I’m just imagining Arma 3 esports where 2 snipers see each other and start frantically doing arithmetic and excel spreadsheets while the crowd goes wild
Reminds me of Raiders of the Lost Ark, when Indiana is confronted by the Arab doing all those complicated sword maneuvers.. he just pulls out his pistol and shoots him dead.
@@Noconstitutionfordemocrats1 it’s sad, all of it was fake. So much people belive this awful guy it’s scary. We need to support first women president, not some rich, old guy.
I once saw some lunatics roleplay missions with such a bang that one of them waited alone 5 or 6 hours in a helicopter to take them back and that was the end of his role. Arma players are really built different.
played an escape from altis mission once that ran 7 hours and 57 minutes long. we had a fucking blast. multiple great stories just from one very long gaming session.
They really should have got that guy doing something useful the rest of the time. I guess he was probably on youtube which is probably what pilots would be doing while waiting
@@hector11000My old unit actually forbids scopes. The owner is a dick though. Either way, I was known to be the guy in the unit to be chosen to pick out a machinegunner suppressing my platoon from up to 800m away, and sometimes (though rarely because we always closed distance) more. Shit was cash. Once you zero the rifle like 100-300m above the actual range you see the impact above the front sight post while still aiming, allowing for good and quick follow up shots. Thank you for coming to my TED talk. You don’t need scopes. Edit: you need a friendly machinegunner to suppress while you actually pick off the enemy gunners. When no enemy MGs are present, hold fire and wait for them to poke their head out. Rarely do people actually change positions.
You can reliably hit targets at 50 meters with a fucking handgun if youre a competant shooter, hell late 19th and early 20th century handguns sometimes had sights calibrated out to 500 meters(insanely optimistic of course
@@jakegrube9477 having sights calibrated for a couple hundred meters still makes some sense. You'd be aiming at tightly packed formations of infantry. You're likely to hit *something* if you aim at the right height
Arma doesn't always give you a second shot hey. even with a silencer, unless you take out a team leader or their marksman in your first hit, youre pretty fucked
@@HipsterFoxx than do the algorithm, but faster! and if that don't work... well, upgrade your aim adjusting algorithm! and if that don't work... I don't know, ask the enemy sniper how he does it
@@NoobyVilager That's why Carlos Hathcock used a M2. If you miss your lucky stealthy shot, you have enough ammo to wipe out the building by trying again...
Me and my friend used to really be into ACE3 sniper ops in Arma 3. Loved it so much, the feeling of getting first shot hit on target after doing all the work necessary is quite and amazing feeling.
@op PLS PIN AMA (IRL Long Range shooter, ex Marksman, PRS competition shooter, ARMA enjoyer) 1. It only require one mod ACE 2. OP took ages to get fire solution (normaly you can make it in few seconds) 3. Ballistic calculator is "cool" but way slower than using range card - if you have some practice you can come up with range solution within ~2-3s and wind solution in another 2-4s 4. ACE mod with advanced ballistics on, compared to IRL is SPOT ON (except that IRL when shooting target at 1000m you have 3-4 different wind speeds and directions (and I mean it, every 100m you can have 90 up to 180 deg different wind direction) IRL wind also have vertical component, so it can lower or rise your point of impact. - in arma wind is "quasi unified" it means that on whole map it is having same speed and direction (this is dynamically changing) but also at same time there are "aerodynamic shadows" - so while standeing next to building or other obstacle you can have locally 0 wind
@@vilemzadrobilek583 there are 2 types of shot: planned and "ad hoc" for planned: it would be an ambush, so you have idea of range to your killbox, you know that your target will be moving on foot if its patrol they move slower, if this is moving around, then they move faster ~6ish kph so ~1,5m/s (there is no point in "sniping" at moving vechicles) you know distance, you can come up with Time of Flight, you know moving man speed, you know distance, if road is not at 90 deg angle you take cosine of an angle into target speed. and you end up with how much meters target will move before bullet impact it. you change this lenght to angle (MRAD/MILS) and you end up with how much you must aim in front of the target. then you choose one of two methods to take the shot: lead or trap. this will give you ROUGH idea of how much to lead the target, once it appear, you verify it. for ad hoc you dont have time for all of this and you "SWAG" scientific willd ass guess it. I was good with it, I was able to jedi this shit IRL. maybe thanks to gaiming experience: hard to tell. usually If I had time, Id guess approx distance, check how many mils would target go within ToF at his range (time of flight for 400-500m is around 0,5 sec) try to come up with how much MILS target moved and try to apply it into taking shot. If guy know what he is doing, it is not on concrete/road but in terrain and there is vegetation. he will run for 3s and get down. Its almost impossible to spot him, acquire aim, take a lead and take a shot at 300+ in that time, with acog/red dot/lpvo not mentioning high power scope. visualisation (but they use different method, more applying for sport shooting) ruclips.net/video/nDygaYbPwm4/видео.html
Ahhh, ACE mod for ArmA . Good times :) Longest kill in that mod : 2496 meters at first shot (´twas a SF assassination mission to just murder an enemy commander ... took our 8 man team about 3 hours to sneak through about a battalion of mechanized infantry, find a comfy, nicely defensible spot with good sightlines and exfil onto the commander´s 3 possible locations) ... after that one shot went out the spotter had to wait for what felt like an eternity until I finally heard him whisper : Confirmed headshot, target is down . Let´s grab our stuff and get the efff to ExFil . BF doesnt even have the ballistics nor rendering ranges that long, can still be a fun game :)
up to 1000m range card is spot on, just learn how to do interpolation, if you accept 0,1 to 0,2 mil mistake as acceptable (so on 1km its 10-20cm) it takes literally few seconds to get solution, as for the wind you can always find real wind direction (you check exact bearing at which kestrel show 0 wind speed, then you know that you are 90 deg from wind direction, then you check azimuth to target, use sinus of an angle you came out * actual wind speed divide by 4 add derivation and you are spot on ;)
@@marshalzhukov4782 I know, but back when I started (arma2 ace) it was not working properly, so I never used it. DIdnt ever bother to check if it works now
to bad ArmA 3 AI will still kill you the second they aggroed to you within 1.5km away with pinpoint accuracy with only red dot sight attached to their rifle
You would wonder how much more "relaxed" ArmA can be. You can play koth and be in constant action Or do milsims, where you walk around and plan out more than you actually shoot at close combat enemys. You don´t have a new enemy in front of ur gun every 3 seconds, like you would have in Call of duty ^^ Also, this sniper is modded. Vanilla, you just range find and shoot
ah yes i do love to have to interact with multiple interfaces to calculate the multiple factors needed to eliminate a single target instead of just pointing and shooting through trial and error to enjoy the video game
The satisfaction of hitting that one shot and scooping out is priceless though, even more when you already did plenty of the "get in, fight a whole army to just kill one guy"
I love the sniping in arma 3 with ace mod, with advanced ballistics enabled. Just using the range table and the little windage tool quickly helped me to hit some amazing long distance shots.
I bet they didn't engage from such long ranges. Save for a long, straight road with no changes in elevation that block line of sight, I suspect they mostly engaged from 400 meters or so.
Imagine your looking at JFK during his ride through downtown Dallas, you look up in through a window and just see Oswald doing math with a rifle in his hand
To be fair that sounds like something someone would say when they want sniping to be easy like it already is😂 The skill floor sniping in video games is so low right now practically anyone can do it and not need actual skill to get a headshot
Once it's set up, you shouldn't have to adjust much between targets. And even in Arma (or any game where you have to adjust for gravity or wind), you can reasonably wing-it, at the cost of your first few shots being likely misses.
Arma 3 is one of those games where you get _REALLY_ good at getting a rough estimate of exactly how many meters someone is just by memorizing how big they look in your scope. I got REALLY good at putting rounds out to 1000m even on moving targets with snipers. protip: try to make sure that you have cover and/or concealment on both sides of your movement paths, makes arcing shots into your dome just a bit more difficult.
me sniping in arma 3: take the sniper, aim at someone with the sniper, shoot with the sniper, make a kill with the sniper, and now i'm happy with the sniper
The base game sniping is great as is and way more in depth than any other shooter i know of, the mod is fun if you really like sniping in perticular but as someone who is casual about it and want to experience the combat aspect of the game more this would he just exhausting and unreasonable to use in any sp or mp scenario. The only place i would consider using it is in a dedicated server to such things
Arma has conditioned me to engage anything at regular ranges in other games. Yes, most games let the M4 Platform hit at 400m+, most gamers just never get the idea to treat guns as anything else than a walmart airsoft.
"Stop rangefinding as AT, you can just guess the range!!" -My team after i pull out binoculars for 2 seconds, not wanting to waste the few shells i can carry. Our sniper :
Two types of sniper. Precision: finds a good vantage points, sets pre determined points so they can zero more efficiently, spends 40 minutes setting up points, onoy to fire once and just provide recon for geound. Accuracy by volume: DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA
People saying Sim games are pointless doesn't know the definition of a video game. I used to play Racing Sims and the thing that i enjoyed the most from the experience is that it gave me a sense of satisfaction and immersion that a casual arcade racing games couldn't give. Most of the time these casual video games only give you fun and entertainment. Say if i were to become a real driver, I'd have to spend a ton of money just to get through the academy alone, not to mention that people often start their career from their early childhood
You have a semi-automatic rifle. Just fire a round and use the tracer or bullet impact to figure out where to aim the next one. This is war, not a shooting competition
Sounds like a personal problem. My unit's mod list is very powerful, I haven't crashed in... years. I have a video on my channel to help get your settings established. Also, only use high quality mods
I mean it's cool to do that all when you're sitting nice and pretty on a range, but sometimes you just need a rangefinder and the correct scope and zero setting.
Cool, we use the new gen of those Kestrels in the british army. The only thing that would of made this even more realistic is referring to your shooting book. As Using a TDS isnt needed once you have a full shooting book fleahed out.
As somebody who's getting into more precision and long-range shooting, I can attest to the power of a simple notebook. I enjoy assembling my own precision rifles, then having a book documenting its use feels necessary now.
meanwhile the target is throwing smokes, crouches, then runs, you take the shot at the last second, them he moves again causing your bullet to miss by 3 inchs 😂 then he knows your there and he runs and hides
You can join any semi-realistic PVE unit too. Just ask the guys that make ops for sniper support to be included and get a buddy. Then you'll feel like you're in that sniping scene from Generation Kill
No wonder my sniper shots miss... yeah I think I'll just forget about trying to snipe in arma when I have to take into the account of temperature hehe😅
ace is cool and all heck I remember playing with it in arma 2, will say though pvp was more fun for me so I played a lot of king of the hill and sniped; remember getting 2km+ shoots on occasion.
I’m just imagining Arma 3 esports where 2 snipers see each other and start frantically doing arithmetic and excel spreadsheets while the crowd goes wild
Bahahahaha top kek
Lol kek kek
calculus speedrun ahahah
Reminds me of Raiders of the Lost Ark, when Indiana is confronted by the Arab doing all those complicated sword maneuvers.. he just pulls out his pistol and shoots him dead.
The spotter is on a desk basically doing math homework to calculate the winning shot
And then the target merely flinches and beams you from 6 continents away
That or the target is b-hopping and moving all over the place...
And than the target flinches and gets shot just in the ear. Yep, sad story
@BlackoutBlakeOfficialYT can't B hop on arma can't even jump without mods lol
@@couldntbebetterforsure886Not sad at all. Badass, actually. Only an incel would think it's sad.
@@Noconstitutionfordemocrats1 it’s sad, all of it was fake. So much people belive this awful guy it’s scary. We need to support first women president, not some rich, old guy.
I once saw some lunatics roleplay missions with such a bang that one of them waited alone 5 or 6 hours in a helicopter to take them back and that was the end of his role. Arma players are really built different.
played an escape from altis mission once that ran 7 hours and 57 minutes long. we had a fucking blast. multiple great stories just from one very long gaming session.
lmao
They really should have got that guy doing something useful the rest of the time. I guess he was probably on youtube which is probably what pilots would be doing while waiting
Arma 3 has conditioned me to question every game that calls anything beyond 50m a "longshot"
600m... pretty close don't need my scope 🤣
@@hector11000 I mean shit, if Henry Chan can make a 1km shot with irons, anything's possible
@@hector11000My old unit actually forbids scopes. The owner is a dick though. Either way, I was known to be the guy in the unit to be chosen to pick out a machinegunner suppressing my platoon from up to 800m away, and sometimes (though rarely because we always closed distance) more. Shit was cash. Once you zero the rifle like 100-300m above the actual range you see the impact above the front sight post while still aiming, allowing for good and quick follow up shots.
Thank you for coming to my TED talk. You don’t need scopes.
Edit: you need a friendly machinegunner to suppress while you actually pick off the enemy gunners. When no enemy MGs are present, hold fire and wait for them to poke their head out. Rarely do people actually change positions.
You can reliably hit targets at 50 meters with a fucking handgun if youre a competant shooter, hell late 19th and early 20th century handguns sometimes had sights calibrated out to 500 meters(insanely optimistic of course
@@jakegrube9477 having sights calibrated for a couple hundred meters still makes some sense. You'd be aiming at tightly packed formations of infantry. You're likely to hit *something* if you aim at the right height
I just follow this algorithm:
1) Point gun at enemy
2) Fire
3) Look where bullet go
4) Adjust aim
5) repeat points 2-3-4 until target is dead
Arma doesn't always give you a second shot hey. even with a silencer, unless you take out a team leader or their marksman in your first hit, youre pretty fucked
@@HipsterFoxx than do the algorithm, but faster!
and if that don't work...
well, upgrade your aim adjusting algorithm!
and if that don't work...
I don't know, ask the enemy sniper how he does it
@@xeviusUsagi he usually says Контакт! Стрелок с подшипником пять пять семь два
@@HipsterFoxx I don't know what that means, but everytime I heard something like:
Контакт!
a few moments later I'm dead
@@xeviusUsagi if that don't work, use more gun!
Sniper: calculations go brrrrr
Target: randomly crouches causing the shot to miss
Sniper: *...FUK*
True
Or slightly turns the head
@@evilbabai7083 True
@@evilbabai7083 ...kind of sus... reminds me of a man named donald
@@NoobyVilager That's why Carlos Hathcock used a M2. If you miss your lucky stealthy shot, you have enough ammo to wipe out the building by trying again...
Me and my friend used to really be into ACE3 sniper ops in Arma 3. Loved it so much, the feeling of getting first shot hit on target after doing all the work necessary is quite and amazing feeling.
Thank you for the likes! 👍
I wish this was true without mods.
yeah.....oh well maybe in arma 4
I wish ai took cover when you miss
@@mandakhbaatar if you want better AI just get the mods called: LAMBS_Suppression, LAMBS_RPG, LAMBS_Turrets, LAMBS_Danger.fsm
Oh god no Arma 3 is clunky enough as is.
Im pretty sure this is without mods. Or do you mean the marksman dlc by mod?
@op PLS PIN
AMA (IRL Long Range shooter, ex Marksman, PRS competition shooter, ARMA enjoyer)
1. It only require one mod ACE
2. OP took ages to get fire solution (normaly you can make it in few seconds)
3. Ballistic calculator is "cool" but way slower than using range card - if you have some practice you can come up with range solution within ~2-3s and wind solution in another 2-4s
4. ACE mod with advanced ballistics on, compared to IRL is SPOT ON (except that IRL when shooting target at 1000m you have 3-4 different wind speeds and directions (and I mean it, every 100m you can have 90 up to 180 deg different wind direction) IRL wind also have vertical component, so it can lower or rise your point of impact. - in arma wind is "quasi unified" it means that on whole map it is having same speed and direction (this is dynamically changing) but also at same time there are "aerodynamic shadows" - so while standeing next to building or other obstacle you can have locally 0 wind
there you go mate.
@@TJEvans-cb9yi thanks
How do you hit moving target at long range if you have to take constant measurements?
ACE also has different wind directions and speeds depending on location/time (not sure which tbh haven't tested).
@@vilemzadrobilek583 there are 2 types of shot: planned and "ad hoc"
for planned: it would be an ambush, so you have idea of range to your killbox, you know that your target will be moving on foot if its patrol they move slower, if this is moving around, then they move faster ~6ish kph so ~1,5m/s (there is no point in "sniping" at moving vechicles)
you know distance, you can come up with Time of Flight, you know moving man speed, you know distance, if road is not at 90 deg angle you take cosine of an angle into target speed. and you end up with how much meters target will move before bullet impact it. you change this lenght to angle (MRAD/MILS) and you end up with how much you must aim in front of the target. then you choose one of two methods to take the shot: lead or trap. this will give you ROUGH idea of how much to lead the target, once it appear, you verify it.
for ad hoc you dont have time for all of this and you "SWAG" scientific willd ass guess it. I was good with it, I was able to jedi this shit IRL. maybe thanks to gaiming experience: hard to tell.
usually If I had time, Id guess approx distance, check how many mils would target go within ToF at his range (time of flight for 400-500m is around 0,5 sec) try to come up with how much MILS target moved and try to apply it into taking shot.
If guy know what he is doing, it is not on concrete/road but in terrain and there is vegetation. he will run for 3s and get down. Its almost impossible to spot him, acquire aim, take a lead and take a shot at 300+ in that time, with acog/red dot/lpvo not mentioning high power scope.
visualisation (but they use different method, more applying for sport shooting)
ruclips.net/video/nDygaYbPwm4/видео.html
tbf this is modded to hell
I mean just one mod, ACE3 but still yeah lol.
Ace
Imagine playing ARMA without mods
"Modded to hell" it's one mod and a mod that is so ubiquitous I was confused when vanilla arma didn't have it, lol
Lol i dont consider ace 3 a mod, I can't play arma without it
Ahhh, ACE mod for ArmA .
Good times :)
Longest kill in that mod : 2496 meters at first shot (´twas a SF assassination mission to just murder an enemy commander ... took our 8 man team about 3 hours to sneak through about a battalion of mechanized infantry, find a comfy, nicely defensible spot with good sightlines and exfil onto the commander´s 3 possible locations) ... after that one shot went out the spotter had to wait for what felt like an eternity until I finally heard him whisper : Confirmed headshot, target is down . Let´s grab our stuff and get the efff to ExFil .
BF doesnt even have the ballistics nor rendering ranges that long, can still be a fun game :)
the most that i do with ACE was injecting my friend with morphine just ff
dang, a pretty sick story, thanks for sharing
"oh an enemy"
*takes out a spreadsheet*
hm, seems like the wind is shifting... *calculations intensify*
I just use the range card and that usually works just fine unless i want a really good 1st shot
up to 1000m range card is spot on, just learn how to do interpolation, if you accept 0,1 to 0,2 mil mistake as acceptable (so on 1km its 10-20cm) it takes literally few seconds to get solution, as for the wind you can always find real wind direction (you check exact bearing at which kestrel show 0 wind speed, then you know that you are 90 deg from wind direction, then you check azimuth to target, use sinus of an angle you came out * actual wind speed divide by 4 add derivation and you are spot on ;)
@@Herezjush isn't there a crosswind setting on the kestrel i use that
@@marshalzhukov4782 I know, but back when I started (arma2 ace) it was not working properly, so I never used it. DIdnt ever bother to check if it works now
The KOTH Sniper: .... hold my beer
But yea being a Sniper with ACE is hella impressive in my opinion
Well watching this now it's quite apparent that the shooter didn't watch this video lmao
Tru
I was thinking of the same thing 😂
the guy was only a 150 yards away, you dont need to do all these calculations....
Wait this was already week ago? Goddamn time is fast
You don't need to calculate anything at 150 yards. At that range it's point and click, given that your weapon is somewhat accurate
For 90 degrees latitude, that place sure is looking nice and warm
your right the island the game is basd on is in Greece
to bad ArmA 3 AI will still kill you the second they aggroed to you within 1.5km away with pinpoint accuracy with only red dot sight attached to their rifle
To their pistol*
Just as the BI gods intended
you must be playing where the ai are max skill, cause i dont have this problem. only with 900 meters with GL’s
So real and when you got the stealth takedown mod and take them down Infront of their teammates they will not even move a bit to shoot you
@@dedeer8237 stealth takedown??? excuse me sir are you playing Ghost recon?
Did not expect that Megalith theme
I genuinely appreciate this level of detail taken to sniping.
The happiness of hitting a target in ArmA is extrondinary.
Now I understand having multiple monitors; For all the ARMA 3 Gadgets!
2030 science homework:
- hit a target at 1000m distance in one shot in Arma 3.
We finally found the reason we need to learn algebra
Whoa this looks fun, definitely what I want when I sit down to relax a bit
You would wonder how much more "relaxed" ArmA can be.
You can play koth and be in constant action
Or do milsims, where you walk around and plan out more than you actually shoot at close combat enemys.
You don´t have a new enemy in front of ur gun every 3 seconds, like you would have in Call of duty ^^ Also, this sniper is modded. Vanilla, you just range find and shoot
Arma can be the most relaxing game in the world
When you realize this is the first sniping tutorial
Me: "i don't know how to use simple intruments"
Me as soon as i get in Arma 3
Spotter: *mumbles*
Sniper: What? The wind shifted? Goddamnit... *calculations intensify*
This just looks like a math class where you have to input like 8 things into a function
Arma 3 kinda crazy xd
nope... its a RELIGION
ah yes i do love to have to interact with multiple interfaces to calculate the multiple factors needed to eliminate a single target instead of just pointing and shooting through trial and error to enjoy the video game
The satisfaction of hitting that one shot and scooping out is priceless though, even more when you already did plenty of the "get in, fight a whole army to just kill one guy"
i always fire one shot then adjust. A little to the left ahhh strategy
@@TJEvans-cb9yimeanwhile me with a scoped pkm firing a burst and adjusting
The fun is being good at it, but it takes time
Different strokes
Spend like 40 minutes setting up the shot, then you shoot, miss wide, and realize that you forgot to factor in the fact that Mercury is in retrograde.
Wow... This is so beautiful and satisfying😮
i mean obviously, if you want to absolutely laser your opponent from 2km out... bf sniping and other games is a way shorter range.. but idk
I love the sniping in arma 3 with ace mod, with advanced ballistics enabled. Just using the range table and the little windage tool quickly helped me to hit some amazing long distance shots.
"Hey bro target"
"Yeah hold up im almost finish calculating"
"BRO ITS ALREADY BEEN AN HOUR.HOW THE HELL YOUR STILL CALCULATING!!!??"
He's using a pen and paper.
@@quwaz11 fr
Ace combat soundtrack came in clutch
Why am I not surprised that there is crossover in the Arma and Ace combat 4 community
i pride my self on being the only Arma/Ace combat/Top gear/House MD content creator
you would think this is giving exposure to the game but instead this just made me never in my life want to play this game
i just wanna know how those brave Stalingrad snipers made all those impressive shots with a 3.5x scope and no calculator under pressure
Vodka
Shooting records, experience and luck.
More shots put out probably
I bet they didn't engage from such long ranges. Save for a long, straight road with no changes in elevation that block line of sight, I suspect they mostly engaged from 400 meters or so.
The reality of your life *actually* being threatened has a way of heightening the senses
Guess my teacher was right, I was gonna need Algebra in my everyday life
For playing Arma 3, right?
...
R-right?
Me when I see that the target moved 5 meters: shit, here we go again
Imagine your looking at JFK during his ride through downtown Dallas, you look up in through a window and just see Oswald doing math with a rifle in his hand
You can legally plan a VFR cross country flight with less effort than this
By the time he finished the calculations the target would have died of old age.
still havent picked up arma 3 but damn i had no idea we finally have wind in arma
people who find this more enjoyable than base game sniping need to be criminally investigated
To be fair that sounds like something someone would say when they want sniping to be easy like it already is😂 The skill floor sniping in video games is so low right now practically anyone can do it and not need actual skill to get a headshot
Nah you are a bot
bro has tik tok brain and burned out dopamine receptors
Once it's set up, you shouldn't have to adjust much between targets. And even in Arma (or any game where you have to adjust for gravity or wind), you can reasonably wing-it, at the cost of your first few shots being likely misses.
whats wrong with that
Arma 3 is one of those games where you get _REALLY_ good at getting a rough estimate of exactly how many meters someone is just by memorizing how big they look in your scope.
I got REALLY good at putting rounds out to 1000m even on moving targets with snipers.
protip: try to make sure that you have cover and/or concealment on both sides of your movement paths, makes arcing shots into your dome just a bit more difficult.
A lot of people don't have the patience for long-range shooting. Arma at least captures that.
I was not expecting to hear the audio from an ace combat meme here
me sniping in arma 3: take the sniper, aim at someone with the sniper, shoot with the sniper, make a kill with the sniper, and now i'm happy with the sniper
Sniping in this game have its own lore
man, my shooting in arma 3 at 2300m was 10 times less complicated
The base game sniping is great as is and way more in depth than any other shooter i know of, the mod is fun if you really like sniping in perticular but as someone who is casual about it and want to experience the combat aspect of the game more this would he just exhausting and unreasonable to use in any sp or mp scenario.
The only place i would consider using it is in a dedicated server to such things
meanwhile, your taget has already drunk 3 cups of coffee.
and then you see 1 frame of giant flinch and another frame of them being back to normal, you hear 4 full auto cracks and a black screen
For those who've never played Arma 3 before, this is not vanilla. This is an advanced ballistics mod apart of ACE3 (Advanced Combat Environment 3).
i should preface that im pretty sure 80% of this is the ACE mod for Arma which adds alot of realism including wind
and then the target moves a single meter away because he got ordered by a bot to continue a patrol
That ballistic calculator brings back memories and makes me want to vomit.
Imagine if he did all that and then missed
It also depends on what gun that scope is on. Had a friend who put an 8x on his mg and he proceeded to overtake our designated sniper in ranged kills.
video forgot to mention one important thing. people don't stand in place doing absolutley nothing in the middle of a warzone
Hopefully this will be a more vanilla approach in Arma 4 and better visual quality than arma 3 mods
I did not expect Megalith soundtrack in this video lol
Oh, I thought it was that lame-ass group Imagine Dragons.
This is why you just be a marksman with an M-14 and an LVPO
Sniper ghost warrior: That's my brother
I used to play this, but my windows 10 broke
Arma has conditioned me to engage anything at regular ranges in other games.
Yes, most games let the M4 Platform hit at 400m+, most gamers just never get the idea to treat guns as anything else than a walmart airsoft.
Me: swaps to rangefinder, presses t, then swaps back to scope
"Stop rangefinding as AT, you can just guess the range!!" -My team after i pull out binoculars for 2 seconds, not wanting to waste the few shells i can carry.
Our sniper :
I love that after all that, the crosshairs were aim directly at his head just like in the "Other video games" clip
I like how you didn't mention you added one of the most tryhard mods to the game lmao
Two types of sniper.
Precision: finds a good vantage points, sets pre determined points so they can zero more efficiently, spends 40 minutes setting up points, onoy to fire once and just provide recon for geound.
Accuracy by volume: DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA DAKA
banger song choice (the megalith remix version)
This is why you have a spotter
People saying Sim games are pointless doesn't know the definition of a video game. I used to play Racing Sims and the thing that i enjoyed the most from the experience is that it gave me a sense of satisfaction and immersion that a casual arcade racing games couldn't give. Most of the time these casual video games only give you fun and entertainment. Say if i were to become a real driver, I'd have to spend a ton of money just to get through the academy alone, not to mention that people often start their career from their early childhood
You have a semi-automatic rifle. Just fire a round and use the tracer or bullet impact to figure out where to aim the next one. This is war, not a shooting competition
and im over here shooting one into the ground to test wind + gravity and just estimating the correction
yeah, and after setting up kestrel and missing your shot, arma crashes because of memory leaks caused by 100 gb modlist
i love this game
Sounds like a personal problem. My unit's mod list is very powerful, I haven't crashed in... years. I have a video on my channel to help get your settings established. Also, only use high quality mods
I mean it's cool to do that all when you're sitting nice and pretty on a range, but sometimes you just need a rangefinder and the correct scope and zero setting.
Cool, we use the new gen of those Kestrels in the british army. The only thing that would of made this even more realistic is referring to your shooting book. As Using a TDS isnt needed once you have a full shooting book fleahed out.
As somebody who's getting into more precision and long-range shooting, I can attest to the power of a simple notebook. I enjoy assembling my own precision rifles, then having a book documenting its use feels necessary now.
Bill Nye the Science Grunt
what in the wind and speed is that
today i learned the vector has a built-in range finder, time to go bind my keybinds again i guess
Now imagine a running target
you can bind the atragmx and the kestrel to keys for faster switching :D
meanwhile the target is throwing smokes, crouches, then runs, you take the shot at the last second, them he moves again causing your bullet to miss by 3 inchs 😂 then he knows your there and he runs and hides
"damn, he got away"
Man, 800 meters, front!
Bro using stonehenge with eyeball mk.1
i wish more games had a sniper team instead of having just having a one man sniper team
Play Arma 3 then. Grab a buddy, join a hardcore milsim unit.
You can join any semi-realistic PVE unit too. Just ask the guys that make ops for sniper support to be included and get a buddy.
Then you'll feel like you're in that sniping scene from Generation Kill
Yeah once the SECOND calculator needs to come out, maybe you just eyeball it and pull the trigger.
Holdover has left the chat
No wonder my sniper shots miss... yeah I think I'll just forget about trying to snipe in arma when I have to take into the account of temperature hehe😅
You could have flown an FPV drone there in that time.
I've never used the rangefinder and I've been going at it since 2015
Until you find a Nightstalker scope:
wow so interesting lemme calculate my shot
ace is cool and all heck I remember playing with it in arma 2, will say though pvp was more fun for me so I played a lot of king of the hill and sniped; remember getting 2km+ shoots on occasion.
Unofficial official military training program
the military uses VBS made by the same people as arma 3
@@TJEvans-cb9yi Cool