I love how fans can create something so much better. For something created so quickly it works, although obviously it could be a lot more cleaner. We just need it to feel like a separate game mode. That minimap needs to be removed completely though.
This I agree. I think the minimap is probably the biggest deviation from Zombie's HUD since CW. I understand it makes it easier for newcomers to get used to the layout of the map. But isn't the whole part of a great COD zombie, is first "mastering" the maps? You explore, you die and you learn from it, etc.
Honestly, I hate playing with the minimap too, but you can just turn it off, leave it on for the people who have some kind of disability or just wanna play the game another way, having more options ain't bad,.
@@ySeOtaku3 In a ton of cases this is true. But the mini-map is a pretty useless feature overall though and I doubt most players really look at it to use it effectively. So I don’t get what do you mean players will take the shortest path possible when the mini-map is more of a slight distraction than an actual benefit for zombies. So I think most people will just turn it off if they are aware the feature exists
And BlackRock forced Activision let that sink in before Making Claims that’s so called forced lmao theirs no such thing as no choices still living in a fantasy world huh no choices doesn’t exist in the gaming world.
I wouldn't actually mind this kind of hud. I especially love the implied idea of your health being almost represented by a heartbeat sensor. This hud is simpler, not so cluttered but still offers information to the player of any skill and can be seen without having to always glance down at it. Bonus points: It has an aesthetic! It fits the tone and vibe of the zombies mode. Watch Activision sell this hud style as a bundle for twenty bucks.
real talk, i'm so glad more and more people are talking about video game huds. they are (were) one of the most glossed over parts of games, yet despite that, they have the potential to add so much personality to them
They are always. It the one thing that people if it work well never notice just like programming but if it dosen't work you get people shiting on it a lot
Wheres the ads that pop up mid game to buy the vault edition for Cod 2025? Bad Hud. Just joshing ya this is legit SO much better than any of the zombies huds since BO3. Wish they'd actually implement this
I agree with you. The HUD is very unappreciated and I miss the old HUDs that were simple and not like a virus on my computer throwing ads at me every second. FIRE VIDEO!
The main problem its the zombies having no visual id anymore, the sky on liberty falls being a normal cloudy sky making it look like a warzone map, since every iconic zombie map had like a nebula on the sky, or was red, orange. I loved the IW zombies in spaceland visual id, just the main game was bad, that futuristic weapons and those physics ruined a little. But visual ID 10/10. Same on BO3, loved all the maps and visual ids
U talk like it’s the only map in the game. The game isn’t even out yet either, who knows what secrets LF is actually hiding. But LF is said to je the only map like this so calm ur ass and wait
Cold War was definetly the "Experimental" game, and the HUD really exemplifies that. Super simplistic on the surface, numbers galore once you start shooting. That said, there is a small part of my head that gets satisfaction out of seeing a LOT of numbers really quickly, so I liked Cold Wars HUD for that.
i cant lie man i agree, the funny numbers make me satisfied, but i do feel a seething hatred for the current state of call of duty immediately afterwards.
Crazy how in one hour you have a better UI, it's pretty decent, the points are a little too small and I think the perks are a little too big but it looks so much better than the default
I like everything except the font you chose for the ammo count and the objective & the blood spatters, they just get in the way easily distract someone who is trying to focus on a game that ruins it
3:49 this is armor. However that system is a 101972921 better than cold war and BO6. It’s pretty much a beefed up juggernog. Whenever your lose all your health you can take any high amount of damage (let’s say a zombie melee does 30, and a boss zombie does 200 for example) one swipe of that boss zombie NO MATTER WHAT will remove only one armor. It’s a similar system but it’s wayyy better than what we have now. There are ways to get armor other than points by your specialist mods (you can add perks to your specialist in the bottom right called “mods”) But also adds a skill in obtaining armor. If you keep losing armor and having to buy more it’ll eventually cap out at 10,000 per refill. (If that sounds bad. Wait until you see the tortured path where there’s NO armor vendor on every single map in the main Easter egg)
This would legit be a perfect HUD. Only 2 things i'd change is either putting health below armor, or armor above health, since it's nice having those 2 together. And the other change would be lethals/tacticals above the ammo counter and ammo counter pulled a bit down. But if this was the HUD for BO6 Zombies, i'd already be way happier.
I would have only made two micro changes to your HUD. I would have added the little diamond filled and colored based on the rarity of the weapon (a bit like the rarity in warzone of mw2019) instead of the green block in this case, so as to achieve a minimal effect even more. finally I would have removed the small yellow diamond and left only the blood stain with the objective. You did a great great job. Minimap and other stuff should be possible to unable so i appreciate the look it has (but i dont like minimap in zombie at all but that's not your fault) GG.
Maybe making some of the stuff at the left bottom corner part a bit bigger and remove the minimap, but it is amazing how in 1 hour you could do something better than 4000 devs in 4 years of development.
I think these HUD concepts are perfect! I think that the BO6 Zombies hud isnt awful like BO4, but it does desperately need some changing. I hope treyarch is taking the right feedback about the HUD. Because besides Liberty Falls and the HUD, the game and Terminus looks amazing
This is what I’d imagine a modern zombies HUD to look like. I can see it now, if BO6 gets workshop support, people are going to be making tons of custom huds like this just so the game feels like Zombies again.
salvage, map and objective should be only show when holding tab and the gobblegum should like collapse in on top of itself like they should be a small cluster when youre not scrolling thru em. that and this hud would be great
Personally I hate the health bar, the writing telling you step by step what to do and the mini map being in zombies but it is in the game and that's just it. I think you made this hud amazing but personally I would've just made some things a little smaller like the photo of the dude, the ammo, the gobblegum and a couple other little things but you nailed the zombies vibe!
I’m probably just gonna turn all of the HUD off. I think if they stacked the gums like they did in IW with the cards, it would have been better. Less clutter, you can cycle through them. Honestly, just take the BO1 HUD and add gums. Just my opinion.
Personally I still feel as if it’s too cramped. Resize the mini map and field upgrade to be smaller and when you have more than 1 gum just have the gums come from the side, get rid of the character that’s talking to you and replace it with a name and it’ll be decent enough.
Tbf, i dont like it BUT the placement for the gobblegums is indeed genius. I'd keep the bo1 hud with grenades and in between the names, the specialist. For the rounds and points, id keep it like bo3 and lastly, id either remove the map or keep it either square or circle
Big reason I don't like the hud is because of the minimap, there shouldn't be one. The points and salvage should be more on their own above the perks, healthbar and armor. Armor plates could literally just be showing as 3 separate plates indicating how many you have and as one plate takes damage it starts cracking (or maybe to match the vibe of zombies each hit adds a bloody hand print on the armor plate to indicate it's durability). And it's positioning would be nice between where the perks are and the points (not too close to either) and paired/grouped with the healthbar. OR in the left corner under the points and have the perks shifted a bit to the right of it. That's how to fix the HUD.
Delete the minimap and the objective and the rarity thing ? And it's very close to perfection. I'd say put the round back where it was before as well. Also, putting it in devraw ? Curious.
I miss when health bars were not one pixel thick PERFECT, but I'd have the armor be right under the health bar, maybe have a colored number over it to know when the zombies are doing more damage and how many hits you can take with math.. But if everything is able to be removed individually I think everyone would love it compared to a multiplayer HUD that doesn't fit the vibe at all. Hope they allow mod support because this would be the first type of mod added.
I like the idea of everything going back into the corners. The perks yes should be where they were before. Didn't see a point into putting them in the middle but i get they wanted to showcase the new perk system in bo4. I think personally would make the character profile smaller. I don't need to see my character all the time really. Maybe make it like the bo3 one where it's smaller. No minimap or location of the room and no objective. No need for a health bar and minor tweeks on the bottom right side to make it cleaner. This is just a personal way for my dream hud but i have to mention if they gave us custom huds, why not give us the ability to fully take control rather than presets? I like the idea of presets where you can choose your own style but why not really make it your own style with a hud editor? Making something to your own liking. I've played a game where i was able to fully customize my hud. My keystrokes, ping, time of day (if i wanted), the color, how big or small, i could put certain parts in the corner or middle if i wanted. I just am confused as to why we don't have the access to freely customize our hud. It seems really weird
I think the health and armor being seperated that way isn't super great and would make it more difficult to keep tabs on both, i would place the armor bar underneath the health bar you pointed out. I also think the gobblegum icons are simply just too Big to not have any kind of background or box containing them, and just look very strange floating there, perhaps some kind of texture showing their in a stitch bag or something rugged like that, would fit the vibe better i think. Also just plain not a fan of those fonts haha, sorry. Looks great otherwise though i think!
Congrats I would shrink this and that, delate some more boxes And clean orginal hud a bit to spell the heck of a blood on it and shrink this and that But it's already noticibly better You can work for themXD
As bad as BO4s looked I’d take that unique to zombies HUD any day tbh they could keep the hud practically identical and just add the basic BO1 blood stain as the backgrounds and that instantly would make it a million times better. Lmao I started making this comment right before you showed it and I guess you agreed with blood splatter being a good addition back
I think the HUD works but honestly we should scrap the idea of a objective on screen, I think it would be better if it shows up when it activates and then after it clears from the screen it should be in the leaderboard menu for if you need to look back at it. Having an objective constantly on the screen reminds me of when origins came out and Sam would constantly keep yapping about the next step of the Easter egg, we should just be able to play the game and not constantly be told what to do next
Bro, good job.. but one thing, we didn’t dislike just hud desing, but it’s over exposure of things, remove fckn minimap, remove health, remove enemies health bar, just for a start..
That what zombies community wants. And just a RUclipsr did in an hour that devs couldn’t in four years. But what is scary for me is that they make good HUD buyable in the shop, I wouldn’t put it past them.
Really? Cause the one thing this community has show me so far is that they want a copy paste of Bo3, bring the Primis out of nowhere and their hate towards the new players😅😅
@@MijnNaamIsBurger BO3 is a good game but not perfect, I love Primis as the next guy, but their story ended. What most people want is the Great War map that never came to be with systems of BO3. As an old zombies player what I want is a good HUD, and 4 characters ,that you can relate to ,like all of us related to Primis and Ultimis.
@@rokasjanulevicius9180 I see, I'm just saying this cause the insane amount of parrots i've seen almost made leave cod zombies. Like all I see is "Bring Aether story and the game will be good." Or "Why can't they just make Bo3?" Like man it makes me fucking sick and almost make hate that game for existing
well better than BO6 HUD but still feels like it's missing something or it's a little bit off anyway you did well hope devs use their brain more instead of copying warzone
In case you didnt know, you can actually change the hud Elements Like you want them. So Theres nothing to Complain about here. The HUD fonts Are gross.. you Need to be Able to read it fast and clear
I love how nacht is in every treyarch cod, WAW= campaign+zombies bonus BO1= remake for preorder/resurrection map pack BO2= tranzit easteregg in the forest BO3= remake zombies chronicles map pack BO4= oddly enough I was wrong it is not in this game in any way, shape or form BO5= die machine center piece and I believe I saw it in the campaign somewhere as a second route, I could be wrong. How will bo6 incorporate it or will they take the bo4 route and just say fuck this old shit
I agree with everything you said in the video and I’m a big fan of the classic simplistic gritty war and blood look from black ops 1 but my personally opinion I’m not a fan of your hud although amazing video
@@TheDerpyMuffin kevin change a lot of thing using for exemple that is brother add a hard time in older cod like that is brother got bully for not managing point in early round so he just scrap the hole good point system for what we have now
@@JustinSimoneau Oh right, yeah I'm aware of that, It is a bit of a shame, instead of learning to point build and think, instead people just get punished because a devs brother got told off by some A holes in a public match...
SBMM is net positive for everyone. Why would a casual want to play against sweats? The only people who are against it are above average players that want to noob stomp.
The *FINAL* MW3 Map Tour coming next week! 👀
👍
I love how fans can create something so much better. For something created so quickly it works, although obviously it could be a lot more cleaner. We just need it to feel like a separate game mode.
That minimap needs to be removed completely though.
This I agree. I think the minimap is probably the biggest deviation from Zombie's HUD since CW. I understand it makes it easier for newcomers to get used to the layout of the map. But isn't the whole part of a great COD zombie, is first "mastering" the maps? You explore, you die and you learn from it, etc.
you can turn it off
Honestly, I hate playing with the minimap too, but you can just turn it off, leave it on for the people who have some kind of disability or just wanna play the game another way, having more options ain't bad,.
@@asleepysnail7945 that's a pretty bad arguement, players will always try to the take shortest path possible to something
@@ySeOtaku3 In a ton of cases this is true. But the mini-map is a pretty useless feature overall though and I doubt most players really look at it to use it effectively. So I don’t get what do you mean players will take the shortest path possible when the mini-map is more of a slight distraction than an actual benefit for zombies. So I think most people will just turn it off if they are aware the feature exists
It's not perfect, but goddamn this is way better than that Warzone-ified HUD that Activision forced Treyarch to put in.
And BlackRock forced Activision let that sink in before Making Claims that’s so called forced lmao theirs no such thing as no choices still living in a fantasy world huh no choices doesn’t exist in the gaming world.
It’s sad because BO1&2 had blood on the UI or cracked glass like in BO2 zombies on the main menu, recently the new hud has been missing personality 😢
A RUclipsr did in an hour something cod devs couldn’t do in four years my enthusiasm for this game is dropping quicker than a block of cement.
It was a design choice, a terrible choice, but a choice nonetheless.
Why do people think that treyarch worked 4 years on it when everyone damn well knew that they worked on vanguard and mwz
U can customize ur hud in bo6
4 years and 4000 devs*
Anyone could just slap pngs onto your screen. The actual hard part would be to make it function
I wouldn't actually mind this kind of hud. I especially love the implied idea of your health being almost represented by a heartbeat sensor. This hud is simpler, not so cluttered but still offers information to the player of any skill and can be seen without having to always glance down at it. Bonus points: It has an aesthetic! It fits the tone and vibe of the zombies mode. Watch Activision sell this hud style as a bundle for twenty bucks.
real talk, i'm so glad more and more people are talking about video game huds. they are (were) one of the most glossed over parts of games, yet despite that, they have the potential to add so much personality to them
They are always. It the one thing that people if it work well never notice just like programming but if it dosen't work you get people shiting on it a lot
Why is there a minimap in zombies
You can turn it off
@@blutuber9151didnt answer the question
@@juancamanei486 please don't tell me your gonna get upset a bout a stupid decision made that can easily be turned off
@@blutuber9151 Yes he is
@@railasvuo so instead of actually doing something about the issue you have with the game, your gonna sit and cry about it.
Wheres the ads that pop up mid game to buy the vault edition for Cod 2025? Bad Hud. Just joshing ya this is legit SO much better than any of the zombies huds since BO3. Wish they'd actually implement this
I agree with you. The HUD is very unappreciated and I miss the old HUDs that were simple and not like a virus on my computer throwing ads at me every second. FIRE VIDEO!
The main problem its the zombies having no visual id anymore, the sky on liberty falls being a normal cloudy sky making it look like a warzone map, since every iconic zombie map had like a nebula on the sky, or was red, orange. I loved the IW zombies in spaceland visual id, just the main game was bad, that futuristic weapons and those physics ruined a little. But visual ID 10/10. Same on BO3, loved all the maps and visual ids
The weapons were better in IW and bo3 ngl weapon designs and all that
U talk like it’s the only map in the game. The game isn’t even out yet either, who knows what secrets LF is actually hiding. But LF is said to je the only map like this so calm ur ass and wait
The minimap is one of the biggest eyesore in zombies in my opinion, and hardly anyone actually uses it
turn it off then
Cold War was definetly the "Experimental" game, and the HUD really exemplifies that. Super simplistic on the surface, numbers galore once you start shooting.
That said, there is a small part of my head that gets satisfaction out of seeing a LOT of numbers really quickly, so I liked Cold Wars HUD for that.
i cant lie man i agree, the funny numbers make me satisfied, but i do feel a seething hatred for the current state of call of duty immediately afterwards.
My only change would be:
Remove Minimap by default, BUT, give the option to enable it.
Crazy how in one hour you have a better UI, it's pretty decent, the points are a little too small and I think the perks are a little too big but it looks so much better than the default
Crazy this only has 27k views. Great video, just subbed!
This is better, however as someone with bad eyes the points are too small. I would not be able to see that in game.
You're totally right, I thought it was just the sound design/dialogue. It all lacks grit and horror
Why don't companies have common sense?
HUD is subtle but sets the tone!
Great video though, underrated channel. Subscribed.
Not gonna lie, fantastic video. Keep up the good work.
delete the mini map
Actually I think the mini map is cool. I tend to forget where things are sometimes, but I agree the mini map should not be a necessary feature.
@@hypo7159learning the maps was part of zombies, now its for casuals and noobs
Gonna be honest, I kinda liked BO4's UI for the shield and being able to see your HP in numbers and a bae instead of just a bar.
Bro you cooked!!!
Really hope treyarch watch this video so they can do something simular to this.
I like everything except the font you chose for the ammo count and the objective & the blood spatters, they just get in the way easily distract someone who is trying to focus on a game that ruins it
3:49 this is armor. However that system is a 101972921 better than cold war and BO6. It’s pretty much a beefed up juggernog. Whenever your lose all your health you can take any high amount of damage (let’s say a zombie melee does 30, and a boss zombie does 200 for example) one swipe of that boss zombie NO MATTER WHAT will remove only one armor.
It’s a similar system but it’s wayyy better than what we have now.
There are ways to get armor other than points by your specialist mods (you can add perks to your specialist in the bottom right called “mods”)
But also adds a skill in obtaining armor. If you keep losing armor and having to buy more it’ll eventually cap out at 10,000 per refill. (If that sounds bad. Wait until you see the tortured path where there’s NO armor vendor on every single map in the main Easter egg)
This would legit be a perfect HUD. Only 2 things i'd change is either putting health below armor, or armor above health, since it's nice having those 2 together. And the other change would be lethals/tacticals above the ammo counter and ammo counter pulled a bit down. But if this was the HUD for BO6 Zombies, i'd already be way happier.
I would have only made two micro changes to your HUD. I would have added the little diamond filled and colored based on the rarity of the weapon (a bit like the rarity in warzone of mw2019) instead of the green block in this case, so as to achieve a minimal effect even more. finally I would have removed the small yellow diamond and left only the blood stain with the objective.
You did a great great job.
Minimap and other stuff should be possible to unable so i appreciate the look it has (but i dont like minimap in zombie at all but that's not your fault) GG.
That Tranzit Nacht Callout Was Golden Lol
Maybe making some of the stuff at the left bottom corner part a bit bigger and remove the minimap, but it is amazing how in 1 hour you could do something better than 4000 devs in 4 years of development.
Looks pretty good, I’d remove the mini map and the objective marker
I think these HUD concepts are perfect! I think that the BO6 Zombies hud isnt awful like BO4, but it does desperately need some changing. I hope treyarch is taking the right feedback about the HUD. Because besides Liberty Falls and the HUD, the game and Terminus looks amazing
This is what I’d imagine a modern zombies HUD to look like. I can see it now, if BO6 gets workshop support, people are going to be making tons of custom huds like this just so the game feels like Zombies again.
Yes! Finally one where they didnt just substitute a hud from a different game.
salvage, map and objective should be only show when holding tab and the gobblegum should like collapse in on top of itself like they should be a small cluster when youre not scrolling thru em. that and this hud would be great
Adding a mini map for zombies has got to be a strange decision made
Personally I hate the health bar, the writing telling you step by step what to do and the mini map being in zombies but it is in the game and that's just it. I think you made this hud amazing but personally I would've just made some things a little smaller like the photo of the dude, the ammo, the gobblegum and a couple other little things but you nailed the zombies vibe!
I’m probably just gonna turn all of the HUD off. I think if they stacked the gums like they did in IW with the cards, it would have been better. Less clutter, you can cycle through them. Honestly, just take the BO1 HUD and add gums. Just my opinion.
Personally I still feel as if it’s too cramped. Resize the mini map and field upgrade to be smaller and when you have more than 1 gum just have the gums come from the side, get rid of the character that’s talking to you and replace it with a name and it’ll be decent enough.
We sticking to bo3 it seems
Love the gobblegum, not a fan of the font but damn good shit
What I hate most about the hud are the star fox character boxes. Like remember when you heard Nicoli screaming via a speaker in his mech suit.
i think the picture might have been too big and instrusive, but either way its 1000x better
for an hour its so much better than the corporate feel of the current one
Tbf, i dont like it BUT the placement for the gobblegums is indeed genius. I'd keep the bo1 hud with grenades and in between the names, the specialist. For the rounds and points, id keep it like bo3 and lastly, id either remove the map or keep it either square or circle
Big reason I don't like the hud is because of the minimap, there shouldn't be one.
The points and salvage should be more on their own above the perks, healthbar and armor.
Armor plates could literally just be showing as 3 separate plates indicating how many you have and as one plate takes damage it starts cracking (or maybe to match the vibe of zombies each hit adds a bloody hand print on the armor plate to indicate it's durability). And it's positioning would be nice between where the perks are and the points (not too close to either) and paired/grouped with the healthbar. OR in the left corner under the points and have the perks shifted a bit to the right of it.
That's how to fix the HUD.
They need to do something either exactly like this or something similar because it looks good
Sheesh bro kept the minimap
Genuinely looks good they need to add this to the game
Delete the minimap and the objective and the rarity thing ? And it's very close to perfection. I'd say put the round back where it was before as well.
Also, putting it in devraw ? Curious.
I miss when health bars were not one pixel thick
PERFECT, but I'd have the armor be right under the health bar, maybe have a colored number over it to know when the zombies are doing more damage and how many hits you can take with math..
But if everything is able to be removed individually I think everyone would love it compared to a multiplayer HUD that doesn't fit the vibe at all.
Hope they allow mod support because this would be the first type of mod added.
Amazing work brotha looks great, hopefully Treyarch will pull through.
I like the idea of everything going back into the corners. The perks yes should be where they were before. Didn't see a point into putting them in the middle but i get they wanted to showcase the new perk system in bo4. I think personally would make the character profile smaller. I don't need to see my character all the time really. Maybe make it like the bo3 one where it's smaller. No minimap or location of the room and no objective. No need for a health bar and minor tweeks on the bottom right side to make it cleaner. This is just a personal way for my dream hud but i have to mention if they gave us custom huds, why not give us the ability to fully take control rather than presets? I like the idea of presets where you can choose your own style but why not really make it your own style with a hud editor? Making something to your own liking. I've played a game where i was able to fully customize my hud. My keystrokes, ping, time of day (if i wanted), the color, how big or small, i could put certain parts in the corner or middle if i wanted. I just am confused as to why we don't have the access to freely customize our hud. It seems really weird
I think the health and armor being seperated that way isn't super great and would make it more difficult to keep tabs on both, i would place the armor bar underneath the health bar you pointed out.
I also think the gobblegum icons are simply just too Big to not have any kind of background or box containing them, and just look very strange floating there, perhaps some kind of texture showing their in a stitch bag or something rugged like that, would fit the vibe better i think. Also just plain not a fan of those fonts haha, sorry. Looks great otherwise though i think!
Congrats
I would shrink this and that, delate some more boxes And clean orginal hud a bit to spell the heck of a blood on it and shrink this and that
But it's already noticibly better
You can work for themXD
To me it just seems like new devs not knowing what they’re doing and being put on a project that they have no knowledge on
I feel like you did a pretty good job but i would probably remove the mini map and replace with the tac map👍
As bad as BO4s looked I’d take that unique to zombies HUD any day tbh they could keep the hud practically identical and just add the basic BO1 blood stain as the backgrounds and that instantly would make it a million times better. Lmao I started making this comment right before you showed it and I guess you agreed with blood splatter being a good addition back
I think the HUD works but honestly we should scrap the idea of a objective on screen, I think it would be better if it shows up when it activates and then after it clears from the screen it should be in the leaderboard menu for if you need to look back at it. Having an objective constantly on the screen reminds me of when origins came out and Sam would constantly keep yapping about the next step of the Easter egg, we should just be able to play the game and not constantly be told what to do next
My opinion tho, someone else could have a totally better one I don’t see
Bro, good job.. but one thing, we didn’t dislike just hud desing, but it’s over exposure of things, remove fckn minimap, remove health, remove enemies health bar, just for a start..
I would get rid of the mini map all together and only show the current gobblegum. A lot of extra stuff can be shoved into the select menu
Some colors look weird on my opinion, maybe cause the how dark the map is, like the HUD looks to Color full for the map
No no no. more hud less game. need at least 60/40 ratio the hud being 60
In the mind of tryarch
That what zombies community wants. And just a RUclipsr did in an hour that devs couldn’t in four years. But what is scary for me is that they make good HUD buyable in the shop, I wouldn’t put it past them.
Really? Cause the one thing this community has show me so far is that they want a copy paste of Bo3, bring the Primis out of nowhere and their hate towards the new players😅😅
@@MijnNaamIsBurger BO3 is a good game but not perfect, I love Primis as the next guy, but their story ended. What most people want is the Great War map that never came to be with systems of BO3. As an old zombies player what I want is a good HUD, and 4 characters ,that you can relate to ,like all of us related to Primis and Ultimis.
@@rokasjanulevicius9180 I see, I'm just saying this cause the insane amount of parrots i've seen almost made leave cod zombies. Like all I see is "Bring Aether story and the game will be good." Or "Why can't they just make Bo3?" Like man it makes me fucking sick and almost make hate that game for existing
So much better. This is what the people want! Make it happen activision!
The only thing I wish was gone is the top left corner but besides that it’s does look a little better
If you wouldve scrapped the minimap and the mission text below it would be good
The mwz style hud really kills it they need a unique style for zombies not the warzone health / cash armour hud
I think they should make gobble gum cycle less like kill streaks and more like the iw card system
activision would charge us $20 for blood splattered huds / custom zombie themed huds.
well better than BO6 HUD but still feels like it's missing something or it's a little bit off
anyway you did well hope devs use their brain more instead of copying warzone
its alright if you got rid of the mini map i think it might be perfect
Looks amazing but the font for the ammo looks a little off
That playercard that shows the face is kinda to much for me personally
LOVE IT!!!!!!
Putting everything in the corners doesn’t necessarily make it more clean.
Like so activision can see!
In case you didnt know, you can actually change the hud Elements Like you want them. So Theres nothing to Complain about here. The HUD fonts Are gross.. you Need to be Able to read it fast and clear
I love how nacht is in every treyarch cod,
WAW= campaign+zombies bonus
BO1= remake for preorder/resurrection map pack
BO2= tranzit easteregg in the forest
BO3= remake zombies chronicles map pack
BO4= oddly enough I was wrong it is not in this game in any way, shape or form
BO5= die machine center piece and I believe I saw it in the campaign somewhere as a second route, I could be wrong.
How will bo6 incorporate it or will they take the bo4 route and just say fuck this old shit
I would be happy with just the gobble gum change you made tbh. 1,000x better than the killstreak boxes they currently have
They literally remade after this just like in the video wtff
Good HUD equals more immersion
I feel the only thing I would change is the map and it’s ten times better then what we got
I like it. I am going to my to take off the mini map when I play. For me no need for a mini map in zombies
I just checked the Bo3 hud cause I dind't remember how it looked like and danm, that shit was hella empty
I agree with everything you said in the video and I’m a big fan of the classic simplistic gritty war and blood look from black ops 1 but my personally opinion I’m not a fan of your hud although amazing video
Looks like shlt, how do I know the location of machines and zombies?
2:20 what is this and where can I find it
They still can't fix it before launch 😂 4 years 4 thousand devs
I LIKE THIS HUD WAY BETTER THAN THE ONE THEY ARE GIVING US
Take the map off and its PERFECT
I think remove the mini map and that hud is actually really good.
A HUD like that will scare the MP and Warzone players away, remember it's to make them "feel at home" or whatever BS Kevin said
For is brother
@@JustinSimoneau I'm sorry, I don't quite understand what you meant by that.
@@TheDerpyMuffin kevin change a lot of thing using for exemple that is brother add a hard time in older cod like that is brother got bully for not managing point in early round so he just scrap the hole good point system for what we have now
@@JustinSimoneau Oh right, yeah I'm aware of that, It is a bit of a shame, instead of learning to point build and think, instead people just get punished because a devs brother got told off by some A holes in a public match...
@@JustinSimoneau ngl that's such a bs excuse for keeping in the new point system when killing zombies is required to earn points
How did a RUclipsr I’ve never heard of make a better hud than a triple A developer in 4 years? Bo6 is in trouble, isnt it?
removing and mission list,, and its perfect
Id personally take away mini map, character card, and health bar.
SBMM is net positive for everyone. Why would a casual want to play against sweats?
The only people who are against it are above average players that want to noob stomp.
Get rid of the mini map, objective and make everything a tad smaller so it’s not so big and in your face and it’s a pass in my eyes
Liberty Balls looks pretty bad. Hopefully terminus is as good as they say