They all hang out in the terrible card clubhouse, getting drunk on mana and praying for a commander player to add them to a deck for aesthetic reasons alone.
Damn, I thought Nizza would dunk on Alabaster leech for an eternity (he had mentioned it at least 3 times in different videos), now it's friend Ruby Leech took it's place in a hall of shame.
Funniest experience with the Flailing Manticore ever was in a Gay Kings deck. I swung it at one guy, who tried to kill it with its ability, but everyone at the table threw mana into it - and with a Mana Flare in play, there was a lot of mana to throw around. So anyway that's how someone lost to a 47/47 Flailing Manticore.
I *love* the flailing cards specifically because of stupid interactions like this. I wish they'd print some new ones, maybe with the ability to not have their toughness go below 1 so they weren't killed. But I love them.
Small correction, Lord Magnus shuts down TWO terrainwalk abilities. For one less mana than his counterparts even. It makes no sense considering he's part of a set, but he happens to the best of the three in a vacuum.
Mammoth Harness: the first enchantment to give "last strike". (There were also Goblin Flotilla and Spitting Slug that conditionally gave their opponents first strike.)
As much as I like your videos on the worst cards, they remind me of how much I really miss these early days of magic. Sure cards were suboptimal and some were just bad. I just feel that WoTC traded flavorful jank concepts like the Heart Wolf (if you send it out with your dwarf and they get killed he's not coming back) for super tuned walking chainsaws with three paragraphs of word salad rules text on them (such as new Omnath and all the made for commander but in standard 4-5 color legends). I was working on a Nizzahon worst cards cube/draft environment but life commitments have put that on hold. It was glorious though.
Probably because even when that set came out we all knew that most cards in that set were trash. Since we had no other good options we had to play those cards.
4x Homelands 3x Legends 2x Mercadian Masques 1x Alpha, Ice Age, Mirage, Urza's Saga, Invasion Some of those creatures would be okay if they cost 2 generic mana less.
"If you want to prove me wrong" you underestimate the amount of time some are willing to spend arguing about a terrible cards relevance in this game :D
The spiritual succesor to the ambush party, keldon strike team is actually a pretty decent finisher in a boros token deck and was suggested to me by you as well.
First strike is interesting because of how it inverses combat math sort of like you dropped a Zilortha on your side of the board and a Dorian on your opponents, i.e. your creature dying in combat is usually its power compared to your opponent's creature's toughness as opposed to it's toughness compared to your opponent's creature's power; because of that it's a really hard mechanic to evaluate the power level of on cards and people usually underrate it I think (but all of these ARE bad!)
My buddy opened up a Baron Sengir in his first pack of homelands and me, a stupid little kid, wasted at least a year's worth of allowance on homelands packs without ever seeing the stupid baron. I must have three dozen mammoth harnesses. Every one of these worst of videos features cards that make up a stupid amount of my collection.
You would be wrong. It makes your spells more expensive, but it doesn't increase your devotion in so doing. Devotion only checks mana symbols in the casting cost of the actual cards.
I can definitely confirm today that I was not among those who have first strike, since I'm rather late to this video. However, have no fear, because I will continue to strike many times for "Top 10 Vintage Cards (Minus Power 9)"!
Fyndhorn bow? Mammoth harness? It amazes me considering how much I played back in the days when ica age came out, plus the recent years of watching content creator vids, that there are still cards that have completely escaped my notice.
It's interesting to see the lance and bow as their try at making equipment before it was introduced as a subtype, and without the experience of all the repeatably usable buffs we got nowadays, it at least makes a little more sense these cards are so underpowered.
For these WORST lists, there ought to be a cap on how many from each set to include. Homelands sucked. Ice Age, they were breaking out new ideas...many didn't work. Legends was a time when creatures were weak. Etc. Also, it stomps on my childhood.
I am absolutely SHOCKED that Tidal Flats is not on this list. As soon as i saw the list i knew it was going to be tidal flats in first place, but i guess its just that good 😆
First Strike is considered to be both a white- and red-aligned ability. 39% of cards with it are white, while 30% are red. The next closest after that is black at 7%.
the bow is less bad then it appears yea its spensive but it does force your opponent to consider all your creatures first strike in its own effect its bad, but the effect it has on the opponents mind would make it worth it if the cost was one less for for play and activation
I would love to see a top 10 colors list to see which cards hold the top spot in their color. My guess is Black: Necropotence Blue: Force of Will Red: Lightning Bolt (Duh) Green: 🤷 White: Swords to Plowshares
Would be funny to create a joke-like format Trash, it's like Pauper but instead of only commons there are legal only cards that are considered trash/borderline unplayable. Pauper stimulates people to get creative, i wonder how Trash would look like.
I'll defend Lance on the premise that it's an OG 1st Edition card. MTG was still just neighborhood kids playing with whatever deck + booster packs they had, so giving Craw Wurm a Lance could win games. It just became outmoded as the game evolved.
I thought sparring collar was gonna be on here. Also, while the harness is terrible, i don't think it's as bad as most of the rest of the cards on this list.
(5:14) Why did Ur-Drago and Lord Magnus appear there? Video editing goof? (5:36) Oh, and Gosta Dirk was hiding back there too. (5:40) Alright, now is when those three are supposed to appear. So, did you accidentally put 5:14 instead of 5:40 for where you wanted that image to start, or something? (6:09) Lord Magnus shuts down forestwalk too, and with him being cheaper, he could be considered slightly better than the other two, but having only 3 toughness means he's in bolt range while the other two aren't. (And, even if he did have 4 toughness, he'd still be pretty bad.)
The irony is Flailing Manticore is actually semi viable in jank EDH decks. Its definitely the strongest card on this list. The other cards are unplayable.
There are too many weenie deathtouch, that this card can help remove for it to be number on this list I think. Maybe my personal biases from too many recent limited matches that came down to forcing me to pass for 5-10 turns attempting to draw something to deal with the little shit so I wouldn't lose my 5+ powered heavy hitter that's lacking trample. Trading a 4-6 mana cost creature to kamikaze a 1 or 0 cost 1/1 deathtouch critter would just feel bad. And I think there were a lot of crap value first strike garbage that came out after Homelands that could have made the list instead. Homelands way over repped here, makes it look like you went through a mtg search engine listing everything with first strike in chronological order, and you finished your top 10 list before barely reading 1/10th of the potential candidates. Mirage was comprised almost entirely of bad mana value junk cards and first strike was quite common in the set. Worst draft experience of any set up until a few years ago. When we got a few sets that were hot garbage when used with any cards outside those sets, with bad monetary value, uninteresting or ugly art with poor card quality to boot.
I can actually see how the Flying Manticore would work out well, ESPECIALLY in a commander game. Two scenarios. 1) I attack a person. They must pay 3 in order to kill it. Pretty standard for removal. But I can also pay 1 to keep it alive. So at that point it becomes a game of "how badly do you want this thing dead." And if it's a blue player I want them to have as little mana as possible. Can allow me to make pre-damage step shenanigans, or 2nd Main Phase plays without fear of other interaction. If I'm playing green, I'm going to have more lands 2) I'm playing commander and some other guy plays this and attacks another player. If it removes the defenders blocker, or even damaged them directly, I'm 100% pouring mana into that thing to make it BIGGER. And if I'm next in play, I'm dumping almost ALL my mana into it (leaving enough to do my own things) So not really bad, imo. Just situational.
I like how ruby leech brough his friends
Friendship is the most important keyword in Magic.
They all hang out in the terrible card clubhouse, getting drunk on mana and praying for a commander player to add them to a deck for aesthetic reasons alone.
They all have first strike so hard they struck an entire entry on the list before theirs
For meme reasons, you mean, right? The art in those is subpar, and I'm being kind here @@johngleeman8347
Damn, I thought Nizza would dunk on Alabaster leech for an eternity (he had mentioned it at least 3 times in different videos), now it's friend Ruby Leech took it's place in a hall of shame.
Funniest experience with the Flailing Manticore ever was in a Gay Kings deck.
I swung it at one guy, who tried to kill it with its ability, but everyone at the table threw mana into it - and with a Mana Flare in play, there was a lot of mana to throw around.
So anyway that's how someone lost to a 47/47 Flailing Manticore.
The mental image of something flailing and running right into someone like an angry buzzsaw is hilarious, thank you for that.
@@BoisegangGaming Is the Flailing Manticore the least powerful part of the deck? Sure. Should I probably take it out? Yeah. Will I?
HELL NO.
I knew someone would have a story of making it work. Flailing Manticore is a weird flavor win that generally doesn’t work as a strategy.
@@DAsrada That manticore straight up pulled a Spirit Bomb. "People of the world! Lend me your energy!"
I *love* the flailing cards specifically because of stupid interactions like this. I wish they'd print some new ones, maybe with the ability to not have their toughness go below 1 so they weren't killed. But I love them.
Ur-Drago: virtually unplayable
Ur-Dragon: a Commander powerhouse
Dude literally only needed to add a single letter to his name to be useful.
N's have INCREDIBLE power on the Internet. Just ask 4Chan.
Small correction, Lord Magnus shuts down TWO terrainwalk abilities. For one less mana than his counterparts even.
It makes no sense considering he's part of a set, but he happens to the best of the three in a vacuum.
Ruby Leech's art goes weirdly hard for such an awful creature
Came here to say this lol
Agree, I'd like to see a retrain for it.
Mammoth Harness: the first enchantment to give "last strike". (There were also Goblin Flotilla and Spitting Slug that conditionally gave their opponents first strike.)
Last Strike (and Triple Strike) are real keywords from an Unset. Mammoth Harness does not give Last Strike.
@@TeraunceFoaloke That's why I put "last strike" in quotes and didn't capitalize it.
As much as I like your videos on the worst cards, they remind me of how much I really miss these early days of magic. Sure cards were suboptimal and some were just bad. I just feel that WoTC traded flavorful jank concepts like the Heart Wolf (if you send it out with your dwarf and they get killed he's not coming back) for super tuned walking chainsaws with three paragraphs of word salad rules text on them (such as new Omnath and all the made for commander but in standard 4-5 color legends).
I was working on a Nizzahon worst cards cube/draft environment but life commitments have put that on hold. It was glorious though.
Those legends were NOT gonna wait for their time to shine
You should have named this "Not including Homelands" because that made your job way way way too easy :D
I couldn't help but notice the disturbing number of Homelands cards.
Probably because even when that set came out we all knew that most cards in that set were trash. Since we had no other good options we had to play those cards.
@@nathanbloom1844
I know. I was there too.
Ruby Leech is core in my new archetype, Red Deck Loses.
4x Homelands
3x Legends
2x Mercadian Masques
1x Alpha, Ice Age, Mirage, Urza's Saga, Invasion
Some of those creatures would be okay if they cost 2 generic mana less.
The most stacked Worst Of list
Flailing Mantocore was the rare in the first pack i ever opened and even then i knew it was crap. It's a wonder i ever opened another pack.
"If you want to prove me wrong"
you underestimate the amount of time some are willing to spend arguing about a terrible cards relevance in this game :D
The spiritual succesor to the ambush party, keldon strike team is actually a pretty decent finisher in a boros token deck and was suggested to me by you as well.
First strike is interesting because of how it inverses combat math sort of like you dropped a Zilortha on your side of the board and a Dorian on your opponents, i.e. your creature dying in combat is usually its power compared to your opponent's creature's toughness as opposed to it's toughness compared to your opponent's creature's power; because of that it's a really hard mechanic to evaluate the power level of on cards and people usually underrate it I think (but all of these ARE bad!)
I love the art on Iron Lance. Might buy a set just for the art.
My buddy opened up a Baron Sengir in his first pack of homelands and me, a stupid little kid, wasted at least a year's worth of allowance on homelands packs without ever seeing the stupid baron. I must have three dozen mammoth harnesses. Every one of these worst of videos features cards that make up a stupid amount of my collection.
I feel like Ruby Leech would be super good in Mono Red Devotion Decks.
You would be wrong.
It makes your spells more expensive, but it doesn't increase your devotion in so doing. Devotion only checks mana symbols in the casting cost of the actual cards.
At least Ruby Leech looks cool
I can definitely confirm today that I was not among those who have first strike, since I'm rather late to this video. However, have no fear, because I will continue to strike many times for "Top 10 Vintage Cards (Minus Power 9)"!
Fyndhorn bow? Mammoth harness? It amazes me considering how much I played back in the days when ica age came out, plus the recent years of watching content creator vids, that there are still cards that have completely escaped my notice.
It's interesting to see the lance and bow as their try at making equipment before it was introduced as a subtype, and without the experience of all the repeatably usable buffs we got nowadays, it at least makes a little more sense these cards are so underpowered.
Shoutouts to lucky list number 777
Here's to 777 more.
Would you be willing to do a Top 10 MTG Pro players list? Ranking the Hall of Famers based on life time achievements and other data?
For these WORST lists, there ought to be a cap on how many from each set to include. Homelands sucked. Ice Age, they were breaking out new ideas...many didn't work. Legends was a time when creatures were weak. Etc. Also, it stomps on my childhood.
Mammoth harness gives the enemy creature last strike
Happy 7-7-7!
I was surprised not to see Cosmic Horror on this list.
Can we at least appreciate the flavor of Crimson Roc’s ability? First strike to signify something getting blind sided by a bird swooping in?
Expected Manticore to be called Masticore, was not disappointed
I am absolutely SHOCKED that Tidal Flats is not on this list. As soon as i saw the list i knew it was going to be tidal flats in first place, but i guess its just that good 😆
I think a cool top 10 would be non-black zombies or non-red goblins
Top 10 best and top 10 worst creatures with self buffing abilities. This can be split between activated, triggered, and continuous.
8:55
Wait, they actually created last strike?
I think my friends and I made this same joke when Homelands released.
It's interesting to see that first strike is mostly a white ability, and here there are mostly red cards
First Strike is considered to be both a white- and red-aligned ability. 39% of cards with it are white, while 30% are red. The next closest after that is black at 7%.
With manticore..I wonder how much better it would’ve been if it had haste instead of flying
the bow is less bad then it appears
yea its spensive
but it does force your opponent to consider all your creatures first strike
in its own effect its bad, but the effect it has on the opponents mind would make it worth it if the cost was one less for for play and activation
I would love to see a top 10 colors list to see which cards hold the top spot in their color. My guess is
Black: Necropotence
Blue: Force of Will
Red: Lightning Bolt (Duh)
Green: 🤷
White: Swords to Plowshares
Can you do a top 10 functional reprints?
Would be funny to create a joke-like format Trash, it's like Pauper but instead of only commons there are legal only cards that are considered trash/borderline unplayable. Pauper stimulates people to get creative, i wonder how Trash would look like.
Idk what it is, but the ruby leech artwork has always been one of the most unsettling in the whole game for me.... Yikes, I hate looking at it lol
Suggestion for a list: "Worst X cards in magic that aren't from Homelands"
Seriously you could make a drinking game for Homelands on worst of lists.
I'll defend Lance on the premise that it's an OG 1st Edition card. MTG was still just neighborhood kids playing with whatever deck + booster packs they had, so giving Craw Wurm a Lance could win games.
It just became outmoded as the game evolved.
Yeah i still love flailing manticore tho
I thought sparring collar was gonna be on here.
Also, while the harness is terrible, i don't think it's as bad as most of the rest of the cards on this list.
(5:14) Why did Ur-Drago and Lord Magnus appear there? Video editing goof?
(5:36) Oh, and Gosta Dirk was hiding back there too.
(5:40) Alright, now is when those three are supposed to appear. So, did you accidentally put 5:14 instead of 5:40 for where you wanted that image to start, or something?
(6:09) Lord Magnus shuts down forestwalk too, and with him being cheaper, he could be considered slightly better than the other two, but having only 3 toughness means he's in bolt range while the other two aren't. (And, even if he did have 4 toughness, he'd still be pretty bad.)
Imagine trading your 6 mana for 1. That tempo loss is a quick way to lose.
why is lord magnus so different from the other 2
one less mana and two kinds of walk countering
why did the cheaper one get more stuff
Daaaaamn 4 cards on this list from homelands 😅
The irony is Flailing Manticore is actually semi viable in jank EDH decks. Its definitely the strongest card on this list. The other cards are unplayable.
It bothers me that the H on heart Wolf isn't capitalized
That's how upper-case H looked in that font.
@@RibusPQR yeah I know it's TERRIBLE lol
Picking Homelands cards is almost too easy.
Why did Margaret Organ-Kean's art end up on so many bad cards?
There are too many weenie deathtouch, that this card can help remove for it to be number on this list I think. Maybe my personal biases from too many recent limited matches that came down to forcing me to pass for 5-10 turns attempting to draw something to deal with the little shit so I wouldn't lose my 5+ powered heavy hitter that's lacking trample. Trading a 4-6 mana cost creature to kamikaze a 1 or 0 cost 1/1 deathtouch critter would just feel bad. And I think there were a lot of crap value first strike garbage that came out after Homelands that could have made the list instead. Homelands way over repped here, makes it look like you went through a mtg search engine listing everything with first strike in chronological order, and you finished your top 10 list before barely reading 1/10th of the potential candidates. Mirage was comprised almost entirely of bad mana value junk cards and first strike was quite common in the set. Worst draft experience of any set up until a few years ago. When we got a few sets that were hot garbage when used with any cards outside those sets, with bad monetary value, uninteresting or ugly art with poor card quality to boot.
Ghost hound isnt bad. Stop putting it on the list 😂😂
The only thing good from Homelands were the artworks…that’s it
Worst first strike. Aka homelands sucked
I can actually see how the Flying Manticore would work out well, ESPECIALLY in a commander game. Two scenarios.
1) I attack a person. They must pay 3 in order to kill it. Pretty standard for removal. But I can also pay 1 to keep it alive. So at that point it becomes a game of "how badly do you want this thing dead." And if it's a blue player I want them to have as little mana as possible. Can allow me to make pre-damage step shenanigans, or 2nd Main Phase plays without fear of other interaction. If I'm playing green, I'm going to have more lands
2) I'm playing commander and some other guy plays this and attacks another player. If it removes the defenders blocker, or even damaged them directly, I'm 100% pouring mana into that thing to make it BIGGER. And if I'm next in play, I'm dumping almost ALL my mana into it (leaving enough to do my own things)
So not really bad, imo. Just situational.
What the fudge is on that thumbnail?!
One of the cards in the video, like always
Why do bad cards almost always have awesome art?
I have nostalgia for homelands. Looking back, it wasn’t a good set.
most of these have just been mana cost crept over the decades
wouldnt really call that bad
Real list of old school stinkers! Leech is the newest card and its from 2000.
Lucky 7s!
Lucky number 777!
And no surprise a few of these came out of Homelands, easily one of the worst sets in the game's history.
Homelands🤦♂
Funny how so many are from Homelands literally the WORST set of MTG ever!
We all know that homelands is awful…
Many of the cards were from the same set must have been a great set