How many Great Projects can you have in Eu4?

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  • Опубликовано: 16 ноя 2024

Комментарии • 178

  • @KuskusRak
    @KuskusRak Год назад +101

    15:30 You can't use monuments that require dharmic religion as confucian, because you need "Syncretic religion" but not "Harmonized religion".
    If you are playing with tengri religion you can pick a syncretic religion 15:31 then it works. As confusian you are harmonizing religions so it needs key word "harmonized" 15:24.

    • @LemonCake101
      @LemonCake101  Год назад +38

      Yup, I tested it, but clearly badly. The actual strat is to go Shia, you get 3 less overall, but they work. Well spotted!

    • @BigBoyJohn-ez7kk
      @BigBoyJohn-ez7kk Год назад +14

      @@LemonCake101 I would've guessed that starting as Majapahit, Khmer or a third one I've forgotten and unlocking the Buddha deity would be the best as it unlocks all Dharmic and (almost) all eastern. But guess the Shiites are the devs chosen people.

    • @veseliniliev2927
      @veseliniliev2927 Год назад +11

      @@BigBoyJohn-ez7kk Pretty sure Hindu with Budda is Max. It is also by far the strongest, since you get some very unique bonuses, like - 25% min autonomy

    • @gabrieljoseozanan6989
      @gabrieljoseozanan6989 Год назад +2

      @@LemonCake101 You can also go Fetishist with Buddhadharma, as this allows you to grab the Pagan + Buddhist monuments before flipping to a better faith. (Like Tengri)

    • @LemonCake101
      @LemonCake101  Год назад

      @@gabrieljoseozanan6989 interesting, although are you sure you can still use the monument after flipping?

  • @Oujouj426
    @Oujouj426 Год назад +81

    10:55 It is an uncolonised province at the start, and if you colonise it, the local polynesian culture is lost. So you must culture shift to polynesian before colonising the province, otherwise it's lost forever, or until you culture shift to polynesian later and culture convert.

    • @LemonCake101
      @LemonCake101  Год назад +31

      Ah, that's good to know, thanks for clarifying!

    • @PhantomCatMusic
      @PhantomCatMusic Год назад +8

      Culture shifting is an option. But shifting your capital to a polynesian culture province and moving the Moai there would work as well. As it's one of the few monuments that can be moved.

    • @nrbmemes2414
      @nrbmemes2414 Год назад +4

      just trade company it and the culture doesnt change

    • @turkeykillerex9509
      @turkeykillerex9509 Год назад

      One acceptable provience to move to is Taiwan provided Tungning has not appeared.@@PhantomCatMusic

    • @naughtiusmaximus7103
      @naughtiusmaximus7103 Год назад +3

      The fix there is to move your capital to a Polynesian province and then drag the monument there via ducats. Taiwan, Hawaii, some other Pacific Islands tags you can conquer would do

  • @LemonCake101
    @LemonCake101  Год назад +27

    Corrections list: Thank you for keeping me accountable!
    - Mughals DO Require you to be Muslim to be formed, I read it wrong. You can thankfully switch in then back out of the religion for this.
    - at 14:20 I count the same monument twice. Not intentionally, I just had multiple takes for a lot of the video, and while editing I accidently left both in.
    - Confusion Harmonization of Hinduism does NOT provide access to the Dharmic Monuments. This is pretty major, but it does mean that the optimal religion becomes Shia, and overall you actually end up with only 3 monuments less then in the original run. A pretty major mistake on my part, which is ironic, given that I did test it, but it just goes to show always better to test more then less.
    - Mughal Cultural Assimilation just doesn't work with new world cultures. Rip those Great Projects :(
    More corrections will be added if necessary, but I hope you enjoyed the video non the less!

    • @consortiumxd5934
      @consortiumxd5934 Год назад +2

      You can become hindu and choose buddha as your god or aspect. This will give you accessto all dharmic monuments and most of buddhist

    • @naughtiusmaximus7103
      @naughtiusmaximus7103 Год назад +3

      Note that the Moai in Easter Island requires Polynesian *in the province* to upgrade, and your *colonist will wipe the culture upon forming the colony* if you're not Polynesian yourself. It's also too remote to culture convert the province back to Polynesian.
      Your least resource intensive way to utilize Moai is to move your capital to a Polynesian province like Taiwan or Hawaii, and then drag the monument there. You could also go absolutely bannanas by unstating everything until you can culture convert to Polynesian, then convert Easter Island to your primary culture.

    • @LemonCake101
      @LemonCake101  Год назад +1

      @@naughtiusmaximus7103 a fair, so that monument needs a culture switch. Can't you also always culture convert back to the original culture of the province though?

    • @naughtiusmaximus7103
      @naughtiusmaximus7103 Год назад +1

      @@LemonCake101 no, only your primary culture, which is global. Easter island is too remote to culture convert to a neighboring culture. I was never given an option to convert to previous culture.
      Maybe you could try colonizing Taiwan, stating it, then expelling minorities (Polynesian.) Haven't tried that.

    • @LemonCake101
      @LemonCake101  Год назад

      @@naughtiusmaximus7103 - no you are correct, I was thinking of a different mechanic, that gives you a discount to convert a province 'back' to its original culture. Huh, so its quite a tough one to pick up after all.

  • @LemonCake101
    @LemonCake101  Год назад +35

    A very different video then normal, I went for a much chatty casual format. I hope you enjoy non the less, and feedback is welcome as always!
    I am tempted to do some other things, maybe its time to move beyond the modifier stacking...

    • @max-imal8588
      @max-imal8588 Год назад +1

      I think you counted the thrakai castle, in lithuania, twice.
      See 14:20

    • @LemonCake101
      @LemonCake101  Год назад +1

      @@max-imal8588 Yup, unfortunately, editing this was very mentally draining, and as you can tell, I sometimes had to do double or triple takes for a lot of things. Well spotted!

    • @max-imal8588
      @max-imal8588 Год назад +1

      @@LemonCake101 Yeah, you could see the suffering in the later monuments, great videos btw.
      Should you take video ideas how about a Video about how much can you dev a province just from missions/events without dev clicking yourself?

    • @LemonCake101
      @LemonCake101  Год назад +2

      @@max-imal8588 I do take video ideas, for example max movement speed, max attrition, and a couple others where viewer suggestions! Otherwise, for the dev one, its their, but that's gonna be a LOT of work, even more so then usual. A lot of things give dev cost, but its definitely a modifier I am aware of.

    • @max-imal8588
      @max-imal8588 Год назад +1

      @@LemonCake101 Maybe things like idea cost and institution related stuff could be easier.

  • @nyxworldorder2112
    @nyxworldorder2112 Год назад +18

    14:00 if russia gets formed it takes "make st. petersburg the capital" decision which changes it to the culture of the former capital, which is most likely east slavic ,thus it probably won't need culture conversion

    • @LemonCake101
      @LemonCake101  Год назад +4

      That's fair, but Russia is an endtag, so that kinda stops the whole being Mughal

    • @larskaiser8131
      @larskaiser8131 Год назад +4

      I think this was more of a "usually the province is East Slavic once you manage to conquer it, despite not starting out as such early game".

    • @LemonCake101
      @LemonCake101  Год назад

      @@larskaiser8131 ah fair enough, I see your point.

  • @oisinlillis1941
    @oisinlillis1941 Год назад +15

    Was kinda hoping you'd do a list of all the modifiers from the geat projects at the end, might put together a spreadsheet myself and see just how many bonuses you get, great video all the same

    • @LemonCake101
      @LemonCake101  Год назад +5

      Oh, go for it! If you do, you may want to use the Shia route, you lose some Great Projects but unlike this route, it actually works.

  • @RellMayers
    @RellMayers Год назад +70

    +1 tolerance is better than -1unrest if you can get improvement to religious unity

    • @LemonCake101
      @LemonCake101  Год назад +41

      I mean, yes, but also, it can be capped, so if you are stacking it, you tend to hit the +3 cap.

    • @Fel-cr6xs
      @Fel-cr6xs Год назад +6

      @@LemonCake101 Well, but you can also increase the cap and I find it not so easy to hit the cap. I actually think -1 national unrest or +1 tolerance is very useful in the late game. Normally, if I go for a world conquest I stack -30 years of seperatim, around -16 national unrest and tolerance. With enough ccr you can actually ignore overextension this way, since you will never be overextended long enough for rebels to actually fire. You can have 200% overextension and never have to deal with a single rebel stack. I think national unrest and tolerance are actually a big deal in terms of quality-of-life improvements for a world conquest.

    • @LemonCake101
      @LemonCake101  Год назад +11

      @@Fel-cr6xs oh trust me, I've done my world conquests and I know the value of unrest reduction: its just, usually I find that better achieved by going into religious, stacking tolerance of true faith and mass converting into something that gives -15 unrest from tolerance. So the monument does help, but you are still... paying 8.5k ducats for -1 unrest.

    • @jesusduron1511
      @jesusduron1511 6 месяцев назад +1

      Tolerance of true religion? yeah, but for heretics or pagan no.

  • @idk4362_
    @idk4362_ Год назад +6

    Would have been cool to have a rundown of all the modifiers you get from stacking this hard
    Good video regardless

    • @LemonCake101
      @LemonCake101  Год назад

      I guess that could have been interesting, fair point!

  • @s0undf0rm
    @s0undf0rm Год назад +10

    The dharmic ones unfortunately do not work with harmonized confucianism😢 they are in hindu provinces in my game,i have all existing religions harmonized, but only the buddhist ones work, the dharmic behave just like the christian/muslim ones (i play just ming ,not mandated mughals so i miss many cultures,but the dharmic ones mostly require just religion, so culture is not the issue)
    Anyway great video as usual

    • @LemonCake101
      @LemonCake101  Год назад +4

      Oh no, thats really annoying! Well, that was only 3 Great Projects ahead in planning, so do the same but Shia.

  • @stephenbernard3003
    @stephenbernard3003 Год назад +2

    For a WC unrest reduction is golden. Every bit of unrest reduction on your core is another bit of overextension you can take without habit your core go into rebellion. I’ll take all that I can get.

    • @LemonCake101
      @LemonCake101  Год назад +1

      Its not useless, no, but even when doing a WC I find myself just killing the rebels as it where. The only annoying part of overextension is the events past 100, but you get used to it. The main issues in my opinion only kick in at 2000 overextension and above, since at that point your OE is enough to counter the recent uprising modifier.

    • @stephenbernard3003
      @stephenbernard3003 Год назад +1

      @@LemonCake101 yeah in my WC 300-400
      OE is just standard. I just like not having To micro the islands and Indonesia. You can have a 60k stack covering the 3 European zones but it every tiny island has rebels is just a pain. I consider it more an investment in saving playing time vs an actual in game power

    • @LemonCake101
      @LemonCake101  Год назад

      @@stephenbernard3003 that's a fair way of looking at it, and your not wrong, lets be clear here. Assessing from a purely game power point of view though... not worth the money :(

  • @Makem12
    @Makem12 Год назад +5

    If they changed all the syncretic requirements to syncretic or harmonized, then the list gets much bigger. Someone should get on making a mod for that.

  • @jakedavidheilemann1208
    @jakedavidheilemann1208 Год назад +4

    TENGRI (not confucian) allows for syncretic religions

    • @LemonCake101
      @LemonCake101  Год назад +2

      Yes - I meant Harmonized. Words are hard.

  • @Nerewar90
    @Nerewar90 Год назад +7

    "Unfortunately, we can accept French" 😂

    • @LemonCake101
      @LemonCake101  Год назад +1

      We all have to make sacrifices in our lives

  • @svingvejv3593
    @svingvejv3593 4 месяца назад

    I really like the minus 1 global unrest. (annoying with caps, but it also affects religious unity). It's a great money sink, actually does something.

  • @Alorand
    @Alorand Год назад +8

    Huh, doesn't Confucian Harmonization use the 'syncretic religion' mechanic in EU4? I thought that having a religion harmonized with Confucianism was enough to get a GP when in the wiki it says:
    "The province has the state religion of its owner who has a syncretic religion in the XYZ group." But I haven't tested it yet. Let me go and check with console commands...

    • @LemonCake101
      @LemonCake101  Год назад +2

      Go for it, feel free to report back, as far as I am aware, it should work. Otherwise, same run, go Shia instead.

    • @Alorand
      @Alorand Год назад +1

      @@LemonCake101 15:28 Reporting back. I couldn't get Harmandir Sahib by Harmonizing Dharmic group. I guess it is most plainly seen with a GP monument like Bagan Temples which specifically calls out Harmonization instead of using the syncretism terminology which seems to be a Tengri only mechanic.

  • @DedicatedCaffeineUser
    @DedicatedCaffeineUser Год назад +3

    I’m surprised just how many monuments you can make use of at once. I expected the total to be closer to half of all monuments.

    • @LemonCake101
      @LemonCake101  Год назад +2

      I mean to be fair, I would say around a third ended up being 'no requirements'.

  • @sadettinarslan5324
    @sadettinarslan5324 Год назад +2

    Majapahit can stack up a good number of monuments with buddha deity.

    • @LemonCake101
      @LemonCake101  Год назад

      Its a fun run for certain, I would recommend.

  • @mateusziii2067
    @mateusziii2067 Год назад +4

    Tolerance from the first monument is at least for me better than unrest only when you have tolerance below 0 on religion. Otherwise I would never choose tolerance over unrest

    • @LemonCake101
      @LemonCake101  Год назад

      I mean, yes... but also I am not spending 8.5k ducats on it.

  • @the_niss
    @the_niss Год назад

    Ming rubbing its hands "i could speed run that"

  • @СаняХацуне
    @СаняХацуне 9 месяцев назад +1

    it would be cool if they added events for converting catholic/pagan monuments to sunni ones as ottomans, at least where you get claims in domination(italy)

    • @LemonCake101
      @LemonCake101  9 месяцев назад

      That's a cool idea actually, I like it!

  • @hiptoptoe4847
    @hiptoptoe4847 Год назад +4

    Love how the Confucian Mughals are the worlds best architects because the Mughals are good at assimilating cultures and Confucian is good at assimilating religions, not sure what the moral of this story is

  • @torgomaghanyan7633
    @torgomaghanyan7633 Год назад +2

    I figured this strat long ago but laced the skill to pull it off. But if you do it, even without going colonial, it still worth it and you can do super stabil fast world conquest

    • @LemonCake101
      @LemonCake101  Год назад

      I mean to be fully honest, I did a Mughal one faith a while back, as Sunni, and basically had only a couple fewer monuments with that setup. But I see your point.

    • @torgomaghanyan7633
      @torgomaghanyan7633 Год назад

      @@LemonCake101 I think to make confucian good religion the devs should let conf nations to have access to all religious monuments.
      P.s I really don't like mandate system, even after the upgrade.

    • @LemonCake101
      @LemonCake101  Год назад

      @@torgomaghanyan7633 the mandate can be powerful, but I have to agree its not fun. Furthermore, I don't know if I agree that religions need to be buffed or nerfed as it where. More content - sure - but not every religion needs to be meta or even balanced. Let the MP nerds balance out the game in their patches, and lets enjoy Singleplayer for the unbalanced mess that it is. In my opinion of course.

    • @torgomaghanyan7633
      @torgomaghanyan7633 Год назад

      @@LemonCake101 well confucian is one of the weakest religions in the game, cus they upgraded zoroastrians and made it actually enjoyable to play. It’s not about balansing so much but to add more content. To make people play differently, not like before when you have to always go either sunni or orthodox and must take religious, quantity and trade to make game playable.

    • @LemonCake101
      @LemonCake101  Год назад

      @@torgomaghanyan7633 I mean in multiplayer, sure there are 'metas' but in Singleplayer you never really 'need' a specific group. Sure some can be stronger, and some are weaker, but none are a ever a 'requirement' as it where.

  • @boulderfrogboulderfrog6512
    @boulderfrogboulderfrog6512 Год назад +5

    Slight nitpick, it says in the mughal formation decision you have to be Muslim, so you'd have to form mughals first, then flip confucian.

    • @LemonCake101
      @LemonCake101  Год назад +3

      You are correct, and I read the requirements wrong. Well spotted!

  • @marshallchapman994
    @marshallchapman994 Год назад

    10:57 for Potosi it has very specific requirements requiring either a Ming ally, or Ming themselves completing a mission. If Ming doesnt exist it can't work at all

    • @LemonCake101
      @LemonCake101  Год назад +2

      No, that for an extra buff/triggered modifier on it, if you read the requirements for the mountain itself, so without the extra buffs, you can use it, you just won't get some small side stuff.

  • @matis2964
    @matis2964 Год назад +11

    I think there is something wrong with your mic setup in this video. Maybe it's just me but I hear a background low banging every time you speak to the microphone. As if there was a loose part

    • @LemonCake101
      @LemonCake101  Год назад +2

      Ah, it didn't get suppressed well in this video, honestly, I have no idea where the banging noise comes from. I have spent literally hours in the editor trying to get rid of it, and I really don't know where to go with it :( To avoid them, I literally try and sit super still and everything, and they still occur. I hope it doesn't take away from your viewing enjoyment too much!

  • @aleksejkochevykh4400
    @aleksejkochevykh4400 Год назад +2

    Trakai castle 14:26 and 14:23 have been mentioned twice

    • @LemonCake101
      @LemonCake101  Год назад +1

      Yup, I have been informed, but thanks for pointing it out again!

  • @Dmitrisnikioff
    @Dmitrisnikioff Год назад +3

    I can´t believe I didn't think to ask you this, but the Student instead, but how many estates is it possible to have at max? How many special unit types? I was thinking how you could possibly start as a breakaway Janissary state, then turn Indian religion and form Emperor of China for the max, but wasn't sure, and also wondering if it's possible to somehow get Cossacks into all of that

    • @LemonCake101
      @LemonCake101  Год назад +4

      Cossacks are interesting in the sense that once you get them you don't lose them... interesting question, I will take a look, but I am not going to promise a video out of it.

    • @dr0g_Oakblood
      @dr0g_Oakblood Год назад +2

      I think you might need to start as an Eastern Tech Group Janissary breakaway state, get Steppe provinces for Cossacks, then go into India for religion swap and Emperor of China, not sure if that works lol. You could maybe combine that with things that give increased number of privileges for a combo video of “how many estates and privilege slots can a single nation have at once?”

    • @LemonCake101
      @LemonCake101  Год назад +2

      @@dr0g_Oakblood Will be an interesting one conceptually, will take a look, but no promises!

  • @DaBigWilliG1995
    @DaBigWilliG1995 Год назад +1

    It would have been cool if you showed all the modifiers we would have ended with but either way cool to see how to get the most possible.

    • @LemonCake101
      @LemonCake101  Год назад +1

      That's a neat idea. A couple other people already said it, so its something to have in mind.

  • @survivalizer
    @survivalizer Год назад

    I wish there was some idea or custom nation idea that would let you use great projects with no requirements. Maybe a policy or finisher for infrastructure ideas.

    • @LemonCake101
      @LemonCake101  Год назад

      It would be so strong, I mean this already is quite powerful but no requirements on all Great Projects would be insane in any WC

    • @blastification2
      @blastification2 11 месяцев назад

      ​@@LemonCake101I don't know if it would help all that much in a WC (although the OP Zoroastrian monument being accessible to other religions would help a lot), but where it would just be ridiculous is if you were doing a one-faith. I think you could get something like 8 missionaries with all the exclusive religious monuments.

  • @pelinalwhitestrake3367
    @pelinalwhitestrake3367 Год назад +1

    It's sad that you can't rebuild some monuments to suit your nation similar to how it was done irl. I mean, some specific ones like Hagia Sofia do work. But I can't, for example, conquer Borobudur and turn it into a church.

    • @LemonCake101
      @LemonCake101  Год назад +2

      Yeah, its a shame, but I can see it being a real pain to code. Maybe some modder will get around to it one day...

  • @Omnicide101
    @Omnicide101 Год назад

    "Unfortunately, we can accept the French" bro chose VIOLENCE 💀💀💀

    • @LemonCake101
      @LemonCake101  Год назад

      We all have to make sacrifices in life. Sometimes it’s accepting those we shouldn’t.

  • @kl4p3k78
    @kl4p3k78 Год назад +2

    i think you've counted trakai castle twice

    • @LemonCake101
      @LemonCake101  Год назад

      Yup, mentioned before, but well spotted!

  • @HisCarlnessI
    @HisCarlnessI Год назад +2

    Lol, did I count right that you can get 90 of these 92 by just being confusion Mughals and harmonizing religions? Sounds like that would just be a relatively normal WC run.

    • @LemonCake101
      @LemonCake101  Год назад +1

      Well, almost, I was incorrect with Confusion mechanics, but if you go Shia Mughals, you end up with... 87 of them I believe.
      That's the realistic version.

  • @hotman_pt_
    @hotman_pt_ Год назад +1

    this is the video i was looking for 😎

    • @LemonCake101
      @LemonCake101  Год назад

      Glad to help, but you need to go Shia

  • @p.a.g.playes5396
    @p.a.g.playes5396 Год назад +2

    Interesting video

  • @elmirislov
    @elmirislov 6 дней назад

    Which eu4 version did great projects come in?

  • @LibertyMonk
    @LibertyMonk Год назад

    Tolerance to all three is NOT the same as national unrest. For one, several disasters (namely Court & Country) check Unrest, not Tolerance. For two, as you said, there's the cap of +4 for non-true faith. For three, as you said, there's the penalties on a province for negative tolerance. Four, there's the religious defection events if you have +2 or higher tolerance. Basically, the difference really matters for triggering some "fun" things.
    It's still absolutely not worth pursuing outside of very specific cases, same as national unrest. Well, maybe if you're feeling lazy while also abusing your nation so hard you're collecting unrest.

    • @LemonCake101
      @LemonCake101  Год назад

      So... you are correct. It is 'better' but my main point of argument is that any universe I am going for Tolerance of Heretics/Heathens I am going for Humanist and stuff like that too, so I am going to be having 'hitting the cap' issues, and even then, the monument can't exactly replace humanist for the price point; and as we both agree... it just isn't worth pursuing unless you are stacking a specific modifier as it where.

  • @larskaiser8131
    @larskaiser8131 Год назад +1

    Did you count what the boni would amount to if you upgraded all these Great Projects to their highest possible level? Global boni only of course since otherwise you'd go mad.

    • @LemonCake101
      @LemonCake101  Год назад +1

      Has been suggested, but it would take a while to calculate. Certainly an interesting question!

  • @ok-lq6tv
    @ok-lq6tv Год назад

    Could have demonstrated the stacked effects of all the monuments together..

    • @LemonCake101
      @LemonCake101  Год назад +1

      Yup, a couple other people have already suggested that!

    • @ok-lq6tv
      @ok-lq6tv Год назад

      ​@@LemonCake101my mistake i didnt see any comments like that))

    • @LemonCake101
      @LemonCake101  Год назад

      @@ok-lq6tv no worries, always better to have one more person tell me after all!

  • @carltonleboss
    @carltonleboss Год назад +1

    Isn't the best strat for this to be Tengri syncretised with Shia?

    • @LemonCake101
      @LemonCake101  Год назад

      It does work out slightly better yes, only because I was wrong about Confusion Harmonization.

  • @sandutheodor9398
    @sandutheodor9398 Год назад +3

    Dude I love your vids, but please fix your microphone, it's very hard to keep listening with that constant thud after each word you say. Other than that great work, keep it up, love ya.

    • @LemonCake101
      @LemonCake101  Год назад

      Yeah, trust me, I can hear it in the editor... its awful, I have no idea why it happens, I sit really still and avoid noises like the plague, but they still happen. I would love to fix it, I just have no idea how/why it happens.

    • @Copestetic
      @Copestetic Год назад

      @@LemonCake101 It sounds like you need a shock mount to me

    • @LemonCake101
      @LemonCake101  Год назад

      @@Copestetic So fun fact: I do have one...

  • @PhantomCatMusic
    @PhantomCatMusic Год назад +1

    To form the Mughals, you do need to be muslim in 1.35. You also can't harmonize with dharmic monuments. As there are plenty of muslim only monuments, shia is the religion that will give you the most accesable monuments.

    • @LemonCake101
      @LemonCake101  Год назад

      Yup, Shia actually came out only 3 behind overall. Don’t worry, most other comments also let me know :(

    • @spoonsareoccasionallymadeo5728
      @spoonsareoccasionallymadeo5728 Год назад +1

      However, AFTER forming Mughals you can swap religion and even take the mandate without losing the special gov reform.
      Oh yeah, and if you start as Khmer, Sunda, or Vij, the missions let you use most of the eastern religion monuments as well as the Hindu ones.

  • @marcusmatri6742
    @marcusmatri6742 Год назад

    can you make a vid for max galley combat ability for naval gameplay?

    • @LemonCake101
      @LemonCake101  Год назад +1

      I will put it on the list, thanks for the suggestion!

  • @lagomorphcavy
    @lagomorphcavy Год назад +1

    I tried this on console commands and the Mugals do not assimilate Native American cultures readily.
    The only way for the Mughals to "assimilate" a native culture is to have only one province with that culture and be bankrupt.

    • @LemonCake101
      @LemonCake101  Год назад

      you do need to own all the native American provinces, which also includes the uncolonized ones. This is actually rather annoying for India, as there is an island with Indian culture that you need to colonize or have someone like Spain colonize since without it you can't accept the culture.

    • @pnvsh6922
      @pnvsh6922 Год назад +3

      @@LemonCake101 I'm not sure you understood that correctly. The Mughal Diwan actually just doesn't work for new world cultures. I did a true one tag with the mughals and even if you own every province in the whole world, the new world cultures simply don't get accepted. And since the diwan disables accepting cultures manually, there is no way to get both diwan and accepted native cultures

    • @LemonCake101
      @LemonCake101  Год назад +1

      @@pnvsh6922 that's fair, I understood correctly but I was just wrong, I didn't realize it didn't work on new world cultures. That certainly throws another spanner in the works :( Well spotted!

    • @pnvsh6922
      @pnvsh6922 Год назад +1

      @@LemonCake101 I too love the modifier stacking aspect of eu4 and was really disappointed I couldn’t unse macchu picchu for example and how much worse/annoying taking the new world for yourself as the mughals is compared to just letting colonies form, because rebels popped up everywhere

    • @LemonCake101
      @LemonCake101  Год назад

      @@pnvsh6922 Yeah, I guess the Mughals aren't build for a true one tag, since no one really is.

  • @chinmaykanade
    @chinmaykanade Год назад +2

    Wtf is Myughals?

  • @pileofcheese5017
    @pileofcheese5017 Год назад +1

    7:48
    unless the wiki is lying to me, you DO need to be muslim to form the Mughals. The wiki states it under Allow: Is muslim.

    • @LemonCake101
      @LemonCake101  Год назад

      Oh no, I looked in the game files, no it was update to require it. Well, at least you can switch later!

    • @pileofcheese5017
      @pileofcheese5017 Год назад +1

      @@LemonCake101 I just read you other comments, and apparently shia is better anyways? So that works out well. You'll have to pull some nonsense though, with swapping back and forward between religions, because you can't form the mughals if you have the celestial empire gov reform.
      So then it becomes Former colonial nation -> Muslim/Shia to form mughals -> Eastern to yeet mandate -> Back to shia to activate the monuments.

    • @LemonCake101
      @LemonCake101  Год назад

      @@pileofcheese5017 Yes, so Shia is only behind Confusian+Hindu monuments by 3 monuments. Since the Hindu ones don't work, you are better off going Shia.

  • @sasi5841
    @sasi5841 Год назад

    Does harmonization count as syncretic religion?

    • @LemonCake101
      @LemonCake101  Год назад +1

      As I have been told by many comments already... not quite, you are better of going Shia, for 3 less Monuments then this video, but they work.

  • @amilavxilmen5632
    @amilavxilmen5632 Год назад +2

    I love some of your spelling...

    • @LemonCake101
      @LemonCake101  Год назад

      I do take some creative liberties, yes.

  • @mali647
    @mali647 Год назад

    You lose the Mughal government when you switch your religion

    • @LemonCake101
      @LemonCake101  Год назад +2

      no, I believe the government reform only checks if you are the Mughals...

  • @anirobrien7004
    @anirobrien7004 Год назад

    Supply limit modifier when?

    • @LemonCake101
      @LemonCake101  Год назад

      Interesting shout, but it may be a bit too small of a video. I will see!

    • @anirobrien7004
      @anirobrien7004 Год назад

      @@LemonCake101 A short maybe?

    • @LemonCake101
      @LemonCake101  Год назад

      @@anirobrien7004 I conceptually don't like the idea of shorts, from a moral standpoint. Eventually I guess I will change my mind, but for now I hold enough principle dedication.

  • @ElkhanRyskeldiAlybaitegin
    @ElkhanRyskeldiAlybaitegin 11 месяцев назад

    Lol I'm actually kyrgyz

    • @LemonCake101
      @LemonCake101  11 месяцев назад

      Ah fair, nice to see people from all over the place!

  • @ModCraftServer
    @ModCraftServer 8 месяцев назад

    Does Lemon reply to every comment?

    • @LemonCake101
      @LemonCake101  8 месяцев назад +1

      If its not auto deleted by RUclips (some comments do get shadow banned) I do! Basically if I see it, I will try.

    • @ModCraftServer
      @ModCraftServer 8 месяцев назад +1

      @LemonCake101 impressive! Your videos are great, my friend.

    • @LemonCake101
      @LemonCake101  8 месяцев назад +1

      @@ModCraftServer ah thank you, I appreciate it!

  • @stevebezfamilnii2069
    @stevebezfamilnii2069 Год назад

    You need to be Muslim yo form Mughals.

    • @LemonCake101
      @LemonCake101  Год назад

      Yup, I was wrong, but thankfully you can flip back.