Platform: PC, 60fps, no mods with Effect Quality set to Low. Game: Nioh 2 - The Complete Edition (Steam) Playthrough: First (NG - Dream of the Samurai) Controller: PS4 DualShock 4 Footage was recorded using 2 different new characters with the purpose of using all 3 Guardian Spirit types to demonstrate that any spirit and weapon can be used to clear the Boss efficiently. The intention was to provide a different perspective for people who are struggling, and to show that aggression and damage is not something that is exclusive to later in the game. * You may notice there's no Crusher Title notification (another way to tell I took no damage). This is because Titles become available after Enenra's mission is completed. Any Titles gained before then will be automatically unlocked after. There may be moments throughout the footage where Enki does basically no Ki damage. Unfortunately, this seems to be a bug that was never fixed. Thankfully, it's not guaranteed, but it does hamper the idea of using it. There are also moments when Mezuki's Yokai Ability/Soul Core doesn't deal much damage. This is because Mezuki does more or less damage depending on if the handle part or the blade part of the move connects, with the blade portion dealing more damage. I typically tried to use Mezuki to predict Enenra moving away from me to punish it. About the Pillars in the Boss room and a breakdown of the damage bonuses used: - The pillars in the Boss room can be broken by the Boss itself or by certain player actions (specific Soul Cores like Mezuki are 1 example). - Some Boss moves cannot break the pillars, like when he throws the small tornadoes, spawns the exploding mines and both of his Burst Attacks. - The rest of his moveset can break the pillars (his punches, kicks and slam attacks). - When a pillar is broken, it drops a water bucket. If this bucket lands on the Boss, the Boss will end up with a Status Element Debuff called "Saturation" as well as taking a lot of Ki damage. - Enemies or the player who has the Saturation Debuff will take 20% extra damage from attacks. - Another damage bonus I used is when you hit an enemy's back, you get roughly a ~60% damage bonus to your attack (this bonus also applies when enemies strike you from behind). - I use this at the beginning of the fight, as well as other stages. - Lastly, the Feral Spirit, Masaru (the Monkey you get after the first mission), also has a damage bonus when you absorb Amrita which is 10%. You can tell when this is active by looking at the Sword icon below my Anima bar in the fights that I used Feral. Weapons, Spirits and Stats: Spirit - Makami: Brute (+1 Strength) & Masaru: Feral Starting Weapons - Sword (+1 Heart) and Splitstaff (+1 Magic) Weapons Used in Video: (Makami: Brute - Sword, Kusarigama, Splitstaff), (Masaru: Feral - Dual Swords, Spear, Hatchets, Switchglaive) Stats: (Makami & Masaru) Level: 15 Constitution - 5 Heart - 12 Courage - 6 Stamina - 5 Strength - 6 Skill - 6 Dexterity - 9 Magic - 8 Agility: A (24.6%) Toughness: C (56) Spirit - Kagewani: Phantom (+1 Magic) Starting Weapons - Sword (+1 Heart) and Fists (+1 Strength) Weapons Used in Video: Axe, Odachi, Tonfa, Fists Stats: (Kagewani) Level: 16 Constitution - 5 Heart - 12 Courage - 6 Stamina - 5 Strength - 6 Skill - 7 Dexterity - 10 Magic - 7 Agility: A (29.0%) Toughness: C (64) Samurai Tree Skills: - Flux - Ki Pulse: Earth - Running Water: Earth - Ki Pulse: Heaven (New) - Ki Pulse: Man (New) Shiftling Tree Skills: (New) - Special Finesse: Invigorate (+Ki Recovery on successful Burst Counter) - The Yokai Within II (Reduces penalty to Ki Recovery while standing in Yokai Realm Pools by 24%) - The Dark Within II (Reduces penalty to Ki Recovery while in the Dark Realm by 24%) - iirc at this point I did equip the Yamabushi blessing to have a higher drop chance of Soul Cores to level the Shiftling Tree. It'll vary from player to player, but I do think especially early on that the Shiftling Tree skills are very valuable and worth focusing on over the Amrita blessing for more level-ups. - Skills were taken in both the Ninjutsu and Onmyo Trees though they aren't relevant at the moment for the Boss clear. That said, skills were taken in the Onmyo tree to prep for taking the skill for longer Yokai Pool purification range (and others not mentioned here). Proficiency in both trees are usually leveled as I clear the stage, using things like Gunpowder Bombs and Shuriken for Ninjutsu and buffing myself using Divination Talisman for Onmyo respectively. Weapon Proficiency Level: 5-6 (4-5 Skill Points) - Points used will try to be accurate to the expected Weapon Proficiency at the time the Boss is encountered in a normal playthrough (mileage may vary). - Any excess points gained will not be used as the goal is to emulate a new character/player as much as possible. - Excess points will be gained naturally due having to reset the fight (due to taking damage). DLC Boons were used in the Shrine with two of the accessories that were given being equipped. If you're unable to obtain these by using the Boons tab in the Shrine, there's a guide on the Steam Nioh 2 Forums that has a solution. For Equipment I've compiled a separate video here: (the footage in this video also affirms what I've outlined above with stats and levels) Enenra - All Weapons Newgame Stats & Equipment (Unlisted): ruclips.net/video/Vp9WGPSqD2s/видео.html More videos in this series: - Mezuki: ruclips.net/video/65DJniD8W08/видео.html - Yatsu-no-Kami: ruclips.net/video/jvVHqoY7kV4/видео.html - Playlist: ruclips.net/p/PLZeHBMdrXkpKwds-Nwa1UiK-MoXQGM8j_ - Full Video: ruclips.net/video/Eu3B0aqHptY/видео.html Thanks for Watching!
Platform: PC, 60fps, no mods with Effect Quality set to Low.
Game: Nioh 2 - The Complete Edition (Steam)
Playthrough: First (NG - Dream of the Samurai)
Controller: PS4 DualShock 4
Footage was recorded using 2 different new characters with the purpose of using all 3 Guardian Spirit types to demonstrate that any spirit and weapon can be used to clear the Boss efficiently. The intention was to provide a different perspective for people who are struggling, and to show that aggression and damage is not something that is exclusive to later in the game.
* You may notice there's no Crusher Title notification (another way to tell I took no damage). This is because Titles become available after Enenra's mission is completed. Any Titles gained before then will be automatically unlocked after.
There may be moments throughout the footage where Enki does basically no Ki damage. Unfortunately, this seems to be a bug that was never fixed. Thankfully, it's not guaranteed, but it does hamper the idea of using it.
There are also moments when Mezuki's Yokai Ability/Soul Core doesn't deal much damage. This is because Mezuki does more or less damage depending on if the handle part or the blade part of the move connects, with the blade portion dealing more damage. I typically tried to use Mezuki to predict Enenra moving away from me to punish it.
About the Pillars in the Boss room and a breakdown of the damage bonuses used:
- The pillars in the Boss room can be broken by the Boss itself or by certain player actions (specific Soul Cores like Mezuki are 1 example).
- Some Boss moves cannot break the pillars, like when he throws the small tornadoes, spawns the exploding mines and both of his Burst Attacks.
- The rest of his moveset can break the pillars (his punches, kicks and slam attacks).
- When a pillar is broken, it drops a water bucket. If this bucket lands on the Boss, the Boss will end up with a Status Element Debuff called "Saturation" as well as taking a lot of Ki damage.
- Enemies or the player who has the Saturation Debuff will take 20% extra damage from attacks.
- Another damage bonus I used is when you hit an enemy's back, you get roughly a ~60% damage bonus to your attack (this bonus also applies when enemies strike you from behind).
- I use this at the beginning of the fight, as well as other stages.
- Lastly, the Feral Spirit, Masaru (the Monkey you get after the first mission), also has a damage bonus when you absorb Amrita which is 10%. You can tell when this is active by looking at the Sword icon below my Anima bar in the fights that I used Feral.
Weapons, Spirits and Stats:
Spirit - Makami: Brute (+1 Strength) & Masaru: Feral
Starting Weapons - Sword (+1 Heart) and Splitstaff (+1 Magic)
Weapons Used in Video: (Makami: Brute - Sword, Kusarigama, Splitstaff), (Masaru: Feral - Dual Swords, Spear, Hatchets, Switchglaive)
Stats: (Makami & Masaru)
Level: 15
Constitution - 5
Heart - 12
Courage - 6
Stamina - 5
Strength - 6
Skill - 6
Dexterity - 9
Magic - 8
Agility: A (24.6%)
Toughness: C (56)
Spirit - Kagewani: Phantom (+1 Magic)
Starting Weapons - Sword (+1 Heart) and Fists (+1 Strength)
Weapons Used in Video: Axe, Odachi, Tonfa, Fists
Stats: (Kagewani)
Level: 16
Constitution - 5
Heart - 12
Courage - 6
Stamina - 5
Strength - 6
Skill - 7
Dexterity - 10
Magic - 7
Agility: A (29.0%)
Toughness: C (64)
Samurai Tree Skills:
- Flux
- Ki Pulse: Earth
- Running Water: Earth
- Ki Pulse: Heaven (New)
- Ki Pulse: Man (New)
Shiftling Tree Skills: (New)
- Special Finesse: Invigorate (+Ki Recovery on successful Burst Counter)
- The Yokai Within II (Reduces penalty to Ki Recovery while standing in Yokai Realm Pools by 24%)
- The Dark Within II (Reduces penalty to Ki Recovery while in the Dark Realm by 24%)
- iirc at this point I did equip the Yamabushi blessing to have a higher drop chance of Soul Cores to level the Shiftling Tree. It'll vary from player to player, but I do think especially early on that the Shiftling Tree skills are very valuable and worth focusing on over the Amrita blessing for more level-ups.
- Skills were taken in both the Ninjutsu and Onmyo Trees though they aren't relevant at the moment for the Boss clear. That said, skills were taken in the Onmyo tree to prep for taking the skill for longer Yokai Pool purification range (and others not mentioned here).
Proficiency in both trees are usually leveled as I clear the stage, using things like Gunpowder Bombs and Shuriken for Ninjutsu and buffing myself using Divination Talisman for Onmyo respectively.
Weapon Proficiency Level: 5-6 (4-5 Skill Points)
- Points used will try to be accurate to the expected Weapon Proficiency at the time the Boss is encountered in a normal playthrough (mileage may vary).
- Any excess points gained will not be used as the goal is to emulate a new character/player as much as possible.
- Excess points will be gained naturally due having to reset the fight (due to taking damage).
DLC Boons were used in the Shrine with two of the accessories that were given being equipped. If you're unable to obtain these by using the Boons tab in the Shrine, there's a guide on the Steam Nioh 2 Forums that has a solution.
For Equipment I've compiled a separate video here: (the footage in this video also affirms what I've outlined above with stats and levels)
Enenra - All Weapons Newgame Stats & Equipment (Unlisted): ruclips.net/video/Vp9WGPSqD2s/видео.html
More videos in this series:
- Mezuki: ruclips.net/video/65DJniD8W08/видео.html
- Yatsu-no-Kami: ruclips.net/video/jvVHqoY7kV4/видео.html
- Playlist: ruclips.net/p/PLZeHBMdrXkpKwds-Nwa1UiK-MoXQGM8j_
- Full Video: ruclips.net/video/Eu3B0aqHptY/видео.html
Thanks for Watching!