat0A54
    @WharfRat0A54 3 года назад +1

    Thanks for untangling the new variables for us. To clarify, on a harvested field that needs everything, we have to mulch, roll, plough, plant and fertilize twice to get max yield? Makes sense to get only 1 harvest per year if we're busy doing all that!

    • @raspingrabbit2379
      @raspingrabbit2379 3 года назад +1

      Yes but not in that order. If you are ploughing you will need to rock pick because there will be large stones, then roll for the 5% increase.
      Also don’t forget lime if needed 👍🏻

    • @WharfRat0A54
      @WharfRat0A54 3 года назад

      @@raspingrabbit2379 yup, forgot lime, and ploughing only gets small stones so just rolling should work, right?

    • @raspingrabbit2379
      @raspingrabbit2379 3 года назад

      @@WharfRat0A54 yes you are right. I was thinking of subsoiling. I don’t tend to use the ploughs myself. 😀

    • @WharfRat0A54
      @WharfRat0A54 3 года назад

      @@raspingrabbit2379 no worries. going to be a bit before I get used to the new ways, for certain

    • @nsp5258
      @nsp5258 3 года назад +1

      I think rolling and mulching are not penalties like plowing or lime but bonuses you can do like fertilizing to gain above 100% yield. If your field needs plowing and lime you would lose those percentages off of 100% if not addressed, I think though I could be mistaken that doing mulching and rolling would be bonuses in addition to your base 100% assuming no plowing or lime needed. Will be interesting to find out more as we play.

  • @firethunderd
    @firethunderd 3 года назад +1

    I started seeding and realized I forgot to remove the rocks so I stopped and got the rock picker. Come to find out once you seed over the rocks they cant be removed. Assume there locked until you plow/cultivate again.

  • @jlfrank68
    @jlfrank68 3 года назад

    I've found a thing with field stones. I used to like using ridge markers when sowing seeds myself. Not anymore! The ridge markers bring up stones almost as bad a subsoiler!

  • @raspingrabbit2379
    @raspingrabbit2379 3 года назад +3

    In depth and informative guide as always! I think from my experience that if you are cherry picking the rocks you can see with the rock picker then you will miss small ones. I have noticed the amount of stones going up on mine when I can’t see any on the field, but if you are rolling anyway then it doesn’t really matter.
    Also noticed that although the grass roller pushed the stones down, it didn’t give the ‘seed bed’ state so I assume you wouldn’t get the 5% increase.

  • @markgordon8775
    @markgordon8775 3 года назад +1

    Man I need a drink after watching that 🤣🤣

  • @FarmSimFarmerZ
    @FarmSimFarmerZ 3 года назад

    I was thrown off a bit by the new seedbed Growth State also, I do believe its more than just appearance though I think it increases yield. Here's what I've found: "When you roll over, flatten and compress the seedbed you get an extra yield bonus once you have sowed your crops." Thx for the video mrsealyp, great stuff as usual!!!

  • @smockfarmer
    @smockfarmer 3 года назад +3

    So complicated but in a good way because that’s how it is in real life too 👍

  • @ptrbltmech6288
    @ptrbltmech6288 3 года назад

    If I am not mistaken, with direct drill, you also get stones

  • @andrewtaylor8453
    @andrewtaylor8453 3 года назад

    At 26 mins 40 you rolled the ploughed are & removed/ pushed in the stones, i tried it & it didn’t work, also the Pottinger C6f, seemed to be using a average amount of seed, yet mine absolutely abuses seed, I can’t keep up with buying points, being only pallets or big bags, frustrating it is 👍

  • @danforman6780
    @danforman6780 3 года назад +1

    Rocks is a little extra money too!

  • @Driver-zw9sy
    @Driver-zw9sy 3 года назад

    hello mr sealyp...wat you need to do is spray lime in that field...then spray liquid manure in that field en then you go cultivated or plowing that field.....after that you put there seeds and fertiliser in the seedmachinery......normaly everything is finish....so no more spray again fertiliser on the field no need to do that.....because the field is already 100 % mesting...thats all wat you need to do.....we are real farmers and know how to do this job....we working more then 40 years in farming...so now you know it how to do your job....have nice day farmers...

  • @hyzenthlay7151
    @hyzenthlay7151 3 года назад

    I've tried rollers after both ploughing and cultivating, and yet to see it do anything with those stones... I still have to go with a rock picker...

  • @cbremer83
    @cbremer83 3 года назад

    I have pulled some big rocks out with the subsoiler too. One field had little stones, another big rocks. No clue why the difference. Same equipment on both fields.

  • @barnaby5896
    @barnaby5896 3 года назад

    The drill you was using has power Harrow built into it so you can just plow it then drill, not need for cultivation

  • @strodey123
    @strodey123 3 года назад

    I've been using the Spirit R 300S seeder (giants mod, but was base game in 2019), and there only has seeding capability, no fert, but i still got a fert stage from direct drilling..

  • @AltijdMatthijs
    @AltijdMatthijs 3 года назад +1

    Does shallow cultivating make less yield than deep cultivating?

  • @KellyPruett
    @KellyPruett 3 года назад +1

    Thank you, thank you, thank you. I'm new to the FS series and this helped immensely, especially showing me which models you were referring to in the store as well as a visualization of what the field looks like afterward. So many thanks, MrSealyp. Subbed and liked. Keep these great videos coming.

  • @AngelusFromHell
    @AngelusFromHell 3 года назад

    I discovered a bug. If you use the mulcher and then you try to use a
    combo equipment cultivator+seeder, it doesn't works. You have to
    separate the cultivator from the seeder for make it works.

  • @jasoncarlow4516
    @jasoncarlow4516 3 года назад +1

    What do you do with the rocks after you have picked them up? Have they any other use

    • @raspingrabbit2379
      @raspingrabbit2379 3 года назад +1

      On elm creek there is a rock crusher you can sell them at.

  • @Schmittez
    @Schmittez 3 года назад

    I noticed that if you use the direct drill as a direct drill you get the fertilizer state, but if you cultivate first you do not get the extra fertilizer state.

  • @Dustbunney54
    @Dustbunney54 3 года назад

    Wed., Nov. 24, 2021 Good day Mr. Sealyp. Hope all is well. Have you seen how long it takes for crops to grow? I sure hope it's something Giants will fix. With Seasons turned off and "Days per month" set to 1 day, (which really means 1 month) this is what DJGoham has come up with:
    4 mons for Sorghum, Oats, Grass; 5 mons for Grapes, Potatoes, Olives, 6 mons for Corn, Barley Soybeans; 7 mons for Sugarcane, Sugarbeets, Sunflower, Wheat; 8 mons for Cotton, Canola and 13 mons for Poplar.
    Have you come up with anything different? This seems like a L O N G time compared to having crops grow in one day in FS19.
    Thank you for your time sir.

  • @jhlane1977
    @jhlane1977 3 года назад

    The Nordsten has a power harrow and drill so it will work on plough. If you just seeded then doubt it would. Ie no power harrow knocking the seedbed into shape

  • @XD-rd8zd
    @XD-rd8zd Год назад

    I'm still doing (as in fs19) seeding with fertilizer, then herbicide (!), then roller (as a 2nd stage of fertilizer)

  • @bradtyson
    @bradtyson 6 месяцев назад

    17:45 did you have that silly dust mod on by chance. Seems like there was so much fog I couldn't see what the field looked like

  • @ThunderWindz
    @ThunderWindz 3 года назад +1

    jesus 33 minutes... i just need a video or a picture of the following order... comon guys

  • @olympiad013
    @olympiad013 3 года назад

    Important to note - If you don't cultivate and prepare the seed bed you can only get rid of 50% of the weeds. A prepared seed bed will have 50% weed growth and you can spray it or use a weeder to get it down to 0%, without a prepared seedbed the weeds jump straight to the last stage (100%) and you have to use a sprayer which will reduce it to 50%, As far as I'm aware there's no way to get it to 0% from that stage

  • @l3grave24
    @l3grave24 3 года назад

    I also noticed when I tried to lime an already seeded field it didn't work like fs19.. I think only after cultivating? haven't tried directly after harvesting

  • @nobolony690
    @nobolony690 3 года назад

    So if the field needs ploughing and you use a sub soiler it brings up rocks so then you can use the rock picker and rid the field of them. However if you then use a direct drill seeder it brings up rocks straight after you drill the seeds... which I just tried. Do I then use the rock picker again and if I do will it dig up the seeds? If that's the case what's the point in picking up rocks after sub soiling or ploughing if I use a direct drill?? I'm confused.

  • @Matt3471
    @Matt3471 3 года назад +1

    So if you plow, spade, or subsoil a field. Then rock-pick it. Will rocks appear again the next time you plow?

  • @ryanpauloneeyed9669
    @ryanpauloneeyed9669 3 года назад

    My personal theory is that mulching is supposed to get a 5% bonus, perhaps direct seeding gives a slight fertilized like state (thus showing up as blue). And fertilizing in top doesn't go dark blue because it's only a slight bit over 50% fertilize (55% 50 for fertilizer + 5 for mulch effect of direct seeding) and not close to 100%, like with 2 fertilizer applications. Giving a total 105% fertilizer state?......

  • @106steve106
    @106steve106 3 года назад

    That first seeder you used got a power Harrow on the front hasn’t it?

  • @scottpage81
    @scottpage81 3 года назад

    i dont no wot im doing wrong, i planted oilseed radish, it grew i cultivated that in, planted soybeans n that crop hasnt popped up after skipping 7 days with the seasonal option OFF. HELP!

  • @JamesSmith-rc5yd
    @JamesSmith-rc5yd 3 года назад +2

    Has anyone tried to play without seasons? Because I am finding you must still go through each "month" to get crops to grow (multiple months). Just wondering if it is me or is this how it is now meaning you have to play seasons, but you do not have to follow the planting harvesting calendar.

    • @cbirdman
      @cbirdman 3 года назад

      Seasons restrict when you can plant certain crops. Without seasons you can plant any crop at any time.

    • @zekeroberts6872
      @zekeroberts6872 3 года назад +3

      I think the question is, if/when playing FS22 with “Seasons” mode turned off… the crops do not grow at the speed that we were used to with FS19 (like ready to harvest as soon as in maybe 2 day cycles), in FS22, however, it’s taking months for the crops to grow & be ready for harvesting. With FS22 we don’t have a ‘growth speed’ optional setting as we did in FS19 (Fast, Normal, Slow, Off). I think that’s what James is basically saying - with Seasons ‘off’ in FS22, the crops are still taking months to grow & be ready for harvesting (which would be realistic, but not what we were used to at all with FS19).

    • @JamesSmith-rc5yd
      @JamesSmith-rc5yd 3 года назад +1

      exactly and to any arguments that you can sleep for up to 24 hours at a time to pass time, yes you can, but any other things you have going on like honey collection will fill up and you will not get the production you should have.

    • @zekeroberts6872
      @zekeroberts6872 3 года назад +1

      Exactly! And that’s one of the main problems right there - at least for those of us that prefer not playing with “Seasons” turned on. Not counting burning through the calendar just for the sake of getting crop growth & eventually getting to where the crop is ready for harvesting months later. It might be realistic that way, sure, but is that really any fun?!? Not at all to me. I’m simply not a Season’s ‘fan’ (Yes, I tried it for awhile in FS19) - I simply wish we were given the option to speed up crop growth speed (like it exists in FS19 as an option) - which would be especially helpful to those of us that simply prefer not to play with “Seasons” mode turned on.

    • @dirtbeard108
      @dirtbeard108 3 года назад +1

      @@zekeroberts6872 I like how in FS19 I could get 8 pallets of wool per day with a few sheep and now with a full pen it takes months, if not a full year to get a single pallet.

  • @chrisszablewski2245
    @chrisszablewski2245 3 года назад +1

    When are you going to start doing let plays??????

  • @peatoken457
    @peatoken457 3 года назад

    I think the games "direct drill" Nordsten Howard seeder, has a power harrow section with it (HK 25) which will cultivate first. @14:12

  • @therickening7323
    @therickening7323 3 года назад

    So I have a question(s).... When I cultivate with a shallow cultivator, it gives me a "stubble tillage" state. If you seed over that, will it effect yield? The odd thing is that if I get the "stubble tillage" state, and run the rock large rock picker over the field it gives me a "cultivated" state in the places I ran it.... So is it better to plant with stubble tillage state, or do I have to have cultivated state?

  • @ottEST
    @ottEST 2 года назад

    Thank you, it was much needed!

  • @wasabicanuck
    @wasabicanuck 3 года назад

    I tried to roll after plowing and the rocks stayed. They must be big rocks. The plow does give you big rocks. Maybe it depends on map or field location?

  • @Chris_Restall
    @Chris_Restall 3 года назад +2

    I just repaired my Harvester and Refuelled after 2 days of Harvesting… $17,000 to repair and $1200 for Fuel ⛽️! Costs are much more Realistic! ✌️🇨🇦🚜

    • @derreckmoore2175
      @derreckmoore2175 3 года назад +1

      Did that include repainting or was it just the basic repair?

    • @dirtbeard108
      @dirtbeard108 3 года назад +1

      doing repairs after a contract is a net loss.

  • @simon7109100
    @simon7109100 3 года назад

    For some reason I get big rocks with cultivators and I can't roll them in...

  • @trevorpotts7481
    @trevorpotts7481 3 года назад

    Awesome video! Only issue I have had is technically in the US we use rollers after we seed the field to get seed to soil contact better and it is mainly for protecting the harvesters.

  • @dadasaurusrex5461
    @dadasaurusrex5461 3 года назад

    To answer why a "direct drill" (it's actually called no-till) would still have fertilizer tanks in game even though you're only getting 1 fertilizer state when you plant: In real life, no-till agriculture creates challenges because excessive residue can cause nitrogen fixation and the possibility of excessive runoff of any surface-applied nutrients. In addition, in no-till systems, minimal disturbance of soil alters soil properties, such as soil organic matter, microbial biomass and water infiltration rate, which, in turn, affect nutrient cycling, crop growth and yield. Therefore, compared to conventional tillage, no-till may alter the availability of plant nutrients and may necessitate adjusting fertilizer rate, time and placement. In your Farming Simulator games you want your implements as real as they come so leaving off the fertilizer tanks wouldn't be an option to maintain that level of realism.

    • @StrikerV3
      @StrikerV3 3 года назад +1

      Makes me wonder if perhaps using the direct drill w/o fertilizer for repeated seasons would produce diminishing returns, Eventually needing to throw fertilizer in. Or it could just be a bug haha

  • @derkvandertuin6058
    @derkvandertuin6058 3 года назад

    Great Video. Keep up the great work.

  • @andybawn1
    @andybawn1 Год назад

    A good idea would have been to put the seeder diagonal across the various plough states, maybe next time :)

  • @W1ndy.
    @W1ndy. 3 года назад

    I’m soo stoked for the new video series! I’m catching up with the FS22 videos! And you do merch! Where have I been 😂

  • @adrianavendano9180
    @adrianavendano9180 3 года назад

    So if u mulch then plow or cultivate is that more than 5% increase in yields

  • @Aianimation365
    @Aianimation365 3 года назад

    If I was to plant corn and I need the ground to be plowed but I also have rocks how does that work

  • @badadamuk
    @badadamuk 3 года назад

    Did you turn off refilling for the helpers?

  • @ryanpauloneeyed9669
    @ryanpauloneeyed9669 3 года назад

    Some subsoilers seed too! It's craziness out here

  • @mint88rx8
    @mint88rx8 3 года назад

    Hate to say it but this video will need to be revised at some point, there are some CRAZY bugs at the moment. I was seeding last night with the Giants 300S? ( The only seeder mod) and when seeding east or south I was getting the "no till" look but when seeding west or north it was the normal darker seeded look after cultivating. There are a bunch of other wacky bugs I have gotten depending on if the job is done by a worker or manually.

  • @franciscodelacruz3757
    @franciscodelacruz3757 3 года назад

    I use the plow and it's dug up a lot of big stone on my field

  • @joshsanchez66
    @joshsanchez66 3 года назад

    When can I plant oats, it wont lemme because September

  • @TimmyTheSnail
    @TimmyTheSnail 3 года назад +1

    Not a fan of the extremely minimal texture change when seeding into a shallow cultivated field. That’s gonna be so hard to see where you’ve seeded and will definitely cause people to miss bits

    • @francoisdubord4204
      @francoisdubord4204 3 года назад

      Maybe the marker on the seeder can help. He dont use them.

  • @jasonhellard4686
    @jasonhellard4686 3 года назад +1

    Great video again but I have a question I hope someone can answer I have done 2 harvesting jobs and both times there has not been enough crops to complete the jobs can anyone tell me what a plank I am being and what I am doing wrong.

    • @ron8443
      @ron8443 3 года назад +1

      Same here, way short

    • @PetePierce
      @PetePierce 3 года назад +3

      Giants have said on Reddit that it's a fault on their part. It only affects contracts with harvesting crops with straw (wheat, barley, oats) Gonna be addressed in an upcoming patch. All other harvesting contracts are fine they said. But I've not checked yet.

    • @The_Black_Knight
      @The_Black_Knight 3 года назад +1

      As stated, this is yet another interrupting bug that failed to be identified during testing.
      It basically negates contracts on all grain based crops.

    • @jasonhellard4686
      @jasonhellard4686 3 года назад

      Ah thank you for your help I don't now what reddit sounds like something above my pay grade for an old git like me.😀

    • @dirtbeard108
      @dirtbeard108 3 года назад

      @@PetePierce I just got offered a contract to harvest sugar beets and the equipment was a normal combine.

  • @ironhorse5602
    @ironhorse5602 3 года назад

    I prefer your method of explaining and learning with you as you make vids, I do not like the guys who do everything off line and then post the video. keep up the great work. Question though if you mulch and then use direct drill will that give us 2 fertilizer states

  • @travelinman70
    @travelinman70 2 года назад

    The mulching is 2.5% yield increase, not 5%. The plowed state is a 15% yield increase.

  • @Joker91787
    @Joker91787 3 года назад

    So I have to ask has anyone on console ran into any lag issues when it comes to pallets?

  • @Brad_7.3
    @Brad_7.3 3 года назад

    Thanks Pealyc, great vid. You explained it brilliantly, it's as clear as mud. lmao

  • @Baerenpapa007
    @Baerenpapa007 3 года назад

    with the harrowed ground the ridge markers on seeders and planters now became a lot more relevant!

  • @raykelly9203
    @raykelly9203 3 года назад +1

    Wow, imagine precision farming thrown into the mix with all this. 😁

  • @nictuc12
    @nictuc12 3 года назад

    Hey when you tried to use the planter on the mulched part it looked like you didn't have any seed in the planter.... so maybe thats why it didn't work

  • @Feldynn
    @Feldynn 3 года назад

    Great video, MrSealyP! To say this new system of cultivating goes pretty deep would be an understatement.. and a pun probably! Useful info definitely, though I'm wondering if I have more or less questions now than I did before hehe, but either way it's exciting stuff and I'm glad Giants is trying to improve things and enhance the game like this! Onwards to Part 2!

  • @ZeratKJ
    @ZeratKJ 3 года назад

    thank you for the reaserch you have done here :)

  • @SebaSeb93
    @SebaSeb93 3 года назад

    Playstation 5 players do you also have a problem with sowing grass? the tank is empty in seconds when you strat the work

  • @flamingoboot8874
    @flamingoboot8874 3 года назад

    Well done 🍻

  • @flamingoboot8874
    @flamingoboot8874 3 года назад

    Seems like a bug in the fert application on the seeder

  • @joekerr6874
    @joekerr6874 3 года назад

    I thank you very much for the time and effort you take to make these videos. I find them to be both informative and entertaining. Much appreciated.

  • @calebweller4183
    @calebweller4183 3 года назад +1

    @MrSealyp I'm having some issues. I've used a plough and a cultivator, but am still only getting the stubble tillage look. I'm having trouble figuring out what it will take to get the prepped seedbed look. However, there have been a couple of occasions where I have ran a plough through the field and gotten the seedbed look. Could this be a bug?

    • @jockyjohnston6233
      @jockyjohnston6233 3 года назад

      I was getting the same so I then used a roller after cultivation and that sorted it to a seed bed.

  • @MrJoshmister
    @MrJoshmister 3 года назад

    Any chance you can put chapters in ?

  • @aaronsanborn4291
    @aaronsanborn4291 3 года назад +1

    As always excellent content

  • @PeterV73
    @PeterV73 3 года назад +1

    I must admit , I’m a farm sim addict 🤣

  • @paulwellington
    @paulwellington 3 года назад

    Very interesting it also gives some more questions so I'm gonna watch it a couple of more times thanks 4 yor hard work