in short.....Arma 3 is boring, doesn't realize the "definition" of "video games" and people playing it, wanting that whole "sim/authentic" experience....go join the f'en military and experience the real thing. where you won't be "Respawning". they are f'en video games. there is a reason why the "majority" of them are just "basic" and quick to the point. they UNDERSTAND they are "video games". honestly pretty much "every" "SIM" out there is trash, because the "argument" will always be, rather than waste your time doing it "virtually" go do it in real life. prime example. power wash sim. who the f is even wasting an "hour" in that BS. or even more than 5 mins. like get off your a**, go buy a f'en Power washer, do it in real life, make money etc. I'm just saying, that's WHY, MOST games do what they do, quick, in and out, anyone can PICK UP AND PLAY, why? IT'S A F'EN VIDEO GAME!
Like shhh you don't even have to "join the military" (obv that's just for the more "Arma" experience) to just "shoot a gun", like, get $$$, get the requirements where ever you are from (license etc. obv states and countries differ) go to a range or again your own backyard (depending on where you live) and bro take 10 hours just to set up the gun, the sights, the wind trajectory and shoot all f'en day. in a VIDEO GAME. dude, no one is trying to "waste time" "setting the f'en gun up" etc and doing all this BS "authentic" crap. it's a video game. you prob have a few mins to an hour, whatever, point is, quick matches, in and out. no one is trying to waste literally 5-10 mins just to "set things up" before you even take one shot. BUY A GUN! take ALL THE TIME IN THE WORLD to calibrate and shoot it etc.
Man... You're so boring that I felt stuffy right from the monitor Im playing Arma 3 and this is much better rather i will join army and die lol Go play chest or something
Lol stay a normie and play your normie games. Plus this video is half a joke. This is Arma 3, with mods. It is not normally this complicated. Also, even with said mod you can snipe without doing all the extra steps. HOWEVER, it is cool and fun that the option to do so exists, allows you to hit some really crazy shots.
@@Noconstitutionfordemocrats1 it’s sad, all of it was fake. So much people belive this awful guy it’s scary. We need to support first women president, not some rich, old guy.
Me and my friend used to really be into ACE3 sniper ops in Arma 3. Loved it so much, the feeling of getting first shot hit on target after doing all the work necessary is quite and amazing feeling.
@op PLS PIN AMA (IRL Long Range shooter, ex Marksman, PRS competition shooter, ARMA enjoyer) 1. It only require one mod ACE 2. OP took ages to get fire solution (normaly you can make it in few seconds) 3. Ballistic calculator is "cool" but way slower than using range card - if you have some practice you can come up with range solution within ~2-3s and wind solution in another 2-4s 4. ACE mod with advanced ballistics on, compared to IRL is SPOT ON (except that IRL when shooting target at 1000m you have 3-4 different wind speeds and directions (and I mean it, every 100m you can have 90 up to 180 deg different wind direction) IRL wind also have vertical component, so it can lower or rise your point of impact. - in arma wind is "quasi unified" it means that on whole map it is having same speed and direction (this is dynamically changing) but also at same time there are "aerodynamic shadows" - so while standeing next to building or other obstacle you can have locally 0 wind
@@vilemzadrobilek583 there are 2 types of shot: planned and "ad hoc" for planned: it would be an ambush, so you have idea of range to your killbox, you know that your target will be moving on foot if its patrol they move slower, if this is moving around, then they move faster ~6ish kph so ~1,5m/s (there is no point in "sniping" at moving vechicles) you know distance, you can come up with Time of Flight, you know moving man speed, you know distance, if road is not at 90 deg angle you take cosine of an angle into target speed. and you end up with how much meters target will move before bullet impact it. you change this lenght to angle (MRAD/MILS) and you end up with how much you must aim in front of the target. then you choose one of two methods to take the shot: lead or trap. this will give you ROUGH idea of how much to lead the target, once it appear, you verify it. for ad hoc you dont have time for all of this and you "SWAG" scientific willd ass guess it. I was good with it, I was able to jedi this shit IRL. maybe thanks to gaiming experience: hard to tell. usually If I had time, Id guess approx distance, check how many mils would target go within ToF at his range (time of flight for 400-500m is around 0,5 sec) try to come up with how much MILS target moved and try to apply it into taking shot. If guy know what he is doing, it is not on concrete/road but in terrain and there is vegetation. he will run for 3s and get down. Its almost impossible to spot him, acquire aim, take a lead and take a shot at 300+ in that time, with acog/red dot/lpvo not mentioning high power scope. visualisation (but they use different method, more applying for sport shooting) ruclips.net/video/nDygaYbPwm4/видео.html
Arma doesn't always give you a second shot hey. even with a silencer, unless you take out a team leader or their marksman in your first hit, youre pretty fucked
@@HipsterFoxx than do the algorithm, but faster! and if that don't work... well, upgrade your aim adjusting algorithm! and if that don't work... I don't know, ask the enemy sniper how he does it
I’m just imagining Arma 3 esports where 2 snipers see each other and start frantically doing arithmetic and excel spreadsheets while the crowd goes wild
Ahhh, ACE mod for ArmA . Good times :) Longest kill in that mod : 2496 meters at first shot (´twas a SF assassination mission to just murder an enemy commander ... took our 8 man team about 3 hours to sneak through about a battalion of mechanized infantry, find a comfy, nicely defensible spot with good sightlines and exfil onto the commander´s 3 possible locations) ... after that one shot went out the spotter had to wait for what felt like an eternity until I finally heard him whisper : Confirmed headshot, target is down . Let´s grab our stuff and get the efff to ExFil . BF doesnt even have the ballistics nor rendering ranges that long, can still be a fun game :)
ah yes i do love to have to interact with multiple interfaces to calculate the multiple factors needed to eliminate a single target instead of just pointing and shooting through trial and error to enjoy the video game
The satisfaction of hitting that one shot and scooping out is priceless though, even more when you already did plenty of the "get in, fight a whole army to just kill one guy"
up to 1000m range card is spot on, just learn how to do interpolation, if you accept 0,1 to 0,2 mil mistake as acceptable (so on 1km its 10-20cm) it takes literally few seconds to get solution, as for the wind you can always find real wind direction (you check exact bearing at which kestrel show 0 wind speed, then you know that you are 90 deg from wind direction, then you check azimuth to target, use sinus of an angle you came out * actual wind speed divide by 4 add derivation and you are spot on ;)
@@marshalzhukov4782 I know, but back when I started (arma2 ace) it was not working properly, so I never used it. DIdnt ever bother to check if it works now
to bad ArmA 3 AI will still kill you the second they aggroed to you within 1.5km away with pinpoint accuracy with only red dot sight attached to their rifle
To be fair that sounds like something someone would say when they want sniping to be easy like it already is😂 The skill floor sniping in video games is so low right now practically anyone can do it and not need actual skill to get a headshot
Once it's set up, you shouldn't have to adjust much between targets. And even in Arma (or any game where you have to adjust for gravity or wind), you can reasonably wing-it, at the cost of your first few shots being likely misses.
Arma 3 have not bad stock sniping and on KOTH servers sniping is really hard like it is already very hard, but this mode is crazy ngl. Imagine this mode on KOTH
ace is cool and all heck I remember playing with it in arma 2, will say though pvp was more fun for me so I played a lot of king of the hill and sniped; remember getting 2km+ shoots on occasion.
meanwhile the target is throwing smokes, crouches, then runs, you take the shot at the last second, them he moves again causing your bullet to miss by 3 inchs 😂 then he knows your there and he runs and hides
I mean it's cool to do that all when you're sitting nice and pretty on a range, but sometimes you just need a rangefinder and the correct scope and zero setting.
You _could_ use a weather tracker and a rangefinder and a ballistic calculator and a bunch of boring math while the target sits there Or you could just lob it and continue having fun
yep 11 years. it has unique mechanics and has tools for modders to really shine. so in that way its modern. the only times you feel this game is old is the graphics and the framerate. Man if arma 4 releases well ill be elated
Or you take a shot and correct accordingly to the impact. The guy might hear the impact but with a suppressor from 1mile away, you likely wont hear the shot.
from laugh, Im able to plug in like 6 targets on 6 distances, different shapes and sizes, and play with elevation turret to find "sweet spot" for the stage, before OP can shot once in arma :D
0:18 he measure distance and bearing (azimuth) to target with range finder from binocular spot later he bring in kestrel (it measure wind speed, temperature, humidity and preassure, newer more expensive version of this IRL have also balistic calculator build in) then he plugs target range, wind speed and direction into atragX (ballistic calculator) on alte 0:42 there are few frames where he checks: temp, humidity and pressure then he proceed to plug it into atrag on 0:56 you can see his fire solution around his cursor (HOLDING) it states: ELEVATION 12,7 (up - if there would be -12,7 then it mean "down") WIND: 0,57L (means that wind + spinn driff sum add up to 0.57L (so we must aim to the left) those values are in MILIRADIANS (MIL's also known as MRAD) typical scope will be able to adjust every 0,1 so 0,57 is impossible to dial into our scope, so he should dial 0,6L) at his range (1154m) it means he is really aiming 14,65 meters above target and 0,7m to the left from 1:00 you can see him dialing in our firing solution into elevation and windage turret
Sniping in vanilla Arma isn't difficult. Ace3 mod in this vid makes it difficult, but its shooting options can be configured to be almost like vanilla - a lot of servers just don't need hardcore sniping.
Would've been better if after all of the calculations and checks the shot still missed and he just turned around and laser shot you from over a klick away
@@TJEvans-cb9yi sucks that they have a pay for power type situation otherwise the game would be perfect That and the stupid boss that makes your gun magically have 100% jam rate as soon as you encounter it and it can melee you two or one shot
@@dankdaze42069 Um, if you didn't realize, you are talking about escape from tarkov, not arma 3, just play arma 3 with mods and you will see the actual tactical simulator, just get yourself with the ACE 3 mod, the RHSUSAF, RHSAFRF AND RHSGREF for some basic basic mods, and also if you want install Dynamic recon ops for random generated dynamic missions and off you go, oh and you could also play with friends, if they know the game and can teach you better, oh and you can also get in a community
While the meme is funny, the reality of arma3 sniping in public servers that are not milsim servers - is just that of BF4 - aim and shoot in couple of seconds. No need for all the shit in calculations of wind speed and other stuff.
in short.....Arma 3 is boring, doesn't realize the "definition" of "video games" and people playing it, wanting that whole "sim/authentic" experience....go join the f'en military and experience the real thing. where you won't be "Respawning".
they are f'en video games. there is a reason why the "majority" of them are just "basic" and quick to the point. they UNDERSTAND they are "video games".
honestly pretty much "every" "SIM" out there is trash, because the "argument" will always be, rather than waste your time doing it "virtually" go do it in real life. prime example. power wash sim. who the f is even wasting an "hour" in that BS. or even more than 5 mins. like get off your a**, go buy a f'en Power washer, do it in real life, make money etc.
I'm just saying, that's WHY, MOST games do what they do, quick, in and out, anyone can PICK UP AND PLAY, why? IT'S A F'EN VIDEO GAME!
Like shhh you don't even have to "join the military" (obv that's just for the more "Arma" experience) to just "shoot a gun", like, get $$$, get the requirements where ever you are from (license etc. obv states and countries differ) go to a range or again your own backyard (depending on where you live) and bro take 10 hours just to set up the gun, the sights, the wind trajectory and shoot all f'en day.
in a VIDEO GAME. dude, no one is trying to "waste time" "setting the f'en gun up" etc and doing all this BS "authentic" crap. it's a video game. you prob have a few mins to an hour, whatever, point is, quick matches, in and out. no one is trying to waste literally 5-10 mins just to "set things up" before you even take one shot.
BUY A GUN! take ALL THE TIME IN THE WORLD to calibrate and shoot it etc.
pinned so everybody to see your stupidity :P
Ya got the pin of shame mate
Man... You're so boring that I felt stuffy right from the monitor
Im playing Arma 3 and this is much better rather i will join army and die lol
Go play chest or something
Lol stay a normie and play your normie games. Plus this video is half a joke. This is Arma 3, with mods. It is not normally this complicated. Also, even with said mod you can snipe without doing all the extra steps. HOWEVER, it is cool and fun that the option to do so exists, allows you to hit some really crazy shots.
And then the target merely flinches and beams you from 6 continents away
That or the target is b-hopping and moving all over the place...
And than the target flinches and gets shot just in the ear. Yep, sad story
@BlackoutBlakeOfficialYT can't B hop on arma can't even jump without mods lol
@@couldntbebetterforsure886Not sad at all. Badass, actually. Only an incel would think it's sad.
@@Noconstitutionfordemocrats1 it’s sad, all of it was fake. So much people belive this awful guy it’s scary. We need to support first women president, not some rich, old guy.
I wish this was true without mods.
yeah.....oh well maybe in arma 4
I wish ai took cover when you miss
@@mandakhbaatar if you want better AI just get the mods called: LAMBS_Suppression, LAMBS_RPG, LAMBS_Turrets, LAMBS_Danger.fsm
Oh god no Arma 3 is clunky enough as is.
Im pretty sure this is without mods. Or do you mean the marksman dlc by mod?
Sniper: calculations go brrrrr
Target: randomly crouches causing the shot to miss
Sniper: *...FUK*
True
Or slightly turns the head
@@evilbabai7083 True
@@evilbabai7083 trump moment
@@evilbabai7083 ...kind of sus... reminds me of a man named donald
Me and my friend used to really be into ACE3 sniper ops in Arma 3. Loved it so much, the feeling of getting first shot hit on target after doing all the work necessary is quite and amazing feeling.
Thank you for the likes! 👍
Arma 3 has conditioned me to question every game that calls anything beyond 50m a "longshot"
600m... pretty close don't need my scope 🤣
@@hector11000 I mean shit, if Henry Chan can make a 1km shot with irons, anything's possible
@op PLS PIN
AMA (IRL Long Range shooter, ex Marksman, PRS competition shooter, ARMA enjoyer)
1. It only require one mod ACE
2. OP took ages to get fire solution (normaly you can make it in few seconds)
3. Ballistic calculator is "cool" but way slower than using range card - if you have some practice you can come up with range solution within ~2-3s and wind solution in another 2-4s
4. ACE mod with advanced ballistics on, compared to IRL is SPOT ON (except that IRL when shooting target at 1000m you have 3-4 different wind speeds and directions (and I mean it, every 100m you can have 90 up to 180 deg different wind direction) IRL wind also have vertical component, so it can lower or rise your point of impact. - in arma wind is "quasi unified" it means that on whole map it is having same speed and direction (this is dynamically changing) but also at same time there are "aerodynamic shadows" - so while standeing next to building or other obstacle you can have locally 0 wind
there you go mate.
@@TJEvans-cb9yi thanks
How do you hit moving target at long range if you have to take constant measurements?
ACE also has different wind directions and speeds depending on location/time (not sure which tbh haven't tested).
@@vilemzadrobilek583 there are 2 types of shot: planned and "ad hoc"
for planned: it would be an ambush, so you have idea of range to your killbox, you know that your target will be moving on foot if its patrol they move slower, if this is moving around, then they move faster ~6ish kph so ~1,5m/s (there is no point in "sniping" at moving vechicles)
you know distance, you can come up with Time of Flight, you know moving man speed, you know distance, if road is not at 90 deg angle you take cosine of an angle into target speed. and you end up with how much meters target will move before bullet impact it. you change this lenght to angle (MRAD/MILS) and you end up with how much you must aim in front of the target. then you choose one of two methods to take the shot: lead or trap. this will give you ROUGH idea of how much to lead the target, once it appear, you verify it.
for ad hoc you dont have time for all of this and you "SWAG" scientific willd ass guess it. I was good with it, I was able to jedi this shit IRL. maybe thanks to gaiming experience: hard to tell.
usually If I had time, Id guess approx distance, check how many mils would target go within ToF at his range (time of flight for 400-500m is around 0,5 sec) try to come up with how much MILS target moved and try to apply it into taking shot.
If guy know what he is doing, it is not on concrete/road but in terrain and there is vegetation. he will run for 3s and get down. Its almost impossible to spot him, acquire aim, take a lead and take a shot at 300+ in that time, with acog/red dot/lpvo not mentioning high power scope.
visualisation (but they use different method, more applying for sport shooting)
ruclips.net/video/nDygaYbPwm4/видео.html
tbf this is modded to hell
I mean just one mod, ACE3 but still yeah lol.
Ace
Imagine playing ARMA without mods
"Modded to hell" it's one mod and a mod that is so ubiquitous I was confused when vanilla arma didn't have it, lol
Lol i dont consider ace 3 a mod, I can't play arma without it
The KOTH Sniper: .... hold my beer
But yea being a Sniper with ACE is hella impressive in my opinion
I just follow this algorithm:
1) Point gun at enemy
2) Fire
3) Look where bullet go
4) Adjust aim
5) repeat points 2-3-4 until target is dead
Arma doesn't always give you a second shot hey. even with a silencer, unless you take out a team leader or their marksman in your first hit, youre pretty fucked
@@HipsterFoxx than do the algorithm, but faster!
and if that don't work...
well, upgrade your aim adjusting algorithm!
and if that don't work...
I don't know, ask the enemy sniper how he does it
@@xeviusUsagi he usually says Контакт! Стрелок с подшипником пять пять семь два
@@HipsterFoxx I don't know what that means, but everytime I heard something like:
Контакт!
a few moments later I'm dead
I’m just imagining Arma 3 esports where 2 snipers see each other and start frantically doing arithmetic and excel spreadsheets while the crowd goes wild
"Hey bro target"
"Yeah hold up im almost finish calculating"
"BRO ITS ALREADY BEEN AN HOUR.HOW THE HELL YOUR STILL CALCULATING!!!??"
He's using a pen and paper.
@@quwaz11 fr
Ahhh, ACE mod for ArmA .
Good times :)
Longest kill in that mod : 2496 meters at first shot (´twas a SF assassination mission to just murder an enemy commander ... took our 8 man team about 3 hours to sneak through about a battalion of mechanized infantry, find a comfy, nicely defensible spot with good sightlines and exfil onto the commander´s 3 possible locations) ... after that one shot went out the spotter had to wait for what felt like an eternity until I finally heard him whisper : Confirmed headshot, target is down . Let´s grab our stuff and get the efff to ExFil .
BF doesnt even have the ballistics nor rendering ranges that long, can still be a fun game :)
Well watching this now it's quite apparent that the shooter didn't watch this video lmao
Tru
I was thinking of the same thing 😂
the guy was only a 150 yards away, you dont need to do all these calculations....
Wait this was already week ago? Goddamn time is fast
You don't need to calculate anything at 150 yards. At that range it's point and click, given that your weapon is somewhat accurate
ah yes i do love to have to interact with multiple interfaces to calculate the multiple factors needed to eliminate a single target instead of just pointing and shooting through trial and error to enjoy the video game
The satisfaction of hitting that one shot and scooping out is priceless though, even more when you already did plenty of the "get in, fight a whole army to just kill one guy"
i always fire one shot then adjust. A little to the left ahhh strategy
@@TJEvans-cb9yimeanwhile me with a scoped pkm firing a burst and adjusting
The fun is being good at it, but it takes time
Different strokes
The happiness of hitting a target in ArmA is extrondinary.
I just use the range card and that usually works just fine unless i want a really good 1st shot
up to 1000m range card is spot on, just learn how to do interpolation, if you accept 0,1 to 0,2 mil mistake as acceptable (so on 1km its 10-20cm) it takes literally few seconds to get solution, as for the wind you can always find real wind direction (you check exact bearing at which kestrel show 0 wind speed, then you know that you are 90 deg from wind direction, then you check azimuth to target, use sinus of an angle you came out * actual wind speed divide by 4 add derivation and you are spot on ;)
@@Herezjush isn't there a crosswind setting on the kestrel i use that
@@marshalzhukov4782 I know, but back when I started (arma2 ace) it was not working properly, so I never used it. DIdnt ever bother to check if it works now
Arma 3 kinda crazy xd
"oh an enemy"
*takes out a spreadsheet*
to bad ArmA 3 AI will still kill you the second they aggroed to you within 1.5km away with pinpoint accuracy with only red dot sight attached to their rifle
To their pistol*
Just as the BI gods intended
you must be playing where the ai are max skill, cause i dont have this problem. only with 900 meters with GL’s
So real and when you got the stealth takedown mod and take them down Infront of their teammates they will not even move a bit to shoot you
@@dedeer8237 stealth takedown??? excuse me sir are you playing Ghost recon?
people who find this more enjoyable than base game sniping need to be criminally investigated
To be fair that sounds like something someone would say when they want sniping to be easy like it already is😂 The skill floor sniping in video games is so low right now practically anyone can do it and not need actual skill to get a headshot
Nah you are a bot
bro has tik tok brain and burned out dopamine receptors
Once it's set up, you shouldn't have to adjust much between targets. And even in Arma (or any game where you have to adjust for gravity or wind), you can reasonably wing-it, at the cost of your first few shots being likely misses.
whats wrong with that
Whoa this looks fun, definitely what I want when I sit down to relax a bit
A lot of people don't have the patience for long-range shooting. Arma at least captures that.
i mean obviously, if you want to absolutely laser your opponent from 2km out... bf sniping and other games is a way shorter range.. but idk
I was not expecting to hear the audio from an ace combat meme here
Arma 3 have not bad stock sniping and on KOTH servers sniping is really hard like it is already very hard, but this mode is crazy ngl. Imagine this mode on KOTH
You could have flown an FPV drone there in that time.
You can legally plan a VFR cross country flight with less effort than this
I did not expect Megalith soundtrack in this video lol
Oh, I thought it was that lame-ass group Imagine Dragons.
you can bind the atragmx and the kestrel to keys for faster switching :D
This only made me want to play Ace Combat
Bro using stonehenge with eyeball mk.1
Did not expect that Megalith theme
Meth before sniping
I wanted to correct you on math, but on a second thought that you might actually speak from your actual experience, so I won't argue)
wow so interesting lemme calculate my shot
ace is cool and all heck I remember playing with it in arma 2, will say though pvp was more fun for me so I played a lot of king of the hill and sniped; remember getting 2km+ shoots on occasion.
This is why you have a spotter
meanwhile the target is throwing smokes, crouches, then runs, you take the shot at the last second, them he moves again causing your bullet to miss by 3 inchs 😂 then he knows your there and he runs and hides
I mean it's cool to do that all when you're sitting nice and pretty on a range, but sometimes you just need a rangefinder and the correct scope and zero setting.
Tbh, I was expecting a fail at the end with the 'bruh...' over it.
battlefield 🗿
Until you find a Nightstalker scope:
and still miss
You guys calculate instead of "feel"?
how realistic?
yes
You _could_ use a weather tracker and a rangefinder and a ballistic calculator and a bunch of boring math while the target sits there
Or you could just lob it and continue having fun
Bro did all that and forgot to zoom in
Lol, my kill record in Arma 3 was around 1600 m. It was only once.
never played Arma 2 Wookie School and it shows.
This game is OLD now and nobody realises still. Its so modern idk how to explain
yep 11 years. it has unique mechanics and has tools for modders to really shine. so in that way its modern. the only times you feel this game is old is the graphics and the framerate. Man if arma 4 releases well ill be elated
What is that song's name on the "Sniping in most games" take?
i usually just get their range, start firing, and just hope i get lucky. i ain't doin all that.
Its because theres a game that arma III is inspired,
its called real life, by the god
should of showed phantom forces' quickscoping for other games
Sure, I would love to compile a Gentoo OS for my scope before I can snipe an enemy. Thanks, I will stay in BF4 where I can have actual FUN.
That was the worst hide sight I have ever seen in my life .
all that for me just to prone and spam q until i get behind a tree with desync to cover my butt
Or you take a shot and correct accordingly to the impact. The guy might hear the impact but with a suppressor from 1mile away, you likely wont hear the shot.
true that
red orchestra 2 has better sniper mechanics than arma 3 which I find ironic
PRS guys are creaming themselves right now
from laugh, Im able to plug in like 6 targets on 6 distances, different shapes and sizes, and play with elevation turret to find "sweet spot" for the stage, before OP can shot once in arma :D
This aint the bugle tryouts.
just zero for distance and estimate windspeed n you will be fine bein extra
I have a love hate relationship with ACE3
Unfair comparative but yes.
Come on bro, even on ace its not that complicated. If you shot this guy just by adjusting the bulletdrop you probably would have killed him
I woulda lost it if bro missed
Larping simulator.
Are you able to explain briefly how to use the onscreen gauges and such you used to meassure the wind
0:18 he measure distance and bearing (azimuth) to target with range finder from binocular spot
later he bring in kestrel (it measure wind speed, temperature, humidity and preassure, newer more expensive version of this IRL have also balistic calculator build in)
then he plugs target range, wind speed and direction into atragX (ballistic calculator)
on alte 0:42 there are few frames where he checks: temp, humidity and pressure
then he proceed to plug it into atrag
on 0:56 you can see his fire solution around his cursor (HOLDING) it states: ELEVATION 12,7 (up - if there would be -12,7 then it mean "down") WIND: 0,57L (means that wind + spinn driff sum add up to 0.57L (so we must aim to the left) those values are in MILIRADIANS (MIL's also known as MRAD) typical scope will be able to adjust every 0,1 so 0,57 is impossible to dial into our scope, so he should dial 0,6L)
at his range (1154m) it means he is really aiming 14,65 meters above target and 0,7m to the left
from 1:00 you can see him dialing in our firing solution into elevation and windage turret
@@Herezjush wow thats very detailed thank you
Without mods it's much better and easier, you literally installed the ACE mod which makes the game harder lol
shouldve missed for comedic effect
so real
would've been so funny if he still missed
Like if you find it fun.
Sniper vs 3 guys with bare bones AKs
How do you get the wind direction in the top left to appear? I swear I have the option enabled in ace, but I still don't see it.
shift+k, or ctrl+g, unsure of which if at all the ones I listed
Shift K
I'd prefer battlefield sniping
Imagine still missing after all this yappin
One is a milsim other is a arcade shooter
Lmao bro could of put the link to the mod in the description 😂
Ok this is the sign to reinstall arma 3
Am I tripping or did a fucking bee just fly past
Sniping in vanilla Arma isn't difficult. Ace3 mod in this vid makes it difficult, but its shooting options can be configured to be almost like vanilla - a lot of servers just don't need hardcore sniping.
correct at that
people saying this is modded as hell and its literally just 1 mod (ace3)
yea i hate sniping with ACE. trying to play a game.
the game is a simulator bohemia interactive simulations make training software for the military.
Mind you those are just milsim mods that dont work in sp and most ppl dont use in mp like ACE A3. Vanilla gameplay is much easier
using every key on the keyboard i see
me: just shoot
humidity, taht one make me laght
Not only that but also the Coriolis effect. Which is the accounting for the earth spinning!
он артилерию вызывает?)
Would've been better if after all of the calculations and checks the shot still missed and he just turned around and laser shot you from over a klick away
Hip fire shotguns and damage are the most unrealistic things across video games Oh and sniper scopes at point blank range...
yeah the only game that gets the height over bore effect done well that ive played is arma
@@TJEvans-cb9yi sucks that they have a pay for power type situation otherwise the game would be perfect That and the stupid boss that makes your gun magically have 100% jam rate as soon as you encounter it and it can melee you two or one shot
@@dankdaze42069 are we escaping from arma??? 😯🤯
@@dankdaze42069 Um, if you didn't realize, you are talking about escape from tarkov, not arma 3, just play arma 3 with mods and you will see the actual tactical simulator, just get yourself with the ACE 3 mod, the RHSUSAF, RHSAFRF AND RHSGREF for some basic basic mods, and also if you want install Dynamic recon ops for random generated dynamic missions and off you go, oh and you could also play with friends, if they know the game and can teach you better, oh and you can also get in a community
to be more accured he should have missed
mod list?
Waaait. It's moded? I was believed that's real Arma 3
Only 1 mod. ACE adds a lot of stuff to the base experience
fr
Bro make a studios
😂💀
If you can't hit it then it would be funnier
don't understand how ppl play this clunky ass game
While the meme is funny, the reality of arma3 sniping in public servers that are not milsim servers - is just that of BF4 - aim and shoot in couple of seconds. No need for all the shit in calculations of wind speed and other stuff.