I really like being able to see the full design after the initial drawing is sketched out! It's cool to see two different poses and kind of art styles of the Pokemon, and it's cool to see the initial drawing as you're still working out all the bugs! (pun most certainly intended)
So I think this line is pretty cool with a nice concept behind it. As for your questions at the end: I think it's interesting to see your symetrytool designprocess cause I dont know anyone who does it like that. It takes a few minutes for me to process the changes you made to the final designs cause I like the complete front versions but giving every Fakemon the same position is not very Pokemonlike. So I see why there has to be a different version at the end. My only "complain" is, that Charvalrys first drawing (to me) looks more like a Pokémon and especially a starter. I think the proportions of the Beta drawing look a bit better (I'm mainly referring to the upper body, which looks comparably slim in the final one). I think it's the perspective that changed that aspect. And what I actually wanted to say by this: with only show the beta designprocess you set a certain picture and maybe expectation into the head of the audience. That's not a bad thing just something to, I guess, keep in mind?
This makes a lot of sense, I definitely agree that Charvalry looks a little slim in the final drawing. Its a really good point that if the drawings are too different it can cause visual whiplash! I think in the future I'll keep the format but try to keep large changes to a minimal amount. Thank you so much for your input!
I really like being able to see the full design after the initial drawing is sketched out! It's cool to see two different poses and kind of art styles of the Pokemon, and it's cool to see the initial drawing as you're still working out all the bugs! (pun most certainly intended)
Hahaha, well I'm glad it's not too buggy of a process for you! XD
So I think this line is pretty cool with a nice concept behind it.
As for your questions at the end: I think it's interesting to see your symetrytool designprocess cause I dont know anyone who does it like that. It takes a few minutes for me to process the changes you made to the final designs cause I like the complete front versions but giving every Fakemon the same position is not very Pokemonlike. So I see why there has to be a different version at the end.
My only "complain" is, that Charvalrys first drawing (to me) looks more like a Pokémon and especially a starter. I think the proportions of the Beta drawing look a bit better (I'm mainly referring to the upper body, which looks comparably slim in the final one). I think it's the perspective that changed that aspect.
And what I actually wanted to say by this: with only show the beta designprocess you set a certain picture and maybe expectation into the head of the audience. That's not a bad thing just something to, I guess, keep in mind?
This makes a lot of sense, I definitely agree that Charvalry looks a little slim in the final drawing. Its a really good point that if the drawings are too different it can cause visual whiplash! I think in the future I'll keep the format but try to keep large changes to a minimal amount. Thank you so much for your input!
yeahhhh nice new video