This technical strategy game is this studio's last big gamble - INTERVIEW Solium Infernum

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  • Опубликовано: 5 окт 2024
  • It's been nearly eight years since Trent Kusters one of the co-founders of Melbourne's League of Geeks joined me on the podcast. Back in the Pixel Sift days, Trent was working through the early days of ARMELLO their groundbreaking digital board game, but the last twelve months have been some of the hardest for the company. JUMPLIGHT ODYSSEY was shelved in order to limp along and get SOLIUM INFERNUM across the line.
    In a very candid interview Trent shares what went wrong and how it felt to have to bring crashing down what they had built over the last decade. We also chat about coming full circle with the tabletop boardgame version of ARMELLO being developed by King of the Castle Games.
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    SIFTER is produced by Kyle Pauletto, Fiona Bartholomaeus, Courtney Borrett, Daniel Ang, Adam Christou and Chris Button. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Audio Technica Australia for their support of SIFTER.
    #gamingnews #podcast #videogames

Комментарии • 3

  • @dat_lamp
    @dat_lamp 2 месяца назад +2

    Been playing Armello since it's release. Praying LoG stays around, we need more impressive digital board games.

    • @SIFTERHQ
      @SIFTERHQ  2 месяца назад +1

      Me too I really hope they can pull through everything but it’s all paused at the moment. ruclips.net/video/BiKmeftWjLg/видео.html

  • @AlbertoMonroy-lq2vw
    @AlbertoMonroy-lq2vw 6 месяцев назад +2

    Good to see Matthew mcCaunaughy reviewing games.