I agree that its wild how many hero shooters SUDDENLY appeared or were announced this year... but if were gonna be honest, many overwatch players like myself will agree that we need more competition in the genre, otherwise game devs get lazy and complacent xP
Ik it's still in beta, but it still feels like it needs some work in the balance department to make it feel really viable. I'm hoping that fact changes on release and it doesn't just disappear after a successful launch 😬
Marvel Rivals is super well polished for a game in closed beta, the menus, the UI the art the audio the tourney system, battlepass, missions, skins, gameplay, competitive mode. To call it vaguely unpolished and only using its big brand name to attract players its disingenuous, and this is coming from someone who also grew up with Overwatch.
Before I even watch the video, no there is certainly not enough hero shooters especially if we compare to any other shooters with nameless soldiers in it. Also I kinda sick and tired of people complaining about this certain topic when it literally changes nothing in their lives.
just to set the record straight on deadlock a little, it is hardly a hero shooter. its a MOBA shooter like dota 2 but with guns and it has heros because all mobas have heros. All of the heros are written well and none of them have cheesy concord style cringe to them, the lore (what little of it you can piece together so far) is expansive and mystical and actually takes itself seriously. Theres a ton of people playtesting too and it is not hard to get invited
Really surprised you didn't mention Paladins, the 2nd most successful hero shooter ever and the only one still going strong alongside Overwatch. Also shoutout to Amazon's Crucible, it was a hero shooter with cool ideas (could betray your team mate in a 2v2v2v2 match or something) but it got canned very quickly
Yeah while I was editing I realized I missed out on Paladins - cause it was a good example of just sticking to what worked in OW and making a decent playerbase. Tbh it probably was test case to showcase that the formula was successful
I really like overwatch, been playing since 2020 and I'm looking forward to all of these new titles, and how blizzard will go about competing with them.
Hero shooters are distinct characters with distinct abilities that are readily apparent. It's what makes them so approachable- Destiny would not be a hero shooter, as one titan can have a huge range of different builds/abilities or loadouts. BUT- something like Apex legends, titanfall2 , risk of rain, all can be infact hero shooters
the only promising one is the marvel thing BUT they have a filter button called "show only unlocked characters". And that means its gonna be the same boring and greedy stuff like in ow2 where you need to farm for hours to get character in a game where countering your oppenent is needed to win(and of course dont forget that you can pay up to get everything)
I disagree in a free to play game. I’d be fine with overwatch locking new heroes behind a paywall like league, but I had to fucking BUY overwatch. Especially if they give you a decent roster to start with. It also gives you something to actually fucking work for. Also me personally, Im so sick of playing a game and unlocking 20000 calling cards, emojis, shitty skins, titles, profile icons, sprays, etc. like let me unlock something functional. P
@@CarlSW I personally don’t like character unlocks in any competitive games. I remember playing soloq support in ow2 and just getting destroyed by enemy kirikos and having no way to play the most op support in the game (also I bought the game on ps4 and for some reason I did not get anything that i had :( )
@@Prosto-Ban see the Op-ness of a character on release is irrelevant to me because I expect it to be nerfed and reach a middle ground eventually. Balancing isn’t easy so I don’t mind a week or two of brokenness. I just tend not to play ranked until the characters are better understood. But again that’s just how I deal with it because I like the added complexity and freshness new characters add. Also, why would it matter if you couldn’t pay real money to unlock it? It would just mean they put in the time to get the new character. Like imagine if nobody was able to pay to get kiriko, I’m sure it’d feel much more fair if they all had to earn it.
@@CarlSW the problem is that people who pay get the new character immediately while my bum ass is gonna farm it while constantly playing against the said op character.
Ive always been confused about people saying the hero shooter genre is so saturated. The games within the genre are so incredibly different that it doesnt feel saturated at all. Beyond that there's really only a few relevant hero shooters in general. You have games like overwatch and rainbow six being in the same category on paper when in reality they dont really have any similarities at all. Moat other genres are way more "samey" and saturated imo. Racing games, first person shooters, mil sims, 4x strategy, ect all feel more saturated and similar compared to a genre like "hero shooter" . I think theres plenty of space for more overwatch style games.
R6 is definitely a hero shooter, each character has unique abilities and some characters have hard counters to other characters, which is how hero shooters are seen as a tactical shooter would be Ready or Not, Squad, Arma, and such
this was my thinking too - like at the base R6 feels much closer to CS than it does to TF2 (also now realizing valve basically invented 2 genres of multiplayer shooters)
tf2 is my favorite but the community is starting to stink. When any new game that is even slightly similiar to tf2 comes out a good percentage of tf2s community enters a state of pure copium. Like there are real humans that still to this day hate ow just because they play tf2
After the whole artifact debacle I’m not confident in Valve and it’s just wait and see. Concord is just abysmal to play and I got into beta for Marvel Rivals and it’s janky but it has potential to be good. It’s a fun game that breathes fresh air into the hero shooter the destructible terrain which you can use strategically to block off main paths and the team up mechanic is amazing. I disagree with your take on valve and marvel rivals. I sank so many hours into overwatch as well but I just didn’t find it as fun as I did rivals and despite having a losing streak I still had fun. But we’ll see what the future holds
There is no oversaturation of hero shooters. There's an oversaturation of mediocre hero shooters. Big difference. Same happened back when Battle Royale was the big craze, every new game had to have BR elements in them no matter how low-effort the implementation was. Eventually the main stays carved out their own niches within the BR like Fortnite, Apex, Warzone, and PUBG. Hero Shooters only really have Overwatch as a game that has carved out its own niche, and until others establish themselves in their own right, we will see a flock of low-effort games in this genre cus hero shooter has simply taken up the mantle that Battle Royale passed on. It's simply "the next thing" in the pop videogame industry. And sooner or later something else will replace it -but not until enough games have carved out a mainstay niche within the hero shooter genre.
YES! this was the point I was trying to make. I worry it's just using IP to chase a quick money grab, thus a bunch of not great hero shooters coming out and the genre getting dropped as a whole. The BR comparison is incredibly strong.
I know it's very micro distinction but Team Fortress 2 is a class shooter, meaning you pick a class AKA "medic" or "heavy" or "spy" instead of an actual character with more of a name, backstory, lore etc
Best hero shooter is Plants vs Zombies: Garden Warfare
my goat
If they just made one that was live service, rather than release 3 others I would still be playing.
I agree that its wild how many hero shooters SUDDENLY appeared or were announced this year... but if were gonna be honest, many overwatch players like myself will agree that we need more competition in the genre, otherwise game devs get lazy and complacent xP
hahaha and hit us with a $60 porsche skin instead of give us the features promised? :')
“Team Fortress 2 might be the first hero shooter” I have some bad news about how sequels work
His take is still valid because the previous iterations of Team Fortress lacked personality which is one of the key draws for Hero shooters.
Stoked for rivals 😬
Ik it's still in beta, but it still feels like it needs some work in the balance department to make it feel really viable. I'm hoping that fact changes on release and it doesn't just disappear after a successful launch 😬
how tf is it oversaturated its literally a hanful of games
the bias towards overwatch and dismissing other games (rivals has been doing really well) is crazy work
Marvel Rivals is super well polished for a game in closed beta, the menus, the UI the art the audio the tourney system, battlepass, missions, skins, gameplay, competitive mode. To call it vaguely unpolished and only using its big brand name to attract players its disingenuous, and this is coming from someone who also grew up with Overwatch.
BRING.
BACK.
BATTLEBORN
Before I even watch the video, no there is certainly not enough hero shooters especially if we compare to any other shooters with nameless soldiers in it. Also I kinda sick and tired of people complaining about this certain topic when it literally changes nothing in their lives.
just to set the record straight on deadlock a little, it is hardly a hero shooter. its a MOBA shooter like dota 2 but with guns and it has heros because all mobas have heros. All of the heros are written well and none of them have cheesy concord style cringe to them, the lore (what little of it you can piece together so far) is expansive and mystical and actually takes itself seriously. Theres a ton of people playtesting too and it is not hard to get invited
nice video
Really surprised you didn't mention Paladins, the 2nd most successful hero shooter ever and the only one still going strong alongside Overwatch. Also shoutout to Amazon's Crucible, it was a hero shooter with cool ideas (could betray your team mate in a 2v2v2v2 match or something) but it got canned very quickly
Yeah while I was editing I realized I missed out on Paladins - cause it was a good example of just sticking to what worked in OW and making a decent playerbase. Tbh it probably was test case to showcase that the formula was successful
Rivals is really fun imo tbh I like it a lot.
I really like overwatch, been playing since 2020 and I'm looking forward to all of these new titles, and how blizzard will go about competing with them.
Hero shooters are distinct characters with distinct abilities that are readily apparent. It's what makes them so approachable- Destiny would not be a hero shooter, as one titan can have a huge range of different builds/abilities or loadouts. BUT- something like Apex legends, titanfall2 , risk of rain, all can be infact hero shooters
the only promising one is the marvel thing BUT they have a filter button called "show only unlocked characters". And that means its gonna be the same boring and greedy stuff like in ow2 where you need to farm for hours to get character in a game where countering your oppenent is needed to win(and of course dont forget that you can pay up to get everything)
I disagree in a free to play game. I’d be fine with overwatch locking new heroes behind a paywall like league, but I had to fucking BUY overwatch. Especially if they give you a decent roster to start with. It also gives you something to actually fucking work for. Also me personally, Im so sick of playing a game and unlocking 20000 calling cards, emojis, shitty skins, titles, profile icons, sprays, etc. like let me unlock something functional. P
@@CarlSW I personally don’t like character unlocks in any competitive games. I remember playing soloq support in ow2 and just getting destroyed by enemy kirikos and having no way to play the most op support in the game (also I bought the game on ps4 and for some reason I did not get anything that i had :( )
@@Prosto-Ban see the Op-ness of a character on release is irrelevant to me because I expect it to be nerfed and reach a middle ground eventually. Balancing isn’t easy so I don’t mind a week or two of brokenness. I just tend not to play ranked until the characters are better understood. But again that’s just how I deal with it because I like the added complexity and freshness new characters add. Also, why would it matter if you couldn’t pay real money to unlock it? It would just mean they put in the time to get the new character. Like imagine if nobody was able to pay to get kiriko, I’m sure it’d feel much more fair if they all had to earn it.
@@CarlSW the problem is that people who pay get the new character immediately while my bum ass is gonna farm it while constantly playing against the said op character.
Ive always been confused about people saying the hero shooter genre is so saturated. The games within the genre are so incredibly different that it doesnt feel saturated at all. Beyond that there's really only a few relevant hero shooters in general. You have games like overwatch and rainbow six being in the same category on paper when in reality they dont really have any similarities at all. Moat other genres are way more "samey" and saturated imo. Racing games, first person shooters, mil sims, 4x strategy, ect all feel more saturated and similar compared to a genre like "hero shooter" . I think theres plenty of space for more overwatch style games.
R6 is definitely a hero shooter, each character has unique abilities and some characters have hard counters to other characters, which is how hero shooters are seen as
a tactical shooter would be Ready or Not, Squad, Arma, and such
Sure but to put r6 and overwatch in the same category feels completely ridiculous. They are not even remotely similar games.
this was my thinking too - like at the base R6 feels much closer to CS than it does to TF2 (also now realizing valve basically invented 2 genres of multiplayer shooters)
Still, NO one can kill overwatch, other than blizzard themselves!
Saying that R6 and Valorant aren't hero shooters. Already off to a really bad start lol
For me, they fit better with the tactical shooter category, but it really is drawing arbitrary lines 😅
R6 and Valorant are Tactical shooters with the addition of heroes, not the same, the playstyle of both genres are different
Tf2 is still the best of them
tf2 being ignored by valve for years is arguably the reason why it’s loved as much as it is
a timeless classic
tf2 is my favorite but the community is starting to stink. When any new game that is even slightly similiar to tf2 comes out a good percentage of tf2s community enters a state of pure copium. Like there are real humans that still to this day hate ow just because they play tf2
After the whole artifact debacle I’m not confident in Valve and it’s just wait and see. Concord is just abysmal to play and I got into beta for Marvel Rivals and it’s janky but it has potential to be good. It’s a fun game that breathes fresh air into the hero shooter the destructible terrain which you can use strategically to block off main paths and the team up mechanic is amazing. I disagree with your take on valve and marvel rivals. I sank so many hours into overwatch as well but I just didn’t find it as fun as I did rivals and despite having a losing streak I still had fun. But we’ll see what the future holds
Deadlock and marvel rivals are really good. Hunters is not very good and I haven’t played concord.
There is no oversaturation of hero shooters. There's an oversaturation of mediocre hero shooters. Big difference.
Same happened back when Battle Royale was the big craze, every new game had to have BR elements in them no matter how low-effort the implementation was. Eventually the main stays carved out their own niches within the BR like Fortnite, Apex, Warzone, and PUBG. Hero Shooters only really have Overwatch as a game that has carved out its own niche, and until others establish themselves in their own right, we will see a flock of low-effort games in this genre cus hero shooter has simply taken up the mantle that Battle Royale passed on. It's simply "the next thing" in the pop videogame industry. And sooner or later something else will replace it -but not until enough games have carved out a mainstay niche within the hero shooter genre.
YES! this was the point I was trying to make. I worry it's just using IP to chase a quick money grab, thus a bunch of not great hero shooters coming out and the genre getting dropped as a whole. The BR comparison is incredibly strong.
you really lost me with "the fall of overwatch" considering it has more players and is making more money than it ever has been
TF2 was and always will be the best
I know it's very micro distinction but Team Fortress 2 is a class shooter, meaning you pick a class AKA "medic" or "heavy" or "spy" instead of an actual character with more of a name, backstory, lore etc
not oversaturated because none of these "new games" are good, its still really just ow2 val and r6
tOo MaNy ViDeO gAmEs ArE cOmInG oUt
And they all failed and rivals isn't even out yet. L take
r6 and val are tactical fps … not sure who’s claiming them as hero shooters but that’s obviously wrong
they are definitely hero shooters, look up the definition, they definitely are hero shooters, just siege is grounded in realism (mostly)